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Final Fantasy XIII

From PCGamingWiki, the wiki about fixing PC games
Revision as of 15:04, 3 June 2016 by Ø (talk | contribs)
Final Fantasy XIII
Final Fantasy XIII cover
Developers
Square Enix
Engines
Crystal Tools
Release dates
Windows October 9, 2014
Final Fantasy XIII guide on StrategyWiki
Final Fantasy XIII on Wikipedia
Final Fantasy VII 1998
Final Fantasy VIII 2000
Final Fantasy XI 2003
Final Fantasy XIV Online 2010
Final Fantasy VII (2012) 2012
Final Fantasy XIV: A Realm Reborn 2013
Final Fantasy VIII (2013) 2013
Final Fantasy III (3D Remake) 2014
Final Fantasy IV (3D Remake) 2014
Final Fantasy XIII 2014
Final Fantasy XIII-2 2014
Final Fantasy IV: The After Years 2015
Final Fantasy Type-0 HD‎ 2015
Final Fantasy V 2015
Lightning Returns: Final Fantasy XIII 2015
Final Fantasy VI 2015
Final Fantasy IX 2016
Final Fantasy X/X-2 HD Remaster 2016
Mobius Final Fantasy 2017
World of Final Fantasy 2017
SaGa (series)
Final Fantasy XII: The Zodiac Age 2018
Mana (series)
Final Fantasy XV 2018
Final Fantasy XV Pocket Edition 2018
Dissidia Final Fantasy NT 2019
Final Fantasy VIII Remastered 2019
Final Fantasy VII Windows Edition 2020
Final Fantasy Pixel Remaster (series)
Final Fantasy VII Remake Intergrade 2021
Stranger of Paradise: Final Fantasy Origin 2022
Crisis Core: Final Fantasy VII Reunion 2022
Final Fantasy VII: Ever Crisis 2023
Final Fantasy XVI TBA

Key points

Includes the "Easy" mode from Final Fantasy XIII Ultimate Hits International.
Unfavorable to the Xbox 360 and PS3 versions in areas: Has:
Inconsistent frame rate.
Display resolutions other than 1280×720 can cause missing text during enemy scans.
Using the FPS fix below can prevent you from getting frame rate drops ingame. Also, this can cap the frame rate at 30FPS. (So be aware of this!)

General information

Steam Community Discussions
Square Enix Forums - Final Fantasy XIII Discussion

Availability

Source DRM Notes Keys OS
Retail
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XIII + XIII-2 double pack available in Europe
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Windows
Amazon.com
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Windows
GamersGate
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Windows
Green Man Gaming
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Windows
Humble Store
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Windows
Publisher website
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European store
Windows
Publisher website
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North American store
Windows
Steam
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Windows
All versions require Steam.

Essential improvements

Music volume modifications

The game has low nonadjustable audio volume with most music set to 60%-70% volume.

0% volume

Mute all music except for cutscenes.

FPS Fix

Extract the files to ffxiiiimg.exe directory.

Using this FPS fix can prevent you from getting frame rate drops ingame.

((ii)) This fix can cap the frame rate at 30FPS. (So be aware of this!)


Remove unused cutscenes to free up space

Features dual audio English and Japanese for the ROW release.[1] Removing the cutscene files for either language frees about 20 GB of space.[6]
Verification and updating by Steam will redownload the files.[7]
Instructions

Game data

Configuration file location

Template:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/292120/pfx/[Note 1]
All in-game configurations are stored directly in the saved game data. Changes made while in the title screen are not preserved after loading a saved game.

Save game data location

Template:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/292120/pfx/[Note 1]
The Steam directory is used when Steam Cloud is enabled; otherwise, the Windows directory is used.

Save game cloud syncing

System Native Notes
Steam Cloud
Up to 100 save files (29.3 MB) can be synced.

Video settings

Launcher options in ROW version.
Launcher options in ROW version.

Template:Video settings

Anti-aliasing (AA)

Nvidia users can follow this guide at Guru3D for alternative hardware AA.

Follow the guide to modify AA settings if various issues arise, as the game needs very specific settings to function correctly with Nvidia cards.[8]

Input settings

In-game options in ROW version.
In-game options in ROW version.

Template:Input settings

PlayStation or Xbox button prompts

The game uses Xbox button prompts without differentiating colors.
Bat file that replaces the default controller prompts with shaped prompts emulating the PS3 version, or colored Xbox 360 button prompts.

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Worldwide (audio not available in Asia)
French
Not available in Asia
German
Not available in Asia
Italian
Not available in Asia
Spanish
Not available in Asia
Japanese
Worldwide (UI and subtitles only available in Asia)
Traditional Chinese
Asia only
Korean
Asia only

Issues unresolved

Inconsistent FPS

While there are several workarounds and fixes for inconstant FPS (an issue not entirely unique to the PC port[9][10]), for some this remains unresolved and may be due to issues with the game itself.[11][12] Originally designed for cell processor with 6 allocatable cores, this port puts all the logic on a single thread, making single-core responsiveness imperative, and others theorize that it simply has broken resource management that underutilizes the CPU and GPU.[13]
The game also uses a custom frame rate pacer that locks the frame rate to refresh rate intervals similar to vsync, but much more aggressively.[14] This leads to issues when locking at a lower frame rate than the 60 FPS cap, even momentarily, such as stutter and jitter in-engine as well as stutter in FMVs. Manually locking the game at a lower frame rate through third party tools does not resolve these issues.
Instructions

Shadows appear pixelated and jagged

Example of pixelated and jagged shadows.
Example of pixelated and jagged shadows.
Shadows are inferior to the console versions, appearing pixelated and jagged.[15]
Instructions

Controller vibration doesn't work

The game lacks the controller vibration support found in the console versions entirely.[1]

Audio volume is low

The game has a low volume level that is about half as loud as a typical game, and there are no in-game volume options. Use a music volume modification for a partial workaround.

Crashes when loading a new area

The game can crash when loading a new area. This can be fixed with going into windowed mode, or borderless windowed mode.

Issues fixed

Launcher doesn't launch

Instructions

Could not secure sufficient VRAM

This issue occurs when launching the game due to the inability to allocate the required VRAM.[16]
Check if you meet the system requirements through Steam. It can be done directly by entering steam://checksysreqs/292120 in a web browser. There are additional checks such as Can You RUN it available.[16]
Run "dxdiag.exe" and ensure at least 256MB is shown under "Approx. Total Memory" under the "Display" tab.[16]
Instructions

Abnormal eyelashes and hair

Abnormal eyelashes and hair with Lightning.
Abnormal eyelashes and hair with Lightning.
This issue occurs when MSAA is disabled as it's required for proper alpha to coverage.[17]
Instructions

Macroblock-like hair artifacts

This fix is for Nvidia users with GeForce 400 series (Fermi architecture) or higher and occurs only when using MSAA (on by default).[8][18]
Instructions

Continuous cursor cycling in menus

Symptoms of this issue include continuous cursor cycling through menu entries as if the user was pressing a directional button.
Instructions

Missing text during enemy scans

Display resolutions other than 1280×720 can cause missing text during enemy scans, such as whether an enemy is vulnerable to specific status effects et al.[19][20]
Instructions

Crashes when saving

The game can crash when saving with Steam Cloud synchronization active. This can also result in corrupted save files.
Instructions

Mouse cursor appears

The mouse cursor may appear on program launch and will not disappear.[21]
Instructions

Force exclusive full screen

Instructions

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics Crystal Tools Proprietary.
Cutscenes Bink Video

System requirements

Windows
Minimum Recommended
Operating system (OS) XP SP2
Processor (CPU) 2 GHz dual core
System memory (RAM) 1 GB
Hard disk drive (HDD) 60 GB
Video card (GPU) Nvidia Geforce 8 Series
ATI Radeon HD 2000 series
256MB of VRAM
Sound (audio device) DirectX 9.0c compatible
Other

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/292120/ in addition to or instead of this directory. The app ID (292120) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. 1.0 1.1 1.2 Steam Forums - "We want 1920x1080 and Graphic Options"
  2. PC vs. PS3 cutscene comparison
  3. Bittercup on NeoGAF on modding the PC cutscenes with the PS3 versions
  4. Steam Forums :: Concerning The Quality OF FMV Cutscenes
  5. Steam Forums :: We want a Performance Patch!
  6. How to cut down game size to 29GB
  7. Square_Jason on Steam forums on deleting cutscenes: "FYI/Note - if you verify your game at any stage it WILL redownload these files."
  8. 8.0 8.1 Guru3D Forums - Final Fantasy XIII anti-aliasing Guide
  9. Face-Off: Final Fantasy XIII | Eurogamer
  10. Tech Analysis: Final Fantasy XIII (PS3 vs 360) | IQGamer
  11. Durante Presents: FFXIII resolution unlocking (GeDoSaTo plugin) released - pre-alpha : Page 32 | NeoGAF
  12. NeoGAF Forums - Knurek on resource usage vs. FPS problems
  13. FFXIII Series Outside Developer POV
  14. Square Enix forums - Frame rate pacer pros/cons
  15. In-game shadow issues highlight
  16. 16.0 16.1 16.2 Steam forums - Could not secure sufficient VRAM when booting the game
  17. Durante on MSAA for alpha-to-coverage
  18. Video example using in game 4xMSAA
  19. FFXIII December Patch Date Announcement - Steam Community :: Group Announcements :: FINAL FANTASY XIII
  20. Steam Forums :: Text data about enemies missing. Others?
  21. Steam Forums :: Is the mouse cursor suppose be on screen?
  22. System requirements recommend an XInput controller but this game does not use XInput drivers (tested by MetalPlateMage). See NeoGAF Forums - Knurek on FFXIII not using xinput.dll.