Difference between revisions of "FidelityFX Super Resolution"
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{{++}} Open source, can be used with most modern GPUs, including NVIDIA cards. | {{++}} Open source, can be used with most modern GPUs, including NVIDIA cards. | ||
{{++}} Can be used on almost any Vulkan game on Linux with [[Proton]]. <ref>{{Refurl|url=https://wccftech.com/amd-fsr-can-be-applied-to-all-vulkan-games-via-protons-fshack/|title=AMD FSR Can Be Applied to (Almost) All Vulkan Games via Proton’s FSHack|date=2021-08-01}}</ref> | {{++}} Can be used on almost any Vulkan game on Linux with [[Proton]]. <ref>{{Refurl|url=https://wccftech.com/amd-fsr-can-be-applied-to-all-vulkan-games-via-protons-fshack/|title=AMD FSR Can Be Applied to (Almost) All Vulkan Games via Proton’s FSHack|date=2021-08-01}}</ref> | ||
− | {{--}} Generally worse than [[DLSS]] in terms of visual quality and performance. <ref>{{Refurl|url=https://www.techspot.com/news/90510-comparing-nvidia-dlss-vs-amd-fsr-same-games.html|title=|date=2021-08-01}}</ref> | + | {{--}} Generally worse than [[DLSS]] in terms of visual quality and performance, and unlike [[DLSS]], it isn't mean't to be used as anti-aliasing. <ref>{{Refurl|url=https://www.techspot.com/news/90510-comparing-nvidia-dlss-vs-amd-fsr-same-games.html|title=|date=2021-08-01}}</ref> |
'''General information''' | '''General information''' | ||
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{| class="page-normaltable pcgwikitable sortable mw-collapsible" | {| class="page-normaltable pcgwikitable sortable mw-collapsible" | ||
|- | |- | ||
− | ! style="width: 250px" | Game !! style="width: 100px | + | ! style="width: 250px" | Game !! style="width: 100px"| Additional Notes |
|- | |- | ||
− | | [[Grand Theft Auto V]] | + | | [[Grand Theft Auto V]] || See [[Grand_Theft_Auto_V#FidelityFX_Super_Resolution_.28FSR.29]] |
|- | |- | ||
− | | [[Wine]] | + | | [[Wine]] || Can be applied to any Vulkan game (even dxvk and vkd3d-proton), but will look worse than a "real" implementation as it upscales the final image, instead of upscaling before post-effects. |
|- | |- | ||
− | | SteamVR | + | | SteamVR || Can be applied to most VR games in SteamVR, but will look worse than a "real" implementation as it upscales the final image, instead of upscaling before post-effects. See [https://github.com/fholger/openvr_fsr/releases/latest here]. |
+ | |- | ||
+ | | [[Resident Evil Village]] || | ||
+ | |- | ||
+ | | [[The Riftbreaker]]|| | ||
+ | |- | ||
+ | | [[Terminator: Resistance]] || | ||
+ | |- | ||
+ | | [[Necromunda: Hired Gun]] || | ||
+ | |- | ||
+ | | [[Marvel's Avengers]] || | ||
+ | |- | ||
+ | | [[Kingshunt]] || | ||
+ | |- | ||
+ | | [[Godfall]] || | ||
+ | |- | ||
+ | | [[Anno 1800]] || | ||
+ | |- | ||
+ | | [[22 Racing Series]] || | ||
+ | |- | ||
+ | | [[Arcadegeddon]] || | ||
+ | |- | ||
+ | | [[Chernobylite]] || | ||
+ | |- | ||
+ | | [[Dota 2]] || | ||
+ | |- | ||
+ | | [[Edge Of Eternity]] || | ||
+ | |- | ||
+ | | [[Elite Dangerous]] || | ||
+ | |- | ||
+ | | [[Asterigos]] || | ||
+ | |- | ||
+ | | [[Baldur's Gate III]] || | ||
+ | |- | ||
+ | | [[Far Cry 6]] || | ||
+ | |- | ||
+ | | [[Farming Simulator 22]] || | ||
+ | |- | ||
+ | | [[Forspoken]] || | ||
+ | |- | ||
+ | | [[Swordsman]] || | ||
+ | |- | ||
+ | | [[Myst]] || | ||
+ | |- | ||
+ | | [[X4: Foundations]] || | ||
+ | |- | ||
+ | | [[Vampire: The Masquerade - Bloodlines 2]] || | ||
+ | |- | ||
+ | | [[Vampire: The Masquerade - Bloodhunt]] || | ||
|} | |} | ||
{{References}} | {{References}} |
Revision as of 03:37, 2 August 2021
Developers | |
---|---|
AMD | |
Release dates | |
Windows | June 22, 2021[1] |
Key points
- FidelityFX Super Resolution is used to upsample an input image into a higher resolution.
- Open source, can be used with most modern GPUs, including NVIDIA cards.
- Can be used on almost any Vulkan game on Linux with Proton. [2]
- Generally worse than DLSS in terms of visual quality and performance, and unlike DLSS, it isn't mean't to be used as anti-aliasing. [3]
General information
Game compatibility
Compatibility list
Game | Additional Notes |
---|---|
Grand Theft Auto V | See Grand_Theft_Auto_V#FidelityFX_Super_Resolution_.28FSR.29 |
Wine | Can be applied to any Vulkan game (even dxvk and vkd3d-proton), but will look worse than a "real" implementation as it upscales the final image, instead of upscaling before post-effects. |
SteamVR | Can be applied to most VR games in SteamVR, but will look worse than a "real" implementation as it upscales the final image, instead of upscaling before post-effects. See here. |
Resident Evil Village | |
The Riftbreaker | |
Terminator: Resistance | |
Necromunda: Hired Gun | |
Marvel's Avengers | |
Kingshunt | |
Godfall | |
Anno 1800 | |
22 Racing Series | |
Arcadegeddon | |
Chernobylite | |
Dota 2 | |
Edge Of Eternity | |
Elite Dangerous | |
Asterigos | |
Baldur's Gate III | |
Far Cry 6 | |
Farming Simulator 22 | |
Forspoken | |
Swordsman | |
Myst | |
X4: Foundations | |
Vampire: The Masquerade - Bloodlines 2 | |
Vampire: The Masquerade - Bloodhunt |
References
- ↑ AMD FidelityFX Super Resolution: What it is and how to use it - last accessed on 2021-07-17
- ↑ AMD FSR Can Be Applied to (Almost) All Vulkan Games via Proton’s FSHack - last accessed on 2021-08-01
- ↑ [1] - last accessed on 2021-08-01