Difference between revisions of "Final Fantasy II"
From PCGamingWiki, the wiki about fixing PC games
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==Input== | ==Input== | ||
{{Input | {{Input | ||
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = n/a |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = n/a |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = n/a |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown | ||
Line 157: | Line 157: | ||
|full controller = false | |full controller = false | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = n/a |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = false |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
|xbox prompts notes = | |xbox prompts notes = | ||
|impulse triggers = unknown | |impulse triggers = unknown | ||
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = true |
− | |dualshock 4 notes = | + | |dualshock 4 notes = By default Circle is mapped to confirm and Cross is mapped to cancel. |
− | |dualshock prompts = | + | |dualshock prompts = true |
|dualshock prompts notes = | |dualshock prompts notes = | ||
− | |light bar support = | + | |light bar support = false |
|light bar support notes = | |light bar support notes = | ||
|dualshock 4 modes = unknown | |dualshock 4 modes = unknown | ||
Line 187: | Line 187: | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = false |
|haptic feedback notes = | |haptic feedback notes = | ||
|simultaneous input = unknown | |simultaneous input = unknown |
Revision as of 12:07, 29 July 2021
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
This page is for the remaster of the 1988 NES game. For the 1991 Super NES game originally released as "Final Fantasy II" in North America, see Final Fantasy IV or Final Fantasy IV (3D Remake).
Developers | |
---|---|
Tose | |
Publishers | |
Square Enix | |
Engines | |
Unity 2019[Note 1] | |
Release dates | |
Windows | July 28, 2021 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Turn-based |
Perspectives | Bird's-eye view |
Genres | JRPG |
Art styles | Anime, Pixel art |
Themes | Fantasy |
Series | Final Fantasy |
Final Fantasy II is a singleplayer bird's-eye view JRPG game in the Final Fantasy series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Essential improvements
Improve the readability of the text[1]
Instructions |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1173780/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1173780/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Up to 21:9. | ||
4K Ultra HD | |||
Field of view (FOV) | Sprite-based 2D game | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Sprite-based 2D game | ||
Anti-aliasing (AA) | Sprite-based 2D game | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | 2D game with limited animation frames, so while movement/scrolling may work as 60 FPS, the game is not fully 60 FPS | ||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | By default Circle is mapped to confirm and Cross is mapped to cancel. | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Thai |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11.4 | [2] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 8.1, 10 (v1909) | |
Processor (CPU) | Intel Core i3-2105 AMD A8-7600 |
Intel Core i3-3225 AMD A8-7600 |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | AMD Radeon R7 Intel HD Graphics 3000 DirectX 10 compatible | AMD Radeon R7 Intel HD Graphics 4000 DirectX 12 compatible |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2019.4.20f1
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1173780/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1173780) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ RPGSite - How to fix that awful font in the Final Fantasy Pixel Remaster games on PC
- ↑ Verified by User:Fds29 on 2021-07-21
- Verified with Special K