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Difference between revisions of "Final Fantasy V"

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(→‎Save game cloud syncing: If Steam cloud is broken, it should be set to "false".)
(43 intermediate revisions by 13 users not shown)
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 +
{{disambig|the "old version" released in 2015|the upcoming "pixel remaster" version|[[Final Fantasy V (2021)]]}}
 
{{Infobox game
 
{{Infobox game
|title        = FINAL FANTASY V
+
|title        = FINAL FANTASY V (Old Ver.)
 
|cover        = Final Fantasy V cover.jpg
 
|cover        = Final Fantasy V cover.jpg
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Square Enix}}
 
{{Infobox game/row/developer|Square Enix}}
 
{{Infobox game/row/developer|Matrix Software}}
 
{{Infobox game/row/developer|Matrix Software}}
 +
{{Infobox game/row/porter|DotEmu|Windows}}
 
|publishers  =  
 
|publishers  =  
{{Infobox game/row/publisher|Square Enix}
+
{{Infobox game/row/publisher|Square Enix}}
 
|engines      =  
 
|engines      =  
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|September 24, 2015}}
 
{{Infobox game/row/date|Windows|September 24, 2015}}
 +
|reception    =
 +
{{Infobox game/row/reception|OpenCritic|1821/final-fantasy-v|64}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | }}
 +
{{Infobox game/row/taxonomy/microtransactions | None }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Continuous turn-based }}
 +
{{Infobox game/row/taxonomy/perspectives      | Bird's-eye view, Scrolling }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control, Menu-based }}
 +
{{Infobox game/row/taxonomy/genres            | JRPG, RPG }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | Flight, Naval/watercraft }}
 +
{{Infobox game/row/taxonomy/art styles        | Anime }}
 +
{{Infobox game/row/taxonomy/themes            | Medieval, Fantasy }}
 +
{{Infobox game/row/taxonomy/series            | Final Fantasy }}
 
|steam appid  = 382890
 
|steam appid  = 382890
|gogcom page  =  
+
|gogcom id    =  
 +
|hltb        = 3516
 +
|igdb        = final-fantasy-v--1
 
|strategywiki = Final Fantasy V
 
|strategywiki = Final Fantasy V
 +
|mobygames    = final-fantasy-v-advance
 
|wikipedia    = Final Fantasy V
 
|wikipedia    = Final Fantasy V
|winehq      =  
+
|winehq      = 17970
 +
|license      = commercial
 
}}
 
}}
{{series|Final Fantasy}}
 
  
 
'''Key points'''
 
'''Key points'''
 
{{--}} PC port of the Android port of the game which uses a touchscreen optimized GUI.  
 
{{--}} PC port of the Android port of the game which uses a touchscreen optimized GUI.  
 +
{{--}} [[#Crashes on start if controllers are connected|Sometimes crashes on start if controllers are connected]].
 
{{ii}} Uses the sprites designed for mobile devices instead of the original SNES ones.
 
{{ii}} Uses the sprites designed for mobile devices instead of the original SNES ones.
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://steamcommunity.com/app/382890/discussions/ Steam Community Discussions]
+
{{mm}} [https://steamcommunity.com/app/382890/discussions/ Steam Community Discussions]
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Publisher | https://store.eu.square-enix.com/emea_europe/games/pc-windows-download/FINAL-FANTASY-V.php | Steam | EU region. | | Windows}}
+
{{Availability/row| Publisher | https://store.eu.square-enix-games.com/en_EU/product/306968/final-fantasy-v-pc-download | Steam | EU region. | | Windows}}
 
{{Availability/row| GMG | final-fantasy-v | Steam | | | Windows}}
 
{{Availability/row| GMG | final-fantasy-v | Steam | | | Windows}}
{{Availability/row| Humble | finalfantasy5 | Steam | | | Windows}}
+
{{Availability/row| Humble | final-fantasy-v | Steam | | | Windows}}
 
{{Availability/row| Steam | 382890 | Steam | | | Windows}}
 
{{Availability/row| Steam | 382890 | Steam | | | Windows}}
 
}}
 
}}
Line 35: Line 56:
  
 
==Essential improvements==
 
==Essential improvements==
===[http://steamcommunity.com/sharedfiles/filedetails/?id=592358107 BFG (Bilinear Filter Begone) by Krisan Thyme]===
+
===[https://www.patreon.com/posts/ffv-bilinear-16830447 BFG (Bilinear Filter Begone) by Krisan Thyme]===
 
{{ii}} Removes the low-quality bilinear filter applied exclusively to the sprites in the game which caused them to look blurry. Comparison gallery: http://imgur.com/a/g67HO
 
{{ii}} Removes the low-quality bilinear filter applied exclusively to the sprites in the game which caused them to look blurry. Comparison gallery: http://imgur.com/a/g67HO
  
Line 41: Line 62:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/config|Windows|{{p|localappdata}}\FFV_Game\FF5.ini}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/saves|Windows|{{p|localappdata}}\FFV_Game\{{p|uid}}\}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|origin               =  
+
|discord               =  
|origin notes          =  
+
|discord notes          =  
|square enix          =  
+
|epic games store      =
|square enix notes     =  
+
|epic games store notes =
|steam cloud           = yes
+
|gog galaxy            =
|steam cloud notes     =  
+
|gog galaxy notes      =
|uplay                 =  
+
|origin                =  
|uplay notes           =  
+
|origin notes           =  
 +
|steam cloud           = false
 +
|steam cloud notes     = Broken. Only uploads settings, but not game save.
 +
|uplay                 =  
 +
|uplay notes           =
 +
|xbox cloud            =
 +
|xbox cloud notes      =  
 
}}
 
}}
  
==Video settings==
+
==Video==
{{Video settings
+
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 68: Line 95:
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = yes
+
|widescreen resolution      = false
|widescreen resolution notes= Oddly the game displays in a strange slightly below 16:9 AR, so it is always pillarboxed, but not as much as the original 4:3.
+
|widescreen resolution notes= 5:3 {{term|pillarboxed}}. A [https://steamcommunity.com/groups/ff-modding/discussions/9/451850849177129998/ Border Fix] exists but the output is slightly {{term|stretched}} and only works with 1920x1080.
|multimonitor              = no
+
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = no
+
|ultrawidescreen            = false
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
|4k ultra hd                = unknown
+
|4k ultra hd                = false
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
 
|fov                        = n/a
 
|fov                        = n/a
 
|fov notes                  =  
 
|fov notes                  =  
|windowed                  = yes
+
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = no
+
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
 
|anisotropic                = n/a
 
|anisotropic                = n/a
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              =  
+
|antialiasing              = unknown
 
|antialiasing notes        =  
 
|antialiasing notes        =  
|vsync                      = Yes
+
|vsync                      = always on
|vsync notes                = Always on, no option to disable
+
|vsync notes                =  
|60 fps                    = yes
+
|60 fps                    = true
|60 fps notes              = 2D game with limited animation frames, so while movement/scrolling may work as 60fps, the game is not fully 60fps
+
|60 fps notes              = 2D game with limited animation frames, so while movement/scrolling may work as 60 FPS, the game is not fully 60 FPS
|120 fps                    = yes
+
|120 fps                    = true
|120 fps notes              = Due to forced vsync, only if your monitor supports 120hz
+
|120 fps notes              = Due to forced vsync, only if your monitor supports 120 Hz
|color blind                = no
+
|hdr                        = unknown
 +
|hdr notes                  =
 +
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{Input
|key remap                = yes
+
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
 
|acceleration option      = unknown
 
|acceleration option      = unknown
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|invert mouse y-axis      = unknown
 
|invert mouse y-axis      = unknown
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
|controller support        = yes
+
|touchscreen              = unknown
 +
|touchscreen notes        =
 +
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
|full controller          = no
+
|full controller          = false
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = yes
+
|controller remap          = true
 
|controller remap notes    =  
 
|controller remap notes    =  
 
|controller sensitivity    = unknown
 
|controller sensitivity    = unknown
Line 118: Line 149:
 
|invert controller y-axis  = unknown
 
|invert controller y-axis  = unknown
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen               = unknown
+
|xinput controllers        = unknown
|touchscreen notes        =  
+
|xinput controllers notes  =
|button prompts           = unknown
+
|xbox prompts              = unknown
|button prompts notes     =  
+
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4               = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers         = unknown
 +
|other controllers notes  =  
 +
|other button prompts     = unknown
 +
|other button prompts notes=  
 
|controller hotplug        = unknown
 
|controller hotplug        = unknown
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = unknown
 
|haptic feedback          = unknown
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|light bar support        = unknown
+
|simultaneous input        = unknown
|light bar support notes   =  
+
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =  
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
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{{L10n/switch
 
{{L10n/switch
 
  |language  = English
 
  |language  = English
  |interface = yes
+
  |interface = true
  |audio    = na
+
  |audio    = n/a
  |subtitles = na
+
  |subtitles = n/a
 
  |notes    =  
 
  |notes    =  
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = French
 
  |language  = French
  |interface = yes
+
  |interface = true
  |audio    = na
+
  |audio    = n/a
  |subtitles = na
+
  |subtitles = n/a
 
  |notes    =  
 
  |notes    =  
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Italian
 
  |language  = Italian
  |interface = yes
+
  |interface = true
  |audio    = na
+
  |audio    = n/a
  |subtitles = na
+
  |subtitles = n/a
 
  |notes    =  
 
  |notes    =  
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = German
 
  |language  = German
  |interface = yes
+
  |interface = true
  |audio    = na
+
  |audio    = n/a
  |subtitles = na
+
  |subtitles = n/a
 
  |notes    =  
 
  |notes    =  
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Spanish
 
  |language  = Spanish
  |interface = yes
+
  |interface = true
  |audio    = na
+
  |audio    = n/a
  |subtitles = na
+
  |subtitles = n/a
 
  |notes    =  
 
  |notes    =  
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Portuguese
+
  |language  = Brazilian Portuguese
  |interface = yes
+
  |interface = true
  |audio    = na
+
  |audio    = n/a
  |subtitles = na
+
  |subtitles = n/a
  |notes    =  
+
  |notes    = Mistakenly labeled on Steam as Portuguese
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Russian
 
  |language  = Russian
  |interface = yes
+
  |interface = true
  |audio    = na
+
  |audio    = n/a
  |subtitles = na
+
  |subtitles = n/a
 
  |notes    =  
 
  |notes    =  
 
}}
 
}}
 
}}
 
}}
 +
 +
==Issues fixed==
 +
===Steam related functionality is non-working===
 +
{{Fixbox|description=Remove or rename <code>{{p|game}}\opengl32.dll</code> as this is what is causing the issue.|ref=<ref>{{Refcheck|user=Aemony|date=2020-07-24|comment=The game ships with an OpenGL32.dll file within its base folder that's taken directly from Windows 7 for some unfathomable reason. Because of the way Windows loads DLL files, this causes the game to load that incorrect DLL file instead of the actual OpenGL32.dll file that ships with Windows, which in turn causes the Steam overlay and all of the functions that depends on it such as Steam Input and its controller related functionalities to fail to hook the game properly.}}</ref>}}
 +
 +
==Issues unresolved==
 +
===Crashes on start if controllers are connected===
 +
{{Fixbox|description=Disconnect all controllers before starting the game. Reconnect the controllers after getting past the Square Enix logo in order to play with controllers.}}
  
 
==Other information==
 
==Other information==
Line 205: Line 272:
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
|opengl versions        =  
+
|opengl versions        = true
 
|opengl notes          =  
 
|opengl notes          =  
 
|glide versions        =  
 
|glide versions        =  
Line 213: Line 280:
 
|mantle support        =  
 
|mantle support        =  
 
|mantle support notes  =  
 
|mantle support notes  =  
|vulkan support        =  
+
|vulkan versions        =  
|vulkan support notes   =  
+
|vulkan notes           =  
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = unknown
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = false
 +
|windows exe notes      =
 +
|macos 32-bit app      =
 +
|macos 64-bit app      =
 +
|macos app notes        =
 +
|linux 32-bit executable=  
 +
|linux 64-bit executable=
 +
|linux executable notes =  
 
}}
 
}}
  
Line 227: Line 301:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = Vista 32-bit or later
+
|minOS    = Vista
|minCPU  = Pentium 4 2.4 GHz
+
|minCPU  = Intel Pentium 4 2.4 GHz
 
|minRAM  = 2 GB
 
|minRAM  = 2 GB
|minHD   = 1191 MB
+
|minDX   = 10
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Revision as of 21:23, 17 July 2021

This page is for the "old version" released in 2015. For the upcoming "pixel remaster" version, see Final Fantasy V (2021).

FINAL FANTASY V (Old Ver.)
FINAL FANTASY V (Old Ver.) cover
Developers
Square Enix
Matrix Software
Windows DotEmu
Publishers
Square Enix
Release dates
Windows September 24, 2015
Reception
OpenCritic 64
Taxonomy
Microtransactions None
Modes Singleplayer
Pacing Continuous turn-based
Perspectives Bird's-eye view, Scrolling
Controls Direct control, Menu-based
Genres JRPG, RPG
Vehicles Flight, Naval/watercraft
Art styles Anime
Themes Medieval, Fantasy
Series Final Fantasy
Final Fantasy V on HowLongToBeat
Final Fantasy V on IGDB
Final Fantasy V guide on StrategyWiki
Final Fantasy V on MobyGames
Final Fantasy V on Wikipedia
Final Fantasy VII 1998
Final Fantasy VIII 2000
Final Fantasy XI 2003
Final Fantasy XIV Online 2010
Final Fantasy VII (2012) 2012
Final Fantasy XIV: A Realm Reborn 2013
Final Fantasy VIII (2013) 2013
Final Fantasy III (3D Remake) 2014
Final Fantasy IV (3D Remake) 2014
Final Fantasy XIII 2014
Final Fantasy XIII-2 2014
Final Fantasy IV: The After Years 2015
Final Fantasy Type-0 HD‎ 2015
Final Fantasy V 2015
Lightning Returns: Final Fantasy XIII 2015
Final Fantasy VI 2015
Final Fantasy IX 2016
Final Fantasy X/X-2 HD Remaster 2016
Mobius Final Fantasy 2017
World of Final Fantasy 2017
SaGa (series)
Final Fantasy XII: The Zodiac Age 2018
Mana (series)
Final Fantasy XV 2018
Final Fantasy XV Pocket Edition 2018
Dissidia Final Fantasy NT 2019
Final Fantasy VIII Remastered 2019
Final Fantasy VII Windows Edition 2020
Final Fantasy Pixel Remaster (series)
Final Fantasy VII Remake Intergrade 2021
Stranger of Paradise: Final Fantasy Origin 2022
Crisis Core: Final Fantasy VII Reunion 2022
Final Fantasy VII: Ever Crisis 2023
Final Fantasy XVI TBA

Key points

PC port of the Android port of the game which uses a touchscreen optimized GUI.
Sometimes crashes on start if controllers are connected.
Uses the sprites designed for mobile devices instead of the original SNES ones.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Publisher website
Icon overlay.png
EU region.
Windows
Green Man Gaming
Icon overlay.png
Windows
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
All versions require Steam DRM.

Essential improvements

BFG (Bilinear Filter Begone) by Krisan Thyme

Removes the low-quality bilinear filter applied exclusively to the sprites in the game which caused them to look blurry. Comparison gallery: http://imgur.com/a/g67HO

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\FFV_Game\FF5.ini
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/382890/pfx/[Note 1]

Save game data location

System Location
Windows %LOCALAPPDATA%\FFV_Game\<user-id>\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/382890/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud
Broken. Only uploads settings, but not game save.

Video

Graphics feature State Notes
Widescreen resolution
5:3 pillarboxed. A Border Fix exists but the output is slightly stretched and only works with 1920x1080.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
2D game with limited animation frames, so while movement/scrolling may work as 60 FPS, the game is not fully 60 FPS
Due to forced vsync, only if your monitor supports 120 Hz

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
Italian
German
Spanish
Brazilian Portuguese
Mistakenly labeled on Steam as Portuguese
Russian

Issues fixed

Steam related functionality is non-working

Remove or rename <path-to-game>\opengl32.dll as this is what is causing the issue.[1]

Issues unresolved

Crashes on start if controllers are connected

Disconnect all controllers before starting the game. Reconnect the controllers after getting past the Square Enix logo in order to play with controllers.

Other information

API

Technical specs Supported Notes
OpenGL
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum
Operating system (OS) Vista
Processor (CPU) Intel Pentium 4 2.4 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD)
Video card (GPU) DirectX 10 compatible


Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/382890/ in addition to or instead of this directory. The app ID (382890) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Verified by User:Aemony on 2020-07-24
    The game ships with an OpenGL32.dll file within its base folder that's taken directly from Windows 7 for some unfathomable reason. Because of the way Windows loads DLL files, this causes the game to load that incorrect DLL file instead of the actual OpenGL32.dll file that ships with Windows, which in turn causes the Steam overlay and all of the functions that depends on it such as Steam Input and its controller related functionalities to fail to hook the game properly.