Difference between revisions of "Final Fantasy IX"

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(Restored porter name)
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{{ii}} Port of the Android/iOS version.
 
{{ii}} Port of the Android/iOS version.
 
{{ii}} Prerendered backgrounds are extremely low-resolution; [[#Background image improvement|fan-patches]] are available which replaces them with upscaled versions.
 
{{ii}} Prerendered backgrounds are extremely low-resolution; [[#Background image improvement|fan-patches]] are available which replaces them with upscaled versions.
{{ii}} UI is unchanged from Android/iOS version, but can be [[#Essential improvements|modified]].
+
{{ii}} The UI was originally unchanged from Android/iOS version, but could be [[#Essential improvements|modified]]. An update in August 2020 made the UI smaller so it now resembles the patched console and Switch versions.
 
{{ii}} 16 direction analogue movement is not supported, but can be [[#Essential improvements|fixed]].
 
{{ii}} 16 direction analogue movement is not supported, but can be [[#Essential improvements|fixed]].
 
{{++}} Features higher-definition (1280x960) CG cutscenes, and improved character models.
 
{{++}} Features higher-definition (1280x960) CG cutscenes, and improved character models.
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==Essential improvements==
 
==Essential improvements==
 
====[https://sites.google.com/view/moguri-mod/ Moguri Mod]====
 
====[https://sites.google.com/view/moguri-mod/ Moguri Mod]====
 +
{{ii}} NOTE: Moguri Mod is currently incompatible with the August 2020 update.
 +
 
{{++}} Improves pre-rendered backgrounds using a specifically-trained upscaling AI. Resolution is 4x the PSX version.
 
{{++}} Improves pre-rendered backgrounds using a specifically-trained upscaling AI. Resolution is 4x the PSX version.
 
{{++}} All layer edges are manually redrawn.
 
{{++}} All layer edges are manually redrawn.
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====[https://www.nexusmods.com/finalfantasy9/mods/11/ Scaled Battle UI]====
 
====[https://www.nexusmods.com/finalfantasy9/mods/11/ Scaled Battle UI]====
 
{{++}} Modifies battle UI to make it closer to the original PSX format.
 
{{++}} Modifies battle UI to make it closer to the original PSX format.
 +
{{ii}} NOTE: This mod is probably incompatible with the August 2020 update and Moguri Mod.
  
 
==Game data==
 
==Game data==

Revision as of 15:26, 6 August 2020

Final Fantasy IX
Final Fantasy IX cover
Developers
Square Enix
Windows Silicon Studio (Thailand)
Publishers
Square Enix
Engines
Unity 5[Note 1]
Release dates
Windows April 14, 2016
Reception
Metacritic 84
OpenCritic 84
IGDB 84
Taxonomy
Modes Singleplayer
Pacing Continuous turn-based
Perspectives Cinematic camera
Controls Direct control, Menu-based
Genres JRPG, RPG
Vehicles Flight
Art styles Pre-rendered graphics
Themes Fantasy, Medieval
Series Final Fantasy
Final Fantasy IX on HowLongToBeat
Final Fantasy IX on IGDB
Final Fantasy IX guide on StrategyWiki
Final Fantasy IX on MobyGames
Final Fantasy IX on Wikipedia
Final Fantasy VII 1998
Final Fantasy VIII 2000
Final Fantasy XI 2003
Final Fantasy XIV 2010
Final Fantasy VII (2012) 2012
Final Fantasy XIV: A Realm Reborn 2013
Final Fantasy VIII (2013) 2013
Final Fantasy III 2014
Final Fantasy IV 2014
Final Fantasy XIII 2014
Final Fantasy XIII-2 2014
Final Fantasy IV: The After Years 2015
Final Fantasy Type-0 HD‎ 2015
Final Fantasy V 2015
Lightning Returns: Final Fantasy XIII 2015
Final Fantasy VI 2015
Final Fantasy IX 2016
Final Fantasy X/X-2 HD Remaster 2016
Mobius Final Fantasy 2017
World of Final Fantasy 2017
SaGa (series)
Final Fantasy XII: The Zodiac Age 2018
Mana (series)
Final Fantasy XV 2018
Final Fantasy XV Pocket Edition 2018
Dissidia Final Fantasy NT 2019
Final Fantasy VIII Remastered 2019
Final Fantasy Awakening TBA

Key points

Port of the Android/iOS version.
Prerendered backgrounds are extremely low-resolution; fan-patches are available which replaces them with upscaled versions.
The UI was originally unchanged from Android/iOS version, but could be modified. An update in August 2020 made the UI smaller so it now resembles the patched console and Switch versions.
16 direction analogue movement is not supported, but can be fixed.
Features higher-definition (1280x960) CG cutscenes, and improved character models.
Includes achievements, auto-save, and various boosters such as high-speed mode for battles.

General information

Steam Community Discussions
Qhimm Final Fantasy Mod Forums

Availability

Essential improvements

Moguri Mod

NOTE: Moguri Mod is currently incompatible with the August 2020 update.
Improves pre-rendered backgrounds using a specifically-trained upscaling AI. Resolution is 4x the PSX version.
All layer edges are manually redrawn.
Most textures upscaled (NPC, battles, monsters, worldmap...)
Includes non-stretched widescreen support (not all backgrounds allow widescreen).
Restores proper analog control support.
Includes the original PSX font (UseGarnetFont in Memoria.ini)
Includes a way to patch the game to increase the audio sampling rate.
Includes the Memoria mod, an engine overhaul. The engine uses files from "Moguri Mod" folder in Program Files instead of entirely from the game's root folder. Further options and hacks can be edited in the Memoria config file in the game's root folder.
Includes an option to install 15 fanmade orchestrated music by Pontus Hultgren.

Scaled Battle UI

Modifies battle UI to make it closer to the original PSX format.
NOTE: This mod is probably incompatible with the August 2020 update and Moguri Mod.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\Settings.ini[Note 2]
Microsoft Store
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/377840/pfx/[Note 3]

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\SquareEnix\FINAL FANTASY IX\Steam\EncryptedSavedData\
Microsoft Store
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/377840/pfx/[Note 3]
150 save slots available (10 save folders x 15 save files per folder)

Save game cloud syncing

System Native Notes
Steam Cloud
Must sync manually through by going to Main Menu > Cloud Data
Xbox Cloud

Video

Launcher and video options.
Launcher and video options.

Graphics feature State Notes
Widescreen resolution
Pillarboxed.[2] A Widescreen Mod exists but the output is stretched. Moguri Mod allows for non-stretching.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
Capped at 30 FPS (20 while on the World Map and 15 during FMVs and battles).[3]
High dynamic range display (HDR)
Pillarboxes are a textured gray instead of pure black.

Input

Keyboard bindings.
Keyboard bindings.
Controller bindings.
Controller bindings.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Touchscreen optimised
Doesn't have much touchscreen ability. Cannot go into menu and exit, unless you have right click mapped somewhere on touchscreen.
Controller
Controller support
8-directional movement only.[4]
Full controller support
Mouse is required for the launcher. All other menus can be navigated with a controller.
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
Use DS4Windows or Steam's controller configuration tool as a workaround.
DualShock button prompts
For DualShock button prompts use FFIX - PSX Icons mod.
Light bar support
Connection modes unknown
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Audio

General settings.
General settings.

Audio feature State Notes
Separate volume controls
Sound and Sound Effects can be toggled on/off independently.
Surround sound
Stereo only.
Subtitles
Game is text-based.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Japanese
Spanish
Russian
Fan translation by «FFRTT.ru»

VR support

3D modes Native Notes
Nvidia 3D Vision
See Helix Mod: Final Fantasy IX.

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows

Background image improvement

FFIX Field Patch

Improves the resolution of the game's prerendered backgrounds through upscaling the original PSX backgrounds and manually tweaking the results.

Moguri Mod

Improves the resolution using a specifically-trained AI for upscaling.
Gallery
Download
Mod Discussion
Mod Discussion on Steam

System requirements

Windows
Minimum Recommended
Operating system (OS) Vista
Processor (CPU) Intel Core 2 Duo 2.0 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 20 GB
Video card (GPU) Nvidia GeForce 8600 GTS
ATI Radeon HD 4650
DirectX 9.0c compatible
Sound (audio device) DirectSound compatible

Notes

  1. Unity engine build: 5.2.3p2[1]
  2. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  3. 3.0 3.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/377840/ in addition to or instead of this directory. The app ID (377840) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References