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Difference between revisions of "Far Cry 3 Blood Dragon"

From PCGamingWiki, the wiki about fixing PC games
m (updated borderless fullscreen windowed usage)
(Added WSGF review and MultiMonitor FOV fix.)
Line 60: Line 60:
 
[[File:far_cry3_blood_dragon_settings2.jpg|290px|right|thumb|Video quality settings.]]  
 
[[File:far_cry3_blood_dragon_settings2.jpg|290px|right|thumb|Video quality settings.]]  
 
{{Video Settings
 
{{Video Settings
|wsgf_link                  =
+
|wsgf_link                  =http://www.wsgf.org/dr/far-cry-3-blood-dragon/en
|widescreen_wsgf_award      =
+
|widescreen_wsgf_award      =gold
|multimonitor_wsgf_award    =
+
|multimonitor_wsgf_award    =silver
 
|widescreen_resolution      =true
 
|widescreen_resolution      =true
 
|widescreen_resolution_notes=Load screens are pillarboxed
 
|widescreen_resolution_notes=Load screens are pillarboxed
Line 68: Line 68:
 
|multimonitor_notes        =
 
|multimonitor_notes        =
 
|fov                        =true
 
|fov                        =true
|fov_notes                  =Range of 55 to 110 degrees.
+
|fov_notes                  =Range of 55 to 110 degrees, [[#Field of view (FOV)|can be increased further]].
 
|windowed                  =true
 
|windowed                  =true
 
|windowed_notes            =Set with "window mode" in-game.
 
|windowed_notes            =Set with "window mode" in-game.
Line 99: Line 99:
 
# Locate <code>SSAOLevel="x"</code> and change x to 0.
 
# Locate <code>SSAOLevel="x"</code> and change x to 0.
 
{{ii}} Whenever you change graphical settings in-game SSAOLevel="0" is changed back to the default 1 (SSAO).
 
{{ii}} Whenever you change graphical settings in-game SSAOLevel="0" is changed back to the default 1 (SSAO).
 +
}}
 +
 +
===Field of view (FOV)===
 +
{{--}}Max FOV is too low for some Multimonitor setups.
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Use Flawless Widescreen}}
 +
{{ii}}[[Flawless Widescreen]] doesn't officially support Blood Dragon yet, However modifying the Far Cry 3 entry will work.
 +
# Navigate to <code>Flawless Widescreen\PluginCache\FWS_Plugins\Modules\Farcry3\Dependencies\Scripts\</code>
 +
# Open <code>Farcry3_UI.lua</code> in text editor (notepad for example).
 +
# Locate <code>farcry3_d3d11.exe</code> and change it to <code>fc3_blooddragon_d3d11.exe</code>
 
}}
 
}}
  
Line 131: Line 141:
 
# Locate <code>IronsightToggleMode="0"</code> and change it to <code>IronsightToggleMode="1"</code>
 
# Locate <code>IronsightToggleMode="0"</code> and change it to <code>IronsightToggleMode="1"</code>
 
}}
 
}}
 +
 +
  
 
==Issues unresolved==
 
==Issues unresolved==

Revision as of 03:53, 14 May 2013

Template:Infobox

Far Cry
Far Cry 2004
Far Cry 2 2008
Far Cry 3 2012
Far Cry 3 Blood Dragon 2013
Far Cry 4 2014
Far Cry Primal 2016
Far Cry 5 2018
Far Cry New Dawn 2019
Far Cry 6 2021

Key points

Standalone game; does not require Far Cry 3.
Many users are reporting that the in game cutscenes are broken.

General information

Ubisoft Forums
Steam Users' Forums for Far Cry series.
Steam Comunity Discussions

Availability

Template:Availability Table

All versions require a Uplay account.

Game data

Template:Game Location Table

Save game cloud syncing

Template:Save Game Cloud Syncing

Video settings

Template:Video Settings

Custom resolution

Instructions

Disable ambient occlusion

Ambient occlusion can't be disabled completely through the in-game settings when playing in DirectX 11, only switched to various techniques available (SSAO, HBAO, HDAO).
Instructions

Field of view (FOV)

Max FOV is too low for some Multimonitor setups.
Instructions

Input settings

Template:Input Settings

Manually bind enter key to an action

Instructions

Toggle aiming down sights (ADS) for weapons

Instructions


Issues unresolved

Negative mouse acceleration

Negative mouse acceleration happens on setups with high DPI mice and low ingame sensitivity.
Instructions

Cutscenes extremely laggy

Many users are reporting in game cutscenes are very slow, often causing the audio to go out of sync.
Instructions
Instructions
Instructions

Fails to save progress

In the LOAD menu, all but the first autosave are displayed as "LOCKED". The first autosave is the one created during the first run, at the very start of the game.

Issues fixed

Video artifacts

Video artifacting occurring in game.
Instructions

No voice acting

Instructions

Game Crashes Randomly

Instructions

System requirements

Template:System Requirements