Difference between revisions of "GearCity"
From PCGamingWiki, the wiki about fixing PC games
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|120 fps = unknown | |120 fps = unknown | ||
|120 fps notes = | |120 fps notes = | ||
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
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|minRAM = 1 GB | |minRAM = 1 GB | ||
|minHD = 2 GB | |minHD = 2 GB | ||
− | |minGPU = 128 MB | + | |minGPU = |
+ | |minVRAM = 128 MB | ||
|minDX = 9.0 | |minDX = 9.0 | ||
− | |recOS = 7 | + | |recOS = 7 |
|recCPU = 3 GHz | |recCPU = 3 GHz | ||
|recRAM = 3 GB | |recRAM = 3 GB | ||
|recHD = 3 GB | |recHD = 3 GB | ||
− | |recGPU = 512 MB | + | |recGPU = |
+ | |recVRAM = 512 MB | ||
|recDX = | |recDX = | ||
}} | }} | ||
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|minRAM = | |minRAM = | ||
|minHD = 2 GB | |minHD = 2 GB | ||
− | |minGPU = 128 MB | + | |minGPU = |
+ | |minVRAM = 128 MB | ||
|recOS = 10.10 | |recOS = 10.10 | ||
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|recRAM = | |recRAM = | ||
|recHD = 3 GB | |recHD = 3 GB | ||
− | |recGPU = 512 MB | + | |recGPU = |
+ | |recVRAM = 512 MB | ||
}} | }} | ||
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|minRAM = 1 GB | |minRAM = 1 GB | ||
|minHD = 2 GB | |minHD = 2 GB | ||
− | |minGPU = | + | |minGPU = |
+ | |minVRAM = 128 MB | ||
+ | |minOGL = 1.2 | ||
|recOS = Slackware 14.1 (Any major distro with glibc2.17) | |recOS = Slackware 14.1 (Any major distro with glibc2.17) | ||
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|recRAM = 3 GB | |recRAM = 3 GB | ||
|recHD = 3 GB | |recHD = 3 GB | ||
− | |recGPU = | + | |recGPU = |
+ | |recVRAM = 512 MB | ||
+ | |recOGL = 2.0 | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 09:54, 2 February 2018
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
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Developers | |
---|---|
Visual Entertainment And Technologies | |
Publishers | |
KISS ltd | |
Release dates | |
Windows | Early access |
macOS (OS X) | Early access |
Linux | Early access |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | 7 |
Processor (CPU) | 1.2 GHz | 3 GHz |
System memory (RAM) | 1 GB | 3 GB |
Hard disk drive (HDD) | 2 GB | 3 GB |
Video card (GPU) | 128 MB of VRAM DirectX 9.0 compatible | 512 MB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.7 | 10.10 |
Processor (CPU) | 1.2 GHz | 3 GHz |
System memory (RAM) | ||
Hard disk drive (HDD) | 2 GB | 3 GB |
Video card (GPU) | 128 MB of VRAM | 512 MB of VRAM |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 32-Bit with glibc 2.17 | Slackware 14.1 (Any major distro with glibc2.17) |
Processor (CPU) | 1.2 GHz | 3 GHz |
System memory (RAM) | 1 GB | 3 GB |
Hard disk drive (HDD) | 2 GB | 3 GB |
Video card (GPU) | 128 MB of VRAM OpenGL 1.2 compatible | 512 MB of VRAM OpenGL 2.0 compatible |