Difference between revisions of "Five Nights at Freddy's: Security Breach"
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{{Infobox game/row/date|Windows|December 16, 2021}} | {{Infobox game/row/date|Windows|December 16, 2021}} | ||
|reception = | |reception = | ||
− | {{Infobox game/row/reception|Metacritic||}} | + | {{Infobox game/row/reception|Metacritic|five-nights-at-freddys-security-breach|}} |
− | {{Infobox game/row/reception|OpenCritic||}} | + | {{Infobox game/row/reception|OpenCritic|12312/five-nights-at-freddys-security-breach|}} |
− | {{Infobox game/row/reception|IGDB||}} | + | {{Infobox game/row/reception|IGDB|five-nights-at-freddys-security-breach|}} |
|taxonomy = | |taxonomy = | ||
{{Infobox game/row/taxonomy/monetization | }} | {{Infobox game/row/taxonomy/monetization | }} | ||
Line 32: | Line 32: | ||
|gogcom id side = | |gogcom id side = | ||
|official site= | |official site= | ||
− | |hltb = | + | |hltb = 88797 |
|igdb = | |igdb = | ||
− | |mobygames = | + | |mobygames = five-nights-at-freddys-security-breach |
|strategywiki = | |strategywiki = | ||
− | |wikipedia = | + | |wikipedia = Five Nights at Freddy's: Security Breach |
|winehq = | |winehq = | ||
|license = commercial | |license = commercial | ||
Line 60: | Line 60: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{p|localappdata}}\fnaf9\Saved\Config\WindowsNoEditor\GameUserSettings.ini}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{p|localappdata}}\fnaf9\Saved\SaveGame}} |
}} | }} | ||
Line 78: | Line 78: | ||
|origin = | |origin = | ||
|origin notes = | |origin notes = | ||
− | |steam cloud = | + | |steam cloud = false |
|steam cloud notes = | |steam cloud notes = | ||
|ubisoft connect = | |ubisoft connect = | ||
Line 102: | Line 102: | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = hackable | |fov = hackable | ||
− | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]] | + | |fov notes = In-game FOV options not available; See [[#Field of view (FOV)|Field of view (FOV)]] |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
Line 111: | Line 111: | ||
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = [[DLSS]] available on supported hardware.<ref name="rtx">{{Refurl|url=https://www.nvidia.com/en-us/geforce/news/january-2021-rtx-dlss-game-update/|title=Nvidia - RTX Technologies, Including DLSS and Ray Tracing, Come To Call of Duty: Warzone, Outriders, Five Nights At Freddy’s: Security Breach, The Medium, and More|date=2021-02-06}}</ref> | |antialiasing notes = [[DLSS]] available on supported hardware.<ref name="rtx">{{Refurl|url=https://www.nvidia.com/en-us/geforce/news/january-2021-rtx-dlss-game-update/|title=Nvidia - RTX Technologies, Including DLSS and Ray Tracing, Come To Call of Duty: Warzone, Outriders, Five Nights At Freddy’s: Security Breach, The Medium, and More|date=2021-02-06}}</ref> | ||
− | |vsync = | + | |vsync = hackable |
− | |vsync notes = | + | |vsync notes = In-game VSync options not available; See [[#VSync|VSync]] |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
Line 124: | Line 124: | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
+ | |||
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
− | + | {{Fixbox|description=Change default Field of View (FOV) by modifying {{code|Engine.ini}}|fix= | |
− | + | ||
− | [/script/engine.localplayer] | + | {{ii}} Does not allow custom FOV values, only adjusts your FOV to hard-coded values based on aspect ratio; results may vary. |
− | AspectRatioAxisConstraint=AspectRatio_MaintainYFOV | + | |
− | + | # Navigate to {{code|{{p|LOCALAPPDATA}}\fnaf9\Saved\Config\WindowsNoEditor}}. | |
− | + | # Open {{code|Engine.ini}} in '''any text editor'''. | |
+ | # Press {{Key| Ctrl| End}} to jump to the end of the file, and press {{Key| Enter}} to add a new line. (Optionally press {{Key| Enter}} once more to add empty space between sections.) | ||
+ | # Using {{Key| Ctrl | C}} and {{Key| Ctrl | V}}, copy and paste the following lines on the bottom of the file: | ||
+ | <nowiki>[/script/engine.localplayer] | ||
+ | AspectRatioAxisConstraint=AspectRatio_MaintainYFOV</nowiki> | ||
+ | 5. Save the document with {{Key| Ctrl| S}} and close it. | ||
+ | <!-- If someone knows how to include a preformatted text box without resetting the # list, please fix my edit. --> | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:VSync|VSync]]=== | ||
+ | {{Fixbox|description=Enable VSync by modifying {{code|GameUserSettings.ini}}|fix= | ||
+ | |||
+ | # Navigate to {{code|{{p|LOCALAPPDATA}}\fnaf9\Saved\Config\WindowsNoEditor}}. | ||
+ | # Open {{code|GameUserSettings.ini}} in '''any text editor'''. | ||
+ | # Using {{Key| Ctrl | F}}, Locate the <code>bUseVSync=False</code> line and change "False" to "True" so that the line reads <code>bUseVSync=True</code>. | ||
+ | # Save the document with {{Key| Ctrl| S}} and close it. | ||
}} | }} | ||
==Input== | ==Input== | ||
{{Input | {{Input | ||
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
|acceleration option = unknown | |acceleration option = unknown | ||
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = true |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown | ||
Line 153: | Line 169: | ||
|controller remap = unknown | |controller remap = unknown | ||
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = true |
|controller sensitivity notes= | |controller sensitivity notes= | ||
|invert controller y-axis = unknown | |invert controller y-axis = unknown | ||
Line 181: | Line 197: | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
|haptic feedback notes = | |haptic feedback notes = | ||
|simultaneous input = unknown | |simultaneous input = unknown | ||
Line 199: | Line 215: | ||
==Audio== | ==Audio== | ||
{{Audio | {{Audio | ||
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = Master, SFX, Voice, Music, Jumpscare |
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
|subtitles = true | |subtitles = true | ||
− | |subtitles notes = | + | |subtitles notes = Off, Small, Large |
|closed captions = unknown | |closed captions = unknown | ||
|closed captions notes = | |closed captions notes = | ||
Line 220: | Line 236: | ||
|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = true | ||
+ | |audio = false | ||
|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
Line 227: | Line 252: | ||
{{L10n/switch | {{L10n/switch | ||
|language = Brazilian Portuguese | |language = Brazilian Portuguese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Italian | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
Line 255: | Line 307: | ||
==Other information== | ==Other information== | ||
+ | |||
===API=== | ===API=== | ||
{{API | {{API | ||
Line 280: | Line 333: | ||
|shader model notes = | |shader model notes = | ||
|windows 32-bit exe = unknown | |windows 32-bit exe = unknown | ||
− | |windows 64-bit exe = | + | |windows 64-bit exe = true |
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
Line 293: | Line 346: | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
+ | |||
+ | ===Mods=== | ||
+ | |||
+ | '''Bug-fixes/Improvements''' | ||
+ | |||
+ | * [https://gamebanana.com/mods/346255 Princess Quest Texture Fix by Tupelov] - Fixes the sprites for the torches in the Princess Quest minigames by removing the texture filtering. | ||
+ | |||
+ | '''Restored/Expanded content''' | ||
+ | |||
+ | * [https://gamebanana.com/mods/352090 Restore Daycare Attendant's emission by Ceborg] - Restores the unused emission textures for the Daycare Attendant as seen in the [https://youtu.be/BY9-jWQQHgw?t=100 gameplay trailer]. | ||
===Middleware=== | ===Middleware=== | ||
Line 298: | Line 361: | ||
|physics = | |physics = | ||
|physics notes = | |physics notes = | ||
− | |audio = | + | |audio = Wwise |
|audio notes = | |audio notes = | ||
|interface = | |interface = |
Revision as of 12:34, 22 January 2022
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Steel Wool Studios | |
Publishers | |
ScottGames | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | December 16, 2021 |
Taxonomy | |
Modes | Singleplayer |
Series | Five Nights at Freddy's |
Five Nights at Freddy's: Security Breach is a singleplayer game in the Five Nights at Freddy's series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | Can be played without Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\fnaf9\Saved\Config\WindowsNoEditor\GameUserSettings.ini |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/747660/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\fnaf9\Saved\SaveGame |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/747660/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | In-game FOV options not available; See Field of view (FOV) | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Its at 16x | ||
Anti-aliasing (AA) | DLSS available on supported hardware.[1] | ||
Vertical sync (Vsync) | In-game VSync options not available; See VSync | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
Ray tracing (RT) | Ray traced reflections, global illumination, shadows and ambient occlusion.[1] |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Field of view (FOV)
Change default Field of View (FOV) by modifying Engine.ini
|
---|
[/script/engine.localplayer] AspectRatioAxisConstraint=AspectRatio_MaintainYFOV 5. Save the document with Ctrl+S and close it. |
VSync
Enable VSync by modifying GameUserSettings.ini
|
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, SFX, Voice, Music, Jumpscare | |
Surround sound | ||
Subtitles | Off, Small, Large | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
Brazilian Portuguese | ||||
Italian | ||||
German | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Mods
Bug-fixes/Improvements
- Princess Quest Texture Fix by Tupelov - Fixes the sprites for the torches in the Princess Quest minigames by removing the texture filtering.
Restored/Expanded content
- Restore Daycare Attendant's emission by Ceborg - Restores the unused emission textures for the Daycare Attendant as seen in the gameplay trailer.
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-6600K AMD Ryzen 5 3600 |
Intel Core i7-4790 AMD Ryzen 7 2700X |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 80 GB | |
Video card (GPU) | Nvidia GeForce GTX 1050 Ti DirectX 12 compatible |
- A 64 bit operating system is required.
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/747660/
in addition to or instead of this directory. The app ID (747660) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.