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Frozen Cortex

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Revision as of 23:14, 25 October 2021 by Baronsmoki (talk | contribs) (Added MobyGames)
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Frozen Cortex
Frozen Cortex cover
Developers
Mode 7
Engines
Torque
Release dates
Windows February 19, 2015
macOS (OS X) February 19, 2015
Linux February 19, 2015
Taxonomy
Sports American football
Frozen Cortex on MobyGames

Key points

Originally titled Frozen Endzone during development.[1]

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows %APPDATA%\FrozenCortex\map\saves\LVLeagueDefault\Player
macOS (OS X)
Linux <path-to-game>/saves/

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

General settings.
General settings.

Input

Audio

Audio feature State Notes
Separate volume controls
Master, Effects, Music, Menu Music
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Notes
LAN play
Online play

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Audio FMOD

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) 1.2 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) 1 GB of VRAM
DirectX 9.0c compatible
Shader model 3.0 support
A 64-bit system is required.
Soundtrack Tier requires extra 1GB disk space, Mega & Ultimate Tiers require extra 4GB disk space.
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.9
Processor (CPU) 1.2 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) 1 GB of VRAM
OpenGL 3.1 compatible
Soundtrack Tier requires extra 1GB disk space, Mega & Ultimate Tiers require extra 4GB disk space.
Linux
Minimum Recommended
Operating system (OS) Kernel 2.6
Processor (CPU) 1.2 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) 1 GB of VRAM
OpenGL 3.1 compatible
A 64-bit system is required.
Soundtrack Tier requires extra 1GB disk space, Mega & Ultimate Tiers require extra 4GB disk space.


References