Difference between revisions of "Final Fantasy XIII"
m (controller wording mach 3. I'm slightly happier with this) |
(Additional AA information and how to fix block artifact on character hair for Nvidia users) |
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For NVIDIA users, in the NVIDIA control panel, in "Select a scaling mode:" under "Adjust desktop size and position", ensure "Full-screen" is selected and set "perform scaling on" to GPU. For AMD users, in the Catalyst Control Center, in the "Image Scaling" section under "Properties (Digital Flat-Panel)" where Digital Flat-Panel is the monitor type, ensure "Enable GPU Scaling" is checked and "Scale image to full panel size" is selected. This leaves the monitor at its resolution and allows the GPU to upscale the game instead of relying on the monitor. | For NVIDIA users, in the NVIDIA control panel, in "Select a scaling mode:" under "Adjust desktop size and position", ensure "Full-screen" is selected and set "perform scaling on" to GPU. For AMD users, in the Catalyst Control Center, in the "Image Scaling" section under "Properties (Digital Flat-Panel)" where Digital Flat-Panel is the monitor type, ensure "Enable GPU Scaling" is checked and "Scale image to full panel size" is selected. This leaves the monitor at its resolution and allows the GPU to upscale the game instead of relying on the monitor. | ||
+ | ===Block Artifact on hair for Nvidia Users=== | ||
+ | Follow the guide on [http://forums.guru3d.com/showpost.php?p=4936011&postcount=2444 this post] under the section "''GeDoSaTo Setup''" to create a driver profile for Final Fantasy XIII and enable the "AntiAliasing Fix" to fix [https://mega.co.nz/#!iVIDiLib!L1gWG92EfFzJDErhNJZ3GOyPG_lPBInb0Rl86tjAuEk block like artifacts on character hair.] | ||
===Remove unused FMVs to free up space=== | ===Remove unused FMVs to free up space=== | ||
{{++}} Features dual audio English and Japanese for the ROW release.<ref name=scr2/> Removing the FMV files for either language frees about 20 GB of space.<ref name=fmvcut>[http://steamcommunity.com/sharedfiles/filedetails/?id=324566956 How to cut down game size to 29GB]</ref> | {{++}} Features dual audio English and Japanese for the ROW release.<ref name=scr2/> Removing the FMV files for either language frees about 20 GB of space.<ref name=fmvcut>[http://steamcommunity.com/sharedfiles/filedetails/?id=324566956 How to cut down game size to 29GB]</ref> | ||
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|anisotropic = hackable | |anisotropic = hackable | ||
|anisotropic notes = Use the GPU control panel. | |anisotropic notes = Use the GPU control panel. | ||
− | |antialiasing = hackable | + | |antialiasing = hackable |
− | |antialiasing notes = 4x[[MSAA]].<ref>[http://www.neogaf.com/forum/showpost.php?p=133861883&postcount=1158 Durante noting the default AA used]</ref> Use [[#GeDoSaTo|GeDoSaTo]] to configure. | + | |antialiasing notes = 4x[[MSAA]].<ref>[http://www.neogaf.com/forum/showpost.php?p=133861883&postcount=1158 Durante noting the default AA used]</ref> Use [[#GeDoSaTo|GeDoSaTo]] to configure. [http://forums.guru3d.com/showpost.php?p=4936011&postcount=2444 Nvidia users can also use other forms of AA] |
|vsync = hackable | |vsync = hackable | ||
|vsync notes = On. Use [[#GeDoSaTo|GeDoSaTo]] or the GPU control panel to change. | |vsync notes = On. Use [[#GeDoSaTo|GeDoSaTo]] or the GPU control panel to change. |
Revision as of 08:21, 18 October 2014
Cover image missing, please upload it | |
Developers | |
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Square Enix | |
Publishers | |
Square Enix | |
Engines | |
Crystal Tools | |
Release dates | |
Windows | October 9, 2014 |
⤏ Go to series page | |
Final Fantasy VII | 1998 |
Final Fantasy VIII | 2000 |
Final Fantasy XI | 2003 |
Final Fantasy XIV | 2010 |
Final Fantasy VII (2012) | 2012 |
Final Fantasy XIV: A Realm Reborn | 2013 |
Final Fantasy VIII (2013) | 2013 |
Final Fantasy III | 2014 |
Final Fantasy IV | 2014 |
Final Fantasy XIII | 2014 |
Final Fantasy XIII-2 | 2014 |
Final Fantasy IV: The After Years | 2015 |
Final Fantasy Type-0 HD | 2015 |
Final Fantasy V | 2015 |
Lightning Returns: Final Fantasy XIII | 2015 |
Final Fantasy VI | 2015 |
Final Fantasy IX | 2016 |
Final Fantasy X/X-2 HD Remaster | 2016 |
Mobius Final Fantasy | 2017 |
World of Final Fantasy | 2017 |
SaGa (series) | |
Final Fantasy XII: The Zodiac Age | 2018 |
Mana (series) | |
Final Fantasy XV | 2018 |
Final Fantasy XV Pocket Edition | 2018 |
Dissidia Final Fantasy NT | 2019 |
Final Fantasy VIII Remastered | 2019 |
Final Fantasy Awakening | TBA |
Key points
- Reports indicate the game has good general performance with efficient CPU and GPU usage.[2][3][4]
- Reports indicate the game is a poor indirect port with few configurable options,[5] an internal resolution lock of 1280x720 with 720p assets,[6][7] poorly encoded Bink FMVs,[6][8][9] and inconsistent FPS.
General information
Availability
Source | DRM | Notes | Keys | OS |
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Amazon.com | ||||
Incorrect store name. See here for available options. | Property "Keys" (as page type) with input value "{{{5}}}" contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process. |
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GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Publisher website | ||||
Steam |
- All versions require Steam.
Essential improvements
GeDoSaTo
- GeDoSaTo can modify the game's internal resolution, anti-aliasing, Vsync, and shadow settings, and downsample from higher resolutions for improved anti-aliasing.
Download, then make sure it is updated with the included GeDoSaToUpdater tool. When done, go to Edit Settings, choose the "ffxiiiimg" profile in the bottom left and tweak the profile to your liking while keeping in mind the performance impact of each option (don't forget to save). Then simply run the game.
Note that as the assets of the game are only 720p. Depending on your configuration the 2D textures (such as font and HUD) can appear very pixelated.
720p GPU upscaling
- Ignore this if you want to use GeDoSaTo. GPU support varies.
For NVIDIA users, in the NVIDIA control panel, in "Select a scaling mode:" under "Adjust desktop size and position", ensure "Full-screen" is selected and set "perform scaling on" to GPU. For AMD users, in the Catalyst Control Center, in the "Image Scaling" section under "Properties (Digital Flat-Panel)" where Digital Flat-Panel is the monitor type, ensure "Enable GPU Scaling" is checked and "Scale image to full panel size" is selected. This leaves the monitor at its resolution and allows the GPU to upscale the game instead of relying on the monitor.
Block Artifact on hair for Nvidia Users
Follow the guide on this post under the section "GeDoSaTo Setup" to create a driver profile for Final Fantasy XIII and enable the "AntiAliasing Fix" to fix block like artifacts on character hair.
Remove unused FMVs to free up space
- Features dual audio English and Japanese for the ROW release.[6] Removing the FMV files for either language frees about 20 GB of space.[10]
- Verification and updating by Steam will redownload the files.[11]
Instructions |
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Game data
Configuration file location
System | Location |
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Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/292120/pfx/[Note 1] |
- All in-game configuration is stored in the save game data. The title screen configuration is not preserved between sessions.
Save game data location
System | Location |
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Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/292120/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
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Steam Cloud |
Video settings
Graphics feature | State | Notes | |
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Widescreen resolution | Internal resolution is always 1280x720. Use GeDoSaTo to change. | ||
Multi-monitor | |||
Ultra-widescreen | GeDoSaTo currently only supports 16:9 resolutions. | ||
4K Ultra HD | Use GeDoSaTo. | ||
Field of view (FOV) | |||
Windowed | Must be set through launcher and cannot be changed in-game. | ||
Borderless fullscreen windowed | Use Windowed Borderless Gaming. Start the game in windowed and add it to the program. Then use the program to adjust the window to your monitor resolution. | ||
Anisotropic filtering (AF) | Use the GPU control panel. | ||
Anti-aliasing (AA) | 4xMSAA.[15] Use GeDoSaTo to configure. Nvidia users can also use other forms of AA | ||
Vertical sync (Vsync) | On. Use GeDoSaTo or the GPU control panel to change. | ||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) |
Input settings
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Most keys can be rebound, but movement and camera orientation keys cannot[16] | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Can confirm with the left button and cancel with the right button if the game has mouse focus, which may require alt tabbing out and back to the game. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | For controller button prompts, change the On-Screen Button Explanations in the settings to Controller Type. | |
Full controller support | Cannot exit the game normally using the controller. | |
Controller remapping | Confirmation and cancellation buttons can be swapped via the "-decidebuttonreverse" command line option of "ffxiiiimg.exe". With it enabled (default for Asia) B becomes confirm and A cancel, disabling it does the reverse.[17] | |
Controller sensitivity | ||
Controller Y-axis inversion | X-axis inversion also available |
Additional information | ||
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Controller hotplugging | ||
Haptic feedback | ||
Simultaneous controller+KB/M |
Audio settings
Audio feature | State | Notes |
---|---|---|
Separate volume controls | The game has a low volume level that is about half as loud as a typical game. There are no in-game volume options so turning up the PC volume is recommended. If you are streaming or recording the game with commentary, you may want to decrease your microphone volume. | |
Surround sound | Up to 5.1 | |
Subtitles | Individual settings for cutscene and gameplay subtitles | |
Closed captions | ||
Mute on focus lost | Loses focus by minimizing in windowed mode. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Worldwide (audio not available in Asia) | |||
French | Not available in Asia | |||
German | Not available in Asia | |||
Italian | Not available in Asia | |||
Spanish | Not available in Asia | |||
Japanese | Worldwide (UI and subtitles only available in Asia) | |||
Traditional Chinese | Asia only | |||
Korean | Asia only |
Issues unresolved
Inconsistent FPS
- While there are several workarounds and fixes for inconstant FPS (an issue not entirely unique to the PC port[18][19]), for some this remains unresolved and may be due to issues with the game itself rather than tied to resource usage such as the GPU or CPU.[20]
Instructions |
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Instructions |
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Instructions |
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Instructions |
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Instructions |
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Instructions |
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Instructions |
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Instructions |
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Issues fixed
Launcher doesn't launch
Instructions |
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Instructions |
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Instructions |
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Could not secure sufficient VRAM
- This issue occurs when launching the game due to the inability to allocate the required VRAM.[21]
- Check if you meet the system requirements through Steam. It can be done directly by entering
steam://checksysreqs/292120
in a web browser. There are additional checks such as Can You RUN it available.[21] - Run "dxdiag.exe" and ensure at least 256MB is shown under "Approx. Total Memory" under the "Display" tab.[21]
Instructions |
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Instructions |
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Esc key quits immediately
- Using Esc while in fullscreen mode may cause the game to immediately quit without warning instead of showing a confirmation dialog box.
Instructions |
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Instructions |
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Instructions |
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Abnormal eyelashes and hair
- This issue occurs when MSAA is disabled as it's required for proper alpha to coverage.[22]
- This fix is for NVIDIA users. Normally AMD users cannot force AA off with the GPU control panel.
Instructions |
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System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP2 | Vista, 7, 8 |
Processor (CPU) | 2 GHz dual core | Intel Core 2 Quad (2.66 GHz) AMD Phenom II X4 (2.8 GHz) |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 60 GB | |
Video card (GPU) | NVIDIA Geforce 8 Series ATI Radeon HD 2000 series 256MB of VRAM | NVIDIA Geforce GTX 460 AMD Radeon HD 5870 |
Sound (audio device) | DirectX 9.0c compatible | DirectX 11 compatible |
Other | XInput controller (map DirectInput controllers using drivers) |
- Full screen mode will only run on an environment that supports a screen resolution of 1280x720.
- Officially recommends a XInput controller, but only supports DirectInput preventing XInput workarounds and assumes controllers are mapped the same as XInput controllers. Reports also indicate the game lacks controller vibration support found in the console versions.[6][23][24]
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/292120/
in addition to or instead of this directory. The app ID (292120) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Square_Jason on Steam forums: "This was an SEJ lead/developed title"
- ↑ GeDoSaTo Blog: "The game performs really well from what I’ve seen, both GPU and CPU-wise. But their frame limiting/pacing stuff sometimes seems to bug out."
- ↑ Durante on general performance.
- ↑ Durante on PC vs. PS3 performance
- ↑ Port analysis sources:
- 3DJuegos - Final Fantasy XIII - Análisis PC
- Review: Final Fantasy XIII (PC) | Hardcore Gamer
- Final Fantasy 13 comes to PC, but it's not getting a great reception | Polygon
- Final Fantasy XIII for PC Has Basically No Graphics Options - GameSpot
- Durante Rides Again: Final Fantasy XIII Locked At 720p | Rock, Paper, Shotgun
- NeoGAF Forums - Durante on the port
- ↑ 6.0 6.1 6.2 6.3 Steam Forums - "We want 1920x1080 and Graphic Options"
- ↑ Raitningz on NeoGAF noting that on the PS3 the intro FMV is 1080p while others are 720p.
- ↑ PC vs. PS3 FMV comparison
- ↑ Bittercup on NeoGAF on modding the PC FMVs with the PS3 versions
- ↑ How to cut down game size to 29GB
- ↑ Square_Jason on Steam forums on deleting FMVs: "FYI/Note - if you verify your game at any stage it WILL redownload these files."
- ↑ In-game shadow issues highlight
- ↑ NeoGAF Forums - BONKERS on shadow issue
- ↑ NeoGAF Forums - Durante on shadows with and without GeDoSaTo tweaks
- ↑ Durante noting the default AA used
- ↑ Game's manual on Steam
- ↑ Some starting options for ffxiiiimg.exe
- ↑ Face-Off: Final Fantasy XIII | Eurogamer
- ↑ Tech Analysis: Final Fantasy XIII (PS3 vs 360) | IQGamer
- ↑ Durante Presents: FFXIII resolution unlocking (GeDoSaTo plugin) released - pre-alpha : Page 32 | NeoGAF
- ↑ 21.0 21.1 21.2 Steam forums - Could not secure sufficient VRAM when booting the game
- ↑ Durante on MSAA for alpha-to-coverage
- ↑ NeoGAF Forums - Knurek on FFXIII not using xinput.dll
- ↑ Steam Forums - x360ce help, game won't grab it, generic usb gamepad