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Flight Unlimited

From PCGamingWiki, the wiki about fixing PC games
Revision as of 01:11, 29 May 2019 by Garrbot (talk | contribs) (→‎API: updated template usage)
Flight Unlimited
Flight Unlimited cover
Developers
Looking Glass Technologies
Release dates
DOS June 7, 1995
Windows June 10, 1996
Mac OS (Classic) 1996
Flight Unlimited on Wikipedia
Flight Unlimited
Flight Unlimited 1995
Flight Unlimited II 1997
Flight Unlimited III 1999

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
DOS, Windows, or Mac OS (each sold separately).
DOS
Windows
Mac OS
A demo is available for the Windows 95 version.

Essential improvements

Patches

Patch 2.4 updates the DOS version to the latest version.

Game data

Configuration file(s) location

System Location
DOS
Windows <path-to-game>\LOGS\HANGAR.DAT[Note 1]
Mac OS (Classic)

Save game data location

System Location
DOS
Windows <path-to-game>\LOGS\*.LOG[Note 1]
Mac OS (Classic)

Video settings

View settings.
View settings.
Renderer settings.
Renderer settings.

Template:Video settings

Input settings

Template:Input settings

Audio settings

Audio settings.
Audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Issues fixed

Broken graphics (Windows version)

Use dgVoodoo 2[1]
  1. Download dgVoodoo 2.
  2. Extract the contents of the MS folder into the installation folder.
  3. Run dgVoodooCpl.exe.
  4. Go to the DirectX tab.
  5. Disable dgVoodoo Watermark.
  6. Enable Force Vsync (the uncapped frame rate causes objects to spin too quickly in the airport FBO).
  7. Click OK to apply the changes.

Other information

API

Technical specs Supported Notes
DirectDraw 1.0 Windows version only.
DOS video modes
ExecutablePPC16-bit 32-bit 64-bit Notes
Windows
Mac OS (Classic)

Middleware

Middleware Notes
Audio Miles Sound System Versions 3.01 (DOS),[2] 3.02 (Windows).[3]

System requirements

DOS
Minimum Recommended
Operating system (OS) 5.0
Processor (CPU) 486DX/33 or 100% compatible
System memory (RAM) 8 MB
Hard disk drive (HDD) 25 MB
Video card (GPU) 640x480 VESA SVGA, 256-color
Other 2x CD-ROM drive
Windows
Minimum Recommended
Operating system (OS) 95
Processor (CPU) 486DX2/66
System memory (RAM) 8 MB
Hard disk drive (HDD) 32 MB
Video card (GPU) SVGA Video 640x480, 256-color
Other 2x CD-ROM drive
Mac OS
Minimum Recommended
Operating system (OS) 7.5
Processor (CPU) 66 MHz 601 with 256K Level 2 cache
System memory (RAM) 8 MB
Hard disk drive (HDD) 25 MB
Other 2x CD-ROM drive

Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:Garrett on September 6, 2017
  2. "READ.ME" file in the SOUND folder of the game, written by Looking Glass programmer Wes Carroll. "Here are the AIL 3.01 drivers used by Flite".
  3. Windows version game manual: "Audio Interface Library 3.02 provided by Miles Design Inc."