Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.

Game Room

From PCGamingWiki, the wiki about fixing PC games
Revision as of 12:47, 14 April 2016 by Garrbot (talk | contribs) (→‎top: updated template usage)
This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Game Room
Game Room cover
Developers
Krome Studios
Publishers
Microsoft Game Studios
Release dates
Windows March 24, 2010
Game Room on Wikipedia

Warnings

For Games for Windows - LIVE on Windows 8 or later, install the latest Games for Windows - LIVE software.

Key points

No longer available after the Games for Windows Marketplace was closed on August 25, 2013.[1]

Availability

No longer available.
All versions require Games for Windows - LIVE and a Microsoft account (local profiles are not supported).

Essential improvements

Skip intro videos

Instructions

Game data

Configuration file(s) location

Template:Game data/row
System Location

Save game data location

Template:Game data/row
System Location

Video settings

Video settings.
Video settings.

Template:Video settings

Input settings

Template:Input settings

Audio settings

Audio settings.
Audio settings.

Template:Audio settings

Localizations

Languages used by the emulated games will vary.
Language UI Audio Sub Notes
English
French
German
Italian
Japanese
Korean
Spanish
Traditional Chinese

Network

Requires a Microsoft account (local profiles are not supported).

Multiplayer types

Type Native Players Notes
Local play
2 Co-op, Versus
LAN play
Online play

Issues fixed

Can't install some Game Packs

Game Packs 001, 002, 003 and 004 are not listed in-game; install through the Marketplace client.
Instructions

System requirements

Windows
Minimum
Operating system (OS) XP, Vista, 7
Processor (CPU) Intel P4 3.0GHz or AMD XP 3000+ or higher
System memory (RAM) 512 MB (1 GB Vista or Win 7)
Hard disk drive (HDD)
Video card (GPU) 256 MB of VRAM
Shader model 3.0 support

References