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Difference between revisions of "Fallout: New Vegas"

From PCGamingWiki, the wiki about fixing PC games
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{{Introduction
+
'''Key points'''
|introduction      = '''''Fallout: New Vegas''''' is a [[:Category:Singleplayer|singleplayer]] [[:Category:First-person|first-person]] [[:Category:Open world|open world]] [[:Category:RPG|RPG]] [[:Category:Shooter|shooter]]. The game is not a direct sequel to its predecessor [[Fallout 3]], but follows events from ''Fallout'' and ''Fallout 2''. The game was developed by [[Company:Obsidian Entertainment|Obsidian Entertainment]] and some members of the development team had previously worked on [[Fallout]] and [[Fallout 2]] whilst working at [[Company:Black Isle Studios|Black Isle Studios]].<ref>{{Refurl|url=http://usatoday30.usatoday.com/printedition/life/20100216/fallout16_st.art.htm|title=What happens in 'Fallout: New Vegas'|date=2020-05-25|snippet=This time around, Bethesda Softworks will publish the sequel with development by Obsidian Entertainment. The staff of the Irvine, Calif., studio (Neverwinter Nights 2) includes several veterans of Fallout and Fallout 2.}}</ref> The game shares much of its [[Engine:Gamebryo_(TES_Engine)|engine]] and assets as ''Fallout 3'' and is also published by [[Company:Bethesda Softworks|Bethesda Softworks]].
+
{{++}} Extensive [[#Mods|modding community]].
|release history  = The game was released on retail (Steam key) and on [[Steam]] on October 19, 2010. The game was later released DRM-free on [[Store:GOG.com|GOG.com]] on June 2, 2017, and later released on [[Store:Bethesda.net|Bethesda.net]] on January 16, 2020. The Bethesda.net version has recompiled exes which makes them incompatible with nearly all mods.<ref>{{Refurl|url=https://forums.nexusmods.com/index.php?/topic/5077845-fnv-4gb-patch/page-205#entry81119468|title=FNV 4GB Patch - Page 205 - File topics - The Nexus Forums|date=2020-05-30|snippet=The Bethesda.net versions of Fallout New Vegas (and Fallout 3) have been recompiled. This breaks most of the mods made in the last 10 years since NVSE will not work and no one will pick it up and make it work, let alone JIPLN, NVTF, NVAC, Johnny Guitar, Stewies Tweaks, etc.}}</ref>
 
 
 
The game's PC launch was considered "buggy as hell" by many critics and players.<ref>{{Refurl|url= https://arstechnica.com/gaming/2010/10/fallout-new-vegas-is-buggy-as-hell-but-wheres-the-outrage/|title=Fallout: New Vegas is buggy as hell; where’s the outrage?|date=2020-05-30}}</ref> However various official patches released until July 7, 2011, alleviated many of these bugs and performance issues.<ref>{{Refurl|url=https://fallout.fandom.com/wiki/Fallout:_New_Vegas_patches|title=Fallout: New Vegas patches | Fallout Wiki | Fandom|date=2020-05-30}}</ref>
 
 
 
''Fallout: New Vegas'' is primarily monetized by four DLCs which could be considered large story expansion packs, in addition to some microtransactions which contain time-limited pre-order unlocks like weapons and ammo. From February 2012, the game was released as the ''Ultimate Edition'' which bundled all DLC and microtransactions and is normally only available to purchase as a bundle on PC as of 2012.
 
 
 
|current state    = Modding is well supported using the officialy provided toolkit Garden of Eden Creation Kit on Steam (in the Steam Library under Tools section), and players have produced mods which fix many of the issues with the game post-official support. The largest collection of mods are available from [https://www.nexusmods.com/newvegas/ Nexus Mods] and there is an extensive [https://forums.nexusmods.com/ modding forum], and the game does not have Steam Workshop support.
 
 
 
As of 2020, the game has stable performance on PC.{{cn}} However it is recommended that players add some mods, in particular, YUP, FNV 4GB Patcher, NVSE, see [[Fallout: New Vegas#Essential improvements|Essential improvements]] for more information.  
 
}}
 
  
 
'''General information'''
 
'''General information'''
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==Essential improvements==
 
==Essential improvements==
===BSA Decompressor===
 
====[https://www.nexusmods.com/newvegas/mods/65854 FNV BSA Decompressor]====
 
{{++}} Decompresses the Fallout: New Vegas BSAs and repacks them without zlib compression for performance.
 
{{++}} Transcodes the .ogg sounds effects to .wav so they work.
 
{{++}} Extracts any .mp3 files to loose files because they will not play when in a BSA.
 
{{++}} Updates Vorbis libraries, fixing an audio memory leak, sound related stuttering and boosts performance while reducing CPU strain.
 
 
===Large Address Aware===
 
====[https://www.nexusmods.com/newvegas/mods/62552/ FNV 4GB Patcher]====
 
{{ii}} Patch to make Fallout: New Vegas Large Address Aware and automatically load New Vegas Script Extender.
 
{{ii}} The GOG version is already Large Address Aware, but does not load NVSE from the original exectuable.
 
{{++}} Improves stability on systems with at least 3GB RAM.
 
 
===Heap Replacement===
 
====[https://www.nexusmods.com/newvegas/mods/69779 New Vegas Heap Replacer]====
 
{{ii}} Replaces in-game heap with a faster, more optimized version.
 
{{++}} Decreases load times, removes some stutter and slightly improves frame rate.
 
  
 
===Script Extender===
 
===Script Extender===
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{{++}} It is designed to make modding your game as simple as possible for new users, while still providing enough control for more experienced veterans of the modding scene.
 
{{++}} It is designed to make modding your game as simple as possible for new users, while still providing enough control for more experienced veterans of the modding scene.
  
===Modifications===
+
===Patches===
{{ii}} These should preferably be installed using a Mod Manager.
+
====[https://www.nexusmods.com/newvegas/mods/65854 FNV BSA Decompressor]====
 +
{{++}} Decompresses the Fallout: New Vegas BSAs and repacks them without zlib compression for performance.
 +
{{++}} Transcodes the .ogg sounds effects to .wav so they work.
 +
{{++}} Extracts any .mp3 files to loose files because they will not play when in a BSA.
 +
{{++}} Updates Vorbis libraries, fixing an audio memory leak, sound related stuttering and boosts performance while reducing CPU strain.
  
====[https://www.nexusmods.com/newvegas/mods/58277/ JIP LN NVSE Plugin]====
+
====[https://www.nexusmods.com/newvegas/mods/62552/ FNV 4GB Patcher]====
{{ii}} Requires [[#New Vegas Script Extender (xNVSE)|New Vegas Script Extender]].
+
{{ii}} Patch to make Fallout: New Vegas Large Address Aware and automatically load New Vegas Script Extender.
{{++}} Expands the scripting capabilities of the game.
+
{{ii}} The GOG version is already Large Address Aware, but does not load NVSE from the original exectuable.
{{++}} Fixes several engine related bugs.
+
{{++}} Improves stability on systems with at least 3GB RAM.
  
====[https://www.nexusmods.com/newvegas/mods/66927 JohnnyGuitar NVSE]====
+
===Heap Replacement===
{{ii}} Requires [[#New Vegas Script Extender (xNVSE)|New Vegas Script Extender]].
+
====[https://www.nexusmods.com/newvegas/mods/69779 New Vegas Heap Replacer]====
{{++}} Expands the scripting capabilities of the game.
+
{{ii}} Replaces in-game heap with a faster, more optimized version.
{{++}} Fixes several engine related bugs.
+
{{++}} Decreases load times, removes some stutter and slightly improves frame rate.
  
====[https://www.nexusmods.com/newvegas/mods/53635/ New Vegas Anti Crash (NVAC)]====
+
===Modifications===
{{ii}} Requires [[#New Vegas Script Extender (xNVSE)|New Vegas Script Extender]].
+
{{ii}} These should preferably be installed using a Mod Manager.
{{++}} Implements structured exception handling and sanity checking to reduce frequency of game crashes.
 
 
 
====[https://www.nexusmods.com/newvegas/mods/66537/ New Vegas Tick Fix (NVTF)]====
 
{{ii}} Requires [[#New Vegas Script Extender (xNVSE)|New Vegas Script Extender]].
 
{{++}} Reduces stuttering.
 
 
 
====[https://www.nexusmods.com/newvegas/mods/68714 FNV Mod Limit Fix]====
 
{{ii}} Requires [[#New Vegas Script Extender (xNVSE)|New Vegas Script Extender]].
 
{{++}} Raises the game's 120 plugin limit to 255.
 
{{++}} Can also cause an increase in FPS, remove game stutter and allow for faster loading times especially when using a large number of mods.
 
 
 
====[https://www.nexusmods.com/newvegas/mods/66347 lStewieAl's Tweaks]====
 
{{ii}} Requires [[#New Vegas Script Extender (xNVSE)|New Vegas Script Extender]].
 
{{++}} A fully customisable engine plugin providing a collection of bug fixes, tweaks and new features to the game at no performance cost.
 
  
 
====[https://www.nexusmods.com/newvegas/mods/51664/ Yukichigai Unofficial Patch (YUP)]====
 
====[https://www.nexusmods.com/newvegas/mods/51664/ Yukichigai Unofficial Patch (YUP)]====
Line 169: Line 132:
 
====[http://www.moddb.com/mods/vanilla-ui-plus Vanilla UI Plus (VUI+)]====
 
====[http://www.moddb.com/mods/vanilla-ui-plus Vanilla UI Plus (VUI+)]====
 
{{++}} Fixes user interface bugs and inconsistencies.
 
{{++}} Fixes user interface bugs and inconsistencies.
 
====[https://www.nexusmods.com/newvegas/mods/61265 Ogg Vorbis Libraries]====
 
{{++}} Updates Vorbis Libraries to make game runs better.
 
  
 
====[https://www.nexusmods.com/newvegas/mods/65052 Weapon Mesh Improvement]====
 
====[https://www.nexusmods.com/newvegas/mods/65052 Weapon Mesh Improvement]====
Line 837: Line 797:
  
 
==Modifications==
 
==Modifications==
{{ii}} See [[#Essential improvements|Essential improvements]] for modifications that fix bugs and improve performance.
+
{{ii}} See [[#Essential improvements|Essential improvements]] for modifications that fix bugs and improve performance. The mods below are general improvment mods or utilities that can be useful for any player.
  
 
{{++}} [https://vivanewvegas.github.io Viva New Vegas] is a comprehensive Fallout New Vegas modding guide website which gets updated constantly and provides links to essential, stable and lore-friendly mods and how to install them.
 
{{++}} [https://vivanewvegas.github.io Viva New Vegas] is a comprehensive Fallout New Vegas modding guide website which gets updated constantly and provides links to essential, stable and lore-friendly mods and how to install them.
  
 +
===Utilities===
 +
====[https://www.nexusmods.com/newvegas/mods/58277/ JIP LN NVSE Plugin]====
 +
{{ii}} Requires [[#New Vegas Script Extender (xNVSE)|New Vegas Script Extender]].
 +
{{++}} Expands the scripting capabilities of the game.
 +
{{++}} Fixes several engine related bugs.
 +
 +
====[https://www.nexusmods.com/newvegas/mods/66927 JohnnyGuitar NVSE]====
 +
{{ii}} Requires [[#New Vegas Script Extender (xNVSE)|New Vegas Script Extender]].
 +
{{++}} Expands the scripting capabilities of the game.
 +
{{++}} Fixes several engine related bugs.
 +
 +
====[https://www.nexusmods.com/newvegas/mods/53635/ New Vegas Anti Crash (NVAC)]====
 +
{{ii}} Requires [[#New Vegas Script Extender (xNVSE)|New Vegas Script Extender]].
 +
{{++}} Implements structured exception handling and sanity checking to reduce frequency of game crashes.
 +
 +
====[https://www.nexusmods.com/newvegas/mods/66537/ New Vegas Tick Fix (NVTF)]====
 +
{{ii}} Requires [[#New Vegas Script Extender (xNVSE)|New Vegas Script Extender]].
 +
{{++}} Reduces stuttering.
 +
 +
====[https://www.nexusmods.com/newvegas/mods/68714 FNV Mod Limit Fix]====
 +
{{ii}} Requires [[#New Vegas Script Extender (xNVSE)|New Vegas Script Extender]].
 +
{{++}} Raises the game's 120 plugin limit to 255.
 +
 +
====[https://www.nexusmods.com/newvegas/mods/66347 lStewieAl's Tweaks]====
 +
{{ii}} Requires [[#New Vegas Script Extender (xNVSE)|New Vegas Script Extender]].
 +
{{++}} A fully customisable engine plugin providing a collection of bug fixes, tweaks and new features to the game at no performance cost
 +
 +
====[https://www.nexusmods.com/newvegas/mods/61265 Ogg Vorbis Libraries]====
 +
{{++}} Updates Vorbis Libraries to make game runs better.
  
 +
===General===
 
====[https://taleoftwowastelands.com/download_ttw Tale of Two Wastelands]====
 
====[https://taleoftwowastelands.com/download_ttw Tale of Two Wastelands]====
 
{{ii}} Requires [[Fallout 3]] Game of the Year Edition and [[Fallout New Vegas]] Ultimate Edition.
 
{{ii}} Requires [[Fallout 3]] Game of the Year Edition and [[Fallout New Vegas]] Ultimate Edition.
Line 850: Line 840:
 
{{++}} Includes more than 40000 bug fixes to both games.
 
{{++}} Includes more than 40000 bug fixes to both games.
 
{{ii}} As this is FNV engine, Fallout 3 mods are not compatible at all and FNV mods must be researched if they are compatible with TTW before using them.
 
{{ii}} As this is FNV engine, Fallout 3 mods are not compatible at all and FNV mods must be researched if they are compatible with TTW before using them.
 
====[https://www.nexusmods.com/newvegas/mods/66368 Charge's FNV HD Texture Packs]====
 
{{ii}} Fallout: New Vegas's textures upscaled using a curated selection of AI upscalers.
 
{{++}} Authentic to the original textures' artstyle.
 
{{--}} Has several [https://www.nexusmods.com/newvegas/articles/55299 known issues] that slipped past curation. The author plans to correct these in [https://www.nexusmods.com/newvegas/articles/55305 future updates.]
 
  
 
====[http://twofoldsilence.diogenes-lamp.info/2012/09/jsawyeresp-v51.html JSawyer]====
 
====[http://twofoldsilence.diogenes-lamp.info/2012/09/jsawyeresp-v51.html JSawyer]====
 
{{ii}} Requires ''all'' official DLC to be installed in order to work.
 
{{ii}} Requires ''all'' official DLC to be installed in order to work.
 
{{++}} General difficulty tweak and bug fix mod by Fallout: New Vegas' Project director and Lead designer, [[Wikipedia:Josh Sawyer|Joshua Sawyer]] [http://diogenes-lamp.info/jsawyer_fnv_mod.zip JSawyer Mod].
 
{{++}} General difficulty tweak and bug fix mod by Fallout: New Vegas' Project director and Lead designer, [[Wikipedia:Josh Sawyer|Joshua Sawyer]] [http://diogenes-lamp.info/jsawyer_fnv_mod.zip JSawyer Mod].
{{--}} Contains crude editing and bugs, [https://www.nexusmods.com/newvegas/mods/61592/ JSawyer Ultimate] is a reconstructed version with fixes but strays heavily from the original mod and has it's own bugs.
+
{{--}} Contains crude editing and bugs. [https://www.nexusmods.com/newvegas/mods/61592/ JSawyer Ultimate] is a reconstructed version with fixes, but strays heavily from the original mod and has its own bugs.
 
 
====[https://www.nexusmods.com/newvegas/mods/65082 Simply Uncut]====
 
{{ii}} One of the mod authors, MoBurma, has [http://jul.rustedlogic.net/thread.php?id=15410 listed content which has been cut from the game] due to time constraints.
 
{{++}} Restores content cut from the game in a number of individual mods.
 
{{--}} Some mods where indicated can be buggy and not function properly.
 
{{--}} Mods such as Freeside Uncut require higher-end computers to perform optimally.
 
 
 
====[https://www.nexusmods.com/newvegas/mods/57927 DUST Survival Simulator]====
 
{{ii}} A Post-Apocalyptic survival simulator that takes place 20 years after the events of New Vegas, completely overhauls nearly every aspect of the game to better represent an apocalyptic survival-horror atmosphere.
 
 
 
====[https://www.nexusmods.com/newvegas/mods/45138 Fallout - New California]====
 
{{ii}} A massive mod that adds an all new story with hours of voiced dialogue, a new world, and multiple branching narrative paths. An Unofficial Prequel to New Vegas.
 
 
 
====[https://www.nexusmods.com/newvegas/mods/66960 Just Vanilla Sprint]====
 
{{ii}} Requires [[#JIP LN NVSE Plugin|JIP LN NVSE Plugin]].
 
{{++}} Adds option to sprint.
 
 
 
====[https://www.nexusmods.com/newvegas/mods/66667 Just Hit Marker]====
 
{{ii}} Requires [[#JIP LN NVSE Plugin|JIP LN NVSE Plugin]].
 
{{++}} Adds hit marker.
 
  
 
====[https://www.nexusmods.com/newvegas/mods/57174 UIO - User Interface Organizer]====
 
====[https://www.nexusmods.com/newvegas/mods/57174 UIO - User Interface Organizer]====
 
{{ii}} Requires [[#New Vegas Script Extender (xNVSE)|New Vegas Script Extender]].
 
{{ii}} Requires [[#New Vegas Script Extender (xNVSE)|New Vegas Script Extender]].
 
{{++}} An plugin that is designed to manage and maintain all UI/HUD extensions added to the game by various mods.
 
{{++}} An plugin that is designed to manage and maintain all UI/HUD extensions added to the game by various mods.
 
====[https://www.nexusmods.com/newvegas/mods/66329 Inventory Search]====
 
{{ii}} Requires [[#New Vegas Script Extender (xNVSE)|New Vegas Script Extender]] and [[#JIP LN NVSE Plugin|JIP LN NVSE Plugin]].
 
{{++}} This mod will add a search button (recognized by a magnifying glass icon) to the inventory, container, barter and recipe menus.
 
 
====[https://www.nexusmods.com/newvegas/mods/61973 Immersive Recoil 2.0]====
 
{{ii}} Requires [[#New Vegas Script Extender (xNVSE)|New Vegas Script Extender]] and [[#JIP LN NVSE Plugin|JIP LN NVSE Plugin]].
 
{{++}} Adds recoil to your weapons.
 
 
====[https://www.nexusmods.com/newvegas/mods/55334 Enhanced Camera]====
 
{{ii}} Requires [[#New Vegas Script Extender (xNVSE)|New Vegas Script Extender]].
 
{{++}} Plugin that enables a visible body and player shadows when in first person. Also, any points where the game force switches to 3rd person (sitting/knockout/death, etc.) are now in 1st person.
 
  
 
====[https://www.nexusmods.com/newvegas/mods/42507 The Mod Configuration Menu]====
 
====[https://www.nexusmods.com/newvegas/mods/42507 The Mod Configuration Menu]====
 
{{++}} Allows any number of mods to be configured from a single menu.
 
{{++}} Allows any number of mods to be configured from a single menu.
 
====[https://www.nexusmods.com/newvegas/mods/44757 One HUD - oHUD]====
 
{{++}} Total HUD control. Move HUD elements around. Hide them when not needed. And even add new HUD elements.
 
{{++}} One HUD combines three HUD mods: iHUD, aHUD and pHUD into one single easy to install mod.
 
 
====[https://www.nexusmods.com/newvegas/mods/64102 Vanilla HUD Remastered (4K)]====
 
{{++}} This mod is designed to update the HUD for 1080p resolutions or higher (1440p, 4K, etc) while maintaining the same original look and style.
 
 
====[https://www.nexusmods.com/newvegas/mods/69562 Brave New World]====
 
{{++}} Adds new voices to avoid hearing same voice from two different NPCs.
 
{{++}} Optionally can change NPCs appearance to make them look more detailed.
 
  
 
====[https://www.nexusmods.com/newvegas/mods/66726 FPGE - Functional Post Game Ending]====
 
====[https://www.nexusmods.com/newvegas/mods/66726 FPGE - Functional Post Game Ending]====
 
{{++}} Adds a fully functional post-game world to the game, no longer will you be brought to the credits and end your journey there. Instead, you will realise the consequences of what endings you've gotten and explore a vastly changed world.
 
{{++}} Adds a fully functional post-game world to the game, no longer will you be brought to the credits and end your journey there. Instead, you will realise the consequences of what endings you've gotten and explore a vastly changed world.
 
====[https://www.nexusmods.com/newvegas/mods/34737 Misc Item Icons]====
 
{{++}} Adds icons in Pipboy to miscellaneous items.
 
 
====[https://www.nexusmods.com/newvegas/mods/41333 New Vegas Proper Re-Animated]====
 
{{++}} Changes animations of sprint to make them more realistic and overall better looking.
 
 
====[https://www.nexusmods.com/newvegas/mods/55085 FOV Slider]====
 
{{++}} Adds an MCM menu with options for adjust World Field of View, Player Field of View, Pipboy Field of View and Terminal Screen Field of View. Also allows adjusting the Scope Scissor Amount, Weapon FOV Ratio, FOV Zoom time, Dialogue Zoom time and Dialogue delay time.
 
 
====[https://www.nexusmods.com/newvegas/mods/62779 Simple DLC Delay]====
 
{{++}} Delays DLC until you meet certain requirements, no more quests and messages as soon as you step out of Doc Mitchell's house.
 
 
====[https://www.nexusmods.com/newvegas/mods/63800 Vanilla Intro Plus]====
 
{{++}} Restores and improves the scene where Victor pulls the player out of the grave, after playing the vanilla intro video. Includes "Two bears high-fiving".
 
 
====[https://www.nexusmods.com/newvegas/mods/34956 More Shells]====
 
{{++}} A little modification that change the life time of shells to 5min (default 5sec!) and the max number of it to 500.
 
 
====[https://www.nexusmods.com/newvegas/mods/36773 Further 3rd Person Camera]====
 
{{++}} This mod doubles the max distance you can move the third person camera away from your character. It also increases the max distance of the vanity camera to match.
 
 
====[https://www.nexusmods.com/newvegas/mods/69441 The Ezekiel Project]====
 
{{++}} This mod adds a huge amount of scripted abilities, with a focus on combat realism and world interaction. Including scripted combat effects, combat take-downs, animated ingestibles, parries, sneak-dodging, takedown counters, animated skills, and world object interaction.
 
 
====[https://www.nexusmods.com/newvegas/mods/65817 NPC Can Miss]====
 
{{++}} Adjusts all NPC accuracy so that those malnourished, drug-addled fiends with barely functional guns no longer have a shooting skill on par with Jerry Miculek.
 
 
====[https://www.nexusmods.com/newvegas/mods/66461 Retrievable Throwables]====
 
{{++}} Adds possibility to pick up throwable items (like spears).
 
 
====[https://www.nexusmods.com/newvegas/mods/66646 Immersive Hit Reactions]====
 
{{++}} Aims to make combat feel more responsive. Ever thought to yourself how enemies sometimes don't even react to getting shot? This mod tries to fix that.
 
 
====[https://www.nexusmods.com/newvegas/mods/63475 Unnecessary Physics]====
 
{{++}} Adds more detailed physics to many movable objects in the game such as baby carriages, tricycles, grills, having wheels that rotate, tires that are deformable, etc.
 
 
====[https://www.nexusmods.com/newvegas/mods/42666 EVE - Essential Visual Enhancements]====
 
{{++}} New Critical Kill animation scenes, HD blood FX, HD fire FX, HD explosions, new bullet impacts, energy weapons projectiles & impacts, unrivaled textures, and more.
 
 
====[https://www.nexusmods.com/newvegas/mods/35794 Interior Lighting Overhaul]====
 
{{++}} Modifies all interior cells giving them a realistic look. This mod aims to increase the immersion and creepiness of the Fallout world, especially inside the vaults, caves and buildings. Lighting values are adjusted as well as the addition of lighting fixtures to the appropriate places where they were left out.
 
<BR>
 
  
 
==System requirements==
 
==System requirements==

Revision as of 17:34, 20 April 2021

This page may require cleanup to meet basic quality standards. The specific problem is: Elaborate and accurately define fixes. See FO3 April 2016 edits for example. You can help by modifying the article. The discussion page may contain useful suggestions.
Fallout: New Vegas
Fallout: New Vegas cover
Developers
Obsidian Entertainment
Publishers
Bethesda Softworks
Engines
Gamebryo (TES Engine)
Release dates
Windows October 19, 2010
Reception
Metacritic 84
IGDB 82
Taxonomy
Monetization DLC, Expansion pack
Microtransactions Time-limited, Unlock
Modes Singleplayer
Pacing Real-time
Perspectives First-person, Third-person
Controls Direct control
Genres ARPG, Open world, Shooter
Art styles Realistic
Themes North America, Post-apocalyptic, Sci-fi
Series Fallout
Fallout: New Vegas on HowLongToBeat
Fallout: New Vegas on IGDB
Fallout: New Vegas guide on StrategyWiki
Fallout: New Vegas on MobyGames
Fallout: New Vegas on Wikipedia
Fallout
Fallout 1997
Fallout 2 1998
Fallout Tactics: Brotherhood of Steel 2001
Fallout 3 2008
Fallout: New Vegas 2010
Fallout 4 2015
Fallout Shelter 2016
Fallout 4 VR 2017
Fallout 76 2018

Key points

Extensive modding community.

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions
Nexus mods, popular host for almost all New Vegas mods.
Reddit Community Modding Guide, guide to the basics of FNV modding, curated by modders Qolore and SciRika.
Viva New Vegas, guide to a complete overhaul of FNV, curated by modder Qolore.
The Vault, Fallout franchise wiki.

Availability

Source DRM Notes Keys OS
Retail
Icon overlay.png
Windows
Amazon.com
Icon overlay.png
Ultimate Edition is also available.
Windows
Amazon.co.uk
Icon overlay.png
Ultimate Edition is also available.
Windows
Bethesda.net
Bethesda.net Launcher
Ultimate Edition (recompiled, incompatible with 4GB Patch and NVSE)
Windows
GamersGate
Icon overlay.png
Ultimate Edition is also available.
Windows
GOG.com
DRM-free
Ultimate Edition only.
Windows
Green Man Gaming
Icon overlay.png
Ultimate Edition is also available.
Windows
Humble Store
Icon overlay.png
Ultimate Edition is also available.
Windows
Steam
Icon overlay.png
Ultimate Edition is also available. If you bought the game in Poland, Russia or Czech Republic, you will get the RU version, which may not be compatible with some mods.
Windows

Version differences

Ultimate Edition is the complete edition with all DLC.

DLC and expansion packs

DLC may need to be manually enabled in the launcher after purchase.
Name Notes
Caravan Pack Pre-order bonus, now sold in Courier's Stash bundle.
Windows
Classic Pack Pre-order bonus, now sold in Courier's Stash bundle.
Windows
Mercenary Pack Pre-order bonus, now sold in Courier's Stash bundle.
Windows
Tribal Pack Pre-order bonus, now sold in Courier's Stash bundle.
Windows
Gun Runners' Arsenal
Windows
Courier's Stash Contains Caravan Pack, Classic Pack, Mercenary Pack and Tribal Pack.
Windows
Lonesome Road
Windows
Old World Blues
Windows
Honest Hearts
Windows
Dead Money
Windows
Original Soundtrack
Windows

Essential improvements

Script Extender

New Vegas Script Extender (xNVSE)

Required by many mods for them to work correctly.
Community maintained up-to-date fork of the original New Vegas Script Extender (NVSE).
Expands the scripting capabilities of the game.

Mod Manager

Mod Managers simplify mod installations, use one of the following.

Fallout Mod Manager (FOMM)

Basic mod manager with a simple interface, good for beginners.

Mod Organizer

Powerful and easy to use mod manager with mod virtualization, in order to keep the installation folder clean.
Features a configuration editor, the NVSE executable can also be set to be launched through the configurator.

Vortex

The official mod manager made by Nexus Mods.
It is designed to make modding your game as simple as possible for new users, while still providing enough control for more experienced veterans of the modding scene.

Patches

FNV BSA Decompressor

Decompresses the Fallout: New Vegas BSAs and repacks them without zlib compression for performance.
Transcodes the .ogg sounds effects to .wav so they work.
Extracts any .mp3 files to loose files because they will not play when in a BSA.
Updates Vorbis libraries, fixing an audio memory leak, sound related stuttering and boosts performance while reducing CPU strain.

FNV 4GB Patcher

Patch to make Fallout: New Vegas Large Address Aware and automatically load New Vegas Script Extender.
The GOG version is already Large Address Aware, but does not load NVSE from the original exectuable.
Improves stability on systems with at least 3GB RAM.

Heap Replacement

New Vegas Heap Replacer

Replaces in-game heap with a faster, more optimized version.
Decreases load times, removes some stutter and slightly improves frame rate.

Modifications

These should preferably be installed using a Mod Manager.

Yukichigai Unofficial Patch (YUP)

Fixes over a thousand bugs.

Unofficial Patch NVSE Plus

Requires all DLC, New Vegas Script Extender, JIP LN NVSE Plugin and JohnnyGuitar NVSE.
Fixes several bugs that aren't covered by Yukichigai Unofficial Patch.

Vanilla UI Plus (VUI+)

Fixes user interface bugs and inconsistencies.

Weapon Mesh Improvement

Fixes for mesh errors, UV errors, incorrect flags, missing extra data, form lists, projectiles, and other weapon related bugs and errors.

Collision Meshes

This mod fixes some of the worst collision meshes in the game.

Skip intro videos

Instructions[1]
  1. Go to %USERPROFILE%\Documents\My Games\FalloutNV\
  2. Open Fallout.ini.
  3. Find SMainMenuMovieIntro= and SIntroSequence= lines and set them to 0

Game data

Configuration file location

System Location
Windows %USERPROFILE%\Documents\My Games\FalloutNV\FalloutPrefs.ini
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/22380/pfx/[Note 1]
Default settings are stored in <path-to-game>\Fallout_default.ini

Save game data location

System Location
Windows %USERPROFILE%\Documents\My Games\FalloutNV\Saves
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/22380/pfx/[Note 1]
Autosaves and quicksaves automatically create a backup (*.bak) of the previous save when overwritten.

Save game cloud syncing

System Native Notes
GOG Galaxy
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud
Stores up to 200 MB of game saves online (maximum 1000 files).

Video

Video settings.
Video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
See Multi-monitor.
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
See Field of view (FOV).
Windowed
See Windowed.
Borderless fullscreen windowed
Use OneTweak or Borderless Gaming (add to favorites by process binary name).
Anisotropic filtering (AF)
Set in launcher. Up to 15 samples.
Anti-aliasing (AA)
Set in launcher. Up to 8x MSAA.
HSAA, OGSSAA, SGSSAA, and TrSSAA can be utilized through the anti-aliasing compatibility bits 0x0000F0C1 (or 0x0000F0C5 if you experience Pip-Boy issues) using NVIDIA Inspector for NVIDIA graphics cards.
Vertical sync (Vsync)
Always enabled even when disabled in the launcher; see Vertical sync (Vsync).
60 FPS
120+ FPS
Use New Vegas Tick Fix.
High dynamic range display (HDR)
Rendered image uses SDR color space. In-game HDR option refers only to HDR Rendering.
Most graphics options are accessible on the main launcher screen.

Multi-monitor

Add support for multi-monitor set-ups[citation needed]
  1. Go to the installation folder.
  2. Open Fallout_default.ini.
  3. Find the following lines:
iSafeZoneXWide=15
iSafeZoneYWide=15
iSafeZoneX=15

Notes

Many fonts become blurry and terminals may become unusable.
HUD is shown on the middle/main monitor.
Relevant multi-monitor resolutions:
3840x1024 5040x1050
iSafeZoneXWide=610 iSafeZoneXWide=770
iSafeZoneYWide=15 iSafeZoneYWide=15
iSafeZoneX=610 iSafeZoneX=770

Field of view (FOV)

FOV Slider (Mod)
Required Mods:
  1. New Vegas Script Extender.
  2. JIP LN NVSE Plugin.
  3. The Mod Configuration Menu.
Allows changing indiviudal Camera, Hands, and Pip-Boy FOV on the fly, in game, along with a multitude of other related settings.
Edit Field of view (FOV)[2]
  1. Edit %USERPROFILE%\Documents\My Games\FalloutNV\Fallout.ini
  2. Change fDefaultFOV=75.0000 to the desired FOV.
  3. Below it, add fDefaultWorldFOV=75.0000 set to the desired value. Example:
fDefaultFOV=80.0000
fDefaultWorldFOV=80.0000

Notes

High FOV values can cause scopes to not cover the entire screen when aiming down sights.[3]
If you use the console command fov #, achievements will be disabled for the current session of the game; edit the file mentioned above for a permanent fix.
Suggested FOV values (with the assumption of default being good for 5:4):
Aspect Ratio FOV Value
4:3 79.9000
16:9 105.3000
15:9 99.0000
16:10 95.2000
21:9 80.0000

Windowed

By default, windowed mode only supports a limited number of resolutions.
Edit windowed resolution[citation needed]
  1. Go to %USERPROFILE%\Documents\My Games\FalloutNV\
  2. Open FalloutPrefs.ini.
  3. Change the values of iSize W= and iSize H= to the desired resolution.

Vertical sync (Vsync)

Vsync is enabled at all times, even if the Vertical Sync box is unticked. This setting can be forced in the Fallout_default.ini file.
Force Disable VSync[citation needed]
  1. Go to the installation folder.
  2. Open Fallout_default.ini
  3. Change iPresentInterval=1 to iPresentInterval=0

Enabling SSAO for all graphics cards

ENB Series has a much better AO shader that works on all GPUs. Download it from this location: http://enbdev.com/download_mod_falloutnv.htm
To install, extract all the files in the archive to the same folder as FalloutNV.exe; d3d9.dll, enblocal.ini, enbseries.ini, and other files, will be in the same folder as FalloutNV.exe

Enabling HBAO+ for Nvidia graphics cards

Note: Using Nvidia HBAO+ can break compatibility with ENB Series.
Use the Ambient Occlusion flag 0x00000005 with Quality or High Quality.
Using Ambient Occlusion flag 0x00000005[4]
  1. Download and run Nvidia Profile Inspector.
  2. Under Profiles select Fallout - New Vegas.
  3. Under Ambient Occlusion compatibility insert the flag 0x00000005.
  4. Under Ambient Occlusion usage select Enabled.
  5. Under Ambient Occlusion setting select your quality of preference, but in order to use HBAO+ you must use Quality or High Quality.
  6. Click Apply changes.
If you get an error saying access denied when applying the Ambient Occlusion setting, navigate to:
"C:\ProgramData\NVIDIA Corporation"
and delete the folder named "Drs". If there is no Drs folder then create it, this will fix the error.

Input

Input settings.
Input settings.

Keyboard and mouse State Notes
Remapping
Some menu keys are hardcoded.
Mouse acceleration
Enabled by default; see Mouse acceleration.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Native XInput controller support. Only recognizes gamepad assigned to "Player 1".
Full controller support
Player name must be entered at the beginning but default name can be chosen with controller.
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
PlayStation controllers
Generic/other controllers
Additional information
Button prompts
For DualShock use the Playstation 4 Controller mod.
Controller hotplugging
Haptic feedback
If disabled, it may re-enable itself after loading a save, even though it still says vibration is disabled.[5]
Digital movement supported
Simultaneous controller+KB/M
Use Better Steam Controller Support mod.
It is possible to bind functions to mouse buttons by clicking on Devices in the bottom right corner when rebinding keys.

Mouse acceleration

Disable mouse acceleration[6]
  1. Go to the documents folder.
  2. Go to the My Games folder and then to the falloutnv folder
  3. Open Fallout.ini
  4. Find the section: [Controls]
  5. Add these lines:
fForegroundMouseAccelBase=0
fForegroundMouseAccelTop=0
fForegroundMouseBase=0
fForegroundMouseMult=0

This fix should work, opposed to changes to the fallout_default.ini in the game's folder. Also, there is no need to add these lines every time you start up Fallout. Once added, the mouse acceleration should be disabled permanently. The following paragraphs should be obsolete but are kept for archive purposes.

If this fix doesn't work, load the Fallout: New Vegas launcher and then add the lines to Fallout.ini. However, you will have to add those lines every time you play Fallout. You can also make Fallout.ini read only, which will prevent mouse acceleration from being reset.

If this still doesn't work, find the following lines in the Fallout_default.ini and change them to match the following:

bBackground Mouse=1
iPresentInterval=0

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Music, footsteps, voice, effects and radio.
Surround sound
Up to 7.1 output[7]
Subtitles
Closed captions
Mute on focus lost
EAX support
Use this mod to enable true binaural sound. Does not require a sound card.[8]
May require DirectSound3D restoration software to restore proper audio functionality on Windows Vista and later (Included in HRTF mod).
Creative ALchemy may cause the game to freeze and stop responding during the introduction with Doc Mitchell.

Localizations

Language UI Audio Sub Notes
English
Czech
French
German
Hungarian
Fan translation.
Italian
Japanese
Unknown if taken from the PS3 version or retranslated from English into Japanese, download
Polish
Russian
1) Retail only. Patch for digital release here.
2) Fan voice-over by «Cool-Games», download
Spanish
There is a enhanced fan translation that corrects many errors the original have here.
Turkish
A Turkish fan patch is available here. Separate patches are also available for the following DLCs: Dead Money, Honest Hearts

VR support

3D modes State GG3D Notes
Nvidia 3D Vision
Use Helix Mod: Fallout New Vegas.
TriDef 3D
iZ3D
vorpX
G3D, DirectVR
Officially supported game, see official vorpx game list.
Devices
3RD Space Gaming Vest
Novint Falcon

Issues fixed

TweakGuides has created a comprehensive guide for fixing issues in this game. It can be found here.

Characters "Throwing Up"

This is caused by conflicting character mods, this can usually be fixed with a compatibility patch or by using LOOT to fix the load order.

Rotating Heads/Floating, non-animated NPCs

Setting "Actor Fade" to the maximum value should fix this.

Random unlit geometry when using Pip-Boy light

The "Pip-Boy Light Priority Fix" xNVSE plugin may help remedy this, without needing to sacrifice distant light quality.

Alternatively lowering the "Light Fade" option can help reduce instances of this happening, at the cost of distant lighting being reduced.[9]

Game Crashes Randomly

Random Crashes[citation needed]
  1. Use New Vegas Tick Fix
  2. Use NVAC
  3. Use the FNV 4GB Patcher
  4. Use the JIP LN NVSE Plugin
  5. If using New Vegas Stutter Remover remove it

Game Stuck On Loading Screen

Perpetual loading screen.
Sometimes attempting to 'load' a save game does not work.
Generate New Autosave[citation needed]
  1. Start a new game and playing it to the point where Doc Mitchell tells you to go to the Vigor Tester machine.
  2. At this point the game will autosave, and loading your previous save should work now.
Load a different save first[citation needed]
  1. Load an older save (or different save).
  2. At this point the engine and game are fully loaded, loading your previous save should work now. This is faster than having to skip cutscenes and wait for an autosave, but requires having other saves on your hard drive.

Unable To Level

Caused by using the advlevel console command.
rewardxp console command[10]
Can be fixed by adding enough XP to level once again.
  1. Use the console command rewardxp (e.g. rewardxp 5000 to award 5000xp) and add enough XP to level once again.

Some Sounds Don't Work

Voice acting and Pip-Boy sounds (and possibly others) can not be heard, while the radio and movement can.
Windows Sound Options[citation needed]
Can be fixed by correcting the number of sound channels in the configuration of your playback device in Windows.

Application load error P:0000065434

This happens when you start the launcher.
Launcher doesn't open[citation needed]
  1. Open Steam as Admin.
  2. Rightclick the game in your Steam library and select "Properties".
  3. Select the tab "Local content" and click "Verify integrity of game cache". This might be necessary several times. Steam will download the missing/corrupt files.
Launcher can't find Steam[citation needed]
  1. Open CMD in Admin-mode
  2. Go to the New Vegas installation folder (the same folder where NVSE resides)
  3. Create a symbolic link to Steam by typing this command in CMD: mklink "Steam.exe" "C:\Program Files (x86)\Steam\Steam.exe"

Game Crashes on Startup (NVSE installed properly)

This happens when you start the game, and have mods that utilize NVSE (New Vegas Script Extender)
Crashes on Startup (NVSE installed properly)[citation needed]
  1. Rightclick nvse_loader in the Fallout New Vegas installation folder and select properties.
  2. Select the tab "Compatibility" and click "Run this program as administrator" and apply.
This could also be the result of mods attempting to change the same object.

Player "Sliding"

Character will continue to move or "slide" a bit sometimes even after they have stopped moving. Note that this should not be confused for the game engine forcing characters to take a full step when moving.
Player "Sliding"[citation needed]
  1. Open the Windows Control Panel.
  2. Go to Keyboard settings (NOTE: You may have to change your view from "Category" to "Icons" in order to access Keyboard settings)
  3. Under the "Speed" tab, set Repeat Delay to Short, and set Repeat Rate to Slow.
This fix does not work for some players.
Limiting Maximum pre-rendered frames[citation needed]
  1. Download and run Nvidia Profile Inspector.
  2. Under Profiles select Fallout - New Vegas.
  3. In section Sync and Refresh set the option Maximum pre-rendered frames to 1.
  4. Click Apply changes.

Data Files get auto loaded on Startup

Affected data files are enabled at all times, even if their boxes in the "Data Files" menu are unticked.
Disable data file autoloading[citation needed]
  1. Go to the <path-to-game>\Data\
  2. Search for a file you want disabled with a .nam extension.
  3. Delete or rename the selected file.
  4. Repeat for any file you want disabled.
If you chose to delete the .nam files, you can recover them by verifying the game data files integrity in Steam.

Application load error 5:0000065434

Occurs when launching the game in any other way than through Steam due to an inappropriate Steam AppID being used.
Can happen when you have a Polish, Czech or Russian version of the game.
Error code P:0000065432 may also apply when the AppID is incorrect.
Installation of Fallout NV Extenders[citation needed]
  1. Download New Vegas Script Extender.
  2. Install the New Vegas Script Extender according to the ReadMe file found in the archive you just downloaded.
  3. Install 4GB Fallout New Vegas.
  4. Create a shortcut to fnv4gb.exe in your Fallout NV folder and add -SteamAppId 22490 as a launch parameter. The shortcut should now resemble:
    "C:\Program Files (x86)\Steam\steamapps\common\Fallout New Vegas enplczru\fnv4gb.exe" -SteamAppId 22490
  5. Use this shortcut command line as an example. It can be used to launch the game through Nexus Mod Manager, Mod Organizer and possibly other launchers.

Notes

This method only applies to PL/CZ/RU versions of the game. If it fails, try one of the methods below.
This method involves installing two extensions. While being mods, they are considered essential.
Match shortcut target AppID with actual Steam AppID[citation needed]
  1. Download New Vegas Script Extender.
  2. Install the New Vegas Script Extender according to the ReadMe file found in the archive you just downloaded.
  3. Install 4GB Fallout New Vegas.
  4. Find the correct Steam AppID for your version of the game. The easiest way to do this is as follows:
    1. Right click the game within Steam, then select "Create Desktop Shortcut."
    2. Right click the newly created shortcut on your desktop and select properties.
    3. The URL address should be in the form of steam://rungameid/22380, with the last number being the real Steam AppID.
  5. Create a shortcut to fnv4gb.exe in your Fallout NV folder and add -SteamAppId xxxxx as a launch parameter. Replace "xxxxx" with your real AppID. Shortcut should now resemble:
    "C:\Program Files (x86)\Steam\steamapps\common\Fallout New Vegas\fnv4gb.exe" -SteamAppId 22490
  6. Use this shortcut command line as an example. It can be used to launch the game through Nexus Mod Manager, Mod Organizer and possibly other launchers.

Notes

This method applies whenever the AppID being launched does not match your Steam installation, such as any localized version of the game or a special edition of the game.
As above, this method involves installing two extensions. While being mods, they are considered essential.
Symbolic link creation[11]
  1. Open a Command prompt using "Run as Administrator" (Start>All Programs>Accessories>Command prompt).
  2. At the prompt type, enter the complete path to the common folder inside the SteamApps folder you use. For example,
    CD "C:\Program Files (x86)\Steam\SteamApps\common\"
    and press Enter (if the common folder does not exist, create it).
  3. The command prompt should show the above path. If not, try the following steps. Otherwise, skip to Step 4.
    1. First, check to see if the path you entered exists.
    2. Second, if the path exists, check to see if the drive letter of the path is different than C. If so, in addition to navigating to the folder, you must also enter the drive letter and press Enter in order to see the path you entered. For example,
      D:
  4. Next, type
    mklink /d "Fallout New Vegas" "D:\Steam\SteamApps\common\Fallout New Vegas"
    and press Enter (change the example path to your Fallout New Vegas installation folder).
  5. Recreate any shortcuts using the new "proper" path (i.e. C:\Program Files (x86)\Steam\SteamApps\common\Fallout New Vegas\FalloutNVLauncher.exe).
  6. Reconfigure your mod managers to also include the changed path.

Notes

This method creates a symbolic link between where the game is installed, and where it "thinks" it is installed. It allows using the correct path without moving the game files.
Game reinstallation[citation needed]
  1. Uninstall the game.
  2. Install the game, this time in the default Steam folder. This is frequently:
    C:\Program Files (x86)\Steam\SteamApps\common\

Notes

This method moves all the game files to the default Steam folder. Make sure you have enough disk space before doing this.

Tilde console key not working

Pressing the tilde key on the keyboard does not launch the cheat console.
Disconnect gamepad[citation needed]

Can be fixed by disconnecting the controller. The controller can be reconnected after using the cheat console.

Error Code 53

Delete Relevant Appmanifest files[citation needed]

Delete Appmanifest files from the Game Library and restart Steam. Re-install the game and Steam will find the existing files.

Unable to trade/loot in the German game Version

Use the .exe from the international version[12]

Exchange the game's .exe-files with ones from the international version, available HERE.

Notes

This method also reenables the gib/gore features of the game.

Stutter when limiting FPS through ENB Series, NVSR, or driver

Use D3D Antilag by Kegetys (no ENB)[citation needed]

Download Kegetys D3D9 Antilag HERE

If not using an ENB, extract d3d9.dll and antilag.cfg to the same folder as FalloutNV.exe. To adjust the FPS limit, edit antilag.cfg with a text editor and change the value for the Antilag setting. E.G: FPSlimit=40

Use D3D Antilag by Kegetys (with ENB)[citation needed]

If using an ENB, rename the kegetys d3d9.dll to d3d9_antilag.dll, put d3d9_antilag.dll in the same folder as FalloutNV.exe, open enblocal.ini, and change the first three settings to:

EnableProxyLibrary=true

InitProxyFunctions=true

ProxyLibrary=d3d9_antilag.dll

Other information

API

Technical specs Supported Notes
Direct3D 9
Shader Model support 2
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics Havok
Audio DirectSound
Cutscenes Bink Video

Modifications

See Essential improvements for modifications that fix bugs and improve performance. The mods below are general improvment mods or utilities that can be useful for any player.
Viva New Vegas is a comprehensive Fallout New Vegas modding guide website which gets updated constantly and provides links to essential, stable and lore-friendly mods and how to install them.

Utilities

JIP LN NVSE Plugin

Requires New Vegas Script Extender.
Expands the scripting capabilities of the game.
Fixes several engine related bugs.

JohnnyGuitar NVSE

Requires New Vegas Script Extender.
Expands the scripting capabilities of the game.
Fixes several engine related bugs.

New Vegas Anti Crash (NVAC)

Requires New Vegas Script Extender.
Implements structured exception handling and sanity checking to reduce frequency of game crashes.

New Vegas Tick Fix (NVTF)

Requires New Vegas Script Extender.
Reduces stuttering.

FNV Mod Limit Fix

Requires New Vegas Script Extender.
Raises the game's 120 plugin limit to 255.

lStewieAl's Tweaks

Requires New Vegas Script Extender.
A fully customisable engine plugin providing a collection of bug fixes, tweaks and new features to the game at no performance cost

Ogg Vorbis Libraries

Updates Vorbis Libraries to make game runs better.

General

Tale of Two Wastelands

Requires Fallout 3 Game of the Year Edition and Fallout New Vegas Ultimate Edition.
Installation guide by GamerPoets
The mod is now in beta and is very stable.
Total conversion of Fallout 3 to Fallout New Vegas engine, allowing both games to played in one save in FNV engine with the advantages FNV engine brings in both stability and modding.
Ability to totally ignore FNV story and play it later or not at all or play FNV story first and then FO3 one, again ignoring FO3 story or not.
Includes more than 40000 bug fixes to both games.
As this is FNV engine, Fallout 3 mods are not compatible at all and FNV mods must be researched if they are compatible with TTW before using them.

JSawyer

Requires all official DLC to be installed in order to work.
General difficulty tweak and bug fix mod by Fallout: New Vegas' Project director and Lead designer, Joshua Sawyer JSawyer Mod.
Contains crude editing and bugs. JSawyer Ultimate is a reconstructed version with fixes, but strays heavily from the original mod and has its own bugs.

UIO - User Interface Organizer

Requires New Vegas Script Extender.
An plugin that is designed to manage and maintain all UI/HUD extensions added to the game by various mods.

The Mod Configuration Menu

Allows any number of mods to be configured from a single menu.

FPGE - Functional Post Game Ending

Adds a fully functional post-game world to the game, no longer will you be brought to the credits and end your journey there. Instead, you will realise the consequences of what endings you've gotten and explore a vastly changed world.

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) Intel Pentium 4 2.4 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) 256 MB of VRAM
DirectX 9.0c compatible

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/22380/ in addition to or instead of this directory. The app ID (22380) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References