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| ===Missing textures (wireframe bug)=== | | ===Missing textures (wireframe bug)=== |
− | {{ii}} The game can mistakenly set DirectX 8.x by default. Which does not support by the game. | + | {{ii}} The game can be mistakenly set DirectX 8.x by default, which is not supported by the game. |
| {{Fixbox|description=Switch renderer to DX9 with Shader Model 3|ref=<ref>[https://store.steampowered.com/news/app/1224600/view/2968418692470349765]</ref>|fix= | | {{Fixbox|description=Switch renderer to DX9 with Shader Model 3|ref=<ref>[https://store.steampowered.com/news/app/1224600/view/2968418692470349765]</ref>|fix= |
| Add <code>+mat_dxlevel 95</code> to [[Glossary:Command line arguments|the game's launch parameters]]}} | | Add <code>+mat_dxlevel 95</code> to [[Glossary:Command line arguments|the game's launch parameters]]}} |
G String is a singleplayer science-fiction first-person shooter game developed primarily by one person, Eyaura, over the course of over a decade. Set on a far future Earth ravished by pollution and war, players control Korean teenager Myo Hyori as she fights to survive through hazards posed by the toxic landscape, ruthless militia, and artificial intelligence.
Originally intended as a mod for Half-Life 2, G String was eventually released on Steam on October 16, 2020 as a standalone commercial product published by LunchHouse Software.
General information
- Steam Community Discussions
Availability
Source |
DRM |
Notes |
Keys |
OS |
Steam |
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DLC and expansion packs
Essential improvements
Skip intro videos
Enabling the console
- A list of console commands can be found here.
Options menu
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- Go to Options, select the Keyboard tab and click on Advanced.
- Check Enable the developer console and open the console by using ~.
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Game data
Configuration file(s) location
Save game data location
Video
In-game general video settings.
In-game advanced video settings.
Input
In-game key map settings.
In-game mouse/gamepad settings.
Audio
Audio feature |
State |
Notes |
Separate volume controls |
|
Game volume and music slider. |
Surround sound |
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4.0, 5.1 and 7.1 surround sound. |
Subtitles |
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Closed captions |
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Mute on focus lost |
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Under a check box in the Audio menu. |
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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French |
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German |
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Hungarian |
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Japanese |
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Korean |
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Russian |
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Issues unresolved
Savegame corruption
- Severe savegame corruption can happen on some levels, potentially breaking not only the last savegame, but many previous ones. No known fix exists. The only workaround to get back on track after the corruption occurred is to restart the whole chapter or load map manually and add back missing weapons via console.
Issues fixed
Crash on load
Missing textures (wireframe bug)
- The game can be mistakenly set DirectX 8.x by default, which is not supported by the game.
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
9 |
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Shader Model support |
2, 3 |
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Executable |
32-bit |
64-bit |
Notes |
Windows |
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Middleware
|
Middleware |
Notes |
Physics |
Havok |
Heavily modified variant. |
Input |
SDL |
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Cutscenes |
LunchHouse Software Proprietary Video System |
Video codec only used for intro. In game cutscenes are all real time. |
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
XP, Vista |
XP, Vista, 7, 8, 8.1, 10 |
Processor (CPU) |
Intel Core 2 Duo 2.4 GHz
| 3.0 GHz Pentium 4 Dual Core 2.0 AMD64X2 |
System memory (RAM) |
4 GB |
8 GB |
Hard disk drive (HDD) |
15 GB |
15 GB |
Video card (GPU) |
512 MB of VRAM DirectX 9.0c compatible Shader model 2 support |
1024 MB of VRAM DirectX 9.0c compatible Shader model 3 support |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
References