Difference between revisions of "Gemini: Heroes Reborn"
From PCGamingWiki, the wiki about fixing PC games
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{{Image|Gemini Heroes Reborn - video settings.png|Video settings.}} | {{Image|Gemini Heroes Reborn - video settings.png|Video settings.}} | ||
{{Video settings | {{Video settings | ||
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/gemini-heroes-reborn/en |
|widescreen wsgf award = limited | |widescreen wsgf award = limited | ||
|multimonitor wsgf award = limited | |multimonitor wsgf award = limited | ||
Line 57: | Line 57: | ||
|4k ultra hd wsgf award = limited | |4k ultra hd wsgf award = limited | ||
|widescreen resolution = hackable | |widescreen resolution = hackable | ||
− | |widescreen resolution notes= The game is {{term|Vert-}} by default. See the [ | + | |widescreen resolution notes= The game is {{term|Vert-}} by default. See the [https://www.wsgf.org/dr/gemini-heroes-reborn/en WSGF entry] for a fix. |
|multimonitor = hackable | |multimonitor = hackable | ||
− | |multimonitor notes = See the [ | + | |multimonitor notes = See the [https://www.wsgf.org/dr/gemini-heroes-reborn/en WSGF entry]. |
|ultrawidescreen = hackable | |ultrawidescreen = hackable | ||
− | |ultrawidescreen notes = See the [ | + | |ultrawidescreen notes = See the [https://www.wsgf.org/dr/gemini-heroes-reborn/en WSGF entry]. |
|4k ultra hd = hackable | |4k ultra hd = hackable | ||
− | |4k ultra hd notes = See the [ | + | |4k ultra hd notes = See the [https://www.wsgf.org/dr/gemini-heroes-reborn/en WSGF entry]. |
|fov = hackable | |fov = hackable | ||
− | |fov notes = See the [ | + | |fov notes = See the [https://www.wsgf.org/dr/gemini-heroes-reborn/en WSGF entry]. |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
Line 320: | Line 320: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = unknown |
− | |64-bit executable notes= | + | |windows 64-bit exe = true |
+ | |windows exe notes = | ||
+ | |mac os x powerpc app = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux executable notes = | ||
}} | }} | ||
Revision as of 05:07, 9 July 2019
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Phosphor Games | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | January 18, 2016 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\TravelerGame\Saved\Config\WindowsNoEditor\[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/324650/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\TravelerGame\Saved\SaveGames\[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/324650/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Anisotropic filtering (AF)
Custom anisotropic filtering[1] |
---|
[SystemSettings] r.MaxAnisotropy=16 |
High frame rate
Disable frame rate cap[1] |
---|
[/Script/Engine.Engine] bSmoothFrameRate=false |
Chromatic aberration
Disable chromatic aberration[1] |
---|
[/Script/Engine.RendererSettings] r.SceneColorFringe.Max=0 |
Depth of field
Disable depth of field[1] |
---|
[SystemSettings] r.DepthOfFieldQuality=0 |
Motion blur
Disable motion blur[1] |
---|
[SystemSettings] r.MotionBlurQuality=0 |
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Mute on focus lost
Mute game in background[1] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8 |
Processor (CPU) | Intel Core i5 2500K | Intel Core i7 3770K |
System memory (RAM) | 6 GB | 8 GB |
Hard disk drive (HDD) | 22 GB | |
Video card (GPU) | Nvidia GeForce 560 DirectX 10 compatible | Nvidia GeForce 670 or better |
- A 64-bit system is required.
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (324650) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.