Flight Unlimited
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Developers | |
---|---|
Looking Glass Technologies | |
Release dates | |
DOS | June 7, 1995 |
Windows | June 10, 1996 |
Mac OS (Classic) | 1996 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time, Relaxed |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Simulation, Open world, Vehicle simulator |
Vehicles | Flight |
Art styles | Realistic |
Series | Flight Unlimited |
Flight Unlimited | |
---|---|
Flight Unlimited | 1995 |
Flight Unlimited II | 1997 |
Flight Unlimited III | 1999 |
Flight Unlimited is a singleplayer first-person and third-person simulation, open world and vehicle simulator game in the Flight Unlimited series.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | DOS, Windows, or Mac OS (each sold separately). |
- A demo is available for the Windows 95 version.
Essential improvements
Patches
- Patch 2.4 updates the DOS version to the latest version.
Game data
Configuration file(s) location
System | Location |
---|---|
DOS | |
Windows | <path-to-game>\LOGS\HANGAR.DAT[Note 1] |
Mac OS (Classic) |
Save game data location
System | Location |
---|---|
DOS | |
Windows | <path-to-game>\LOGS\*.LOG[Note 1] |
Mac OS (Classic) |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | 4:3 resolutions only (320x200, 320x400, 640x480, or 1024x768). | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | For DOSBox toggle with Alt+↵ Enter (see the glossary page for other workarounds). | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | For DOSBox use an unofficial build (see the glossary page for other workarounds). | ||
60 FPS and 120+ FPS | Windows version has no frame rate cap. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Engine, Instructor. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French |
Issues fixed
Broken graphics (Windows version)
Use dgVoodoo 2[1] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DirectDraw | 1.0 | Windows version only. |
DOS video modes |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
Mac OS (Classic) |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Miles Sound System | Versions 3.01 (DOS),[2] 3.02 (Windows).[3] |
System requirements
DOS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 5.0 | |
Processor (CPU) | 486DX/33 or 100% compatible | 486DX/66 |
System memory (RAM) | 8 MB | |
Hard disk drive (HDD) | 25 MB | |
Video card (GPU) | 640x480 VESA SVGA, 256-color | |
Other | 2x CD-ROM drive |
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | |
Processor (CPU) | 486DX2/66 | 486/100 |
System memory (RAM) | 8 MB | |
Hard disk drive (HDD) | 32 MB | |
Video card (GPU) | SVGA Video 640x480, 256-color | |
Other | 2x CD-ROM drive |
Mac OS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7.5 | |
Processor (CPU) | 66 MHz 601 with 256K Level 2 cache | 80+ MHz |
System memory (RAM) | 8 MB | 16 MB |
Hard disk drive (HDD) | 25 MB | |
Other | 2x CD-ROM drive |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:Garrett on September 6, 2017
- ↑ "READ.ME" file in the SOUND folder of the game, written by Looking Glass programmer Wes Carroll. "Here are the AIL 3.01 drivers used by Flite".
- ↑ Windows version game manual: "Audio Interface Library 3.02 provided by Miles Design Inc."