Difference between revisions of "Gemini Rue"
From PCGamingWiki, the wiki about fixing PC games
(Added cleanup tag.) |
(→API: DirectDraw renderer is now called "software renderer".) |
||
Line 263: | Line 263: | ||
|glide versions = | |glide versions = | ||
|glide notes = | |glide notes = | ||
− | |software mode = | + | |software mode = true |
|software mode notes = | |software mode notes = | ||
|mantle support = | |mantle support = |
Revision as of 13:56, 28 February 2021
This page may require cleanup to meet basic quality standards. The specific problem is: 2-23-21 update upgraded AGS version to 3.5.0.29. Verify information such as 4K support based on last major engine update. You can help by modifying
the article. The discussion page may contain useful suggestions.
Developers | |
---|---|
Wadjet Eye Games | |
macOS (OS X) | Edward Rudd |
Linux | Edward Rudd |
Engines | |
Adventure Game Studio | |
Release dates | |
Windows | February 24, 2011 |
macOS (OS X) | April 23, 2013 |
Linux | December 17, 2013 |
Reception | |
Metacritic | 82 |
IGDB | 65 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Relaxed |
Perspectives | Flip screen, Side view |
Controls | Point and select |
Genres | Adventure |
Art styles | Pixel art |
Themes | Sci-fi |
Key points
- A fix for Windows 7 laptops made old saves incompatible (see Replacement save games).[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Developer website | Humble widget. | |||
GOG.com | ||||
Green Man Gaming | ||||
Mac App Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\Gemini Rue\acsetup.cfg |
macOS (OS X) | <path-to-game>/acsetup.cfg |
Linux | <path-to-game>/acsetup.cfg |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\Gemini Rue\ |
macOS (OS X) | ~/Library/Application Support/Gemini Rue/ |
Linux | $XDG_DATA_HOME/Gemini Rue/ |
Steam | <path-to-game>/Saves/ |
- This game follows the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Gemini Rue at resolution 3840x2160 with "max round multiplier" scaling and "nearest-neighbour" filter. Main area is 3200x2000 as closest available multiple of 320x200.
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Set in launcher (winsetup.exe ). 640x400 (16:10) anamorphic, stretched or pixel-perfect. Scaling algorithm is either nearest-neighbor or bilinear. |
||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Since April 2017 update 4K resolution can be set, but will have black borders. | ||
Field of view (FOV) | |||
Windowed | Set in launcher (winsetup.exe ). |
||
Borderless fullscreen windowed | Works using ShiftWindow. 16:10 resolutions only (others are stretched). | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | Setting affects output resolution. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Frame rate is locked to 40 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | Set in launcher (winsetup.exe ). |
|
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Sound and Voice | |
Surround sound | ||
Subtitles | Always enabled. Voice acting can be disabled. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German | Selected in configuration tool. | |||
Spanish | Fan translation, download. |
Issues fixed
Stuttering mouse
- All Adventure Game Studios games have stuttering mouse problems when Logitech SetPoint is enabled. Exit SetPoint while the game is running, or disable/uninstall it altogether.
Replacement save games
The developer has released a number of save games (to help those whose save games were made incompatible with an update). These are listed in a post by Wadjet Eye Games on the Steam forums. Unzip the save game files in one of the above folders.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
DirectDraw | 5 | |
OpenGL | ||
Software renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 2000, XP, Vista | |
Processor (CPU) | Intel Pentium or higher | |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | 700 MB | |
Video card (GPU) | DirectX 5.0 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6.8 | |
Processor (CPU) | Intel Core 2 Duo 2.0 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | ||
Video card (GPU) | 64 MB of VRAM |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 14.04, Linux Mint 17 | |
Processor (CPU) | 1.8 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | ||
Video card (GPU) | 64 MB of VRAM |