Difference between revisions of "Gensokyo Night Festival"
From PCGamingWiki, the wiki about fixing PC games
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|60 fps notes = | |60 fps notes = | ||
|120 fps = false | |120 fps = false | ||
− | |120 fps notes = Capped at 60 FPS.<ref>{{Refcheck|user=KingKrouch|date=2019-10-24|comment=Using the t.MaxFPS command using a UE4 command console injector doesn't seem to override the framerate cap.}}</ref> | + | |120 fps notes = Capped at 60 FPS by default.<ref>{{Refcheck|user=KingKrouch|date=2019-10-24|comment=Using the t.MaxFPS command using a UE4 command console injector doesn't seem to override the framerate cap.}}</ref> See [[#High frame rate|High frame rate]]. |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Frame rate (FPS)|High frame rate]]=== | ||
+ | {{Fixbox|description=Modify "Engine.ini" config file.|fix= | ||
+ | <li>Go to the [[#Game data|configuration file(s) location]].</li> | ||
+ | <li>Open <code>Engine.ini</code> using a text editor.</li> | ||
+ | <li>At the bottom of the config file, add these lines of text:</li> | ||
+ | </ol> | ||
+ | |||
+ | <pre> | ||
+ | [/Script/Engine.Engine] | ||
+ | bUseFixedFrameRate=True | ||
+ | FixedFrameRate=XX.000000 | ||
+ | </pre> | ||
+ | |||
+ | <ol start="4"> | ||
+ | <li>Replace <code>XX</code> with the desired framerate cap.</li> | ||
+ | <li>Save the ini file.</li> | ||
+ | <li>Right click on <code>Engine.ini</code>, and go to properties, then set the file as "Read-only". This will prevent the game from overwriting the values.</li> | ||
+ | </ol> | ||
+ | '''Notes''' | ||
+ | {{ii}} <code>bUseFixedFrameRate</code> must be enabled for the 60FPS cap to be removed. | ||
+ | {{--}} Changing the framerate cap above or below 60FPS will affect the camera turning speed and dash speed. | ||
}} | }} | ||
Revision as of 23:16, 29 May 2020
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Why so serious? | |
tea_basira | |
Publishers | |
Why so serious? | |
AGM PLAYISM | |
Engines | |
Unreal Engine 4[1] | |
Release dates | |
Windows | Early access |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\sKagura\Saved\Config\WindowsNoEditor |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1122050/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\sKagura\Saved\SaveGames |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1122050/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
High frame rate
Modify "Engine.ini" config file. |
---|
Engine.ini using a text editor.[/Script/Engine.Engine] bUseFixedFrameRate=True FixedFrameRate=XX.000000
Notes
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Japanese |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Performance tweaks
- The default scalability settings used in-game can cause performance issues on low-end PC hardware, due to the game using UE4's "Epic" scalability setting presets by default.
Edit GameUserSettings.ini |
---|
sg.ResolutionQuality=100.000000 sg.ViewDistanceQuality=0 sg.AntiAliasingQuality=0 sg.ShadowQuality=0 sg.PostProcessQuality=0 sg.TextureQuality=1 sg.EffectsQuality=0 sg.FoliageQuality=0
|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000 | XP, Vista, 7, 8, 10 |
Processor (CPU) | Intel Core2 Duo | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | Open GL compliant video card |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1122050/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1122050) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:KingKrouch on 2019-10-24
- Checked game install directory.