Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Difference between revisions of "Gemini: Heroes Reborn"

From PCGamingWiki, the wiki about fixing PC games
imported>AemonyBot
(updated template usage)
(16 intermediate revisions by 5 users not shown)
Line 9: Line 9:
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|January 18, 2016}}
 
{{Infobox game/row/date|Windows|January 18, 2016}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | }}
 +
{{Infobox game/row/taxonomy/pacing            | }}
 +
{{Infobox game/row/taxonomy/perspectives      | }}
 +
{{Infobox game/row/taxonomy/controls          | }}
 +
{{Infobox game/row/taxonomy/genres            | }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | }}
 +
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  = 324650
 
|steam appid  = 324650
 
|steam appid side  =  
 
|steam appid side  =  
|gogcom page  =  
+
|gogcom id    =
 +
|mobygames    =  
 
|strategywiki =  
 
|strategywiki =  
 
|wikipedia    =  
 
|wikipedia    =  
 
|winehq      =  
 
|winehq      =  
 +
|license      =
 
}}
 
}}
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://steamcommunity.com/app/324650/discussions/ Steam Community Discussions]
+
{{mm}} [https://steamcommunity.com/app/324650/discussions/ Steam Community Discussions]
  
 
==Availability==
 
==Availability==
Line 28: Line 43:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|game}}\TravelerGame\Saved\Config\WindowsNoEditor\}}
+
{{Game data/config|Windows|{{p|game}}\TravelerGame\Saved\Config\WindowsNoEditor\}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|game}}\TravelerGame\Saved\SaveGames\}}
+
{{Game data/saves|Windows|{{p|game}}\TravelerGame\Saved\SaveGames\}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|origin               =  
+
|discord                  =
|origin notes         =  
+
|discord notes            =
|steam cloud           = false
+
|epic games launcher      =
|steam cloud notes     =  
+
|epic games launcher notes =
|uplay                =  
+
|gog galaxy                =
|uplay notes           =  
+
|gog galaxy notes          =
|xbox cloud           =  
+
|origin                   =  
|xbox cloud notes     =  
+
|origin notes             =  
 +
|steam cloud               = false
 +
|steam cloud notes         =  
 +
|ubisoft connect          =  
 +
|ubisoft connect notes     =  
 +
|xbox cloud               =  
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|Gemini Heroes Reborn - video settings.png|Video settings.}}
 
{{Image|Gemini Heroes Reborn - video settings.png|Video settings.}}
{{Video settings
+
{{Video
|wsgf link                  =  
+
|wsgf link                  = https://www.wsgf.org/dr/gemini-heroes-reborn/en
|widescreen wsgf award      =  
+
|widescreen wsgf award      = limited
|multimonitor wsgf award    =  
+
|multimonitor wsgf award    = limited
|ultrawidescreen wsgf award =  
+
|ultrawidescreen wsgf award = limited
|4k ultra hd wsgf award    =  
+
|4k ultra hd wsgf award    = limited
|widescreen resolution      = true
+
|widescreen resolution      = hackable
|widescreen resolution notes=  
+
|widescreen resolution notes= The game is {{term|Vert-}} by default. See the [https://www.wsgf.org/dr/gemini-heroes-reborn/en WSGF entry] for a fix.
|multimonitor              = unknown
+
|multimonitor              = hackable
|multimonitor notes        =  
+
|multimonitor notes        = See the [https://www.wsgf.org/dr/gemini-heroes-reborn/en WSGF entry].
|ultrawidescreen            = unknown
+
|ultrawidescreen            = hackable
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = See the [https://www.wsgf.org/dr/gemini-heroes-reborn/en WSGF entry].
|4k ultra hd                = unknown
+
|4k ultra hd                = hackable
|4k ultra hd notes          =  
+
|4k ultra hd notes          = See the [https://www.wsgf.org/dr/gemini-heroes-reborn/en WSGF entry].
 
|fov                        = hackable
 
|fov                        = hackable
|fov notes                  = Low default FOV, can be increased by modifying engine's FOV scaling behaviour. See [[#Field of view (FOV)|Field of view (FOV)]].
+
|fov notes                  = See the [https://www.wsgf.org/dr/gemini-heroes-reborn/en WSGF entry].
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
 
|borderless windowed        = false
 
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = false
+
|anisotropic                = hackable
|anisotropic notes          =  
+
|anisotropic notes          = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
 
|antialiasing              = true
 
|antialiasing              = true
 
|antialiasing notes        =  
 
|antialiasing notes        =  
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = hackable
|120 fps notes              =  
+
|120 fps notes              = Capped at 90 FPS. See [[#High frame rate|High frame rate]].
 +
|hdr                        = unknown
 +
|hdr notes                  =  
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
+
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===
{{Fixbox|1=
+
{{Fixbox|description=Custom anisotropic filtering|ref=<ref name="2017-12-04">{{Refcheck|user=Keith|date=2017-12-04}}</ref>|fix=
{{Fixbox/fix|Modify FOV scaling behaviour|ref=<ref>[https://steamcommunity.com/app/324650/discussions/0/458606877309202507/ FOV Temp Fix || Steam Community Forum]</ref>}}
+
# Go to the [[#Game data|configuration file(s) location]].
# Open {{file|{{p|game}}\TravelerGame\Saved\Config\WindowsNoEditor\Engine.ini}} with a text editor.
+
# Open <code>Engine.ini</code>.
# Add the follow lines at the end of the file and save the changes:
+
# Add the following lines.
<pre>[/script/engine.localplayer]
+
 
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV</pre>
+
<pre>
 +
[SystemSettings]
 +
r.MaxAnisotropy=16
 +
</pre>
 +
}}
 +
 
 +
===[[Glossary:Frame rate (FPS)|High frame rate]]===
 +
{{Fixbox|description=Disable frame rate cap|ref=<ref name="2017-12-04"/>|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open <code>Engine.ini</code>.
 +
# Add the following lines.
 +
 
 +
<pre>
 +
[/Script/Engine.Engine]
 +
bSmoothFrameRate=false
 +
</pre>
 +
}}
 +
 
 +
===Chromatic aberration===
 +
{{Fixbox|description=Disable chromatic aberration|ref=<ref name="2017-12-04"/>|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open <code>Engine.ini</code>.
 +
# Add the following lines.
 +
 
 +
<pre>
 +
[/Script/Engine.RendererSettings]
 +
r.SceneColorFringe.Max=0
 +
</pre>
 +
}}
 +
 
 +
===Depth of field===
 +
{{Fixbox|description=Disable depth of field|ref=<ref name="2017-12-04"/>|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open <code>Engine.ini</code>.
 +
# Add the following lines.
 +
 
 +
<pre>
 +
[SystemSettings]
 +
r.DepthOfFieldQuality=0
 +
</pre>
 
}}
 
}}
  
==Input settings==
+
===Motion blur===
 +
{{Fixbox|description=Disable motion blur|ref=<ref name="2017-12-04"/>|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open <code>Engine.ini</code>.
 +
# Add the following lines.
 +
 
 +
<pre>
 +
[SystemSettings]
 +
r.MotionBlurQuality=0
 +
</pre>
 +
}}
 +
 
 +
==Input==
 
{{Image|Gemini Heroes Reborn - input settings.png|Input settings.}}
 
{{Image|Gemini Heroes Reborn - input settings.png|Input settings.}}
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
Line 106: Line 183:
 
|invert mouse y-axis      = true
 
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
|controller support        = false
+
|touchscreen              = unknown
 +
|touchscreen notes        =
 +
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
 
|full controller          = true
 
|full controller          = true
Line 116: Line 195:
 
|invert controller y-axis  = true
 
|invert controller y-axis  = true
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen               = unknown
+
|xinput controllers        = unknown
|touchscreen notes        =  
+
|xinput controllers notes  =
|button prompts           = unknown
+
|xbox prompts              = unknown
|button prompts notes     =  
+
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4               = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes   =
 +
|light bar support         = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|other controllers        = unknown
 +
|other controllers notes  =
 +
|other button prompts     = unknown
 +
|other button prompts notes=  
 
|controller hotplug        = unknown
 
|controller hotplug        = unknown
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = unknown
 
|haptic feedback          = unknown
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|light bar support        = unknown
+
|simultaneous input        = true
|light bar support notes   =  
+
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =  
 
}}
 
}}
  
==Audio settings==
+
==Audio==
 
{{Image|Gemini Heroes Reborn - sound settings.png|Sound settings.}}
 
{{Image|Gemini Heroes Reborn - sound settings.png|Sound settings.}}
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
Line 139: Line 242:
 
|closed captions          = false
 
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = hackable
|mute on focus lost notes =  
+
|mute on focus lost notes = See [[#Mute on focus lost|Mute on focus lost]].
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
Line 148: Line 253:
 
{{L10n/switch
 
{{L10n/switch
 
|language  = English
 
|language  = English
|interface = yes
+
|interface = true
|audio    = yes
+
|audio    = true
|subtitles = yes
+
|subtitles = true
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
|language  = Simplified Chinese
 
|language  = Simplified Chinese
|interface = yes
+
|interface = true
|audio    = no
+
|audio    = false
|subtitles = yes
+
|subtitles = true
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
|language  = French
 
|language  = French
|interface = yes
+
|interface = true
|audio    = no
+
|audio    = false
|subtitles = yes
+
|subtitles = true
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
|language  = German
 
|language  = German
|interface = yes
+
|interface = true
|audio    = no
+
|audio    = false
|subtitles = yes
+
|subtitles = true
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
|language  = Italian
 
|language  = Italian
|interface = yes
+
|interface = true
|audio    = no
+
|audio    = false
|subtitles = yes
+
|subtitles = true
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
|language  = Japanese
 
|language  = Japanese
|interface = yes
+
|interface = true
|audio    = no
+
|audio    = false
|subtitles = yes
+
|subtitles = true
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
|language  = Korean
 
|language  = Korean
|interface = yes
+
|interface = true
|audio    = no
+
|audio    = false
|subtitles = yes
+
|subtitles = true
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
|language  = Brazilian Portuguese
 
|language  = Brazilian Portuguese
|interface = yes
+
|interface = true
|audio    = no
+
|audio    = false
|subtitles = yes
+
|subtitles = true
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
|language  = Russian
 
|language  = Russian
|interface = yes
+
|interface = true
|audio    = no
+
|audio    = false
|subtitles = yes
+
|subtitles = true
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
|language  = Spanish
 
|language  = Spanish
|interface = yes
+
|interface = true
|audio    = no
+
|audio    = false
|subtitles = yes
+
|subtitles = true
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 +
}}
 +
 +
===Mute on focus lost===
 +
{{Fixbox|description=Mute game in background|ref=<ref name="2017-12-04"/>|fix=
 +
# Install Special K by following the [https://steamcommunity.com/sharedfiles/filedetails/?id=933337066 Unofficial Special K Guide].
 +
# Start the game and press {{key|Ctrl|Shift|Backspace}} to open Special K's control panel.
 +
# Expand the '''Window Management''' → '''Input/Output Behavior''' section.
 +
# Turn on '''Mute Game''' under '''Background Behavior'''.
 
}}
 
}}
  
Line 241: Line 344:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 11
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
Line 255: Line 358:
 
|metal support          =  
 
|metal support          =  
 
|metal support notes    =  
 
|metal support notes    =  
|vulkan support        =  
+
|vulkan versions        =  
|vulkan support notes   =  
+
|vulkan notes           =  
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = true
+
|windows 32-bit exe    = unknown
|64-bit executable notes=  
+
|windows 64-bit exe    = true
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|mac os x powerpc app  =
 +
|macos intel 32-bit app =
 +
|macos intel 64-bit app =
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable=  
 +
|linux 64-bit executable=
 +
|linux arm app          = unknown
 +
|linux executable notes =  
 
}}
 
}}
  
 
==System requirements==
 
==System requirements==
{{ii}} A 64-bit system is required.
 
 
{{System requirements
 
{{System requirements
 
|OSfamily = Windows
 
|OSfamily = Windows
Line 274: Line 387:
 
|minRAM  = 6 GB
 
|minRAM  = 6 GB
 
|minHD    = 22 GB
 
|minHD    = 22 GB
|minGPU  = Geforce 560
+
|minGPU  = Nvidia GeForce 560
 
|minDX    = 10
 
|minDX    = 10
  
Line 281: Line 394:
 
|recRAM  = 8 GB
 
|recRAM  = 8 GB
 
|recHD    =  
 
|recHD    =  
|recGPU  = Geforce 670 or better
+
|recGPU  = Nvidia GeForce 670 or better
 
|recDX    =  
 
|recDX    =  
 +
|notes    = {{ii}} A 64-bit system is required.
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Revision as of 13:44, 29 October 2022

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Gemini: Heroes Reborn
Gemini: Heroes Reborn cover
Developers
Phosphor Games
Engines
Unreal Engine 4
Release dates
Windows January 18, 2016

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\TravelerGame\Saved\Config\WindowsNoEditor\[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/324650/pfx/[Note 2]

Save game data location

System Location
Windows <path-to-game>\TravelerGame\Saved\SaveGames\[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/324650/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Video settings.
Video settings.

Graphics feature State WSGF Notes
Widescreen resolution
The game is Vert- by default. See the WSGF entry for a fix.
Multi-monitor
See the WSGF entry.
Ultra-widescreen
See the WSGF entry.
4K Ultra HD
See the WSGF entry.
Field of view (FOV)
See the WSGF entry.
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See Anisotropic filtering (AF).
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS
120+ FPS
Capped at 90 FPS. See High frame rate.
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Anisotropic filtering (AF)

Custom anisotropic filtering[1]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following lines.
[SystemSettings]
r.MaxAnisotropy=16

High frame rate

Disable frame rate cap[1]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following lines.
[/Script/Engine.Engine]
bSmoothFrameRate=false

Chromatic aberration

Disable chromatic aberration[1]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following lines.
[/Script/Engine.RendererSettings]
r.SceneColorFringe.Max=0

Depth of field

Disable depth of field[1]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following lines.
[SystemSettings]
r.DepthOfFieldQuality=0

Motion blur

Disable motion blur[1]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following lines.
[SystemSettings]
r.MotionBlurQuality=0

Input

Input settings.
Input settings.

Audio

Sound settings.
Sound settings.

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
See Mute on focus lost.
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
French
German
Italian
Japanese
Korean
Brazilian Portuguese
Russian
Spanish

Mute on focus lost

Mute game in background[1]
  1. Install Special K by following the Unofficial Special K Guide.
  2. Start the game and press Ctrl+ Shift+← Backspace to open Special K's control panel.
  3. Expand the Window ManagementInput/Output Behavior section.
  4. Turn on Mute Game under Background Behavior.

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i5 2500K
System memory (RAM) 6 GB
Hard disk drive (HDD) 22 GB
Video card (GPU) Nvidia GeForce 560
DirectX 10 compatible
A 64-bit system is required.


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/324650/ in addition to or instead of this directory. The app ID (324650) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. 1.0 1.1 1.2 1.3 1.4 1.5 Verified by User:Keith on 2017-12-04