Difference between revisions of "Far Cry 3"
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}} | }} | ||
− | ===Disable depth of field=== | + | ===Disable motion blur and depth of field=== |
− | {{ | + | {{++}} Disabling motion blur helps to reduce input lag. |
− | {{++}} | + | {{++}} Disabling <code><GameDepthOfField></code> enhances antialiasing on forests and objects that are near, stabilizes the frame rate fluctuation and can give a huge FPS boost in open view areas, for example, on the top of a tower. |
+ | {{--}} Disabling <code><GameDepthOfField></code> also results in flat and low quality distant objects being more visible. | ||
+ | |||
{{Fixbox|description=Edit GamerProfile.xml|ref={{cn|date=July 2016}}|fix= | {{Fixbox|description=Edit GamerProfile.xml|ref={{cn|date=July 2016}}|fix= | ||
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# Open <code>GamerProfile.xml</code>. | # Open <code>GamerProfile.xml</code>. | ||
# Paste following to new line after <code></CustomQuality></code> <pre><Post> <quality GameDepthOfField="0" CinematicDepthOfField="1" MotionBlur="0" FXAALevel="1" id="x" /> </Post></pre> | # Paste following to new line after <code></CustomQuality></code> <pre><Post> <quality GameDepthOfField="0" CinematicDepthOfField="1" MotionBlur="0" FXAALevel="1" id="x" /> </Post></pre> | ||
− | # Locate <code><id=x></code> in the pasted <code><Post></code> section and change x to the same value as in PostFxQuality in <code><CustomQuality></code>, for | + | # Locate <code><id=x></code> in the pasted <code><Post></code> section and change x to the same value as in <code><PostFxQuality></code> in <code><CustomQuality></code>, for example <code><id=ultrahigh></code>. |
# Save the file and make it read only. | # Save the file and make it read only. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} Making the file read-only prevents the game from changing any settings so make sure other settings are OK before doing this. | ||
+ | {{ii}} Each setting in <code><Post></code> section can be changed individually to one's liking. | ||
}} | }} | ||
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'''Notes''' | '''Notes''' | ||
{{ii}} Whenever you change graphical settings in-game SSAOLevel="0" is changed back to the default 1 (SSAO). | {{ii}} Whenever you change graphical settings in-game SSAOLevel="0" is changed back to the default 1 (SSAO). | ||
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Revision as of 11:48, 8 January 2021
Developers | |
---|---|
Ubisoft Montreal | |
Ubisoft Massive | |
Ubisoft Red Storm | |
Ubisoft Shanghai | |
Ubisoft Reflections | |
Publishers | |
Ubisoft | |
Engines | |
Dunia 2 | |
Release dates | |
Windows | November 29, 2012 |
Reception | |
Metacritic | 88 |
IGDB | 90 |
Far Cry | |
---|---|
Far Cry | 2004 |
Far Cry 2 | 2008 |
Far Cry 3 | 2012 |
Far Cry 3 Blood Dragon | 2013 |
Far Cry 4 | 2014 |
Far Cry Primal | 2016 |
Far Cry 5 | 2018 |
Far Cry New Dawn | 2019 |
Far Cry 6 | 2021 |
Key points
- PC version features high-resolution textures, tessellation, high-quality shadows, and more PC-specific features.
- Free for all owners of the season pass for Far Cry 5.
General information
- Ubisoft Forums - PC Discussion
- Ubisoft Forums - Technical Community Help
- Far Cry Wiki
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Amazon.co.uk | Deluxe Edition also available. | |||
Epic Games Store | Deluxe Edition also available. | |||
GamersGate | Deluxe Edition also available. | |||
Deluxe Edition also available. | ||||
Green Man Gaming | Deluxe Edition also available. | |||
Humble Store | Deluxe Edition also available. | |||
Origin | ||||
Steam | Can be run without the Steam client by passing the -uplay_steam_mode command line argument to the main executable.[1]Deluxe Edition also available. |
|||
Ubisoft Store | Deluxe Edition also available, included with Ubisoft+. |
- All versions require Ubisoft Connect DRM.
Version differences
- The Deluxe Edition is a complete edition containing the base game and all DLC.
DLC and expansion packs
Name | Notes | |
---|---|---|
High Tides | Free. |
Essential improvements
Skip intro videos
Use the -skipintro command line argument[2]
|
---|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Far Cry 3\GamerProfile.xml %LOCALAPPDATA%\My Games\Far Cry 3\InputUserActionMap.xml |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/220240/pfx/[Note 1] |
-
GamerProfile.xml
contains User profile settings. -
InputUserActionMap.xml
contains keybindings and input settings.
Save game data location
System | Location |
---|---|
Windows | <Ubisoft-Connect-folder>\savegames\<user-id>\46\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/220240/pfx/[Note 1] |
- Far Cry 3 has a maximum of 3 player profiles. Each player profile contains 1 automatic autosave, and 1 manual save that can be used to bookmark the current checkpoint.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Origin | ||
Steam Cloud | ||
Ubisoft Connect | Save games automatically sync (broken when running in Wine[citation needed]). |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution to set a custom resolution. | ||
Multi-monitor | |||
Ultra-widescreen | Use Flawless Widescreen to fix FOV and HUD.[3] | ||
4K Ultra HD | |||
Field of view (FOV) | Between 55° and 110°. Default is 73.15°. Use Flawless Widescreen for higher settings. | ||
Windowed | Set in options or toggle with Alt+↵ Enter. | ||
Borderless fullscreen windowed | Set with "window mode" in-game. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Up to 8x MSAA, Post FX handles FXAA. Aliasing may appear when using MSAA with SSAO.[4] |
||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Uncapped.[5] See Frame rate limit to cap fps. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Frame rate limit
Use the -RenderProfile_MaxFPS X command line argument where X is the preferred max FPS[citation needed]
|
---|
Notes
|
Widescreen resolution
Edit GamerProfile.xml[citation needed] |
---|
Notes
|
Disable motion blur and depth of field
- Disabling motion blur helps to reduce input lag.
- Disabling
<GameDepthOfField>
enhances antialiasing on forests and objects that are near, stabilizes the frame rate fluctuation and can give a huge FPS boost in open view areas, for example, on the top of a tower. - Disabling
<GameDepthOfField>
also results in flat and low quality distant objects being more visible.
Edit GamerProfile.xml[citation needed] |
---|
Notes
|
Disable HDR
- Disabling HDR improves performance.
Edit GamerProfile.xml[citation needed] |
---|
|
Disable ambient occlusion
- Ambient occlusion can't be disabled completely through the in-game settings when playing in DirectX 11, only switched to various techniques available (SSAO, HBAO, HDAO).
- Use of SSAO makes MSAA useless because the way it's implemented[4]
Edit GamerProfile.xml[citation needed] |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Certain vehicle controls not rebindable. To bind ↵ Enter, see Bind Enter key. Scroll wheel is hard-coded to switch grenade type. If you rebind it, it will perform both actions at once. |
|
Mouse acceleration | Positive acceleration, see Negative mouse acceleration to disable. | |
Mouse sensitivity | ||
Mouse input in menus | Mouse cannot be used in menus if a controller is used. | |
Mouse Y-axis inversion | Used by both the mouse and the controller. | |
Controller | ||
Controller support | ||
Full controller support | There is a prompt to switch to controller for one time that cannot be confirmed with a controller. After that, all menus can be used with a controller. | |
Controller remapping | Three presets. | |
Controller sensitivity | ||
Controller Y-axis inversion | Used by both the mouse and the controller. |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | No mixed controller and keyboard controls for vehicle sections.[6] |
Bind Enter key
Manually bind Enter key to an action[citation needed] |
---|
<ActionMap name="common_use_remap"> <MassRename MergeKey="remap"> <Rename hexInput="0x646CA0E7:0xA79E3F0F" hexToInput="0x646CA0E7:0xEFDA7A5A" /> </MassRename> </ActionMap>
|
Toggle aiming down sights (ADS) for weapons
Edit GamerProfile.xml[7] |
---|
|
Negative mouse acceleration
- Negative mouse acceleration prevents fast mouse movements. The mouse acceleration option in the Options menu does not fix the negative effect.
Disable negative mouse acceleration[citation needed] |
---|
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Up to 5.1 output[8][9] | |
Subtitles | Under video settings. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | ||||
Danish | ||||
Dutch | ||||
French | ||||
German | ||||
Hungarian | Fan translation | |||
Italian | ||||
Norwegian | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Swedish | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Korean | ||||
Japanese | ||||
Turkish | Fan translation, Far Cry 3 Türkçe Yama. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | Not included despite being advertised.[10] Only available on consoles.[11] | |||
LAN play | ||||
Online play | 18 | Versus, Co-op Co-op supports 4 players. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 80, 443, 13000, 13005, 13200 |
UDP | 9000-9005, 21800-21845 |
- Universal Plug and Play (UPnP) support status is unknown.
VR support
3D modes | State | GG3D | Notes | |
---|---|---|---|---|
Nvidia 3D Vision | See FarCry3 (DX9 only) - 3D Vision fix for better support. | |||
TriDef 3D | ||||
vorpX | G3D, DirectVR Officially supported game, see official vorpx game list. |
Devices | |||
---|---|---|---|
3RD Space Gaming Vest |
Issues unresolved
Crash after first cutscene and random crashing
- Crashes can randomly happen in all parts of the game.[12]
- Crashes are more frequent after first -unskippable- cutscene.[13]
Switch to DirectX 9[14] |
---|
Changing from DirectX 11 to 9 in the video settings may solve this problem. |
Disable any sort of forced AA[14] |
---|
Nvidia GeForce 500-series cards[15] |
---|
Raising your GPU Core Voltage by 25/50 mV may fix crashes. For step-by-step instructions see reference |
Textures and artifacting
Low GPU and CPU usage (~60%)
Enable D3D11MultithreadedRendering[16] |
---|
|
- Note: This causes crash issues with Uplay version of the game. (Not recommended.) Also Ubisoft forums admits its broken. [citation needed]
Very low FPS in pre-rendered cutscenes
Lower your resolution to 800x600 and/or set Post FX to medium or low |
---|
|
Game crashes with MSVCR100.dll on Windows 10
Change renderer to DX9[17] |
---|
|
Issues fixed
Change UI language
- For some reason Far Cry 3 will sometimes have a (poorly) translated interface.
Set language in registry[citation needed] |
---|
|
Microstutter
Adaptive and dynamic V-sync[citation needed] |
---|
|
CPU Affinity in Windows 8.1[citation needed] |
---|
|
Frame drops and Graphical Issues
- The Built-in Anti-aliasing causes Frame drops and Graphical Issues.
Opting for an external Anti-aliasing method[citation needed] |
---|
(This does absolutely nothing to the games visuals by setting any AA settings in there since there is no option for forced AA in new Nvidia control panel for this game only enhancing the games settings. Have compared with & without. No AA Present.) |
Rename renderer libraries[20][21] |
---|
|
Low FPS on modern multi-core CPUs
Set CPU affinity[citation needed] |
---|
|
Multi-GPU crash
- If your game freezes and crashes when entering a saved game, you must disable the Post FX option.
Lowering the Post FX option[citation needed] |
---|
|
Game stuck on splash screen
- Game splash screen pops up on desktop and freezes, doing nothing until the process is ended.
Edit GamerProfile.xml[citation needed] |
---|
Notes
|
Game stuck on first skill tree
Select the takedown skill by double-clicking on it, then select another skill[22] |
---|
Parachute will not open
The game reports the wrong button for opening a parachute when jumping with a wing-suit. There seems to be a link between the Crouch and Switch seat keybindings. Make sure that these actions are bound to the same key.[23]
Multiplayer weapons will not level up
- Weapons earn EXP and level up during matches, but do no retain EXP post-game; weapons stay at level 1 indefinitely.
Copy the save file to alternate path[citation needed] |
---|
|
Installation issues
When using a C:\ drive with limited space such as an SSD, the game will not install onto a secondary drive even if you have sufficient free space.
Copy temporary files[citation needed] |
---|
|
Change temp folders location to different drive[citation needed] |
---|
Notes
|
First loading screen stalls or takes excessive amounts of time
Kill WmiPrvSE.exe[citation needed] |
---|
|
Crash when installed in a Windows 8 Storage Space
The Game will refuse to run when installed on a drive which is managed by a Windows 8/8.1 Storage Space.
Installing the game on a drive that is not a Storage Space will fix this issue[citation needed] |
---|
Game crashes on Windows 10
The game tends to crash after about 20 minutes of playing on Windows 10 devices
Disable TabletInputService in Task Manager[14] |
---|
|
Additional solution[citation needed] |
---|
Launch the game in Win8 or Win7 compatibility mode. |
Last possible Step[citation needed] |
---|
The last possible step is to copy the game to your C: Drive. |
Resolution issues before launching
Create GamerProfile.xml[citation needed] |
---|
2. Create a
GamerProfile.xml and insert this into it:<GamerProfile> <SoundProfile MusicEnabled="1" MasterVolume="100" MicEnabled="1" IncomingVoiceEnabled="1" Language="english" /> <RenderProfile MSAALevel="2" AlphaToCoverage="2" SSAOLevel="6" SDSM="0" ResolutionX="1280" ResolutionY="720" Quality="custom" QualityEditor="editor_pc" Fullscreen="0" Borderless="0" seD3D11="1" D3D11MultithreadedRendering="1" WidescreenLetterbox="0" UseWidescreenFOV="1" OVScaleFactor="1.0275" EnableSubResolution="0" SubResolutionX="960" ubResolutionY="540" VSync="0" RefreshRate="0" DisableMip0Loading="0" GPUMaxBufferedFrames="2" ShowFPS="1" Brightness="1" Contrast="1" GammaRamp="1" AllowAsynchShaderLoading="1"> <CustomQuality> <quality ResolutionX="1280" ResolutionY="720" EnvironmentQuality="low" AntiPortalQuality="default" PortalQuality="low" PostFxQuality="false" TextureQuality="low" TextureResolutionQuality="low" WaterQuality="low" DepthPassQuality="low" VegetationQuality="low" TerrainQuality="low" GeometryQuality="low" AmbientQuality="low" DeferredAmbientQuality="low" ShadowQuality="low" EditorQuality="" Hdr="1" HdrFP32="0" ReflectionHdr="1" EnableVertexBinding="1" id="custom" /> </CustomQuality> </RenderProfile> <NetworkProfile VoiceChatEnabled="1" CustomMapMaxUploadRateInBitsOnline="10240000" OnlineEnginePort="9000" OnlineServicePort="9001" FileTransferHostPort="9002" FileTransferClientPort="9003" LanHostBroadcastPort="9004" LanClientBroadcastPort="9005" ScanFreePorts="1" ScanPortRange="1000" ScanPortStart="9000" SessionProvider="" MaxUploadInbpsOnline="10240000"> <Accounts /> </NetworkProfile> <GameProfile Hour = "16" Minutes = "40" Seconds = "0" TimeScale = "1" WindForce = "80" WindDir = "0" DelayShadowMovement = "180" IgnorePlayer = "0" GatherEntitiesForMap = "0" ShowAIInMap = "0" ShowDiamondsInMap = "0" DifficultyLevel = "1" Machete = "0" UseAimingHelpers = "0" HelpCrosshair = "1" /> <ProfileSpecificGameProfile Sensitivity="1" Invert_x="0" Invert_y="0" DefaultFlickFireDirection_y="0" UseMouseSmooth="1" Smoothness="0.2" Smoothness_Ironsight="0.2" HelpCrosshair="1" Gamepad_vibration="1" UseRoadSignHilight="1" UseSubtitles="1" TaggingEnabled="0" UseAmbx="0" UseGamePad="1" GamepadAnswered="1" Autosave="1" Machete="0" IronsightToggleMode="0"> <FireConfig QualitySetting="Low" /> </ProfileSpecificGameProfile> <RealTreeProfile Quality="Low" /> <EngineProfile> <PhysicConfig QualitySetting="Low" /> <QcConfig GatherFPS="1" GatherAICnt="1" GatherDialogs="0" IsQcTester="0" /> <InputConfig /> <ZoneConfig /> </EngineProfile> <UplayProfile LockString="" /> </GamerProfile> |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 11 | |
Shader Model support | 3, 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Audio | XAudio2[24], Dolby Digital, Speex | |
Interface | Adobe Flash | |
Cutscenes | Bink Video | |
Anti-cheat | PunkBuster | [25] [26] |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3 | Vista SP2, 7 SP1, 8 |
Processor (CPU) | Intel Core 2 Duo E6700 2.6 GHz AMD Athlon 64 X2 6000+ 3.0 GHz |
Intel Core i3-530 2.9 GHz AMD Phenom II X2 565 3.1 GHz |
System memory (RAM) | 2 GB (XP) 4 GB (all others) |
2 GB (XP) 4 GB (all others) |
Hard disk drive (HDD) | 15 GB | |
Video card (GPU) | Nvidia GeForce GTX 8800 AMD Radeon HD 2900 512 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
Nvidia GeForce GTX 480 AMD Radeon HD 5770 1 GB of VRAM DirectX 11 compatible Shader model 5 support |
Sound (audio device) | DirectX Compatible | Surround Sound 5.1 capable |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (220240) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Ubisoft Forums :: Steam and Uplay, possible way to start with just Uplay?
- ↑ Steam Community :: Guide :: Far Cry 3 - Tweak Guide - last accessed on 2017-07-12
- ↑ Far Cry 3 21:9 Gameplay (3440x1440) (60fps) (Ultrawide) - YouTube
- ↑ 4.0 4.1 Far Cry 3 : Screenshot Comparison, most noticeable antialiasing is in the books at the corner.
- ↑ 120hz NET - New 120Hz Games Report - last accessed on 2018-09-29
- ↑ Controll options,or the lack of them | Ubisoft Forums
- ↑ Steam Community :: Guide :: Toggle Aim / Iron sights
- ↑ List of games with discrete 7.1 support. - AVS forum
- ↑ PC Gaming Surround Sound Round-up
- ↑ wheres the PC splitscreen? :: Far Cry® 3 General Discussions
- ↑ I heard this game had local coop before.. What happened to it? :: Far Cry® 3 General Discussions
- ↑ Far Cry 3: Game crashing randomly - Steam Users' Forums (retrieved)
- ↑ Twitter / botherer: I know the game's going to ...
- ↑ 14.0 14.1 14.2 Far Cry 3 Crash on startup - Steam Users' Forums (retrieved)
- ↑ Solution Solution to constant Crashing found! | Ubisoft Forums
- ↑ Anyone playing Far Cry 3 on a high-end PC in 2020 who's experiencing performance issues: Read this
- ↑ https://www.reddit.com/r/Windows10/comments/6bkdgr/far_cry_3_game_is_crashing_on_win_10_now/
- ↑ Tom's Hardware Micro-Stuttering: Adaptive VSync Nvidia
- ↑ Tom's Hardware Micro-Stuttering: Dynamic V-Sync AMD
- ↑ https://forums.ubisoft.com/archive/index.php/t-735198.html
- ↑ Verified by User:Deton24 on 2020-12-13
- Tested on X5460 DDR2 800/RX 570
- ↑ stuck when first given first basic skills by dennis | Forums
- ↑ Wingsuit unable to deploy parachute | Ubisoft Forums
- ↑ https://satsun.org/audio/
- ↑ Even Balance, Inc. - PunkBuster Online Countermeasures
- ↑ Even Balance, Inc. - PunkBuster Online Countermeasures - last accessed on 2018-09-04
- "Thu Nov 29 2012 12:00
Ubisoft has contracted with Even Balance, Inc. to integrate our PunkBuster™ Anti-Cheat software into the online game known as Far Cry 3™."
- "Thu Nov 29 2012 12:00