Far Cry 3 Blood Dragon

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(Redirected from Far Cry 3 - Blood Dragon)
Far Cry 3 Blood Dragon
Far Cry 3 Blood Dragon cover
Developers
Ubisoft Montreal
Publishers
Ubisoft
Engines
Dunia 2
Release dates
Windows May 1, 2013
Reception
Metacritic 81
IGDB 83
Taxonomy
Themes Cyberpunk
Far Cry 3 Blood Dragon on HowLongToBeat
Far Cry 3 Blood Dragon on IGDB
Far Cry 3 Blood Dragon on MobyGames
Far Cry 3 Blood Dragon on Wikipedia
Far Cry
Far Cry 2004
Far Cry 2 2008
Far Cry 3 2012
Far Cry 3 Blood Dragon 2013
Far Cry 4 2014
Far Cry Primal 2016
Far Cry 5 2018
Far Cry New Dawn 2019
Far Cry 6 2021
Blood Dragon
Far Cry 3 Blood Dragon 2013
Trials of the Blood Dragon 2016

Key points

Game should be installed in a non-Storage Space drive in Windows to avoid crashing.
Saving progress is not possible until you have completed the first mission (about one hour of play time).
Most fixes and settings for Far Cry 3 should also work with Blood Dragon.

General information

Ubisoft Forums
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
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Windows
Amazon.com
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Windows
Amazon.co.uk
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Windows
Epic Games Store
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Windows
GamersGate
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Windows
Gamesplanet
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Windows
Green Man Gaming
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Windows
Humble Store
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Windows
Origin
Origin
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Windows
Steam
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Can be run without the Steam client by passing the -uplay_steam_mode command line argument to the main executable.[1]
Windows
Ubisoft Store
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Included with Ubisoft+.
Windows
All versions require Ubisoft Connect DRM.

Essential improvements

Skip intro videos

Use the -skipintro command line argument[2]

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\My Games\Far Cry 3 Blood Dragon\GamerProfile.xml
%LOCALAPPDATA%\My Games\Far Cry 3 Blood Dragon\InputUserActionMap.xml
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/233270/pfx/[Note 1]

Save game data location

System Location
Ubisoft Connect <Ubisoft-Connect-folder>\savegames\<user-id>\205\
Steam %PROGRAMDATA%\Orbit\205\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/233270/pfx/[Note 1]

Save game cloud syncing

Video

In-game general video settings.
In-game general video settings.
In-game advanced video settings.
In-game advanced video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Load screens are pillarboxed.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Between 55° and 110°; use Flawless Widescreen for higher settings.
Windowed
Set with "window mode" in-game.
Borderless fullscreen windowed
Set with "window mode" in-game.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Changeable MSAA from 0 to 8x, Post FX handles FXAA.
Because the way MSAA is implemented it may leave some aliasing when used with SSAO.[3]
SGSSAA can be utilized by enhancing the in-game MSAA, under Nvidia Inspector, without the need of anti-aliasing compatibility bits in DX11. In DX9 you can get higher quality SGSSAA with 0x004010C1[4].
Vertical sync (Vsync)
60 FPS and 120+ FPS

Frame rate limit

Use the -RenderProfile_MaxFPS X command line argument where X is the preferred max FPS[citation needed]

Notes

This is the best method to eliminate microstuttering - especially with the DX11 executable.[citation needed]
This method is better than adding the command in GamerProfile.xml because you won't have to set the properties to 'read only', so you can change this parameter without having to lock graphics settings or gameplay settings.

Widescreen resolution

Custom/unlisted resolutions can be set manually in GamerProfile.xml.
Edit GamerProfile.xml[citation needed]
  1. Go to the configuration file(s) location.
  2. Open GamerProfile.ini.
  3. Change ResolutionX= and ResolutionY= to the desired resolution.

Notes

Changing graphical settings in-game will reset ResolutionX= and ResolutionY= to 800x600.

Disable ambient occlusion

Ambient occlusion can't be disabled completely through the in-game settings when playing in DirectX 11, only switched to various techniques available (SSAO, HBAO, HDAO).
Edit GamerProfile.xml[citation needed]
  1. Go to the configuration file(s) location.
  2. Open GamerProfile.ini.
  3. Change SSAOLevel="1" to SSAOLevel="0"

Notes

This change is reversed whenever you change graphical settings in-game.

Disable scan lines

Removing the scan lines introduces other bugs such as low health not affecting HUD.
Edit DLL files yourself[5][6]
  1. Go to <path-to-game>\bin.
  2. Open FC3.dll and FC3_d3d11.dll with a hex editor such as HxD.
  3. Search for COverlayTrack in both files and change their corresponding hex values to zeroes.
  4. Save your changes.
Download modified library files[citation needed]
  1. Download this package.
  2. Extract the content in the package to <path-to-game>\bin.

Disable Parallax Occlusion Mapping on Dirt Roads

Edit GamerProfile.xml[citation needed]
  1. Go to the configuration file(s) location.
  2. Open GamerProfile.ini.
  3. After </CustomQuality> but before </RenderProfile> add the following lines <Terrain> <quality id="high"> <Shaders> <shader name="Road" add="" remove="PARALLAX,PARALLAX_OCCLUSION" /> </Shaders> </quality> </Terrain>
  4. Save and set "read-only" in windows. If you wish to revert this change. Simply delete the two quotations after Add= and copy paste "PARALLAX,PARALLAX_OCCLUSION"(Including quotations) in it's place. And then place two quotation marks after remove= where Parallax previously was[7]

Improve Draw Distances

Grab Mod Tools[citation needed]
  1. Download Mod Tools here
  2. Get the latest version and extract them to anywhere you'd like. Remember where.
Extract "Common.dat"[citation needed]
  1. Download the modded "defaultrenderconfig.xml"s here
  2. Extract it to anywhere you like. Remember where.
  3. Go to <path-to-game>\data_win32
  4. Extract common.dat by dragging it on to Gibbed.Dunia2.Unpack.exe
  5. Make a backup of defaultrenderconfig.xml in <path-to-game>\data_win32\common\engine\settings
  6. Change the file name of the selected version from the download link above to just defaultrenderconfig.xml and place it in the folder above.
  7. Rename the default common.dat and common.fat to something else to preserve it after extracting and leave it where it is.
  8. Now take the extracted common folder with the replaced defaultrenderconfig.xml and drag it on to Gibbed.Dunia2.Pack.exe. This will create a new common.dat and common.fat in the \data_win32 folder
  9. In your GamerProfile.xml file in \My Games\Far Cry 3 Blood Dragon\ folder make sure in your <RenderProfile> section that you are NOT adding or modifying anything except <CustomQuality> or <Post> otherwise some stuff will not work.
  10. If you are interested in removing Parallax from roads, this mod includes this within it! If you wish to disable it. Follow the instructions above in that post to revert it but instead of doing it in your GamerProfile.xml you can go to the <Terrain> section in defaultrenderconfig.xml that you are replacing instead.

Input

In-game general control settings.
In-game general control settings.
In-game key map settings.
In-game key map settings.
In-game gamepad layout settings.
In-game gamepad layout settings.

Keyboard and mouse State Notes
Remapping
Enter and scroll wheel cannot be bound to commands. See Manually bind enter key to an action and Manually bind mousewheel to weapon switching.
Mouse acceleration
Positive acceleration can be switched off, see section below if you are experiencing negative mouse acceleration.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
Can only switch between pre-set layouts.
Controller sensitivity
Controller Y-axis inversion
Additional information
Button prompts
For fan made DualShock button prompts, use the PS3 DualShock button graphics mod
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Manually bind enter key to an action

Edit InputUserActionMap.xml[citation needed]
  1. Go to the configuration file(s) location.
  2. Open InputUserActionMap.ini.
  3. Locate and replace, or append the following code:
<ActionMap name="common_use_remap">
   <MassRename MergeKey="remap">
      <Rename hexInput="0x646CA0E7:0xA79E3F0F" hexToInput="0x646CA0E7:0xEFDA7A5A" />
   </MassRename>
</ActionMap>

Manually bind mousewheel to weapon switching

Edit InputUserActionMap.xml[citation needed]
  1. Go to the configuration file(s) location.
  2. Open InputUserActionMap.xml.
  3. Locate and replace, or append the following code:
<ActionMap name="common_weapons_remap">
   <MassRename MergeKey="remap">
      <Rename hexInput="0xAF35B6ED:0x4EAE8D2B" hexToInput="0x646CA0E7:0x97DDB3F8" />
      <Rename hexInput="0xAF35B6ED:0x910B297C" hexToInput="0x646CA0E7:0x8A6AA39C" />
   </MassRename>
</ActionMap>

Toggle aiming down sights (ADS) for weapons

Edit GamerProfile.xml to add IronsightToggleMode[citation needed]
  1. Go to the configuration file(s) location.
  2. Open GamerProfile.ini.
  3. Change the value of IronsightToggleMode to 1.
  4. Save your changes.

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
Up to 5.1 output.[8]
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Dutch
French
German
Hungarian
Fan translation
Italian
Portuguese
Russian
Spanish

VR support

3D modes Native Notes
Nvidia 3D Vision
See FarCry3: Blood Dragon (DX9 only) - 3D Vision fix for better support.
TriDef 3D
vorpX
G3D, DirectVR
Officially supported game, see official vorpx game list.

Issues unresolved

Cutscenes extremely laggy

Many users are reporting in game cutscenes are very slow, often causing the audio to go out of sync.
Disable Anti Aliasing[citation needed]
Set the post processing setting to "low"[citation needed]
Download the latest Nvidia drivers[citation needed]
  • Installing the latest Nvidia drivers may correct this problem for Nvidia users.

Issues fixed

Fails to save progress

In the LOAD menu, all but the first autosave are displayed as "LOCKED". The first autosave is the one created during the first run, at the very start of the game.
Progress can't be saved until the tutorial mission is completed[citation needed]
  • The game does not allow you to save your progress until the entirety of the first mission has been completed.
  • In order to save your progress, you need to play up to the point where you have freed the first garrison, just after you first encounter the blood dragons. This is approximately one hour of play time.
  • After you have freed the garrison the save option will become usable in the menu.

Far Cry 3 Blood Dragon service not available

This error message appears every time the player pauses the game, or changes settings[9]

Negative mouse acceleration

Negative mouse acceleration prevents fast mouse movements.
Negative mouse acceleration fix[citation needed]
  1. Download the latest version of the Far Cry 3 Mod tools.
  2. Extract the files anywhere.
  3. Go into <path-to-game>\data_win32.
  4. Right click on Common.fat and select Open with.
  5. Select browse, then go into the bin folder you just extracted and select Gibbed.Dunia2.Unpack.EXE.
  6. Wait for it to extract Common.fat, then open the newly created Common_Unpack\actionmaps.
  7. Open Inputactionmapcommon.xml with a text editor.
  8. Find and replace all instances of maxOutput="10" with maxOutput="100".
  9. Save the file.
  10. Go back to Data_win32 folder.
  11. Now open another window and head over to the bin folder.
  12. Drag the common_Unpack folder and place it onto Gibbed.Dunia2.Pack.EXE
  13. Delete or rename Common.fat and Common.dat
  14. Rename Common_Unpack.fat and Common_Unpack.dat to Common.fat and Common.dat respectively.

Video artifacts

Video artifacting occurring in game.
Video artifacting occurring in game.
Update your graphics card drivers[citation needed]

No voice acting

No voice acting fix[citation needed]
  • Change your speaker settings from 5.1 to stereo.
  1. Right click the volume icon on your Windows taskbar (if it isn't visible just click on show hidden icons to make it appear).
  2. Select playback devices.
  3. Select the speakers you are currently using, (Should be the first one listed) then select Configure.
  4. Select stereo as your audio channel, then finish the configuration setup.

Game Crashes Randomly

Disable the Steam overlay[citation needed]
  1. Right click the game icon on Steam and select properties.
  2. Uncheck the Enable Steam Community In-Game box.

Game crashes on Windows 10

The game tends to crash after about 20 minutes of playing on Windows 10 devices.
Disable TabletInputService in Task Manager[citation needed]
  1. Press Ctrl+ Shift+Esc to open the Task Manager.
  2. Click on Services.
  3. Find TabletInputService (Touch Keyboard and Handwriting Panel Service).
  4. Stop the service.

Game crashes immediately after launch on Windows 10

The game sometimes crashes after the first splash screen on Windows 10, regardless of whether you launch via Steam or Play.
Set compatibility mode of the exe to Windows 98 ME[citation needed]
  1. Find the games .exe file -> look in Program files X86 \ Steam \Steam apps \ common \ Far Cry 3 \ bin .
  2. Right click on the .exe file -> select properties
  3. Select the compatibility tab
  4. Check the box that says "run this program compatability mode"
  5. Set it to Windows 98 ME (some users have better luck with Windows 7)
  6. You can also set the .exe to run as an Administrator right there (may not be necessary, but doesn't hurt)
  7. Issue should be resolved and you can play from Steam (which just launches Uplay anyway) or Uplay directly
  8. source: https://forums.ubisoft.com/showthread.php/1425838-FarCry3-doesn-quot-t-launch

Game soft-locks on boot/opening loading screen (Nvidia GeForce Experience users only)

The game does not load the main menu if the user has the Nvidia in-game overlay enabled
Disable Nvidia in-game overlay in Nvidia GeForce Experience[citation needed]
  1. Open Nvidia GeForce Experience.
  2. Click on the "Gear" icon on the top right to access the Settings menu.
  3. Turn off Nvidia in-game overlay
  4. Run the game

Crash when installed in a Windows 8 Storage Space

The Game will refuse to run when installed on a drive which is managed by a Windows 8/8.1 Storage Space.
Installing the Game on a drive that is not a Storage Space will fix this issue[citation needed]

Other information

API

Technical specs Supported Notes
Direct3D 9, 11
Shader Model support 3, 5
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics Havok
Audio Dolby Digital, Speex
Interface Flash
Cutscenes Bink Video

System requirements

Windows
Minimum Recommended
Operating system (OS) XP SP3
Processor (CPU) AMD Athlon 64 X2 6000+ 3.00 GHz
Intel Core 2 Duo E6700 2.66 GHz
System memory (RAM) 2 GB (XP)
4 GB (all others)
Hard disk drive (HDD) 3 GB
Video card (GPU) AMD Radeon HD 2900 series
Nvidia GeForce 8800 series
512 MB of VRAM
DirectX 9.0c compatible
Shader model 3.0 support

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/233270/ in addition to or instead of this directory. The app ID (233270) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References