Difference between revisions of "Gekido: Kintaro's Revenge"
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'''Key points''' | '''Key points''' | ||
{{ii}} Remastered version of '''Gekido Advance: Kintaro's Revenge''' featuring local co-op, new levels, new cutscenes, controller support and 2 new game modes. | {{ii}} Remastered version of '''Gekido Advance: Kintaro's Revenge''' featuring local co-op, new levels, new cutscenes, controller support and 2 new game modes. | ||
+ | {{--}} There is no option to exit the game manually. The only way to close it is to click on the ''Close'' (X) button. | ||
'''General information''' | '''General information''' | ||
Line 33: | Line 34: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{p|userprofile}}\AppData\LocalLow\\NapsTeam\Gekido\Unity\d0ab1b3a-1f49-425f-9ad7-a9a9595a3dc4\Analytics}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|game}}\Gekido_Data\save.dat}} |
}} | }} | ||
Line 76: | Line 77: | ||
|fov = unknown | |fov = unknown | ||
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = false |
|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = unknown | |anisotropic = unknown | ||
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = true |
|antialiasing notes = | |antialiasing notes = | ||
|vsync = unknown | |vsync = unknown | ||
Line 98: | Line 99: | ||
==Input settings== | ==Input settings== | ||
{{Input settings | {{Input settings | ||
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
|acceleration option = unknown | |acceleration option = unknown | ||
Line 112: | Line 113: | ||
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = true |
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = true |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = true |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|xinput controllers = unknown | |xinput controllers = unknown | ||
Line 275: | Line 276: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = false |
− | |windows 64-bit exe = | + | |windows 64-bit exe = true |
|windows exe notes = | |windows exe notes = | ||
|macos 32-bit app = | |macos 32-bit app = |
Revision as of 11:07, 29 August 2021
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Naps Team | |
Release dates | |
Windows | December 10, 2018[1] |
Key points
- Remastered version of Gekido Advance: Kintaro's Revenge featuring local co-op, new levels, new cutscenes, controller support and 2 new game modes.
- There is no option to exit the game manually. The only way to close it is to click on the Close (X) button.
General information
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\\NapsTeam\Gekido\Unity\d0ab1b3a-1f49-425f-9ad7-a9a9595a3dc4\Analytics |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1032340/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Gekido_Data\save.dat[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1032340/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op |
||
LAN play | ||||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7, 8, 10 | |
Processor (CPU) | ||
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 256 MB | |
Video card (GPU) | DirectX 9.0c compatible |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1032340/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1032340) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).