Frogger: Ancient Shadow
Developers | |
---|---|
Hudson Soft | |
Publishers | |
Konami | |
Engines | |
RenderWare | |
Release dates | |
Windows | 2006 |
Reception | |
Metacritic | 54 |
IGDB | 38 |
Taxonomy | |
Series | Frogger |
⤏ Go to series page | |
Frogger | 1983 |
Frogger II: ThreeeDeep! | 1984 |
Frogger (1997) | 1997 |
Frogger 2: Swampy's Revenge | 2000 |
Frogger: The Great Quest | 2002 |
Frogger Beyond | 2003 |
Frogger's Adventures: The Rescue | 2003 |
Frogger: Ancient Shadow | 2006 |
Frogger's Crackout | 2013 |
Frogger in Toy Town | 2019 |
Frogger and the Rumbling Ruins | 2022 |
Frogger: Ancient Shadow is a platform video game developed by Hudson Soft and released by Konami as a sequel to Frogger's Adventures: The Rescue.
Frogger: Ancient Shadow was originally released in 2005 on consoles only. However, it was later released on Windows around August 2006 exclusively via a USB game controller called the Konami Live! Online Game Controller which could download the game from Konami's servers after plugging in and installing the USB game controller's drivers as well as the Konami Live! game launcher.
As of July 2012, the servers have been discontinued. The game, as well as the USB game controller's drivers can no longer be downloaded, essentially disabling usage of the entire product unless the files were already installed. The Windows version of Frogger: Ancient Shadow is now considered lost media, as the game's assets have not resurfaced online and the game has never been officially re-released by Konami as of now.[1]
General information
- Highway Frogs - A community dedicated to modding and collecting information on the Frogger Franchise
Availability
- This game is no longer available.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | dgVoodoo can allow this. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | There is key remapping available in the restored version, however this is not the main game. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
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XInput-compatible controllers |
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PlayStation controllers |
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Generic/other controllers |
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Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | The Xbox version has surround-sound support, and there appears to be a surround sound test in the game code. However, surround sound is not functional in the release. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |