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Difference between revisions of "FidelityFX Super Resolution"

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{{++}} Open source, can be used with most modern GPUs, including NVIDIA cards.
 
{{++}} Open source, can be used with most modern GPUs, including NVIDIA cards.
 
{{++}} Can be used on almost any Vulkan game on Linux with [[Proton]]. <ref>{{Refurl|url=https://wccftech.com/amd-fsr-can-be-applied-to-all-vulkan-games-via-protons-fshack/|title=AMD FSR Can Be Applied to (Almost) All Vulkan Games via Proton’s FSHack|date=2021-08-01}}</ref>
 
{{++}} Can be used on almost any Vulkan game on Linux with [[Proton]]. <ref>{{Refurl|url=https://wccftech.com/amd-fsr-can-be-applied-to-all-vulkan-games-via-protons-fshack/|title=AMD FSR Can Be Applied to (Almost) All Vulkan Games via Proton’s FSHack|date=2021-08-01}}</ref>
{{--}} Generally worse than [[DLSS]] in terms of visual quality and performance. <ref>{{Refurl|url=https://www.techspot.com/news/90510-comparing-nvidia-dlss-vs-amd-fsr-same-games.html|title=|date=2021-08-01}}</ref>
+
{{--}} Generally worse than [[DLSS]] in terms of visual quality and performance, and unlike [[DLSS]], it isn't mean't to be used as anti-aliasing. <ref>{{Refurl|url=https://www.techspot.com/news/90510-comparing-nvidia-dlss-vs-amd-fsr-same-games.html|title=|date=2021-08-01}}</ref>
  
 
'''General information'''
 
'''General information'''
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{| class="page-normaltable pcgwikitable sortable mw-collapsible"
 
{| class="page-normaltable pcgwikitable sortable mw-collapsible"
 
|-
 
|-
! style="width: 250px" | Game !! style="width: 100px" | Technology added !! style="width: 400px" | Additional Notes
+
! style="width: 250px" | Game !! style="width: 100px"| Additional Notes
 
|-
 
|-
| [[Grand Theft Auto V]] || 1 July 2021 || See [[Grand_Theft_Auto_V#FidelityFX_Super_Resolution_.28FSR.29]]
+
| [[Grand Theft Auto V]] || See [[Grand_Theft_Auto_V#FidelityFX_Super_Resolution_.28FSR.29]]
 
|-
 
|-
| [[Wine]] || 20 July 2021 || Can be applied to any Vulkan game (even dxvk and vkd3d-proton), but will look worse than a "real" implementation as it upscales the final image, instead of upscaling before post-effects.
+
| [[Wine]] || Can be applied to any Vulkan game (even dxvk and vkd3d-proton), but will look worse than a "real" implementation as it upscales the final image, instead of upscaling before post-effects.
 
|-
 
|-
| SteamVR || 4 July 2021 || Can be applied to most VR games in SteamVR, but will look worse than a "real" implementation as it upscales the final image, instead of upscaling before post-effects. See [https://github.com/fholger/openvr_fsr/releases/latest here].
+
| SteamVR || Can be applied to most VR games in SteamVR, but will look worse than a "real" implementation as it upscales the final image, instead of upscaling before post-effects. See [https://github.com/fholger/openvr_fsr/releases/latest here].
 +
|-
 +
| [[Resident Evil Village]] ||
 +
|-
 +
| [[The Riftbreaker]]||
 +
|-
 +
| [[Terminator: Resistance]] ||
 +
|-
 +
| [[Necromunda: Hired Gun]] ||
 +
|-
 +
| [[Marvel's Avengers]] ||
 +
|-
 +
| [[Kingshunt]] ||
 +
|-
 +
| [[Godfall]] ||
 +
|-
 +
| [[Anno 1800]] ||
 +
|-
 +
| [[22 Racing Series]] ||
 +
|-
 +
| [[Arcadegeddon]] ||
 +
|-
 +
| [[Chernobylite]] ||
 +
|-
 +
| [[Dota 2]] ||
 +
|-
 +
| [[Edge Of Eternity]] ||
 +
|-
 +
| [[Elite Dangerous]] ||
 +
|-
 +
| [[Asterigos]] ||
 +
|-
 +
| [[Baldur's Gate III]] ||
 +
|-
 +
| [[Far Cry 6]] ||
 +
|-
 +
| [[Farming Simulator 22]] ||
 +
|-
 +
| [[Forspoken]] ||
 +
|-
 +
| [[Swordsman]] ||
 +
|-
 +
| [[Myst]] ||
 +
|-
 +
| [[X4: Foundations]] ||
 +
|-
 +
| [[Vampire: The Masquerade - Bloodlines 2]] ||
 +
|-
 +
| [[Vampire: The Masquerade - Bloodhunt]] ||
 
|}
 
|}
 
{{References}}
 
{{References}}

Revision as of 03:37, 2 August 2021

FidelityFX Super Resolution
Developers
AMD
Release dates
Windows June 22, 2021[1]

Key points

FidelityFX Super Resolution is used to upsample an input image into a higher resolution.
Open source, can be used with most modern GPUs, including NVIDIA cards.
Can be used on almost any Vulkan game on Linux with Proton. [2]
Generally worse than DLSS in terms of visual quality and performance, and unlike DLSS, it isn't mean't to be used as anti-aliasing. [3]

General information

Official website
Official repository

Game compatibility

Compatibility list

Game Additional Notes
Grand Theft Auto V See Grand_Theft_Auto_V#FidelityFX_Super_Resolution_.28FSR.29
Wine Can be applied to any Vulkan game (even dxvk and vkd3d-proton), but will look worse than a "real" implementation as it upscales the final image, instead of upscaling before post-effects.
SteamVR Can be applied to most VR games in SteamVR, but will look worse than a "real" implementation as it upscales the final image, instead of upscaling before post-effects. See here.
Resident Evil Village
The Riftbreaker
Terminator: Resistance
Necromunda: Hired Gun
Marvel's Avengers
Kingshunt
Godfall
Anno 1800
22 Racing Series
Arcadegeddon
Chernobylite
Dota 2
Edge Of Eternity
Elite Dangerous
Asterigos
Baldur's Gate III
Far Cry 6
Farming Simulator 22
Forspoken
Swordsman
Myst
X4: Foundations
Vampire: The Masquerade - Bloodlines 2
Vampire: The Masquerade - Bloodhunt

References