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Difference between revisions of "Fortnite"

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 +
{{State|state=postdev}}
 +
{{Infobox game
 +
|cover        = Fortnite Battle Royale cover.jpg
 +
|developers  =
 +
{{Infobox game/row/developer|Epic Games}}
 +
{{Infobox game/row/developer|People Can Fly|ref=<ref>{{Refurl|url=https://www.rockpapershotgun.com/2013/11/02/epics-fortnite-still-exists-now-at-bulletstorm-dev/|title=Epic’s Fortnite Still Exists, Now At Bulletstorm Dev - Rock, Paper, Shotgun|date=2017-11-30}}</ref><ref>{{Refurl|url=https://www.polygon.com/2018/5/17/17365934/people-can-fly-new-shooter-square-enix-bulletstorm-gears-of-war-judgement|title=Polygon - How did the studio behind Bulletstorm end up making a shooter with Square Enix?|date=2020-06-30|snippet=Since 2015, the team has continued to work closely with Epic Games and has contributed to projects such as Fortnite and Spyjinx.}}</ref>}}
 +
|publishers  =
 +
{{Infobox game/row/publisher|Epic Games}}
 +
|engines      =
 +
{{Infobox game/row/engine|Unreal Engine 4|2017-2021}}
 +
{{Infobox game/row/engine|Unreal Engine 5|2021}}
 +
|release dates=
 +
{{Infobox game/row/date|Windows|June 30, 2020|ref=<ref name="ea-over">{{Refurl|url=https://www.epicgames.com/fortnite/en-US/news/fortnite-save-the-world-update-state-of-development|title=Epic Games - Fortnite Save the World Update - State of Development|date=2020-06-30}}</ref>}}
 +
{{Infobox game/row/date|OS X|June 30, 2020|ref=<ref name="ea-over"/>}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|fortnite|81}}
 +
{{Infobox game/row/reception|Opencritic|6228/fortnite-battle-royale|84}}
 +
{{Infobox game/row/reception|IGDB|fortnite|83}}
 +
|steam appid  =
 +
|steam appid side  =
 +
|gogcom id    =
 +
|official site= https://www.epicgames.com/fortnite/home
 +
|strategywiki =
 +
|mobygames    = fortnite-battle-royale
 +
|wikipedia    = Fortnite
 +
|winehq      = 18383
 +
}}
  
 +
'''Key points'''
 +
{{ii}} The game is comprised of three game modes; a free-to-play PvP mode ('''Battle Royale''') and build mode ('''Creative'''), as well as a purchasable PvE co-op campaign ('''Save The World''').
 +
 +
'''General information'''
 +
{{mm}} [https://fortnitehelp.epicgames.com/ Official support]
 +
{{mm}} [https://discordapp.com/invite/fortnite Official Discord server]
 +
{{mm}} [http://fortnite.gamepedia.com/Main_Page Unofficial wiki]
 +
 +
==Availability==
 +
{{Availability|
 +
{{Availability/row| Retail | | Epic Games Store | | | Windows, OS X }}
 +
{{Availability/row| official | https://www.epicgames.com/fortnite/en-US/buy-now/battle-royale | Epic Games Store | [https://www.epicgames.com/fortnite/en-US/buy-now/standard Standard Edition], [https://www.epicgames.com/fortnite/en-US/buy-now/deluxe Deluxe Edition].| | Windows, OS X }}
 +
{{Availability/row| Epic Games Store | fortnite | Epic Games Store | | | Windows, OS X }}
 +
}}
 +
{{ii}} An [https://www.epicgames.com/fortnite/register Epic account] and the [https://www.epicgames.com/fortnite/en-US/download Epic Games Launcher] is required to run the game.
 +
 +
===Version differences===
 +
====Fortnite Battle Royale====
 +
{{ii}} The popular free-to-play 100-player PvP mode of the game.
 +
{{mm}} This mode was originally in paid Early Access for two weeks before it was released as a free-to-play mode on September 26, 2017.<ref>{{Refurl|url=https://www.epicgames.com/fortnite/en-US/news/announcing-fortnite-battle-royale?sessionInvalidated=true|title=Epic Game's Fortnite - Announcing Fortnite Battle Royale|date=2018-07-15}}</ref><ref>{{Refurl|url=https://www.epicgames.com/fortnite/en-US/news/fortnite-battle-royale-goes-free|title=Epic Game's Fortnite - Fortnite Battle Royale goes free for everyone on Sept. 26|date=2018-07-15}}</ref>
 +
 +
====Fortnite Save The World / Standard Edition====
 +
{{ii}} The original mode of the game; a PvE co-op campaign that was released to Early Access on July 25, 2017 and remained as such up until June 30, 2020.<ref name="ea-over"/> While Epic originally mentioned that the intention was to make the mode free-to-play when was released,<ref>{{Refsnip|url=https://www.express.co.uk/entertainment/gaming/913962/Fortnite-UPDATE-Save-The-World-free-release-date-2018-PS4-Xbox-One|title=Fortnite UPDATE - When is Save The World free? Epic Games gives PS4, Xbox One latest|date=2018-07-14|snippet=We’re still looking at a 2018 free release for ‘Save the World.’ Epic tried to be really generous with the content in Early Access packs, and there have been events and items that exclusive to this Early Access period already!}}</ref> during the 2020 release announcement they stated that the mode would remain a premium experience rather than going free-to-play.<ref name="ea-over"/>
 +
{{ii}} The '''Standard Edition''' includes the PvE co-op campaign, 7 pinata packs, and 4 in-game icons.
 +
 +
====Deluxe Edition====
 +
{{ii}} Includes everything the [[#Fortnite Save The World / Standard Edition|Standard Edition]] includes, along with the Starter Hero Pack and additional in-game items, consumables, and cosmetics; some of which are exclusive.
 +
 +
==Essential improvements==
 +
===Improve frame rate===
 +
{{ii}} Playing in fullscreen mode can boost the frame rate, improve frame pacing, and prevent drops that might occur in borderless fullscreen windowed mode.
 +
{{Fixbox|description=Configure the game to run in ''Fullscreen'' mode through the in-game settings|ref=<ref>{{Refcheck|user=Skwirl1|date=2018-01-09|comment=Username comes from Discord server.}}</ref><ref>{{Refcheck|user=Aemony|date=2018-07-15|comment=Option to play in fullscreen mode is accessible through the in-game settings menu. No need to edit the config manually.}}</ref>}}
 +
{{ii}} The replay system and Nvidia Highlights can also decrease FPS.{{CN|date=May 2019}}
 +
{{Fixbox|description=Disable replay system through the in-game settings|ref={{cn|date=May 2019}}}}
 +
{{Fixbox|description=Moving game to the solid state drive|ref={{cn|date=October 2019}}}}
 +
 +
==Game data==
 +
===Configuration file(s) location===
 +
{{Game data|
 +
{{Game data/config|Windows|{{p|localappdata}}\FortniteGame\Saved\Config\WindowsClient}}
 +
}}
 +
 +
===Save game data location===
 +
{{Game data|
 +
{{Game data/saves|Windows|{{p|localappdata}}\FortniteGame\Saved\SaveGames\}}
 +
}}
 +
 +
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 +
{{Save game cloud syncing
 +
|epic games store      = true
 +
|epic games store notes =
 +
|discord                =
 +
|discord notes          =
 +
|gog galaxy            = unknown
 +
|gog galaxy notes      =
 +
|origin                =
 +
|origin notes          =
 +
|steam cloud            =
 +
|steam cloud notes      =
 +
|uplay                  =
 +
|uplay notes            =
 +
|xbox cloud            =
 +
|xbox cloud notes      =
 +
}}
 +
 +
==Video settings==
 +
{{Image|Fortnite advanced video options.png|Advanced video options}}
 +
{{Video settings
 +
|wsgf link                  = https://www.wsgf.org/dr/fortnite/en
 +
|widescreen wsgf award      = gold
 +
|multimonitor wsgf award    = silver
 +
|ultrawidescreen wsgf award = silver
 +
|4k ultra hd wsgf award    = gold
 +
|widescreen resolution      = true
 +
|widescreen resolution notes=
 +
|multimonitor              = true
 +
|multimonitor notes        =
 +
|ultrawidescreen            = true
 +
|ultrawidescreen notes      =
 +
|4k ultra hd                = true
 +
|4k ultra hd notes          =
 +
|fov                        = false
 +
|fov notes                  =
 +
|windowed                  = true
 +
|windowed notes            =
 +
|borderless windowed        = true
 +
|borderless windowed notes  = By default. Can cause FPS drops; play in '''Fullscreen''' mode to improve performance.
 +
|anisotropic                = true
 +
|anisotropic notes          =
 +
|antialiasing              = true
 +
|antialiasing notes        =
 +
|vsync                      = true
 +
|vsync notes                =
 +
|60 fps                    = true
 +
|60 fps notes              =
 +
|120 fps                    = true
 +
|120 fps notes              =
 +
|hdr                        = false
 +
|hdr notes                  =
 +
|color blind                = true
 +
|color blind notes          = Deuteranopia, protanopia, and tritanopia.
 +
}}
 +
<gallery>
 +
File:Fortnite HUD options.png|HUD options
 +
File:Fortnite game options.png|Game options
 +
</gallery>
 +
 +
==Input settings==
 +
{{Input settings
 +
|key remap                = true
 +
|key remap notes          =
 +
|acceleration option      = false
 +
|acceleration option notes = Disabled by default.<ref>{{Refsnip|url=https://www.reddit.com/r/FortNiteBR/comments/7k521v/is_mouse_acceleration_actually_on_in_fnbr/drbrtuw/|title=Reddit - /r/FortNiteBR/ - Is mouse acceleration actually on in FNBR? - MichaelNoland's comment|date=2017-12-16|snippet=There is no mouse acceleration or smoothing in FNBR.}}</ref>
 +
|mouse sensitivity        = true
 +
|mouse sensitivity notes  =
 +
|mouse menu                = true
 +
|mouse menu notes          =
 +
|invert mouse y-axis      = true
 +
|invert mouse y-axis notes =
 +
|controller support        = true
 +
|controller support notes  =
 +
|full controller          = true
 +
|full controller notes    =
 +
|controller remap          = true
 +
|controller remap notes    = Choose between four presets: Combat Pro, Builder Pro, Old School, Quick Builder. or make you own custom mappings.<ref>{{Refsnip|url=https://www.epicgames.com/fortnite/en-US/patch-notes/v6-00|title=Epic Games - v6-00 Patch adds Custom Controller Bindings | date=2017-8-27|snippet= many options added to make you own custom configuration.}}</ref>
 +
|controller sensitivity    = true
 +
|controller sensitivity notes= Adjustable for both Combat & Building
 +
|invert controller y-axis  = true
 +
|invert controller y-axis notes=
 +
|touchscreen              = false
 +
|touchscreen notes        =
 +
|xinput controllers        = true
 +
|xinput controllers notes  =
 +
|xbox prompts              = true
 +
|xbox prompts notes        =
 +
|impulse triggers          = false
 +
|impulse triggers notes    =
 +
|dualshock 4              = true
 +
|dualshock 4 notes        = Native support when wired
 +
|dualshock prompts        = true
 +
|dualshock prompts notes  =
 +
|light bar support        = false
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= false
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = false
 +
|tracked motion prompts notes =
 +
|other controllers        = true
 +
|other controllers notes  =
 +
|other button prompts      = Xbox, DualShock, Generic
 +
|other button prompts notes= Game features an option to change the displayed prompts.
 +
|controller hotplug        = true
 +
|controller hotplug notes  =
 +
|haptic feedback          = true
 +
|haptic feedback notes    =
 +
|simultaneous input        = true
 +
|simultaneous input notes  = Button prompts flicker between KB/M and controller
 +
}}
 +
<gallery>
 +
File:Fortnite mouse options.png|Mouse options
 +
File:Fortnite controller options.png|Controller options
 +
File:Fortnite default key bindings.png|Default key bindings
 +
</gallery>
 +
 +
==Audio settings==
 +
{{Image|Fortnite audio options.png|Audio options}}
 +
{{Image|Fortnite subtitles options.png|Subtitles options}}
 +
{{Audio settings
 +
|separate volume          = true
 +
|separate volume notes    =
 +
|surround sound          = false
 +
|surround sound notes    =
 +
|subtitles                = true
 +
|subtitles notes          = Appearance can be customized.
 +
|closed captions          = true
 +
|closed captions notes    = Enabled alongside subtitles.
 +
|mute on focus lost      = true
 +
|mute on focus lost notes = Can be set to on, off or notifications only.
 +
|eax support              = true
 +
|eax support notes        = ''3D Headphones'' HRTF in options.<ref>[https://www.youtube.com/watch?v=WDUbxKGb2nY Fortnite Dev Update - 3D Audio]</ref> (''Resonance Audio.'')<ref>[https://old.reddit.com/r/FortNiteBR/comments/cfqosw/cannot_save_settings_due_to_easy_anticheat/ Cannot save settings due to: Easy Anti-Cheat: Untrusted system file ... vraudio dll]</ref>
 +
}}
 +
 +
{{L10n|content=
 +
{{L10n/switch
 +
|language  = English
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Brazilian Portuguese
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = French
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = German
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Japanese
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Korean
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Italian
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Polish
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Spanish
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Mexican Spanish
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Turkish
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
}}
 +
 +
==Network==
 +
{{Network/Multiplayer
 +
|local play          =
 +
|local play players  =
 +
|local play modes    =
 +
|local play notes    =
 +
|lan play            = false
 +
|lan play players    =
 +
|lan play modes      =
 +
|lan play notes      =
 +
|online play          = true
 +
|online play players  = 100
 +
|online play modes    = Versus, Co-op
 +
|online play notes    = '''Battle Royale''': 100-players PvP mode.<br>'''Save The World''': 4-players PvE co-op campaign.<br>'''Creative''': Up to 16 players.<br>Supports crossplay with Nintendo Switch, Xbox One, PS4, iOS, and Android.
 +
|asynchronous        =
 +
|asynchronous notes  =
 +
}}
 +
 +
{{Network/Connections
 +
|matchmaking        = true
 +
|matchmaking notes  =
 +
|p2p                = false
 +
|p2p notes          =
 +
|dedicated          = true
 +
|dedicated notes    =
 +
|self-hosting      = false
 +
|self-hosting notes =
 +
|direct ip          = false
 +
|direct ip notes    =
 +
}}{{Network/Ports
 +
|tcp  =
 +
|udp  =
 +
|upnp =
 +
}}
 +
 +
==Issues unresolved==
 +
===Stuttering/FPS issues===
 +
{{--}} Forces use of original microcode built-in in the system firmware instead of the OS one. Likely to introduce security and stability regressions.
 +
{{Fixbox|description=Delete folder <code>c:\Windows\System32\mcupdateintel</code> or mcupdate_Authenticamd|ref={{CN|reason=There is a lot more to research on this, than just "nuke everything and the kitchen sink"}}|fix=
 +
{{ii}} May fix stuttering in e.g. Fortnite on 4690k (when system's microcode is 25, and BIOS' - 24).<ref>https://www.purepc.pl/rozrywka/wkrotce_beta_gears_of_war_5_znamy_wymagania_sprzetowe_na_pc#comment-586406</ref> <ref>[http://forum.notebookreview.com/threads/intel-amd-ucode-fix-for-spectre-ht-bug-fix-and-meltdown.806451/ Updating microcodes guide]</ref>
 +
{{ii}} Microcode versions in the system can be checked in HWINFO64, microcode versions of the motherboard - in BIOS/UEFI.
 +
}}
 +
 +
==Other information==
 +
===API===
 +
{{API
 +
|direct3d versions      = 11, 12
 +
|direct3d notes        = Support for DirectX 9 and 10 was removed in patch [https://www.epicgames.com/fortnite/en-US/patch-notes/v10-00-patch-notes v10.00].<ref>{{Refurl|url=https://www.epicgames.com/fortnite/en-US/news/graphics-card-support-changing-for-pc - GRAPHICS CARD SUPPORT CHANGING FOR PC|date=2019-08-10}}</ref> <br>
 +
Beta support for DirectX 12 was added in patch v11.20.<ref>{{Refurl|url=https://www.epicgames.com/fortnite/en-US/news/microsoft-directx-12-coming-to-fortnite|title=Microsoft DirectX 12 coming to Fortnite|date=2019-11-18}}</ref>
 +
|directdraw versions    =
 +
|directdraw notes      =
 +
|opengl versions        =
 +
|opengl notes          =
 +
|glide versions        =
 +
|glide notes            =
 +
|software mode          =
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes  =
 +
|metal support          = true
 +
|metal support notes    =
 +
|vulkan versions        =
 +
|vulkan notes          =
 +
|dos modes              =
 +
|dos modes notes        =
 +
|shader model versions  =
 +
|shader model notes    =
 +
|windows 32-bit exe    = unknown
 +
|windows 64-bit exe    = true
 +
|windows exe notes      =
 +
|macos 32-bit app      = false
 +
|macos 64-bit app      = true
 +
|macos app notes        =
 +
|linux 32-bit executable=
 +
|linux 64-bit executable=
 +
|linux executable notes =
 +
}}
 +
 +
===Middleware===
 +
{{Middleware
 +
|physics          =
 +
|physics notes    =
 +
|audio            = Resonance Audio
 +
|audio notes      = Vivox for voice chat
 +
|interface        =
 +
|interface notes  =
 +
|input            =
 +
|input notes      =
 +
|cutscenes        =
 +
|cutscenes notes  =
 +
|multiplayer      =
 +
|multiplayer notes=
 +
|anticheat        = Easy Anti-Cheat, BattlEye
 +
|anticheat notes  = <ref>[https://www.easy.ac/en-us/partners/ Easy Anti-Cheat]</ref> Fortnite uses both of them (not simultaneously)
 +
}}
 +
 +
==System requirements==
 +
{{System requirements
 +
|OSfamily = Windows
 +
 +
|minOS    = 7
 +
|minCPU  = Intel Core i3-3225 3.3 GHz
 +
|minRAM  = 4 GB
 +
|minHD    = 75 GB
 +
|minGPU  = Intel HD Graphics 4000
 +
|minGPU2  =
 +
|minDX    = 11
 +
 +
|recOS    = 8, 10
 +
|recCPU  = Intel Core i5-7300U 2.6 GHz
 +
|recRAM  = 8 GB
 +
|recHD    =
 +
|recGPU  = Nvidia GeForce GTX 660
 +
|recGPU2  = AMD Radeon HD 7870
 +
|recVRAM  = 2 GB
 +
|recDX    =
 +
|notes    = {{ii}} A 64-bit operating system is required.
 +
{{ii}} [https://epicgames.helpshift.com/a/fortnite/?s=pc-support&f=what-are-fortnite-s-minimum-and-recommended-specifications&l=en Official system requirements]
 +
}}
 +
 +
{{System requirements
 +
|OSfamily = OS X
 +
 +
|minOS    = 10.13.6 (High Sierra)
 +
|minCPU  = Intel Core i3-3225 3.3 GHz
 +
|minRAM  = 4 GB
 +
|minHD    =
 +
|minGPU  = Intel Iris Pro Graphics 5200
 +
|minGPU2  = Metal compatible<ref>{{Refsnip|url=https://epicgames.helpshift.com/a/fortnite/?s=pc-support&f=what-are-fortnite-s-minimum-and-recommended-specifications&l=en|title=Fortnite Support Center - What are Fortnite's minimum and recommended specifications?|date=2019-10-17|snippet=Mac computers must support Metal API.}}</ref>
 +
 +
|recOS    =
 +
|recCPU  = Intel Core i5-7300U 2.6 GHz
 +
|recRAM  = 8 GB
 +
|recHD    =
 +
|recGPU  = Nvidia GeForce GTX 660
 +
|recGPU2  = AMD Radeon HD 7870
 +
|recVRAM  = 2 GB
 +
|notes    = {{ii}} A 64-bit operating system is required.
 +
{{ii}} [https://epicgames.helpshift.com/a/fortnite/?s=pc-support&f=what-are-fortnite-s-minimum-and-recommended-specifications&l=en Official system requirements]
 +
}}
 +
 +
{{References}}

Revision as of 08:09, 5 July 2020

Dev general icon.svg
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Fortnite
Fortnite cover
Developers
Epic Games
People Can Fly[1][2]
Publishers
Epic Games
Engines
2017-2021 Unreal Engine 4
2021 Unreal Engine 5
Release dates
Windows June 30, 2020[3]
macOS (OS X) June 30, 2020[3]
Reception
Metacritic 81
OpenCritic 84
IGDB 83
Fortnite on IGDB
Fortnite on MobyGames
Fortnite on Wikipedia

Warnings

This game requires a constant internet connection for all game modes.

Key points

The game is comprised of three game modes; a free-to-play PvP mode (Battle Royale) and build mode (Creative), as well as a purchasable PvE co-op campaign (Save The World).

General information

Official support
Official Discord server
Unofficial wiki

Availability

An Epic account and the Epic Games Launcher is required to run the game.

Version differences

Fortnite Battle Royale

The popular free-to-play 100-player PvP mode of the game.
This mode was originally in paid Early Access for two weeks before it was released as a free-to-play mode on September 26, 2017.[4][5]

Fortnite Save The World / Standard Edition

The original mode of the game; a PvE co-op campaign that was released to Early Access on July 25, 2017 and remained as such up until June 30, 2020.[3] While Epic originally mentioned that the intention was to make the mode free-to-play when was released,[6] during the 2020 release announcement they stated that the mode would remain a premium experience rather than going free-to-play.[3]
The Standard Edition includes the PvE co-op campaign, 7 pinata packs, and 4 in-game icons.

Deluxe Edition

Includes everything the Standard Edition includes, along with the Starter Hero Pack and additional in-game items, consumables, and cosmetics; some of which are exclusive.

Essential improvements

Improve frame rate

Playing in fullscreen mode can boost the frame rate, improve frame pacing, and prevent drops that might occur in borderless fullscreen windowed mode.
Configure the game to run in Fullscreen mode through the in-game settings[7][8]
The replay system and Nvidia Highlights can also decrease FPS.[citation needed]
Disable replay system through the in-game settings[citation needed]
Moving game to the solid state drive[citation needed]

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\FortniteGame\Saved\Config\WindowsClient

Save game data location

System Location
Windows %LOCALAPPDATA%\FortniteGame\Saved\SaveGames\

Save game cloud syncing

System Native Notes
Epic Games Launcher

Video settings

Advanced video options
Advanced video options

Template:Video settings

Input settings

Template:Input settings

Audio settings

Audio options
Audio options
Subtitles options
Subtitles options

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Brazilian Portuguese
French
German
Japanese
Korean
Italian
Polish
Russian
Spanish
Latin American Spanish
Turkish

Network

Multiplayer types

Type Native Players Notes
LAN play
Online play
100 Versus, Co-op
Battle Royale: 100-players PvP mode.
Save The World: 4-players PvE co-op campaign.
Creative: Up to 16 players.
Supports crossplay with Nintendo Switch, Xbox One, PS4, iOS, and Android.

Connection types

Issues unresolved

Stuttering/FPS issues

Forces use of original microcode built-in in the system firmware instead of the OS one. Likely to introduce security and stability regressions.
Delete folder c:\Windows\System32\mcupdateintel or mcupdate_Authenticamd[citation needed]
May fix stuttering in e.g. Fortnite on 4690k (when system's microcode is 25, and BIOS' - 24).[9] [10]
Microcode versions in the system can be checked in HWINFO64, microcode versions of the motherboard - in BIOS/UEFI.

Other information

API

Technical specs Supported Notes
Direct3D 11, 12 Support for DirectX 9 and 10 was removed in patch v10.00.[11]
Beta support for DirectX 12 was added in patch v11.20.[12]
Metal support
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

Middleware

Middleware Notes
Audio Resonance Audio Vivox for voice chat
Anti-cheat Easy Anti-Cheat, BattlEye [13] Fortnite uses both of them (not simultaneously)

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i3-3225 3.3 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 75 GB
Video card (GPU) Intel HD Graphics 4000
DirectX 11 compatible
A 64-bit operating system is required.
Official system requirements
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.13.6 (High Sierra)
Processor (CPU) Intel Core i3-3225 3.3 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD)
Video card (GPU) Intel Iris Pro Graphics 5200
Metal compatible[14]
A 64-bit operating system is required.
Official system requirements

References

  1. Epic’s Fortnite Still Exists, Now At Bulletstorm Dev - Rock, Paper, Shotgun - last accessed on 2017-11-30
  2. Polygon - How did the studio behind Bulletstorm end up making a shooter with Square Enix? - last accessed on 2020-06-30
    "Since 2015, the team has continued to work closely with Epic Games and has contributed to projects such as Fortnite and Spyjinx."
  3. 3.0 3.1 3.2 3.3 Epic Games - Fortnite Save the World Update - State of Development - last accessed on 2020-06-30
  4. Epic Game's Fortnite - Announcing Fortnite Battle Royale - last accessed on 2018-07-15
  5. Epic Game's Fortnite - Fortnite Battle Royale goes free for everyone on Sept. 26 - last accessed on 2018-07-15
  6. Fortnite UPDATE - When is Save The World free? Epic Games gives PS4, Xbox One latest - last accessed on 2018-07-14
    "We’re still looking at a 2018 free release for ‘Save the World.’ Epic tried to be really generous with the content in Early Access packs, and there have been events and items that exclusive to this Early Access period already!"
  7. Verified by User:Skwirl1 on 2018-01-09
    Username comes from Discord server.
  8. Verified by User:Aemony on 2018-07-15
    Option to play in fullscreen mode is accessible through the in-game settings menu. No need to edit the config manually.
  9. https://www.purepc.pl/rozrywka/wkrotce_beta_gears_of_war_5_znamy_wymagania_sprzetowe_na_pc#comment-586406
  10. Updating microcodes guide
  11. - GRAPHICS CARD SUPPORT CHANGING FOR PC [missing title] - last accessed on 2019-08-10
  12. Microsoft DirectX 12 coming to Fortnite - last accessed on 2019-11-18
  13. Easy Anti-Cheat
  14. Fortnite Support Center - What are Fortnite's minimum and recommended specifications? - last accessed on 2019-10-17
    "Mac computers must support Metal API."