Difference between revisions of "Final Fantasy IX"
From PCGamingWiki, the wiki about fixing PC games
Baronsmoki (talk | contribs) (→Availability: Added Microsoft Store, removed note about all versions requiring {{DRM|Steam}}.) |
TremiRodomi (talk | contribs) (→Audio) |
||
(37 intermediate revisions by 16 users not shown) | |||
Line 3: | Line 3: | ||
|developers = | |developers = | ||
{{Infobox game/row/developer|Square Enix}} | {{Infobox game/row/developer|Square Enix}} | ||
− | {{Infobox game/row/ | + | {{Infobox game/row/porter|Silicon Studio (Thailand)|Windows}} |
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Square Enix}} | {{Infobox game/row/publisher|Square Enix}} | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|Unity}} | + | {{Infobox game/row/engine|Unity|name=Unity 5|ref=<ref name="engineversion">{{Refcheck|user=Baronsmoki|date=2019-02-26}}</ref>|build=5.2.3p2}} |
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|April 14, 2016}} | {{Infobox game/row/date|Windows|April 14, 2016}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|final-fantasy-ix|84}} | ||
+ | {{Infobox game/row/reception|OpenCritic|2654/final-fantasy-ix-steam-edition-|84}} | ||
+ | {{Infobox game/row/reception|IGDB|final-fantasy-ix|84}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Continuous turn-based }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Cinematic camera }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control, Menu-based }} | ||
+ | {{Infobox game/row/taxonomy/genres | JRPG, RPG }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | Flight }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Pre-rendered graphics }} | ||
+ | {{Infobox game/row/taxonomy/themes | Fantasy, Medieval }} | ||
+ | {{Infobox game/row/taxonomy/series | Final Fantasy }} | ||
|steam appid = 377840 | |steam appid = 377840 | ||
|gogcom id = | |gogcom id = | ||
+ | |official site= https://finalfantasy-ix.square-enix-games.com/ | ||
+ | |hltb = 3505 | ||
|strategywiki = Final Fantasy IX | |strategywiki = Final Fantasy IX | ||
+ | |mobygames = final-fantasy-ix | ||
|wikipedia = Final Fantasy IX | |wikipedia = Final Fantasy IX | ||
|winehq = 17538 | |winehq = 17538 | ||
}} | }} | ||
− | |||
'''Key points''' | '''Key points''' | ||
{{ii}} Port of the Android/iOS version. | {{ii}} Port of the Android/iOS version. | ||
{{ii}} Prerendered backgrounds are extremely low-resolution; [[#Background image improvement|fan-patches]] are available which replaces them with upscaled versions. | {{ii}} Prerendered backgrounds are extremely low-resolution; [[#Background image improvement|fan-patches]] are available which replaces them with upscaled versions. | ||
+ | {{ii}} The UI was originally unchanged from Android/iOS version, but could be [[#Essential improvements|modified]]. An update in August 2020 made the UI smaller so it now resembles the patched console and Switch versions. | ||
+ | {{ii}} 16 direction analogue movement is not supported, but can be [[#Essential improvements|fixed]]. | ||
{{++}} Features higher-definition (1280x960) CG cutscenes, and improved character models. | {{++}} Features higher-definition (1280x960) CG cutscenes, and improved character models. | ||
{{++}} Includes achievements, auto-save, and various boosters such as high-speed mode for battles. | {{++}} Includes achievements, auto-save, and various boosters such as high-speed mode for battles. | ||
− | |||
− | |||
'''General information''' | '''General information''' | ||
− | |||
{{mm}} [https://steamcommunity.com/app/377840/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/377840/discussions/ Steam Community Discussions] | ||
+ | {{mm}} [http://forums.qhimm.com/index.php Qhimm Final Fantasy Mod Forums] | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| publisher | https://store.na.square-enix.com/product/294338/final-fantasy-ix- | + | {{Availability/row| publisher | https://store.na.square-enix-games.com/en_US/product/294338/final-fantasy-ix-steam | Steam | North American store | | Windows }} |
− | {{Availability/row| publisher | https://store.eu.square-enix.com/ | + | {{Availability/row| publisher | https://store.eu.square-enix-games.com/en_EU/product/316606/final-fantasy-ix-pc-download | Steam | European store | | Windows }} |
{{Availability/row| GMG | final-fantasy-ix | Steam | | | Windows }} | {{Availability/row| GMG | final-fantasy-ix | Steam | | | Windows }} | ||
{{Availability/row| Humble | final-fantasy-ix | Steam | | | Windows }} | {{Availability/row| Humble | final-fantasy-ix | Steam | | | Windows }} | ||
− | {{Availability/row| Microsoft Store | 9npgtnqfc8b5 | Microsoft Store | Xbox Play Anywhere | | Windows }} | + | {{Availability/row| Microsoft Store | 9npgtnqfc8b5 | Microsoft Store | {{Store feature|Xbox Play Anywhere}}, {{Store feature|Xbox Game Pass}} | | Windows }} |
{{Availability/row| Steam | 377840 | Steam | | | Windows }} | {{Availability/row| Steam | 377840 | Steam | | | Windows }} | ||
}} | }} | ||
+ | |||
+ | ==Essential improvements== | ||
+ | ====[https://sites.google.com/view/moguri-mod/ Moguri Mod]==== | ||
+ | |||
+ | |||
+ | {{++}} Improves pre-rendered backgrounds using a specifically-trained upscaling AI. Resolution is 4x the PSX version. | ||
+ | {{++}} All layer edges are manually redrawn. | ||
+ | {{++}} Most textures upscaled (NPC, battles, monsters, worldmap...) | ||
+ | {{++}} Includes non-stretched widescreen support (not all backgrounds allow widescreen). | ||
+ | {{++}} Restores proper analog control support. | ||
+ | {{++}} Includes the original PSX font (UseGarnetFont in Memoria.ini) | ||
+ | {{++}} Includes a way to patch the game to increase the audio sampling rate. | ||
+ | {{ii}} Includes the Memoria mod, an engine overhaul. The engine uses files from "Moguri Mod" folder in Program Files instead of entirely from the game's root folder. Further options and hacks can be edited in the Memoria config file in the game's root folder. | ||
+ | {{ii}} Includes an option to install 15 fanmade orchestrated music by Pontus Hultgren. | ||
+ | |||
+ | ====[https://www.nexusmods.com/finalfantasy9/mods/11/ Scaled Battle UI]==== | ||
+ | {{++}} Modifies battle UI to make it closer to the original PSX format. | ||
+ | {{ii}} NOTE: This mod is probably incompatible with the August 2020 update and Moguri Mod. | ||
==Game data== | ==Game data== | ||
Line 44: | Line 81: | ||
{{Game data| | {{Game data| | ||
{{Game data/config|Windows|{{p|game}}\Settings.ini}} | {{Game data/config|Windows|{{p|game}}\Settings.ini}} | ||
+ | {{Game data/config|Microsoft Store|}} | ||
}} | }} | ||
Line 49: | Line 87: | ||
{{Game data| | {{Game data| | ||
{{Game data/saves|Windows|{{p|userprofile}}\AppData\LocalLow\SquareEnix\FINAL FANTASY IX\Steam\EncryptedSavedData\}} | {{Game data/saves|Windows|{{p|userprofile}}\AppData\LocalLow\SquareEnix\FINAL FANTASY IX\Steam\EncryptedSavedData\}} | ||
+ | {{Game data/saves|Microsoft Store|}} | ||
}} | }} | ||
{{ii}} 150 save slots available (10 save folders x 15 save files per folder) | {{ii}} 150 save slots available (10 save folders x 15 save files per folder) | ||
Line 54: | Line 93: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games store = |
− | |steam cloud notes | + | |epic games store notes = |
− | |uplay | + | |gog galaxy = |
− | |uplay notes | + | |gog galaxy notes = |
+ | |origin = | ||
+ | |origin notes = | ||
+ | |steam cloud = true | ||
+ | |steam cloud notes = Must sync manually through by going to ''Main Menu'' > ''Cloud Data'' | ||
+ | |uplay = | ||
+ | |uplay notes = | ||
+ | |xbox cloud = true | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|FF9PCOptions.png|Launcher and video options.}} | {{Image|FF9PCOptions.png|Launcher and video options.}} | ||
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 70: | Line 117: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = hackable |
− | |widescreen resolution notes= Pillarboxed.<ref>http://app.famitsu.com/20160101_627529/</ref> A [https://steamcommunity.com/app/377840/discussions/0/361787186420542355/ Widescreen Mod] exists but the output is stretched. | + | |widescreen resolution notes= Pillarboxed.<ref>http://app.famitsu.com/20160101_627529/</ref> A [https://steamcommunity.com/app/377840/discussions/0/361787186420542355/ Widescreen Mod] exists but the output is stretched. Moguri Mod allows for non-stretching. |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
Line 88: | Line 135: | ||
|antialiasing = unknown | |antialiasing = unknown | ||
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |vsync = always on |
|vsync notes = | |vsync notes = | ||
|60 fps = false | |60 fps = false | ||
− | |60 fps notes = Capped at 30 FPS (20 while on the World Map and 15 during FMVs).<ref>{{Refsnip|url=https://steamcommunity.com/groups/frameratepolice/discussions/0/535150948591481019/#c361787186423330330|title=Post 30fps locked games here :: The Framerate Police, post #575|date=April 15, 2016|snippet=http://i.imgur.com/A9UllpU.jpg}}</ref> | + | |60 fps notes = Capped at 30 FPS (20 while on the World Map and 15 during FMVs and battles).<ref>{{Refsnip|url=https://steamcommunity.com/groups/frameratepolice/discussions/0/535150948591481019/#c361787186423330330|title=Post 30fps locked games here :: The Framerate Police, post #575|date=April 15, 2016|snippet=http://i.imgur.com/A9UllpU.jpg}}</ref> |
|120 fps = false | |120 fps = false | ||
|120 fps notes = | |120 fps notes = | ||
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
{{ii}} Pillarboxes are a textured gray instead of pure black. | {{ii}} Pillarboxes are a textured gray instead of pure black. | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Image|FFIX Keyboard Bindings.png|Keyboard bindings.}} |
+ | {{Image|FFIX Gamepad Bindings.png|Controller bindings.}} | ||
+ | {{Input | ||
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = false |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = false |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|controller support = true | |controller support = true | ||
Line 119: | Line 168: | ||
|controller remap = true | |controller remap = true | ||
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = false |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = false |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|touchscreen = false | |touchscreen = false | ||
|touchscreen notes = Doesn't have much touchscreen ability. Cannot go into menu and exit, unless you have right click mapped somewhere on touchscreen. | |touchscreen notes = Doesn't have much touchscreen ability. Cannot go into menu and exit, unless you have right click mapped somewhere on touchscreen. | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
|xbox prompts notes = | |xbox prompts notes = | ||
|impulse triggers = unknown | |impulse triggers = unknown | ||
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = hackable |
− | |dualshock 4 notes = | + | |dualshock 4 notes = Use [[Controller:DualShock 4#DS4Windows|DS4Windows]] or Steam's controller configuration tool as a workaround. |
− | |dualshock prompts = | + | |dualshock prompts = hackable |
− | |dualshock prompts notes = | + | |dualshock prompts notes = For DualShock button prompts use [http://www.mediafire.com/file/aocg5made1b2m2b/FFIX+-+PSX+Icons+1.1.zip FFIX - PSX Icons] mod. |
|light bar support = false | |light bar support = false | ||
|light bar support notes = | |light bar support notes = | ||
Line 147: | Line 196: | ||
|other button prompts = unknown | |other button prompts = unknown | ||
|other button prompts notes= | |other button prompts notes= | ||
− | + | |controller hotplug = true | |
− | |||
− | |controller hotplug = | ||
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
|steam input api = unknown | |steam input api = unknown | ||
Line 159: | Line 206: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Image|FFIX General Settings.png|General settings.}} |
+ | {{Audio | ||
|separate volume = true | |separate volume = true | ||
|separate volume notes = Sound and Sound Effects can be toggled on/off independently. | |separate volume notes = Sound and Sound Effects can be toggled on/off independently. | ||
− | |surround sound = | + | |surround sound = false |
− | |surround sound notes = | + | |surround sound notes = Stereo only. The original PlayStation version supported [[Glossary:Surround sound#Surround-compatible stereo|Dolby Surround]].<ref>{{Refurl|url=https://psxdatacenter.com/games/U/F/SLUS-01251.html|title=PSX Data Center|date=2020-08-28|snippet=Cover art and disc labels carry the Dolby Surround logo.}}</ref> |
− | |subtitles = | + | |subtitles = n/a |
− | |subtitles notes = | + | |subtitles notes = Game is text-based. |
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
Line 178: | Line 226: | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
− | |interface = | + | |interface = true |
|audio = n/a | |audio = n/a | ||
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = French | |language = French | ||
− | |interface = | + | |interface = true |
|audio = n/a | |audio = n/a | ||
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = German | |language = German | ||
− | |interface = | + | |interface = true |
|audio = n/a | |audio = n/a | ||
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Italian | |language = Italian | ||
− | |interface = | + | |interface = true |
|audio = n/a | |audio = n/a | ||
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Japanese | |language = Japanese | ||
− | |interface = | + | |interface = true |
|audio = n/a | |audio = n/a | ||
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Spanish | |language = Spanish | ||
− | |interface = | + | |interface = true |
|audio = n/a | |audio = n/a | ||
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
}} | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = hackable | ||
+ | |audio = n/a | ||
+ | |subtitles = hackable | ||
+ | |notes = [https://ffrtt.ru/forum/viewtopic.php?f=41&t=247 Fan translation by «FFRTT.ru»] | ||
+ | |fan = true | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = hackable | ||
+ | |nvidia 3d vision notes = See [https://helixmod.blogspot.com/2019/06/final-fantasy-ix.html Helix Mod: Final Fantasy IX]. | ||
+ | |tridef 3d = | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = | ||
+ | |iz3d notes = | ||
+ | |vr only = | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |osvr = | ||
+ | |osvr notes = | ||
+ | |windows mixed reality = | ||
+ | |windows mixed reality notes = | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
}} | }} | ||
Line 227: | Line 325: | ||
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
+ | |wing = | ||
+ | |wing notes = | ||
|opengl versions = | |opengl versions = | ||
|opengl notes = | |opengl notes = | ||
Line 243: | Line 343: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit | + | |windows 32-bit exe = true |
− | |64-bit | + | |windows 64-bit exe = true |
+ | |windows exe notes = | ||
+ | |macos 32-bit app = unknown | ||
+ | |macos 64-bit app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= unknown | ||
+ | |linux 64-bit executable= unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
Line 251: | Line 358: | ||
{{ii}} Improves the resolution of the game's prerendered backgrounds through upscaling the original PSX backgrounds and manually tweaking the results. | {{ii}} Improves the resolution of the game's prerendered backgrounds through upscaling the original PSX backgrounds and manually tweaking the results. | ||
− | ====[ | + | ====[https://sites.google.com/view/moguri-mod/ Moguri Mod]==== |
− | {{ii}} Improves the resolution using a specifically- | + | {{ii}} Improves the resolution using a specifically-trained AI for upscaling. |
− | {{mm}} [https:// | + | {{mm}} [https://sites.google.com/view/moguri-mod/gallery Gallery] |
+ | {{mm}} [https://sites.google.com/view/moguri-mod/download-installation Download] | ||
{{mm}} [http://forums.qhimm.com/index.php?topic=18553.0 Mod Discussion] | {{mm}} [http://forums.qhimm.com/index.php?topic=18553.0 Mod Discussion] | ||
+ | {{mm}} [https://steamcommunity.com/app/377840/discussions/0/1741105805743188237/ Mod Discussion on Steam] | ||
==System requirements== | ==System requirements== |
Revision as of 19:50, 29 August 2020
Developers | |
---|---|
Square Enix | |
Windows | Silicon Studio (Thailand) |
Publishers | |
Square Enix | |
Engines | |
Unity 5[Note 1] | |
Release dates | |
Windows | April 14, 2016 |
Reception | |
Metacritic | 84 |
OpenCritic | 84 |
IGDB | 84 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Continuous turn-based |
Perspectives | Cinematic camera |
Controls | Direct control, Menu-based |
Genres | JRPG, RPG |
Vehicles | Flight |
Art styles | Pre-rendered graphics |
Themes | Fantasy, Medieval |
Series | Final Fantasy |
Key points
- Port of the Android/iOS version.
- Prerendered backgrounds are extremely low-resolution; fan-patches are available which replaces them with upscaled versions.
- The UI was originally unchanged from Android/iOS version, but could be modified. An update in August 2020 made the UI smaller so it now resembles the patched console and Switch versions.
- 16 direction analogue movement is not supported, but can be fixed.
- Features higher-definition (1280x960) CG cutscenes, and improved character models.
- Includes achievements, auto-save, and various boosters such as high-speed mode for battles.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Publisher website | North American store | |||
Publisher website | European store | |||
Green Man Gaming | ||||
Humble Store | ||||
Microsoft Store | Xbox Play Anywhere, Xbox Game Pass for PC | |||
Steam |
Essential improvements
Moguri Mod
- Improves pre-rendered backgrounds using a specifically-trained upscaling AI. Resolution is 4x the PSX version.
- All layer edges are manually redrawn.
- Most textures upscaled (NPC, battles, monsters, worldmap...)
- Includes non-stretched widescreen support (not all backgrounds allow widescreen).
- Restores proper analog control support.
- Includes the original PSX font (UseGarnetFont in Memoria.ini)
- Includes a way to patch the game to increase the audio sampling rate.
- Includes the Memoria mod, an engine overhaul. The engine uses files from "Moguri Mod" folder in Program Files instead of entirely from the game's root folder. Further options and hacks can be edited in the Memoria config file in the game's root folder.
- Includes an option to install 15 fanmade orchestrated music by Pontus Hultgren.
Scaled Battle UI
- Modifies battle UI to make it closer to the original PSX format.
- NOTE: This mod is probably incompatible with the August 2020 update and Moguri Mod.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Settings.ini[Note 2] |
Microsoft Store | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/377840/pfx/[Note 3] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\SquareEnix\FINAL FANTASY IX\Steam\EncryptedSavedData\ |
Microsoft Store | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/377840/pfx/[Note 3] |
- 150 save slots available (10 save folders x 15 save files per folder)
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Must sync manually through by going to Main Menu > Cloud Data | |
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Pillarboxed.[2] A Widescreen Mod exists but the output is stretched. Moguri Mod allows for non-stretching. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Enable windowed mode and use the -popupwindow parameter (or see the glossary page). |
||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Capped at 30 FPS (20 while on the World Map and 15 during FMVs and battles).[3] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
- Pillarboxes are a textured gray instead of pure black.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Touchscreen optimised | Doesn't have much touchscreen ability. Cannot go into menu and exit, unless you have right click mapped somewhere on touchscreen. | |
Controller | ||
Controller support | 8-directional movement only.[4] | |
Full controller support | Mouse is required for the launcher. All other menus can be navigated with a controller. | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | Use DS4Windows or Steam's controller configuration tool as a workaround. | |
---|---|---|
PlayStation button prompts | For DualShock button prompts use FFIX - PSX Icons mod. | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound and Sound Effects can be toggled on/off independently. | |
Surround sound | Stereo only. The original PlayStation version supported Dolby Surround.[5] | |
Subtitles | Game is text-based. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Spanish | ||||
Russian | Fan translation by «FFRTT.ru» |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Final Fantasy IX. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Background image improvement
FFIX Field Patch
- Improves the resolution of the game's prerendered backgrounds through upscaling the original PSX backgrounds and manually tweaking the results.
Moguri Mod
- Improves the resolution using a specifically-trained AI for upscaling.
- Gallery
- Download
- Mod Discussion
- Mod Discussion on Steam
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista | 7, 8, 8.1, 10 |
Processor (CPU) | Intel Core 2 Duo 2.0 GHz | Intel Core i5-2520 2.5 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 20 GB | |
Video card (GPU) | Nvidia GeForce 8600 GTS ATI Radeon HD 4650 DirectX 9.0c compatible | |
Sound (audio device) | DirectSound compatible |
Notes
- ↑ Unity engine build: 5.2.3p2[1]
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/377840/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (377840) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Baronsmoki on 2019-02-26
- ↑ http://app.famitsu.com/20160101_627529/
- ↑ Post 30fps locked games here :: The Framerate Police, post #575 - last accessed on April 15, 2016
- ↑ Analog stick not fully supported. :: FINAL FANTASY IX General Discussions
- ↑ PSX Data Center - last accessed on 2020-08-28
- "Cover art and disc labels carry the Dolby Surround logo."