Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Difference between revisions of "Fallout: New Vegas"

From PCGamingWiki, the wiki about fixing PC games
(→‎Availability: Game removed from GamersGate)
 
(247 intermediate revisions by 69 users not shown)
Line 1: Line 1:
{{Cleanup|Elaborate and accurately define fixes. See FO3 April 2016 edits for example}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = Fallout New Vegas cover.jpg
 
|cover        = Fallout New Vegas cover.jpg
Line 14: Line 13:
 
{{Infobox game/row/reception|IGDB|fallout-new-vegas|82}}
 
{{Infobox game/row/reception|IGDB|fallout-new-vegas|82}}
 
|taxonomy    =  
 
|taxonomy    =  
{{Infobox game/row/taxonomy/monetization      | DLC, Expansion pack }}
+
{{Infobox game/row/taxonomy/monetization      | One-time game purchase, DLC, Expansion pack, Subscription gaming service }}
 
{{Infobox game/row/taxonomy/microtransactions | Time-limited, Unlock }}
 
{{Infobox game/row/taxonomy/microtransactions | Time-limited, Unlock }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
Line 28: Line 27:
 
|steam appid  = 22380
 
|steam appid  = 22380
 
|steam appid side = 2028016,72840,901778,72760,72750,72740,72730,22470,22490,72774,72709,72770,72772,72773
 
|steam appid side = 2028016,72840,901778,72760,72750,72740,72730,22470,22490,72774,72709,72770,72772,72773
|gogcom id    = 1454587428
+
|gogcom id    = 1312824873
|gogcom id side = 1312824873
+
|gogcom id side = 1454587428
 
|official site= https://fallout.bethesda.net/en/games/fallout-new-vegas
 
|official site= https://fallout.bethesda.net/en/games/fallout-new-vegas
 
|hltb        = 3351
 
|hltb        = 3351
 +
|lutris      = fallout-new-vegas
 
|strategywiki = Fallout: New Vegas
 
|strategywiki = Fallout: New Vegas
|mobygames    = fallout-new-vegas
+
|mobygames    = 48717
 
|wikipedia    = Fallout: New Vegas
 
|wikipedia    = Fallout: New Vegas
 
|winehq      = 12234
 
|winehq      = 12234
Line 40: Line 40:
  
 
{{Introduction
 
{{Introduction
|introduction      = '''''Fallout: New Vegas''''' is a [[:Category:Singleplayer|singleplayer]] [[:Category:First-person|first-person]] [[:Category:Open world|open world]] [[:Category:RPG|RPG]] [[:Category:Shooter|shooter]]. The game is not a direct sequel to its predecessor [[Fallout 3]], but follows events from ''Fallout'' and ''Fallout 2''. The game was developed by [[Company:Obsidian Entertainment|Obsidian Entertainment]] and some members of the development team had previously worked on [[Fallout]] and [[Fallout 2]] whilst working at [[Company:Black Isle Studios|Black Isle Studios]].<ref>{{Refurl|url=http://usatoday30.usatoday.com/printedition/life/20100216/fallout16_st.art.htm|title=What happens in 'Fallout: New Vegas'|date=2020-05-25|snippet=This time around, Bethesda Softworks will publish the sequel with development by Obsidian Entertainment. The staff of the Irvine, Calif., studio (Neverwinter Nights 2) includes several veterans of Fallout and Fallout 2.}}</ref> The game shares much of its [[Engine:Gamebryo_(TES_Engine)|engine]] and assets as ''Fallout 3'' and is also published by [[Company:Bethesda Softworks|Bethesda Softworks]].
+
|introduction      = '''''Fallout: New Vegas''''' is a {{Glossary:Singleplayer}} {{Glossary:First-person}} {{Glossary:Open world}} {{Glossary:RPG}} {{Glossary:Shooter}} developed by [[Company:Obsidian Entertainment|Obsidian Entertainment]] and published by [[Company:Bethesda Softworks|Bethesda Softworks]]. The game is not a direct sequel to its predecessor ''[[Fallout 3]]'', but follows events referenced in ''[[Fallout]]'' and ''[[Fallout 2]]'' and features the return of elements from ''Fallout 2''. The game shares much of its [[Engine:Gamebryo (TES Engine)|engine]] and assets with ''Fallout 3''.
|release history  = The game was released on retail (Steam key) and on [[Steam]] on October 19, 2010. The game was later released DRM-free on [[Store:GOG.com|GOG.com]] on June 2, 2017, and later released on [[Store:Bethesda.net|Bethesda.net]] on January 16, 2020. The Bethesda.net version has recompiled exes which makes them incompatible with nearly all mods.<ref>{{Refurl|url=https://forums.nexusmods.com/index.php?/topic/5077845-fnv-4gb-patch/page-205#entry81119468|title=FNV 4GB Patch - Page 205 - File topics - The Nexus Forums|date=2020-05-30|snippet=The Bethesda.net versions of Fallout New Vegas (and Fallout 3) have been recompiled. This breaks most of the mods made in the last 10 years since NVSE will not work and no one will pick it up and make it work, let alone JIPLN, NVTF, NVAC, Johnny Guitar, Stewies Tweaks, etc.}}</ref>
 
  
The game's PC launch was considered "buggy as hell" by many critics and players.<ref>{{Refurl|url= https://arstechnica.com/gaming/2010/10/fallout-new-vegas-is-buggy-as-hell-but-wheres-the-outrage/|title=Fallout: New Vegas is buggy as hell; where’s the outrage?|date=2020-05-30}}</ref> However various official patches released until July 7, 2011, alleviated many of these bugs and performance issues.<ref>{{Refurl|url=https://fallout.fandom.com/wiki/Fallout:_New_Vegas_patches|title=Fallout: New Vegas patches | Fallout Wiki | Fandom|date=2020-05-30}}</ref>
+
|release history  =  
  
''Fallout: New Vegas'' is primarily monetized by four DLCs which could be considered large story expansion packs, in addition to some microtransactions which contain time-limited pre-order unlocks like weapons and ammo. From February 2012, the game was released as the ''Ultimate Edition'' which bundled all DLC and microtransactions and is normally only available to purchase as a bundle on PC as of 2012.
+
The game was released on [[Steam]] and at retail (Steam key) on October 19, 2010. A DRM-free version of the game was later released on [[Store:GOG.com|GOG.com]] on June 2, 2017, followed by a release on [[Store:Bethesda.net|Bethesda.net]] on January 16, 2020. The Bethesda.net version features recompiled .exe files, consequently rendering them incompatible with virtually all mods.<ref>{{Refurl|url=https://forums.nexusmods.com/index.php?/topic/5077845-fnv-4gb-patch/page-205#entry81119468|title=FNV 4GB Patch - Page 205 - File topics - The Nexus Forums|date=2020-05-30|snippet=The Bethesda.net versions of New Vegas (and Fallout 3) have been recompiled. This breaks most of the mods made in the last 10 years since NVSE will not work and no one will pick it up and make it work, let alone JIPLN, NVTF, NVAC, Johnny Guitar, Stewies Tweaks, etc.}}</ref>
  
|current state     = Modding is well supported using the officialy provided toolkit Garden of Eden Creation Kit on Steam (in the Steam Library under Tools section), and players have produced mods which fix many of the issues with the game post-official support. The largest collection of mods are available from [https://www.nexusmods.com/newvegas/ Nexus Mods] and there is an extensive [https://forums.nexusmods.com/ modding forum], and the game does not have Steam Workshop support.
+
The game's state on all platforms during its initial launch was widely considered "buggy", "broken" and "unplayable" by critics and players alike.<ref>{{Refurl|url=https://arstechnica.com/gaming/2010/10/fallout-new-vegas-is-buggy-as-hell-but-wheres-the-outrage/|title=Fallout: New Vegas is buggy as hell; where’s the outrage?|date=2020-05-30}}</ref> However, various official patches were released until July 7, 2011 that alleviated many of these bugs and performance issues.<ref>{{Refurl|url=https://fallout.fandom.com/wiki/Fallout:_New_Vegas_patches|title=Fallout: New Vegas patches | Fallout Wiki | Fandom|date=2020-05-30}}</ref>
  
As of 2020, the game has stable performance on PC.{{cn}} However it is recommended that players add some mods, in particular, YUP, FNV 4GB Patcher, NVSE, see [[Fallout: New Vegas#Essential improvements|Essential improvements]] for more information.  
+
4 DLC expansion packs were released for the game ('''''Dead Money''''', '''''Honest Hearts''''', '''''Old World Blues''''' and '''''Lonesome Road'''''). Initially. the game also featured pre-order bonuses and paid add-on packs that granted additional in-game items, such as new weapons, armor and ammo types; all of this content was later bundled together in a DLC pack titled ''Courier's Stash''.<ref>[https://wegotthiscovered.com/gaming/couriers-stash-gun-runners-arsenal-fallout-vegas/ Get The Courier’s Stash And Gun Runners’ Arsenal In Fallout: New Vegas].</ref> On February 7, 2012, the game was released as ''Fallout: New Vegas - Ultimate Edition'', bundling the base game with all story expansions and item packs.<ref>[https://www.ign.com/articles/2011/11/03/fallout-new-vegas-ultimate-edition-announced Fallout: New Vegas Ultimate Edition Announced]. Includes all DLC packs.</ref>
 +
 
 +
|current state    = Modding is well-supported using the officially-provided toolkit ''Garden of Eden Creation Kit'' on Steam (in the Steam Library under "Tools" section). Players have produced mods that fix many of the issues with the game post-official support. The largest collection of mods are available from [https://www.nexusmods.com/newvegas/ Nexus Mods] and there is an extensive [https://forums.nexusmods.com/ modding forum].
 +
 
 +
As of 2020, bug-fix and stability mods are strongly recommended, even for a first playthrough. See [[#Essential improvements|Essential Improvements]] and [[#Modifications|Modifications]] sections for more information.
 
}}
 
}}
  
Line 55: Line 58:
 
{{GOG.com links|1454587428|fallout_series|for game series}}
 
{{GOG.com links|1454587428|fallout_series|for game series}}
 
{{mm}} [https://steamcommunity.com/app/22380/discussions/ Steam Community Discussions]
 
{{mm}} [https://steamcommunity.com/app/22380/discussions/ Steam Community Discussions]
{{mm}} [https://www.nexusmods.com/newvegas/ Nexus mods], popular host for almost all New Vegas mods.
+
{{mm}} [https://vivanewvegas.moddinglinked.com/ Viva New Vegas], a Vanilla+ modding guide providing a stable base for playing and modding.
{{mm}} [https://www.reddit.com/r/fnv/wiki/moddingguide Reddit Community Modding Guide], guide to the basics of FNV modding, curated by modders [https://www.nexusmods.com/newvegas/users/26289839 Qolore] and [https://www.nexusmods.com/newvegas/users/46750228 SciRika].
 
{{mm}} [https://vivanewvegas.github.io/ Viva New Vegas], guide to a complete overhaul of FNV, curated by modder [https://www.nexusmods.com/newvegas/users/26289839 Qolore].
 
{{mm}} [http://fallout.gamepedia.com/Fallout:_New_Vegas The Vault], Fallout franchise wiki.
 
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
 
{{Availability/row| Retail |  | Steam |  |  | Windows }}
 
{{Availability/row| Retail |  | Steam |  |  | Windows }}
{{Availability/row| Amazon.com | B00GXHIW2M | Steam | {{store link|Amazon.com|B00GXHIWOK|Ultimate Edition}} is also available. | | Windows }}
+
{{Availability/row| Epic Games Store | fallout-new-vegas | DRM-free | DRM-free with the {{code|-EpicPortal}} [[Glossary:Command line arguments|command line argument]].<ref>{{Refcheck|user=Dribbleondo|date=2023-05-25|comment=Game ran for ten minutes with no issues. Can be used on "FalloutNV.exe" or "FalloutNVLauncher.exe".}}</ref> {{store link|Epic Games Store|fallout-new-vegas--ultimate-edition|Ultimate Edition}} is also available. | | Windows }}
{{Availability/row| Amazon.co.uk | B00PHNYR36 | Steam | {{store link|Amazon.co.uk|B00PHNZP46|Ultimate Edition}} is also available. | | Windows }}
+
{{Availability/row| GamesPlanet | 1060-1 | Steam | {{store link|GamesPlanet|1060-2|Ultimate Edition}} is also available. | | Windows }}
{{Availability/row| Bethesda.net | FANGSTPCBG01 | Bethesda.net | Ultimate Edition (recompiled, incompatible with 4GB Patch and NVSE) |  | Windows }}
 
{{Availability/row| GamersGate | DD-FNV | Steam | {{store link|GamersGate|DD-FNVUE|Ultimate Edition}} is also available. | | Windows }}
 
 
{{Availability/row| GOG.com | fallout_new_vegas_ultimate_edition | DRM-free | Ultimate Edition only. | | Windows }}
 
{{Availability/row| GOG.com | fallout_new_vegas_ultimate_edition | DRM-free | Ultimate Edition only. | | Windows }}
 
{{Availability/row| GMG | fallout-new-vegas | Steam | {{store link|GMG|fallout-new-vegas-ultimate-edition|Ultimate Edition}} is also available. | | Windows }}
 
{{Availability/row| GMG | fallout-new-vegas | Steam | {{store link|GMG|fallout-new-vegas-ultimate-edition|Ultimate Edition}} is also available. | | Windows }}
 
{{Availability/row| Humble | fallout-new-vegas | Steam | {{store link|Humble|fallout-new-vegas-ultimate-edition|Ultimate Edition}} is also available. | | Windows }}
 
{{Availability/row| Humble | fallout-new-vegas | Steam | {{store link|Humble|fallout-new-vegas-ultimate-edition|Ultimate Edition}} is also available. | | Windows }}
{{Availability/row| Steam | 22380 | Steam | {{store link|Steam-sub|13435|Ultimate Edition}} is also available. |  | Windows }}
+
{{Availability/row| Microsoft Store | 9MZR11JRF7BX | DRM-free | Does not require Xbox Live log-in.<ref>{{Refcheck|user=Mmachinecodev|date=2022-04-26}}</ref> <br>Ultimate Edition. Included with {{Store feature|Xbox Game Pass}}. | | Windows }}
 +
{{Availability/row| Steam | 22380 | Steam | {{store link|Steam-sub|13435|Ultimate Edition}} is also available. If you bought the game in Poland, Russia or Czech Republic, you will get the RU version, which may not be compatible with some mods. |  | Windows }}
 +
{{Availability/row| Amazon.com | B00GXHIW2M | Steam | {{store link|Amazon.com|B00GXHIWOK|Ultimate Edition}} is also available. | | Windows | unavailable }}
 +
{{Availability/row| Amazon.co.uk | B00PHNYR36 | Steam | {{store link|Amazon.co.uk|B00PHNZP46|Ultimate Edition}} is also available. | | Windows | unavailable }}
 +
{{Availability/row| Bethesda.net | FANGSTPCBG01 | Bethesda.net | Ultimate Edition (recompiled, incompatible with 4GB Patch and NVSE) |  | Windows | Unavailable }}
 +
{{Availability/row| GamersGate | fallout-new-vegas | Steam | {{store link|GamersGate|fallout-new-vegas-ultimate-edition|Ultimate Edition}} is also available. | | Windows | unavailable }}
 
}}
 
}}
  
 
===Version differences===
 
===Version differences===
{{ii}} Ultimate Edition is the complete edition with all DLC.
+
{{ii}} The Ultimate Edition is the complete edition with all DLC.
 +
{{ii}} The Microsoft Store/PC Game Pass version uses ~45GB of disk space, due to each localization being included in the download package.<ref>{{Refurl|url=https://answers.microsoft.com/en-us/xbox/forum/all/game-file-sizes-on-gamepass/efe71c13-f6e6-4fa8-ace2-017ac8235010?auth=1|title=Game File Sizes On Gamepass - Microsoft Community|date=May 2023}}</ref><ref>{{Refurl|url=https://www.reddit.com/r/Fallout/comments/nzqrb5/size_of_fallout_3nv_goty_on_pc_game_pass/|title=Reddit - Size of Fallout3/NV GOTY on PC Game Pass?:Fallout|date=May 2023}}</ref>. Not compatible with most mods due to no xNVSE support. Lacks Mod Organizer 2 support.
 +
 
 +
==Monetization==
 +
{{Monetization
 +
|ad-supported          =
 +
|cross-game bonus      =
 +
|dlc                    = Additional singleplayer content.
 +
|expansion pack        =
 +
|freeware              =
 +
|free-to-play          =
 +
|one-time game purchase = The game requires an upfront purchase to access.
 +
|sponsored              =
 +
|subscription          =
 +
|subscription gaming service = Available via [[List of PC Game Pass games|Xbox Game Pass for PC]].
 +
}}
  
 
{{DLC|
 
{{DLC|
Line 88: Line 106:
 
{{DLC/row| Honest Hearts | | Windows }}
 
{{DLC/row| Honest Hearts | | Windows }}
 
{{DLC/row| Dead Money | | Windows }}
 
{{DLC/row| Dead Money | | Windows }}
{{DLC/row| Original Soundtrack | | Windows }}
 
 
}}
 
}}
  
 
==Essential improvements==
 
==Essential improvements==
===BSA Decompressor===
 
====[https://www.nexusmods.com/newvegas/mods/65854 FNV BSA Decompressor]====
 
{{++}} Decompresses the Fallout: New Vegas BSAs and repacks them without zlib compression for performance.
 
{{++}} Transcodes the .ogg sounds effects to .wav so they work.
 
{{++}} Extracts any .mp3 files to loose files because they will not play when in a BSA.
 
{{++}} Updates Vorbis libraries, fixing an audio memory leak, sound related stuttering and boosts performance while reducing CPU strain.
 
 
===Large Address Aware===
 
====[https://www.nexusmods.com/newvegas/mods/62552/ FNV 4GB Patcher]====
 
{{ii}} Patch to make Fallout: New Vegas Large Address Aware and automatically load New Vegas Script Extender.
 
{{ii}} The GOG version is already Large Address Aware, but does not load NVSE from the original exectuable.
 
{{++}} Improves stability on systems with at least 3GB RAM.
 
 
===Script Extender===
 
====[http://nvse.silverlock.org/ New Vegas Script Extender (NVSE)]====
 
{{ii}} Required by many mods for them to work correctly.
 
{{++}} Expands the scripting capabilities of the game.
 
 
{{Fixbox|description=Memory Management Fix||fix=
 
{{++}}This increases the size of the memory heap, fixing crashes and infinite loading screens that occur when the game engine fails to allocate more memory than the engine was originally intended to due to modding.
 
 
# In <code>{{p|game}}\data</code> "right click->New->Folder", then name it "NVSE". Only do this if the folder DOES NOT exist.
 
# Open up the Data/NVSE folder and "right click->New->Text Document", then name the file "nvse_config.ini".
 
# Open nvse_config.ini and add the following:
 
 
<pre>
 
[Memory]
 
DefaultHeapInitialAllocMB=400
 
</pre>
 
  
 +
===Improve performance and reduce crashing===
 +
{{Fixbox|description=Install DXVK.|ref=<ref>{{Refcheck|user=Hammerfist|date=2023-10-05|comment=}}</ref>|fix=
 +
# Download [https://github.com/doitsujin/dxvk/releases/ DXVK] (The 2.3 version has been tested, if the latest version doesn't work use [https://github.com/doitsujin/dxvk/releases/tag/v2.3 DXVK 2.3])
 +
# Place d3d9.dll from the x32 folder into the same folder as the game's exe.
 +
'''Notes'''
 +
{{ii}} This helps improve performance significantly, and makes the game more stable and less likely to crash.
 +
{{ii}} THIS WORKS WITH LAPTOP GPUS. One may come across misinformation online claiming that DXVK doesn't work with laptop GPUs. This is false, at least when it comes to version 2.3 and above. DXVK has been tested with Fallout New Vegas on laptops that utilize Optimus (which are the ones that supposedly don't work with DXVK) and DXVK functions as intended.
 +
}}
 +
{{Fixbox|description=Install 4GB PATCHER, NVSE, NVTF (New Vegas Tick Fix), NVAC (New Vegas Anti Crash), Aqua Performa etc.|ref=<ref>{{Refcheck|user=Hammerfist|date=2023-10-05|comment=}}</ref>|fix=
 +
There are a lot of modifications that fix issues and improve performance. Too many to list. Different sources will recommend different mods but [https://www.youtube.com/watch?v=cPo5pDT3bKA this youtube video] is good for getting started.
 +
[https://www.youtube.com/watch?v=zql-dr1yHf0 The mods mentioned here] are good too. (There is some overlap).
 
}}
 
}}
 
{{ii}} [https://github.com/xNVSE/NVSE '''XNVSE'''] - Community maintained up-to-date fork of New Vegas Script Extender (NVSE).
 
 
===Mod Manager===
 
{{ii}} Mod Managers simplify mod installations, use one of the following.
 
 
====[https://www.nexusmods.com/newvegas/mods/54991/ Fallout Mod Manager (FOMM)]====
 
{{++}} Basic mod manager with a simple interface, good for beginners.
 
 
====[https://www.nexusmods.com/skyrimspecialedition/mods/6194 Mod Organizer]====
 
{{++}} Powerful and easy to use mod manager with mod virtualization, in order to keep the installation folder clean.
 
{{++}} Features a configuration editor, the NVSE executable can also be set to be launched through the configurator.
 
 
====[https://www.nexusmods.com/site/mods/1 Vortex]====
 
{{++}} The official mod manager made by Nexus Mods.
 
{{++}} It is designed to make modding your game as simple as possible for new users, while still providing enough control for more experienced veterans of the modding scene.
 
 
===Modifications===
 
{{ii}} These should preferably be installed using a Mod Manager.
 
 
====[https://www.nexusmods.com/newvegas/mods/58277/ JIP LN NVSE Plugin]====
 
{{ii}} Requires [[#New Vegas Script Extender (NVSE)|New Vegas Script Extender]].
 
{{++}} Expands the scripting capabilities of the game.
 
{{++}} Fixes several engine related bugs.
 
 
====[https://www.nexusmods.com/newvegas/mods/53635/ New Vegas Anti Crash (NVAC)]====
 
{{ii}} Requires [[#New Vegas Script Extender (NVSE)|New Vegas Script Extender]].
 
{{++}} Implements structured exception handling and sanity checking to reduce frequency of game crashes.
 
 
====[https://www.nexusmods.com/newvegas/mods/66537/ New Vegas Tick Fix (NVTF)]====
 
{{ii}} Requires [[#New Vegas Script Extender (NVSE)|New Vegas Script Extender]].
 
{{++}} Reduces stuttering.
 
 
====[https://www.nexusmods.com/newvegas/mods/51664/ Yukichigai Unofficial Patch (YUP)]====
 
{{++}} Fixes over a thousand bugs.
 
 
====[https://www.nexusmods.com/newvegas/mods/65412 Unofficial Patch NVSE]====
 
{{ii}} Requires All DLC, [[#New Vegas Script Extender (NVSE)|New Vegas Script Extender]] and [[#JIP LN NVSE Plugin|JIP LN NVSE Plugin]].
 
{{++}} Fixes several bugs that aren't covered by JIP LN or Yukichigai Unofficial Patch.
 
 
====[http://www.moddb.com/mods/vanilla-ui-plus Vanilla UI Plus (VUI+)]====
 
{{++}} Fixes user interface bugs and inconsistencies.
 
 
====[https://www.nexusmods.com/newvegas/mods/68714 FNV Mod Limit Fix]====
 
{{ii}} Requires [[#New Vegas Script Extender (NVSE)|New Vegas Script Extender]].
 
{{++}} Raises the game's 120 plugin limit to 255.
 
{{++}} Can also cause an increase in FPS, remove game stutter and allow for faster loading times especially when using a large number of mods.
 
  
 
===Skip intro videos===
 
===Skip intro videos===
 
{{Fixbox|description=Instructions|ref=<ref>{{Refurl|url=https://web.archive.org/web/20160111173147/http://forums.steampowered.com:80/forums/showthread.php?t=2045183#post36086757|title=New Vegas - Skip starting logos? - Steam Users' Forums|date=2016-5-9}}</ref>|fix=
 
{{Fixbox|description=Instructions|ref=<ref>{{Refurl|url=https://web.archive.org/web/20160111173147/http://forums.steampowered.com:80/forums/showthread.php?t=2045183#post36086757|title=New Vegas - Skip starting logos? - Steam Users' Forums|date=2016-5-9}}</ref>|fix=
# Go to {{code|{{p|userprofile\Documents}}\My Games\FalloutNV\}}
+
# Go to {{file|{{p|userprofile\Documents}}\My Games\FalloutNV\|folder}}
 
# Open {{File|Fallout.ini}}.
 
# Open {{File|Fallout.ini}}.
 
# Find <code>SMainMenuMovieIntro=</code> and <code>SIntroSequence=</code> lines and set them to '''0'''
 
# Find <code>SMainMenuMovieIntro=</code> and <code>SIntroSequence=</code> lines and set them to '''0'''
Line 181: Line 133:
 
===Configuration file location===
 
===Configuration file location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|{{p|userprofile\Documents}}\My Games\FalloutNV\FalloutPrefs.ini}}
+
{{Game data/config|Windows|{{p|userprofile\Documents}}\My Games\FalloutNV\*.ini}}
 +
{{Game data/config|Microsoft Store|}}
 
}}
 
}}
{{ii}} Default settings are stored in <code>{{p|game}}\Fallout_default.ini</code>
+
{{ii}} Default settings are stored in {{file|{{p|game}}\Fallout_default.ini}}.
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
 
{{Game data/saves|Windows|{{p|userprofile\Documents}}\My Games\FalloutNV\Saves}}
 
{{Game data/saves|Windows|{{p|userprofile\Documents}}\My Games\FalloutNV\Saves}}
 +
{{Game data/saves|Epic Games Store|{{p|userprofile\Documents}}\My Games\FalloutNV_Epic\Saves}}
 +
{{Game data/saves|Microsoft Store|}}
 
}}
 
}}
 
{{ii}} Autosaves and quicksaves automatically create a backup (<code>*.bak</code>) of the previous save when overwritten.
 
{{ii}} Autosaves and quicksaves automatically create a backup (<code>*.bak</code>) of the previous save when overwritten.
Line 193: Line 148:
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       =  
+
|epic games launcher       = true
|epic games store notes =  
+
|epic games launcher notes =  
|gog galaxy             = true
+
|gog galaxy               = true
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 =  
+
|origin                   =  
|origin notes           =  
+
|origin notes             =  
|steam cloud           = true
+
|steam cloud               = true
|steam cloud notes     = Stores up to 200 MB of game saves online (maximum 1000 files).
+
|steam cloud notes         = Stores up to 200 MB of game saves online (maximum 1000 files).
|uplay                  =  
+
|ubisoft connect          =  
|uplay notes           =  
+
|ubisoft connect notes     =  
|xbox cloud             =  
+
|xbox cloud               = false
|xbox cloud notes       =  
+
|xbox cloud notes         =  
 
}}
 
}}
  
Line 230: Line 185:
 
|windowed notes            = See [[#Windowed|Windowed]].
 
|windowed notes            = See [[#Windowed|Windowed]].
 
|borderless windowed        = hackable
 
|borderless windowed        = hackable
|borderless windowed notes  = Use [https://www.nexusmods.com/newvegas/mods/59266 OneTweak] or [https://github.com/Codeusa/Borderless-Gaming/releases Borderless Gaming] (add to favorites by process binary name).
+
|borderless windowed notes  = Use [https://www.nexusmods.com/newvegas/mods/59266 OneTweak] or [https://github.com/Codeusa/Borderless-Gaming/releases Borderless Gaming] (add to favorites by process binary name) or [https://special-k.info Special K] (need to activate in in-game menu, which is opened by {{key|Ctrl|Shift|Backspace}}).
 
|anisotropic                = true
 
|anisotropic                = true
 
|anisotropic notes          = Set in launcher. Up to 15 samples. <!-- Yes, the game launcher states 15 samples max, not 16 -->
 
|anisotropic notes          = Set in launcher. Up to 15 samples. <!-- Yes, the game launcher states 15 samples max, not 16 -->
 
|antialiasing              = true
 
|antialiasing              = true
 
|antialiasing notes        = Set in launcher. Up to 8x [[MSAA]]. <br>[[HSAA]], [[OGSSAA]], [[SGSSAA]], and [[TrSSAA]] can be utilized through the anti-aliasing compatibility bits <code>0x0000F0C1</code> (or <code>0x0000F0C5</code> if you experience Pip-Boy issues) using NVIDIA Inspector for NVIDIA graphics cards.
 
|antialiasing notes        = Set in launcher. Up to 8x [[MSAA]]. <br>[[HSAA]], [[OGSSAA]], [[SGSSAA]], and [[TrSSAA]] can be utilized through the anti-aliasing compatibility bits <code>0x0000F0C1</code> (or <code>0x0000F0C5</code> if you experience Pip-Boy issues) using NVIDIA Inspector for NVIDIA graphics cards.
|vsync                      = hackable
+
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 +
|vsync                      = always on
 
|vsync notes                = Always enabled even when disabled in the launcher; see [[#Vertical sync (Vsync)|Vertical sync (Vsync)]].
 
|vsync notes                = Always enabled even when disabled in the launcher; see [[#Vertical sync (Vsync)|Vertical sync (Vsync)]].
 
|60 fps                    = true
 
|60 fps                    = true
Line 242: Line 200:
 
|120 fps notes              = Use [https://www.nexusmods.com/newvegas/mods/66537 New Vegas Tick Fix].
 
|120 fps notes              = Use [https://www.nexusmods.com/newvegas/mods/66537 New Vegas Tick Fix].
 
|hdr                        = false
 
|hdr                        = false
|hdr notes                  = Rendered image uses {{term|SDR}} color space. In-game {{term|HDR}} option refers only to {{term|HDR Rendering}}.
+
|hdr notes                  = Rendered image uses {{term|SDR}} color space. In-game HDR option refers only to {{term|HDR Rendering}}.
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
Line 251: Line 209:
 
{{Fixbox|description=Add support for multi-monitor set-ups|ref={{cn|date=July 2016}}|fix=
 
{{Fixbox|description=Add support for multi-monitor set-ups|ref={{cn|date=July 2016}}|fix=
 
# Go to the installation folder.
 
# Go to the installation folder.
# Open {{code|Fallout_default.ini}}.
+
# Open {{file|Fallout.ini}}.
 
# Find the following lines:
 
# Find the following lines:
 
<pre>iSafeZoneXWide=15
 
<pre>iSafeZoneXWide=15
Line 275: Line 233:
  
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
{{Fixbox|description=Edit Field of view (FOV)|ref=<ref>[http://tesall.ru/tutorials/article/555-nastrojka-ini-chast-2/ The Elder Scrolls V - Skyrim - Settings, Part 2]</ref>|fix=
+
{{Fixbox|description=[https://www.nexusmods.com/newvegas/mods/55085 FOV Slider (Mod)]|fix=
# Edit <code>{{p|userprofile\Documents}}\My Games\FalloutNV\Fallout.ini</code>
+
{{ii}} Required Mods:
 +
# [https://github.com/xNVSE/NVSE/releases New Vegas Script Extender].
 +
# [https://www.nexusmods.com/newvegas/mods/58277 JIP LN NVSE Plugin].
 +
# [https://www.nexusmods.com/newvegas/mods/42507 The Mod Configuration Menu].
 +
{{++}} Allows changing indiviudal Camera, Hands, and Pip-Boy FOV on the fly, in game, along with a multitude of other related settings.
 +
}}
 +
 
 +
{{Fixbox|description=Edit Field of view (FOV)|ref=<ref>{{Refurl|url=http://tesall.ru/tutorials/article/555-nastrojka-ini-chast-2/|title=The Elder Scrolls V - Skyrim - Settings, Part 2|date=May 2023}}</ref>|fix=
 +
# Edit {{file|{{p|userprofile\Documents}}\My Games\FalloutNV\Fallout.ini}}
 
# Change <code>fDefaultFOV=75.0000</code> to the desired FOV.
 
# Change <code>fDefaultFOV=75.0000</code> to the desired FOV.
 
# Below it, add <code>fDefaultWorldFOV=75.0000</code> set to the desired value. Example:
 
# Below it, add <code>fDefaultWorldFOV=75.0000</code> set to the desired value. Example:
Line 283: Line 249:
  
 
'''Notes'''
 
'''Notes'''
{{--}} High FOV values can cause scopes to not cover the entire screen when aiming down sights.<ref>http://images.akamai.steamusercontent.com/ugc/401182272576165919/FEE69BFEC902762FC9B0CE13193A2F426CF79017/</ref>
+
{{--}} High FOV values can cause scopes to not cover the entire screen when aiming down sights.<ref>{{Refurl|url=http://images.akamai.steamusercontent.com/ugc/401182272576165919/FEE69BFEC902762FC9B0CE13193A2F426CF79017/|title=images.akamai.steamusercontent.com|date=May 2023}}</ref>
 
{{ii}} If you use the console command <code>fov #</code>, achievements will be disabled for the current session of the game; edit the file mentioned above for a permanent fix.
 
{{ii}} If you use the console command <code>fov #</code>, achievements will be disabled for the current session of the game; edit the file mentioned above for a permanent fix.
 
}}
 
}}
 +
 +
{{ii}} Suggested FOV values (with the assumption of default being good for 5:4):
 +
:{| class="wikitable" style="margin-top:-2px"
 +
|-
 +
! Aspect Ratio !! FOV Value
 +
|-
 +
| 4:3 || 79.9000
 +
|-
 +
| 16:9 || 105.3000
 +
|-
 +
| 15:9 || 99.0000
 +
|-
 +
| 16:10 || 95.2000
 +
|-
 +
| 21:9 || 80.0000
 +
|}
  
 
===[[Glossary:Windowed|Windowed]]===
 
===[[Glossary:Windowed|Windowed]]===
Line 291: Line 273:
  
 
{{Fixbox|description=Edit windowed resolution|ref={{cn|date=July 2016}}|fix=
 
{{Fixbox|description=Edit windowed resolution|ref={{cn|date=July 2016}}|fix=
# Go to {{code|{{p|userprofile\Documents}}\My Games\FalloutNV\}}
+
# Go to {{file|{{p|userprofile\Documents}}\My Games\FalloutNV\|folder}}
# Open {{code|FalloutPrefs.ini}}.
+
# Open {{file|FalloutPrefs.ini}}.
 
# Change the values of <code>iSize W=</code> and <code>iSize H=</code> to the desired resolution.
 
# Change the values of <code>iSize W=</code> and <code>iSize H=</code> to the desired resolution.
 +
# Change the value of <code>bFull Screen=</code> to "0"
 
}}
 
}}
  
 
===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]===
 
===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]===
{{ii}} Vsync is enabled at all times, even if the Vertical Sync box is unticked. This setting can be forced in the {{code|Fallout_default.ini}} file.
+
{{ii}} Vsync is enabled at all times, even if the Vertical Sync box is unticked. This setting can be forced in the {{file|Fallout.ini}} file.
  
{{Fixbox|description=Force Disable VSync|ref={{cn|date=July 2016}}|fix=
+
{{Fixbox|description=Force Disable VSync|ref=<ref>Game reads the setting only from Fallout.ini, while launcher writes it into FalloutPrefs.ini</ref>|fix=
 
# Go to the installation folder.
 
# Go to the installation folder.
# Open <code>Fallout_default.ini</code>
+
# Open {{file|Fallout.ini}}
 
# Change <code>iPresentInterval=1</code> to <code>iPresentInterval=0</code>
 
# Change <code>iPresentInterval=1</code> to <code>iPresentInterval=0</code>
 +
 +
'''Notes'''
 +
{{--}} Causes the game to run at the wrong speeds if the FPS is higher than 60. Consider using [https://www.nexusmods.com/newvegas/mods/66537 NVTF] to solve this problem.
 
}}
 
}}
 
===Enabling SSAO for all graphics cards===
 
{{ii}} ENB Series has a much better AO shader that works on all GPUs. Download it from this location: http://enbdev.com/download_mod_falloutnv.htm
 
{{ii}} To install, extract all the files in the archive to the same folder as FalloutNV.exe; d3d9.dll, enblocal.ini, enbseries.ini, and other files, will be in the same folder as FalloutNV.exe
 
  
 
===Enabling HBAO+ for Nvidia graphics cards===
 
===Enabling HBAO+ for Nvidia graphics cards===
{{ii}} Note: Nvidia HBAO+ can break compatibility with ENB Series.
+
{{ii}} Note: Using Nvidia HBAO+ can break compatibility with ENB Series.
 
{{ii}} Use the Ambient Occlusion flag <code>0x00000005</code> with <code>Quality</code> or <code>High Quality</code>.
 
{{ii}} Use the Ambient Occlusion flag <code>0x00000005</code> with <code>Quality</code> or <code>High Quality</code>.
  
Line 316: Line 298:
 
# Download and run [[Nvidia Profile Inspector]].
 
# Download and run [[Nvidia Profile Inspector]].
 
# Under <code>Profiles</code> select <code>Fallout - New Vegas</code>.
 
# Under <code>Profiles</code> select <code>Fallout - New Vegas</code>.
# Under <code>Ambient Occlusion compatibility</code> insert the flag <code>0x00000003</code>.
+
# Under <code>Ambient Occlusion compatibility</code> insert the flag <code>0x00000005</code>.
 
# Under <code>Ambient Occlusion usage</code> select <code>Enabled</code>.
 
# Under <code>Ambient Occlusion usage</code> select <code>Enabled</code>.
 
# Under <code>Ambient Occlusion setting</code> select your quality of preference, but in order to use HBAO+ you must use <code>Quality</code> or <code>High Quality</code>.
 
# Under <code>Ambient Occlusion setting</code> select your quality of preference, but in order to use HBAO+ you must use <code>Quality</code> or <code>High Quality</code>.
 
# Click <code>Apply changes</code>.
 
# Click <code>Apply changes</code>.
{{ii}} If you get an error saying access denied when applying the Ambient Occlusion setting, navigate to: <pre>"C:\ProgramData\NVIDIA Corporation"</pre> and delete the folder named "Drs". If there is no Drs folder then create it, this will fix the error.
+
{{ii}} If you get an error saying access denied when applying the Ambient Occlusion setting, navigate to {{folder|C:\ProgramData\NVIDIA Corporation}} and delete the folder named {{folder|Drs}}. If there is no {{folder|Drs}} folder then create it, this will fix the error.
 
}}
 
}}
  
 
==Input==
 
==Input==
{{Image|Fallout New Vegas - input settings.png|Input settings}}
+
{{Image|Fallout New Vegas - input settings.png|Input settings.}}
 
{{Input
 
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          = Some menu keys are hardcoded.
 
|key remap notes          = Some menu keys are hardcoded.
 
|acceleration option      = hackable
 
|acceleration option      = hackable
|acceleration option notes = Enabled by default; see [[#Mouse acceleration|Mouse acceleration]].
+
|acceleration option notes = Menus only; Enabled by default; see [[#Mouse acceleration|Mouse acceleration]].
 
|mouse sensitivity        = true
 
|mouse sensitivity        = true
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
Line 339: Line 321:
 
|touchscreen notes        =  
 
|touchscreen notes        =  
 
|controller support        = true
 
|controller support        = true
|controller support notes  = Native XInput controller support.
+
|controller support notes  = Native XInput controller support. Only recognizes gamepad assigned to "Player 1".
 
|full controller          = true
 
|full controller          = true
|full controller notes    = Player name must be entered at the beginning but default name can be chosen with controller.
+
|full controller notes    = Player name must be entered with keyboard at the beginning but default name can be chosen with controller.
 
|controller remap          = true
 
|controller remap          = true
 
|controller remap notes    =  
 
|controller remap notes    =  
Line 372: Line 354:
 
|button prompts            = Xbox, DualShock
 
|button prompts            = Xbox, DualShock
 
|button prompts notes      = For DualShock use the [https://www.nexusmods.com/newvegas/mods/66672 Playstation 4 Controller] mod.
 
|button prompts notes      = For DualShock use the [https://www.nexusmods.com/newvegas/mods/66672 Playstation 4 Controller] mod.
|controller hotplug        = unknown
+
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = true
 
|haptic feedback          = true
 
|haptic feedback notes    = If disabled, it may re-enable itself after loading a save, even though it still says vibration is disabled.<ref>{{Refurl|url=https://steamcommunity.com/app/22380/discussions/0/485624040228638936/#c1368380934287926331|title=How to turn vibration for Xbox controller completely off ? :: Fallout: New Vegas General Discussions|date=2017-08-21}}</ref>
 
|haptic feedback notes    = If disabled, it may re-enable itself after loading a save, even though it still says vibration is disabled.<ref>{{Refurl|url=https://steamcommunity.com/app/22380/discussions/0/485624040228638936/#c1368380934287926331|title=How to turn vibration for Xbox controller completely off ? :: Fallout: New Vegas General Discussions|date=2017-08-21}}</ref>
 
|simultaneous input        = hackable
 
|simultaneous input        = hackable
|simultaneous input notes  = Use [https://www.nexusmods.com/newvegas/mods/61097/ Better Steam Controller Support] mod.
+
|simultaneous input notes  = Use the [https://www.nexusmods.com/newvegas/mods/61097/ Better Steam Controller Support] mod or [https://www.nexusmods.com/newvegas/mods/66347 lStewieAl's Tweaks and Engine Fixes] with "Use Keyboard/Mouse In Gamemode While A Controller Is Connected" turned on (excludes menus).
 
|steam input api          = unknown
 
|steam input api          = unknown
 
|steam input api notes    =  
 
|steam input api notes    =  
Line 389: Line 371:
 
|steam cursor detection notes =  
 
|steam cursor detection notes =  
 
}}
 
}}
 +
 +
{{ii}} It is possible to bind functions to mouse buttons by clicking on Devices in the bottom right corner when rebinding keys.
  
 
===[[Glossary:Mouse acceleration|Mouse acceleration]]===
 
===[[Glossary:Mouse acceleration|Mouse acceleration]]===
{{Fixbox|description=Disable mouse acceleration|ref=<ref>[https://www.nexusmods.com/newvegas/mods/34690/ New Vegas Mouse Acceleration fix at Fallout New Vegas - mods and community]</ref>|fix=
+
{{Fixbox|description=Disable mouse acceleration in menus|ref=<ref>{{Refurl|url=https://www.nexusmods.com/newvegas/mods/34690/|title=New Vegas Mouse Acceleration fix at Fallout New Vegas - mods and community|date=May 2023}}</ref>|fix=
# Go to the documents folder.
+
# Edit {{file|{{p|userprofile\Documents}}\My Games\FalloutNV\Fallout.ini}}
# Go to the My Games folder and then to the falloutnv folder
 
# Open <code>Fallout.ini</code>
 
 
# Find the section: <code>[Controls]</code>
 
# Find the section: <code>[Controls]</code>
 
# Add these lines:
 
# Add these lines:
Line 401: Line 383:
 
fForegroundMouseBase=0
 
fForegroundMouseBase=0
 
fForegroundMouseMult=0</pre>
 
fForegroundMouseMult=0</pre>
 
This fix should work, opposed to changes to the fallout_default.ini in the game's folder. Also, there is no need to add these lines every time you start up Fallout. Once added, the mouse acceleration should be disabled permanently. The following paragraphs should be obsolete but are kept for archive purposes.
 
 
If this fix doesn't work, load the Fallout: New Vegas launcher and then add the lines to {{file|Fallout.ini}}. However, you will have to add those lines every time you play Fallout. You can also make {{file|Fallout.ini}} read only, which will prevent mouse acceleration from being reset.
 
 
If this still doesn't work, find the following lines in the <code>Fallout_default.ini</code> and change them to match the following:
 
<pre>bBackground Mouse=1
 
iPresentInterval=0</pre>
 
 
}}
 
}}
  
Line 417: Line 391:
 
|separate volume notes    = Music, footsteps, voice, effects and radio.
 
|separate volume notes    = Music, footsteps, voice, effects and radio.
 
|surround sound          = true
 
|surround sound          = true
|surround sound notes    = Up to 7.1 output<ref>[http://satsun.org/audio/ PC Gaming Surround Sound Round-up]</ref>
+
|surround sound notes    = Up to 7.1 output<ref>{{Refurl|url=https://satsun.org/audio/|title=PC Gaming Surround Sound Round-up|date=May 2023}}</ref>
 
|subtitles                = true
 
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
 
|closed captions          = false
 
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = true
+
|mute on focus lost      = always on
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              = hackable
 
|eax support              = hackable
|eax support notes        = Use [https://www.nexusmods.com/newvegas/mods/65094/ this mod] to enable true binaural sound. Does not require a sound card.<ref>[https://www.youtube.com/watch?v=sYgJlTnpJJQ True 3D Headphone Sound for Fallout: New Vegas! (HRTF mod) - YouTube]</ref>
+
|eax support notes        = Use [https://www.nexusmods.com/newvegas/mods/65094/ this mod] to enable true binaural sound. Does not require a sound card.<ref>{{Refurl|url=https://www.youtube.com/watch?v=sYgJlTnpJJQ|title=True 3D Headphone Sound for Fallout: New Vegas! (HRTF mod) - YouTube|date=May 2023}}</ref>
 +
|royalty free audio        = false
 +
|royalty free audio notes  = In-game radio, including the player's PIP-Boy, in-game physical radios, and in-game speaker systems, uses licensed music; furthermore, the DLC '''Dead Money''' includes an unavoidable instance of licensed music. Otherwise, music is royalty free.
 
}}
 
}}
 
{{ii}} May require [[Glossary:Sound card#DirectSound hardware path|DirectSound3D restoration software]] to restore proper audio functionality on Windows Vista and later (Included in HRTF mod).
 
{{ii}} May require [[Glossary:Sound card#DirectSound hardware path|DirectSound3D restoration software]] to restore proper audio functionality on Windows Vista and later (Included in HRTF mod).
Line 431: Line 407:
  
 
{{L10n|content=
 
{{L10n|content=
 +
{{--}}Some versions of the game (such as Polish and Russian) have their translations in {{file|*_lang.esp}} files, which causes worse performance and incompatibilities with mods.
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = English
 
  |language  = English
Line 438: Line 415:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
 +
}}
 +
{{L10n/switch
 +
|language  = Simplified Chinese
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|notes    = Fan translation, Fine translation version by «BN13»&«tianmiao(天邈) team» download [https://keylol.com/t566281-1-1 here](only base game, DLC is still in translation). Machine translation version by «3DM»&«tieba fans» download [https://keylol.com/t107844-1-1 here].
 +
|fan      = true
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 492: Line 477:
 
  |audio    = false
 
  |audio    = false
 
  |subtitles = true
 
  |subtitles = true
  |notes    =  
+
  |notes    = Not in every version, [https://www.polonizacje.pl/fallout-new-vegas-ultimate-edition-spolszczenie/ patch here].
 
  |fan      =  
 
  |fan      =  
 +
}}
 +
{{L10n/switch
 +
|language  = Brazilian Portuguese
 +
|interface = hackable
 +
|audio    = hackable
 +
|subtitles = hackable
 +
|notes    = Fan translation, [https://www.nexusmods.com/newvegas/mods/67770/ Nexus Mods.] Audio and voice: AI dubbed, [https://www.nexusmods.com/newvegas/mods/84327/ Nexus Mods.]
 +
|fan      = true
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 500: Line 493:
 
  |audio    = hackable
 
  |audio    = hackable
 
  |subtitles = true
 
  |subtitles = true
  |notes    = 1) Retail only. Patch for digital release [https://steamcommunity.com/sharedfiles/filedetails/?id=386292355 here].<br>2) Fan voice-over by [https://vk.com/club136709070 «Cool-Games»], [https://www.zoneofgames.ru/games/fallout_new_vegas/files/6413.html download]
+
  |notes    = 1) Not in every version, [https://steamcommunity.com/sharedfiles/filedetails/?id=386292355 patch here].<br>2) Fan voice-over by [https://vk.com/club136709070 «Cool-Games»], [https://www.zoneofgames.ru/games/fallout_new_vegas/files/6413.html download]
 
  |fan      = true
 
  |fan      = true
 
}}
 
}}
Line 508: Line 501:
 
  |audio    = true
 
  |audio    = true
 
  |subtitles = true
 
  |subtitles = true
  |notes    = There is a enhanced fan translation that corrects many errors the original have [http://videojuegos.clandlan.net/videojuegos/index.php/Traducción_Fallout_NV here].
+
  |notes    =  
 
  |fan      =  
 
  |fan      =  
 +
}}
 +
{{L10n/switch
 +
|language  = Spanish
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|notes    = There is a enhanced fan translation that corrects many errors:<br/>[https://www.nexusmods.com/newvegas/mods/36879 Base game] and [https://www.nexusmods.com/newvegas/mods/41195 DLC] mods.
 +
|fan      = true
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 516: Line 517:
 
  |audio    = false
 
  |audio    = false
 
  |subtitles = hackable
 
  |subtitles = hackable
  |notes    = A Turkish fan patch is available [http://www.oyunceviri.com/fallout-new-vegas-2 here]. Separate patches are also available for the following DLCs: [http://www.oyunceviri.com/fallout-new-vegas-dead-money Dead Money], [http://www.oyunceviri.com/fallout-new-vegas-honest-hearts-2 Honest Hearts]
+
  |notes    = A Turkish fan patch is available [https://www.oyunceviri.net/fallout-new-vegas-2/ here].
 
  |fan      = true
 
  |fan      = true
 
}}
 
}}
 +
}}
 +
===Make multi-language versions compatible with mods===
 +
{{Fixbox|description=merge translation plugins with master files|ref=<ref>{{Refurl|url=https://modgames-net.translate.goog/publ/obuchajushhie_stati/obshhaja/1/12-1-0-2582?_x_tr_sl=ru&_x_tr_tl=en&_x_tr_hl=pl&_x_tr_pto=wapp|title=How to make a Russified FalloutNV.esm file and Russified DLC files|date=2023-01-08}}</ref><ref>{{Refcheck|user=Averygoodperson|date=2023-01-08}}</ref>|fix=
 +
# Download [https://www.nexusmods.com/newvegas/mods/39655?tab=files FMV Plugin utility]. Make sure to download version 1.7.
 +
# Run {{file|FMVPlugin.jar}}.
 +
# Set the path to your data folder.
 +
# Open the file you want to translate (e.g. {{file|FalloutNV.esm}}). An error might show up, but you can ignore it.
 +
# Merge it with the corresponding translation plugin (e.g. {{file|FalloutNV_lang.esp}}).
 +
# Once you're done, open the launcher and make sure the {{file|*_lang.esp}} files are disabled.
 +
 +
{{ii}} This process requires more than 4 GB of RAM.<ref>{{Refcheck|user=Averygoodperson|date=2023-01-08}}</ref>
 +
{{ii}} Pre-made version is available for [https://disk.yandex.ru/d/aZidDhNUOT_eow Russian].
 +
{{--}} Incompatible with the Polish version, the Lucky 38 Penthouse disappears.<ref>{{Refurl|url=https://www.reddit.com/r/fnv/comments/k8rg0i/lucky_38s_missing_interior/|title=A reddit post with the issue.|date=2020-12-07}}</ref><ref>{{Refcheck|user=Averygoodperson|date=2023-02-04|comment=After using the normal, unmerged ESMs the issue was gone.}}</ref>
 
}}
 
}}
  
Line 564: Line 578:
  
 
==Issues fixed==
 
==Issues fixed==
{{ii}} TweakGuides has created a comprehensive guide for fixing issues in this game. It can be found [http://www.geforce.com/Optimize/Guides/new-vegas-tweak-guide#1 here].
 
 
===Characters "Throwing Up"===
 
This is caused by conflicting character mods, this can usually be fixed with a compatibility patch or by using [https://loot.github.io LOOT] to fix the load order.
 
 
 
===Rotating Heads/Floating, non-animated NPCs===
 
===Rotating Heads/Floating, non-animated NPCs===
Setting "Actor Fade" to the maximum value should fix this.
+
{{Fixbox|description=Set "Actor Fade" to the maximum value in the launcher settings.}}
  
===Random unlit geometry when using Pip-Boy light===
+
===Greyed out options in the launcher/Can't launch game from Launcher===
The "[https://www.nexusmods.com/newvegas/mods/69833 Pip-Boy Light Priority Fix]" xNVSE plugin may help remedy this, without needing to sacrifice distant light quality.
+
{{ii}} This happens if the registry isn't correctly edited by the game's installer, or you moved the game to another directory or PC.
 
+
{{Fixbox|description=Use Beth Registry (Easiest Fix but windows only)|ref=<ref>{{Refurl|url=https://support.gog.com/hc/en-us/articles/115003633889-Fallout-New-Vegas-Greyed-out-options-or-missing-Play-button-in-the-launcher-?product=gog|title=Fallout: New Vegas - Greyed out options or missing Play button in the launcher.|date=2023-07-04}}</ref>|fix=
Alternatively lowering the "Light Fade" option can help reduce instances of this happening, at the cost of distant lighting being reduced.<ref>[https://www.nexusmods.com/newvegas/mods/69795]</ref>
+
# Download the [https://files.gog.com/support/beth_registry.zip beth_registry.zip] archive.
 +
# Copy the beth_registry.cmd file from inside the archive to the game's directory.
 +
# Right-click the beth_registry.cmd, select "Run as administrator" and choose to update the registry. }}
 +
{{Fixbox|description=Manually Add/Fix path in Registry (Alternative fix)|ref=<ref>{{Refurl|url=https://support.gog.com/hc/en-us/articles/115003633889-Fallout-New-Vegas-Greyed-out-options-or-missing-Play-button-in-the-launcher-?product=gog|title=Fallout: New Vegas - Greyed out options or missing Play button in the launcher.|date=2023-07-04}}</ref>|fix=
 +
# Open [[Windows#Registry Editor|regedit]].
 +
# Navigate to {{registry|{{p|hklm}}\Software\{{P|wow64}}\Bethesda Softworks\FalloutNV}}.<br/>Create the key if it does not exist.
 +
# Create a new string value named <code>Installed Path</code>, if it doesn't exist already.
 +
# Set its contents to {{folder|{{p|game}}}} with a trailing backslash (e.g. {{folder|C:\GOG Games\Fallout New Vegas\}}).
 +
}}
 +
{{Fixbox|description=Reinstall the game|fix=
 +
{{ii}} If none of the above fixes work, just reinstall the game.
  
===Game Crashes Randomly===
+
If your game is modified and you don't want to lose your files/modifications:
{{Fixbox|description=Random Crashes|ref={{cn|Are we sure this isn't related to FO3 "random crash" issue at all? And I removed CASM and gamecompanion because, frankly, they have nothing to do with crashes|date=July 2016}}|fix=
+
# Make a backup of the modified files (copy and paste them in a temporary place or make a rar file)
#Use [[#New Vegas Tick Fix (NVTF)|New Vegas Tick Fix]]
+
# Install the game from scratch [IMPORTANT: In the case of the GOG installer it's very important to choose the directory you will be running the game from as the install directory. Otherwise, the issue will not be fixed]
#Use [[#New Vegas Anti Crash (NVAC)|NVAC]]
+
# overwrite the files that the installer installs with the backed up modded files.
#Use the [[#FNV 4GB Patcher|FNV 4GB Patcher]]
 
#Use the [[#JIP LN NVSE Plugin|JIP LN NVSE Plugin]]
 
#Use the [[#New Vegas Script Extender (NVSE)|Memory Management Fix]]
 
#If using [https://www.nexusmods.com/newvegas/mods/34832 New Vegas Stutter Remover] remove it
 
 
}}
 
}}
  
===Game Stuck On Loading Screen===
+
{{ii}} Linux users will need to tinker with the registry of their compatibility layer of choice (proton, wine, lutris, etc.) if they want to regedit. You will have to follow the same steps as the manual fix but in your compatibility layer's registry instead but it's best to just reinstall the game using the 3rd fix since editing the registry may prove to be problematic on Linux.
{{ii}} Perpetual loading screen.
 
{{ii}} Sometimes attempting to 'load' a save game does not work.
 
  
{{Fixbox|description=Generate New Autosave|ref={{cn|date=July 2016}}|fix=
+
===Random unlit geometry when using Pip-Boy light===
# Start a new game and playing it to the point where Doc Mitchell tells you to go to the Vigor Tester machine.  
+
The "[https://www.nexusmods.com/newvegas/mods/69833 Improved Lighting Shaders]" xNVSE plugin may help remedy this, without needing to sacrifice distant light quality.
# At this point the game will autosave, and loading your previous save should work now.
 
}}
 
  
{{Fixbox|description=Load a different save first|ref={{cn|date=July 2016}}|fix=
+
Alternatively lowering the "Light Fade" option can help reduce instances of this happening, at the cost of distant lighting being reduced.<ref>{{Refurl|url=https://www.nexusmods.com/newvegas/mods/69795|title=nexusmods.com|date=9 June 2023}}</ref>
# Load an older save (or different save).
 
# At this point the engine and game are fully loaded, loading your previous save should work now. This is faster than having to skip cutscenes and wait for an autosave, but requires having other saves on your hard drive.
 
}}
 
  
 
===Unable To Level===
 
===Unable To Level===
Line 607: Line 615:
 
{{ii}} Can be fixed by adding enough XP to level once again.  
 
{{ii}} Can be fixed by adding enough XP to level once again.  
 
# Use the console command <code>rewardxp</code> (e.g. rewardxp 5000 to award 5000xp) and add enough XP to level once again.
 
# Use the console command <code>rewardxp</code> (e.g. rewardxp 5000 to award 5000xp) and add enough XP to level once again.
}}
 
 
===Some Sounds Don't Work===
 
{{ii}} Voice acting and Pip-Boy sounds (and possibly others) can not be heard, while the radio and movement can.
 
 
{{Fixbox|description=Windows Sound Options|ref={{cn|Isn't this the same codec/directsound issue of FO3?}}|fix=
 
{{ii}} Can be fixed by correcting the number of sound channels in the configuration of your playback device in Windows.
 
}}
 
 
===Application load error P:0000065434===
 
{{ii}} This happens when you start the launcher.
 
 
{{Fixbox|description=Launcher doesn't open|ref={{cn|Launcher definitively has no reason for admin privileges.. So IF ANY, there's something that can only be installed/run with it|date=July 2016}}|fix=
 
# Open Steam as Admin.
 
# Rightclick the game in your Steam library and select "Properties".
 
# Select the tab "Local content" and click "Verify integrity of game cache". This might be necessary several times. Steam will download the missing/corrupt files.
 
}}
 
{{Fixbox|description=Launcher can't find Steam|ref={{cn|date=July 2016}}|fix=
 
# Open CMD in Admin-mode
 
# Go to the New Vegas installation folder (the same folder where NVSE resides)
 
# Create a symbolic link to Steam by typing this command in CMD: mklink "Steam.exe" "C:\Program Files (x86)\Steam\Steam.exe"
 
 
}}
 
}}
  
 
===Game Crashes on Startup (NVSE installed properly)===
 
===Game Crashes on Startup (NVSE installed properly)===
{{ii}} This happens when you start the game, and have mods that utilize NVSE (New Vegas Script Extender)
+
{{ii}} This happens when you start the game and have mods that utilize NVSE (New Vegas Script Extender)
 
{{Fixbox|description=Crashes on Startup (NVSE installed properly)|ref={{cn|There are mods.. that would require admin privileges?|date=July 2016}}|fix=
 
{{Fixbox|description=Crashes on Startup (NVSE installed properly)|ref={{cn|There are mods.. that would require admin privileges?|date=July 2016}}|fix=
 
# Rightclick nvse_loader in the Fallout New Vegas installation folder and select properties.  
 
# Rightclick nvse_loader in the Fallout New Vegas installation folder and select properties.  
 
# Select the tab "Compatibility" and click "Run this program as administrator" and apply.
 
# Select the tab "Compatibility" and click "Run this program as administrator" and apply.
 
{{ii}} This could also be the result of mods attempting to change the same object.
 
{{ii}} This could also be the result of mods attempting to change the same object.
}}
 
 
===Player "Sliding"===
 
{{ii}} Character will continue to move or "slide" a bit sometimes even after they have stopped moving. Note that this should not be confused for the game engine forcing characters to take a full step when moving.
 
 
{{Fixbox|description=Player "Sliding"|ref={{cn|date=July 2016}}|fix=
 
# Open Control Panel.
 
# Go to Keyboard settings (NOTE: You may have to change your view from "Category" to "Icons" in order to access Keyboard settings)
 
# Under the "Speed" tab, set Repeat Delay to Short, and set Repeat Rate to Slow.
 
{{ii}} This fix does not work for some players.}}
 
 
{{Fixbox|description=Limiting Maximum pre-rendered frames|ref={{cn|date=August 2017}}|fix=
 
# Download and run [[Nvidia Profile Inspector]].
 
# Under <code>Profiles</code> select <code>Fallout - New Vegas</code>.
 
# In section <code>Sync and Refresh</code> set the option <code>Maximum pre-rendered frames</code> to <code>1</code>.
 
# Click <code>Apply changes</code>.
 
 
}}
 
}}
  
Line 658: Line 629:
  
 
{{Fixbox|description=Disable data file autoloading|ref={{cn|date=July 2016}}|fix=
 
{{Fixbox|description=Disable data file autoloading|ref={{cn|date=July 2016}}|fix=
# Go to the <code>{{p|game}}\Data\</code>
+
# Go to the {{file|{{p|game}}\Data\|folder}}
 
# Search for a file you want disabled with a <code>.nam</code> extension.
 
# Search for a file you want disabled with a <code>.nam</code> extension.
 
# Delete or rename the selected file.
 
# Delete or rename the selected file.
Line 664: Line 635:
 
}}
 
}}
 
{{ii}} If you chose to delete the <code>.nam</code> files, you can recover them by verifying the game data files integrity in Steam.
 
{{ii}} If you chose to delete the <code>.nam</code> files, you can recover them by verifying the game data files integrity in Steam.
 
===Application load error 5:0000065434===
 
{{ii}} Occurs when launching the game in any other way than through Steam due to an inappropriate Steam AppID being used.
 
{{ii}} Can happen when you have a Polish, Czech or Russian version of the game.
 
{{ii}} Error code <code>P:0000065432</code> may also apply when the AppID is incorrect.
 
 
{{Fixbox|description=Installation of Fallout NV Extenders|ref={{cn|The fact something totally unrelated like 4GB is included, makes me think this is just a *jumble* of solutions|date=July 2016}}|fix=
 
# Download [[#New Vegas Script Extender (NVSE)|New Vegas Script Extender]].
 
# Install the New Vegas Script Extender according to the ReadMe file found in the archive you just downloaded.
 
# Install [https://www.nexusmods.com/newvegas/mods/55061/ 4GB Fallout New Vegas].
 
# Create a shortcut to <code>fnv4gb.exe</code> in your Fallout NV folder and add <code>-SteamAppId 22490</code> as a launch parameter. The shortcut should now resemble: <pre>"C:\Program Files (x86)\Steam\steamapps\common\Fallout New Vegas enplczru\fnv4gb.exe" -SteamAppId 22490</pre>
 
# Use this shortcut command line as an example. It can be used to launch the game through Nexus Mod Manager, Mod Organizer and possibly other launchers.
 
 
'''Notes'''
 
{{ii}} This method only applies to PL/CZ/RU versions of the game. If it fails, try one of the methods below.
 
{{ii}} This method involves installing two extensions. While being mods, they are considered essential.
 
}}
 
 
{{Fixbox|description=Match shortcut target AppID with actual Steam AppID|ref={{cn|date=July 2016}}|fix=
 
# Download [[#New Vegas Script Extender (NVSE)|New Vegas Script Extender]].
 
# Install the New Vegas Script Extender according to the ReadMe file found in the archive you just downloaded.
 
# Install [https://www.nexusmods.com/newvegas/mods/55061/ 4GB Fallout New Vegas].
 
# Find the correct Steam AppID for your version of the game. The easiest way to do this is as follows:
 
## Right click the game within Steam, then select "Create Desktop Shortcut."
 
## Right click the newly created shortcut on your desktop and select properties.
 
## The URL address should be in the form of <code>steam://rungameid/22380</code>, with the last number being the real Steam AppID.
 
# Create a shortcut to <code>fnv4gb.exe</code> in your Fallout NV folder and add <code>-SteamAppId xxxxx</code> as a launch parameter. Replace "xxxxx" with your real AppID. Shortcut should now resemble: <pre>"C:\Program Files (x86)\Steam\steamapps\common\Fallout New Vegas\fnv4gb.exe" -SteamAppId 22490</pre>
 
# Use this shortcut command line as an example. It can be used to launch the game through Nexus Mod Manager, Mod Organizer and possibly other launchers.
 
 
'''Notes'''
 
{{ii}} This method applies whenever the AppID being launched does not match your Steam installation, such as any localized version of the game or a special edition of the game.
 
{{ii}} As above, this method involves installing two extensions. While being mods, they are considered essential.
 
}}
 
 
{{Fixbox|description=Symbolic link creation|ref=<ref>[https://steamcommunity.com/app/22490/discussions/0/864976115328484839/ Application load error 5:0000065434 :: Steam Community Discussions]</ref>|fix=
 
# Open a Command prompt using "Run as Administrator" (Start>All Programs>Accessories>Command prompt).
 
# At the prompt type, enter the complete path to the <code>common</code> folder inside the <code>SteamApps</code> folder you use. For example, <pre>CD "C:\Program Files (x86)\Steam\SteamApps\common\"</pre> and press {{key|Enter}} (if the <code>common</code> folder does not exist, create it).
 
# The command prompt should show the above path. If not, try the following steps. Otherwise, skip to Step 4.
 
## First, check to see if the path you entered exists.
 
## Second, if the path exists, check to see if the drive letter of the path is different than C. If so, in addition to navigating to the folder, you must also enter the drive letter and press {{key|Enter}} in order to see the path you entered. For example,<pre>D:</pre>
 
# Next, type <pre>mklink /d "Fallout New Vegas" "D:\Steam\SteamApps\common\Fallout New Vegas"</pre> and press {{key|Enter}} (change the example path to your Fallout New Vegas installation folder).
 
# Recreate any shortcuts using the new "proper" path (i.e. <code>C:\Program Files (x86)\Steam\SteamApps\common\Fallout New Vegas\FalloutNVLauncher.exe</code>).
 
# Reconfigure your mod managers to also include the changed path.
 
 
'''Notes'''
 
{{ii}} This method creates a symbolic link between where the game is installed, and where it "thinks" it is installed. It allows using the correct path without moving the game files.
 
}}
 
 
{{Fixbox|description=Game reinstallation|ref={{cn|What is even the point?|date=July 2016}}|fix=
 
# Uninstall the game.
 
# Install the game, this time in the default Steam folder. This is frequently:<pre>C:\Program Files (x86)\Steam\SteamApps\common\</pre>
 
 
'''Notes'''
 
{{ii}} This method moves all the game files to the default Steam folder. Make sure you have enough disk space before doing this.
 
}}
 
 
===Tilde console key not working===
 
{{ii}} Pressing the tilde key on the keyboard does not launch the cheat console.
 
 
{{Fixbox|description=Disconnect gamepad|ref={{cn|date=September 2016}}|fix=
 
Can be fixed by disconnecting the controller. The controller can be reconnected after using the cheat console.
 
}}
 
 
===Error Code 53===
 
{{Fixbox|description=Delete Relevant Appmanifest files|ref={{cn|date=August 2017}}|fix=
 
Delete Appmanifest files from the Game Library and restart Steam. Re-install the game and Steam will find the existing files.
 
}}
 
  
 
===Unable to trade/loot in the German game Version===
 
===Unable to trade/loot in the German game Version===
{{Fixbox|description=Use the .exe from the international version|ref=<ref>[https://steamcommunity.com/app/22380/discussions/0/530649887209096213/ Items not lootable :: Steam Community Discussions]</ref>|fix=
+
{{Fixbox|description=Use the .exe from the international version|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/22380/discussions/0/530649887209096213/|title=Items not lootable :: Steam Community Discussions|date=May 2023}}</ref>|fix=
Exchange the game's .exe-files with ones from the international version, available [http://www.mediafire.com/file/23kmve47986zwm4/FNV.rar HERE].
+
Exchange the game's .exe-files with ones from the international version, available [https://www.mediafire.com/file/23kmve47986zwm4/FNV.rar HERE].
  
 
'''Notes'''
 
'''Notes'''
 
{{ii}} This method also reenables the gib/gore features of the game.
 
{{ii}} This method also reenables the gib/gore features of the game.
}}
 
 
===Stutter when limiting FPS through ENB Series, NVSR, or driver===
 
{{Fixbox|description=Use D3D Antilag by Kegetys (no ENB)|ref={{CN|date=October 2019}}|fix=
 
Download Kegetys D3D9 Antilag [http://www.kegetys.fi/d3d-antilag-v1-01/ HERE]
 
 
If not using an ENB, extract d3d9.dll and antilag.cfg to the same folder as FalloutNV.exe. To adjust the FPS limit, edit antilag.cfg with a text editor and change the value for the Antilag setting. E.G: FPSlimit=40
 
}}
 
{{Fixbox|description=Use D3D Antilag by Kegetys (with ENB)|ref={{CN|date=October 2019}}|fix=If using an ENB, rename the kegetys d3d9.dll to d3d9_antilag.dll, put d3d9_antilag.dll in the same folder as FalloutNV.exe, open enblocal.ini, and change the first three settings to:
 
 
EnableProxyLibrary=true
 
 
InitProxyFunctions=true
 
 
ProxyLibrary=d3d9_antilag.dll
 
 
}}
 
}}
  
Line 758: Line 647:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      = 9
+
|direct3d versions      = 9.0c
|direct3d notes        =  
+
|direct3d notes        = <ref>{{Refcheck|user=Aemony|date=2022-11-30|comment=It is technically possible for the game to engage D3D9Ex in special circumstances as well, though this is most likely an oversight as it is not controlled by any specific config parameter and only occurs if a few factors align perfectly: fullscreen, has more than 1 display, and if surface width or height DON'T match the one in settings. In a regular use case this is never expected to be triggered.}}</ref>
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
Line 774: Line 663:
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
|shader model versions  = 3
+
|shader model versions  = 3.0
|shader model notes    = Unless shaderpackage019.sdp is renamed to shaderpackage017.sdp (WARNING: Breaks ENB, can also ruin reflections), the game will use vertex shader model 2.0, and pixel shader 2.0B.
+
|shader model notes    =  
 
|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 +
|windows arm app        = false
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos 32-bit app       =  
+
|macos intel 32-bit app =  
|macos 64-bit app       =  
+
|macos intel 64-bit app =  
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
Line 803: Line 695:
 
}}
 
}}
  
==Modifications==
+
===Modifications===
{{ii}} See [[#Essential improvements|Essential improvements]] for modifications that fix bugs and improve performance.
+
{{mm}} [https://vivanewvegas.moddinglinked.com Viva New Vegas] is a comprehensive Fallout New Vegas modding guide website which gets updated constantly and provides links to essential, stable and lore-friendly mods and how to install them.
 
 
{{++}} [https://vivanewvegas.github.io Viva New Vegas] is a comprehensive Fallout New Vegas modding guide website which gets updated constantly and provides links to essential, stable and lore-friendly mods and how to install them.
 
 
 
 
 
====[https://taleoftwowastelands.com Tale of Two Wastelands]====
 
{{ii}} This mod requires [[Fallout 3]] Game of the Year Edition and [[Fallout New Vegas]] Ultimate Edition.
 
{{ii}} The mod is now in beta and is very stable.
 
{{++}} Adds all the Fallout 3 content, including the world, quests, NPCs and items, into Fallout: New Vegas, and integrates the games to create a seamless experience.
 
{{++}} Includes more than 40000 bug fixes to both games.
 
{{--}} Can cause many conflicts with existing mods.
 
  
====[https://www.nexusmods.com/newvegas/mods/66368 Charge's FNV HD Texture Packs]====
+
====Mod managers====
{{ii}} Fallout: New Vegas's textures upscaled using a curated selection of AI upscalers.
+
Mod managers simplify mod installation, among various additional features.
{{++}} Authentic to the original textures' artstyle.
+
* [https://www.nexusmods.com/skyrimspecialedition/mods/6194 Mod Organizer] - powerful mod manager with mod virtualization, keeping the game installation folder vanilla. Features a configuration editor.
{{--}} Has several [https://www.nexusmods.com/newvegas/articles/55299 known issues] that slipped past curation. The author plans to correct these in [https://www.nexusmods.com/newvegas/articles/55305 future updates.]
 
  
====[http://twofoldsilence.diogenes-lamp.info/2012/09/jsawyeresp-v51.html JSawyer]====
+
====Recommended mods====
{{ii}} Requires ''all'' official DLC to be installed in order to work.
+
* [https://www.nexusmods.com/newvegas/mods/62552 FNV 4GB Patcher] - required for many mods so they can function correctly on the Steam and GOG versions of the game. It makes the game 4 GB aware to optimise RAM usage and automatically loads NVSE when using {{file|FalloutNV.exe}}.
{{++}} General difficulty tweak and bug fix mod by Fallout: New Vegas' Project director and Lead designer, [[Wikipedia:Josh Sawyer|Joshua Sawyer]] [http://diogenes-lamp.info/jsawyer_fnv_mod.zip JSawyer Mod].
+
* [https://www.nexusmods.com/newvegas/mods/81281 Epic Games Patcher] - required for many mods so they can function correctly on the Epic Games Store version of the game. It makes the game 4 GB aware to optimise RAM usage and automatically loads NVSE when using {{file|FalloutNV.exe}}, but playtime tracking and achievements are disabled.
{{--}} Contains crude editing and bugs, [https://www.nexusmods.com/newvegas/mods/61592/ JSawyer Ultimate] is a reconstructed version with fixes but strays heavily from the original mod and has it's own bugs.
+
* [https://github.com/xNVSE/NVSE New Vegas Script Extender (xNVSE)] - community-maintained fork of the original [http://nvse.silverlock.org/ New Vegas Script Extender (NVSE)]. It expands the scripting capabilities of the game. '''''It is required by many mods for them to function correctly.'''''
 +
* [https://www.nexusmods.com/newvegas/mods/58277 JIP LN NVSE Plugin] - script extender plugin that expands on modding capabilities for mod makers, and includes numerous engine bug fixes/tweaks.
 +
* [https://www.nexusmods.com/newvegas/mods/66347 lStewieAl's Tweaks and Engine Fixes] - script extender plugin that fixes further engine bugs, with some optional gameplay tweaks you can enable though an in-game menu.
 +
* [https://www.nexusmods.com/newvegas/mods/42507 The Mod Configuration Menu (MCM)] - allows mods to be configured from an in-game menu.
 +
* [https://www.nexusmods.com/newvegas/mods/65854 FNV BSA Decompressor] - decompressed BSA files and repacks them without zlib compression for improved performance, transcodes .ogg sounds effects to .wav to ensure they play as intended, extracts .mp3 files to loose files as they will not play when in a BSA, updates Ogg Vorbis libraries (fixing an audio memory leak), sound-related stuttering as well as boosting performance while reducing CPU strain.
 +
* [https://www.nexusmods.com/newvegas/mods/51664 Yukichigai Unofficial Patch - YUP] - unofficial patch that fixes various bugs in the vanilla game and DLCs.
  
====[https://github.com/Uncut/Uncut New Vegas: Uncut]====
+
====Overhauls====
{{ii}} One of the mod authors, MoBurma, has [http://jul.rustedlogic.net/thread.php?id=15410 listed content which has been cut from the game] due to time constraints.
+
* [http://twofoldsilence.diogenes-lamp.info/2012/09/jsawyeresp-v51.html JSawyer] - requires ''all'' official DLC to be installed in order to function. It is a general difficulty tweak and bug-fix mod by Fallout: New Vegas' Project Director and Lead Designer, [[Wikipedia:Josh Sawyer|Joshua Sawyer]]. However, it contains crude editing and bugs. [https://www.nexusmods.com/newvegas/mods/61592/ JSawyer Ultimate] is a reconstructed version with tweaks and fixes, but strays heavily from the original mod and introduces its own bugs.
{{++}} Restores content cut from the game in a number of individual mods.
+
* [https://taleoftwowastelands.com/download_ttw Tale of Two Wastelands] - total conversion of ''Fallout 3'' and its DLC to the ''Fallout: New Vegas'' engine, allowing both games to be played on a single save file. along with the improvements New Vegas' engine brings in regards to stability and modding. Said to include "more than 40,000" bug fixes to both games. Requires ''[[Fallout 3|Fallout 3: Game of the Year Edition]]'' and ''Fallout: New Vegas - Ultimate Edition''. [https://thebestoftimes.moddinglinked.com/ TTW Setup Guide].
{{--}} Some mods where indicated can be buggy and not function properly.
 
{{--}} Mods such as Freeside Uncut require higher-end computers to perform optimally.
 
  
====[https://www.nexusmods.com/newvegas/mods/45138/ Fallout - New California]====
+
====User interface====
{{ii}}A massive mod that adds an all new story with hours of voiced dialogue, a new world, and multiple branching narrative paths. An Unofficial Prequel to New Vegas.
+
* [https://www.moddb.com/mods/vanilla-ui-plus Vanilla UI Plus]
 +
* [https://www.nexusmods.com/newvegas/mods/65046 Consistent Pip-Boy Icons] - remasters around 3,600 of the vanilla icons for higher resolutions, fixes consistency issues of the original icons in regards to transparency, sizes, etc. Requires a UI mod that supports scaling, such as Vanilla UI Plus.
 +
* [https://www.nexusmods.com/newvegas/mods/70001 Vanilla HUD Cleaned] - remasters text and other vanilla HUD elements. Requires Vanilla UI Plus.
 +
* [https://www.nexusmods.com/newvegas/mods/64102 Vanilla HUD Remastered (4K)] - remasters the vanilla HUD for up to 4K resolution.
 +
* [https://www.nexusmods.com/newvegas/mods/70486 Clean Companion Wheel] - remasters Companion Wheel for higher resolutions.
 +
* [https://www.nexusmods.com/newvegas/mods/57174 User Interface Organizer] - a plugin that manages and maintains all UI/HUD extensions added to the game by various mods. Requires [[#Recommended mods|New Vegas Script Extender]].
  
<BR>
+
===Graphics===
 +
* [https://www.nexusmods.com/newvegas/mods/69833 Improved Lighting Shaders] - fixes an exterior lighting bug with the vanilla game's shaders, and allows for up to 4x the number of active lights.
 +
* [https://www.nexusmods.com/newvegas/mods/65052 Weapon Mesh Improvement] - fixes for mesh errors, UV errors, incorrect flags, missing extra data, form lists, projectiles, and other weapon-related bugs/errors.
 +
* [https://www.nexusmods.com/newvegas/mods/74295 New Vegas Mesh Improvement Mod] - improves the game's meshes.
 +
* [https://www.nexusmods.com/newvegas/mods/46451 Improved LOD Noise Texture] - improves the LOD noise texture used on all distant land. Uses minimal video memory and greatly improves quality.
 +
* [https://www.nexusmods.com/newvegas/mods/78617 Aqua Performa - Strip Performance Fix] - frastically improves performance on The Strip by getting rid of water LOD.
 +
* [https://www.nexusmods.com/newvegas/mods/78400 High Resolution Water Fog - Water Aliasing Fix] - increases resolution of water depth render target, thus significantly reducing aliasing and improving image quality.
 +
* [https://www.nexusmods.com/newvegas/mods/77933 High Resolution Bloom] - edits the resolution of the bloom render target, allowing it to use higher screen resolutions instead of the hardcoded quarter size. This increases bloom precision, reducing its flicker.
 +
* [https://www.nexusmods.com/newvegas/mods/77957 Pip-Boy Shading Fix] - fixes Pip-Boy's shading by taking into account lights around it.
 +
* [https://www.nexusmods.com/newvegas/mods/77683 MoonlightNVSE] - fixes moonlight by making the moon the light caster instead of the sun.
  
 
==System requirements==
 
==System requirements==
Line 850: Line 748:
  
 
|recOS    = Vista, 7
 
|recOS    = Vista, 7
|recCPU  = Dual Core 2.0 GHz
+
|recCPU  = 2.0 GHz Dual Core
 
|recRAM  = 2 GB
 
|recRAM  = 2 GB
|recGPU  = ATI 1300XT series
+
|recGPU  = ATI Radeon X1300 XT series
 
|recGPU2  = Nvidia GeForce 6 series
 
|recGPU2  = Nvidia GeForce 6 series
 
|recVRAM  = 512 MB
 
|recVRAM  = 512 MB
|recDX    = 9.0c
+
|recDX    =  
 
}}
 
}}
  
 
{{References}}
 
{{References}}
 +
{{GOG.com Enhancement Project}}

Latest revision as of 21:07, 3 March 2024

Fallout: New Vegas
Fallout: New Vegas cover
Developers
Obsidian Entertainment
Publishers
Bethesda Softworks
Engines
Gamebryo (TES Engine)
Release dates
Windows October 19, 2010
Reception
Metacritic 84
IGDB 82
Taxonomy
Monetization One-time game purchase, DLC, Expansion pack, Subscription gaming service
Microtransactions Time-limited, Unlock
Modes Singleplayer
Pacing Real-time
Perspectives First-person, Third-person
Controls Direct control
Genres ARPG, Open world, Shooter
Art styles Realistic
Themes North America, Post-apocalyptic, Sci-fi
Series Fallout
Fallout: New Vegas on HowLongToBeat
Fallout: New Vegas on IGDB
Fallout: New Vegas guide on StrategyWiki
Fallout: New Vegas on MobyGames
Fallout: New Vegas on Wikipedia
Fallout
Fallout 1997
Fallout 2 1998
Fallout Tactics: Brotherhood of Steel 2001
Fallout 3 2008
Fallout: New Vegas 2010
Fallout 4 2015
Fallout Shelter 2016
Fallout 4 VR 2017
Fallout 76 2018

Fallout: New Vegas is a singleplayer first-person open world RPG shooter developed by Obsidian Entertainment and published by Bethesda Softworks. The game is not a direct sequel to its predecessor Fallout 3, but follows events referenced in Fallout and Fallout 2 and features the return of elements from Fallout 2. The game shares much of its engine and assets with Fallout 3.

The game was released on Steam and at retail (Steam key) on October 19, 2010. A DRM-free version of the game was later released on GOG.com on June 2, 2017, followed by a release on Bethesda.net on January 16, 2020. The Bethesda.net version features recompiled .exe files, consequently rendering them incompatible with virtually all mods.[1]

The game's state on all platforms during its initial launch was widely considered "buggy", "broken" and "unplayable" by critics and players alike.[2] However, various official patches were released until July 7, 2011 that alleviated many of these bugs and performance issues.[3]

4 DLC expansion packs were released for the game (Dead Money, Honest Hearts, Old World Blues and Lonesome Road). Initially. the game also featured pre-order bonuses and paid add-on packs that granted additional in-game items, such as new weapons, armor and ammo types; all of this content was later bundled together in a DLC pack titled Courier's Stash.[4] On February 7, 2012, the game was released as Fallout: New Vegas - Ultimate Edition, bundling the base game with all story expansions and item packs.[5]

Modding is well-supported using the officially-provided toolkit Garden of Eden Creation Kit on Steam (in the Steam Library under "Tools" section). Players have produced mods that fix many of the issues with the game post-official support. The largest collection of mods are available from Nexus Mods and there is an extensive modding forum.

As of 2020, bug-fix and stability mods are strongly recommended, even for a first playthrough. See Essential Improvements and Modifications sections for more information.

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions
Viva New Vegas, a Vanilla+ modding guide providing a stable base for playing and modding.

Availability

Source DRM Notes Keys OS
Retail
Icon overlay.png
Windows
Epic Games Store
DRM-free after installation through Epic Games Launcher (notes may include more details)
DRM-free with the -EpicPortal command line argument.[6] Ultimate Edition is also available.
Windows
Gamesplanet logo.svg
Icon overlay.png
Ultimate Edition is also available.
Windows
GOG.com
DRM-free
Ultimate Edition only.
Windows
Green Man Gaming
Icon overlay.png
Ultimate Edition is also available.
Windows
Humble Store
Icon overlay.png
Ultimate Edition is also available.
Windows
Microsoft Store
DRM-free after installation through Microsoft Store client (notes may include more details)
Does not require Xbox Live log-in.[7]
Ultimate Edition. Included with Xbox Game Pass for PC.
Windows
Steam
Icon overlay.png
Ultimate Edition is also available. If you bought the game in Poland, Russia or Czech Republic, you will get the RU version, which may not be compatible with some mods.
Windows
Amazon.com (unavailable)
Icon overlay.png
Ultimate Edition is also available.
Windows
Amazon.co.uk (unavailable)
Icon overlay.png
Ultimate Edition is also available.
Windows
Bethesda.net (unavailable)
Bethesda.net Launcher
Ultimate Edition (recompiled, incompatible with 4GB Patch and NVSE)
Windows
GamersGate (unavailable)
Icon overlay.png
Ultimate Edition is also available.
Windows

Version differences

The Ultimate Edition is the complete edition with all DLC.
The Microsoft Store/PC Game Pass version uses ~45GB of disk space, due to each localization being included in the download package.[8][9]. Not compatible with most mods due to no xNVSE support. Lacks Mod Organizer 2 support.

Monetization

Type Notes
DLC Additional singleplayer content.
One-time game purchase The game requires an upfront purchase to access.
Subscription gaming service Available via Xbox Game Pass for PC.

DLC and expansion packs

DLC may need to be manually enabled in the launcher after purchase.
Name Notes
Caravan Pack Pre-order bonus, now sold in Courier's Stash bundle.
Windows
Classic Pack Pre-order bonus, now sold in Courier's Stash bundle.
Windows
Mercenary Pack Pre-order bonus, now sold in Courier's Stash bundle.
Windows
Tribal Pack Pre-order bonus, now sold in Courier's Stash bundle.
Windows
Gun Runners' Arsenal
Windows
Courier's Stash Contains Caravan Pack, Classic Pack, Mercenary Pack and Tribal Pack.
Windows
Lonesome Road
Windows
Old World Blues
Windows
Honest Hearts
Windows
Dead Money
Windows

Essential improvements

Improve performance and reduce crashing

Install DXVK.[10]
  1. Download DXVK (The 2.3 version has been tested, if the latest version doesn't work use DXVK 2.3)
  2. Place d3d9.dll from the x32 folder into the same folder as the game's exe.

Notes

This helps improve performance significantly, and makes the game more stable and less likely to crash.
THIS WORKS WITH LAPTOP GPUS. One may come across misinformation online claiming that DXVK doesn't work with laptop GPUs. This is false, at least when it comes to version 2.3 and above. DXVK has been tested with Fallout New Vegas on laptops that utilize Optimus (which are the ones that supposedly don't work with DXVK) and DXVK functions as intended.
Install 4GB PATCHER, NVSE, NVTF (New Vegas Tick Fix), NVAC (New Vegas Anti Crash), Aqua Performa etc.[11]

There are a lot of modifications that fix issues and improve performance. Too many to list. Different sources will recommend different mods but this youtube video is good for getting started. The mods mentioned here are good too. (There is some overlap).

Skip intro videos

Instructions[12]
  1. Go to %USERPROFILE%\Documents\My Games\FalloutNV\
  2. Open Fallout.ini.
  3. Find SMainMenuMovieIntro= and SIntroSequence= lines and set them to 0

Game data

Configuration file location

System Location
Windows %USERPROFILE%\Documents\My Games\FalloutNV\*.ini
Microsoft Store
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/22380/pfx/[Note 1]
Default settings are stored in <path-to-game>\Fallout_default.ini.

Save game data location

System Location
Windows %USERPROFILE%\Documents\My Games\FalloutNV\Saves
Epic Games Launcher %USERPROFILE%\Documents\My Games\FalloutNV_Epic\Saves
Microsoft Store
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/22380/pfx/[Note 1]
Autosaves and quicksaves automatically create a backup (*.bak) of the previous save when overwritten.

Save game cloud syncing

System Native Notes
Epic Games Launcher
GOG Galaxy
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud
Stores up to 200 MB of game saves online (maximum 1000 files).
Xbox Cloud

Video

Video settings.
Video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
See Multi-monitor.
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
See Field of view (FOV).
Windowed
See Windowed.
Borderless fullscreen windowed
Use OneTweak or Borderless Gaming (add to favorites by process binary name) or Special K (need to activate in in-game menu, which is opened by Ctrl+ Shift+← Backspace).
Anisotropic filtering (AF)
Set in launcher. Up to 15 samples.
Anti-aliasing (AA)
Set in launcher. Up to 8x MSAA.
HSAA, OGSSAA, SGSSAA, and TrSSAA can be utilized through the anti-aliasing compatibility bits 0x0000F0C1 (or 0x0000F0C5 if you experience Pip-Boy issues) using NVIDIA Inspector for NVIDIA graphics cards.
Vertical sync (Vsync)
Always enabled even when disabled in the launcher; see Vertical sync (Vsync).
60 FPS
120+ FPS
Use New Vegas Tick Fix.
High dynamic range display (HDR)
Rendered image uses SDR color space. In-game HDR option refers only to HDR Rendering.
Most graphics options are accessible on the main launcher screen.

Multi-monitor

Add support for multi-monitor set-ups[citation needed]
  1. Go to the installation folder.
  2. Open Fallout.ini.
  3. Find the following lines:
iSafeZoneXWide=15
iSafeZoneYWide=15
iSafeZoneX=15

Notes

Many fonts become blurry and terminals may become unusable.
HUD is shown on the middle/main monitor.
Relevant multi-monitor resolutions:
3840x1024 5040x1050
iSafeZoneXWide=610 iSafeZoneXWide=770
iSafeZoneYWide=15 iSafeZoneYWide=15
iSafeZoneX=610 iSafeZoneX=770

Field of view (FOV)

FOV Slider (Mod)
Required Mods:
  1. New Vegas Script Extender.
  2. JIP LN NVSE Plugin.
  3. The Mod Configuration Menu.
Allows changing indiviudal Camera, Hands, and Pip-Boy FOV on the fly, in game, along with a multitude of other related settings.
Edit Field of view (FOV)[13]
  1. Edit %USERPROFILE%\Documents\My Games\FalloutNV\Fallout.ini
  2. Change fDefaultFOV=75.0000 to the desired FOV.
  3. Below it, add fDefaultWorldFOV=75.0000 set to the desired value. Example:
fDefaultFOV=80.0000
fDefaultWorldFOV=80.0000

Notes

High FOV values can cause scopes to not cover the entire screen when aiming down sights.[14]
If you use the console command fov #, achievements will be disabled for the current session of the game; edit the file mentioned above for a permanent fix.
Suggested FOV values (with the assumption of default being good for 5:4):
Aspect Ratio FOV Value
4:3 79.9000
16:9 105.3000
15:9 99.0000
16:10 95.2000
21:9 80.0000

Windowed

By default, windowed mode only supports a limited number of resolutions.
Edit windowed resolution[citation needed]
  1. Go to %USERPROFILE%\Documents\My Games\FalloutNV\
  2. Open FalloutPrefs.ini.
  3. Change the values of iSize W= and iSize H= to the desired resolution.
  4. Change the value of bFull Screen= to "0"

Vertical sync (Vsync)

Vsync is enabled at all times, even if the Vertical Sync box is unticked. This setting can be forced in the Fallout.ini file.
Force Disable VSync[15]
  1. Go to the installation folder.
  2. Open Fallout.ini
  3. Change iPresentInterval=1 to iPresentInterval=0

Notes

Causes the game to run at the wrong speeds if the FPS is higher than 60. Consider using NVTF to solve this problem.

Enabling HBAO+ for Nvidia graphics cards

Note: Using Nvidia HBAO+ can break compatibility with ENB Series.
Use the Ambient Occlusion flag 0x00000005 with Quality or High Quality.
Using Ambient Occlusion flag 0x00000005[16]
  1. Download and run Nvidia Profile Inspector.
  2. Under Profiles select Fallout - New Vegas.
  3. Under Ambient Occlusion compatibility insert the flag 0x00000005.
  4. Under Ambient Occlusion usage select Enabled.
  5. Under Ambient Occlusion setting select your quality of preference, but in order to use HBAO+ you must use Quality or High Quality.
  6. Click Apply changes.
If you get an error saying access denied when applying the Ambient Occlusion setting, navigate to C:\ProgramData\NVIDIA Corporation and delete the folder named Drs. If there is no Drs folder then create it, this will fix the error.

Input

Input settings.
Input settings.

Keyboard and mouse State Notes
Remapping
Some menu keys are hardcoded.
Mouse acceleration
Menus only; Enabled by default; see Mouse acceleration.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Native XInput controller support. Only recognizes gamepad assigned to "Player 1".
Full controller support
Player name must be entered with keyboard at the beginning but default name can be chosen with controller.
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
PlayStation controllers
Generic/other controllers
Additional information
Button prompts
For DualShock use the Playstation 4 Controller mod.
Controller hotplugging
Haptic feedback
If disabled, it may re-enable itself after loading a save, even though it still says vibration is disabled.[17]
Digital movement supported
Simultaneous controller+KB/M
Use the Better Steam Controller Support mod or lStewieAl's Tweaks and Engine Fixes with "Use Keyboard/Mouse In Gamemode While A Controller Is Connected" turned on (excludes menus).
It is possible to bind functions to mouse buttons by clicking on Devices in the bottom right corner when rebinding keys.

Mouse acceleration

Disable mouse acceleration in menus[18]
  1. Edit %USERPROFILE%\Documents\My Games\FalloutNV\Fallout.ini
  2. Find the section: [Controls]
  3. Add these lines:
fForegroundMouseAccelBase=0
fForegroundMouseAccelTop=0
fForegroundMouseBase=0
fForegroundMouseMult=0

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Music, footsteps, voice, effects and radio.
Surround sound
Up to 7.1 output[19]
Subtitles
Closed captions
Mute on focus lost
EAX support
Use this mod to enable true binaural sound. Does not require a sound card.[20]
Royalty free audio
In-game radio, including the player's PIP-Boy, in-game physical radios, and in-game speaker systems, uses licensed music; furthermore, the DLC Dead Money includes an unavoidable instance of licensed music. Otherwise, music is royalty free.
May require DirectSound3D restoration software to restore proper audio functionality on Windows Vista and later (Included in HRTF mod).
Creative ALchemy may cause the game to freeze and stop responding during the introduction with Doc Mitchell.

Localizations

Some versions of the game (such as Polish and Russian) have their translations in *_lang.esp files, which causes worse performance and incompatibilities with mods.
Language UI Audio Sub Notes
English
Simplified Chinese
Fan translation, Fine translation version by «BN13»&«tianmiao(天邈) team» download here(only base game, DLC is still in translation). Machine translation version by «3DM»&«tieba fans» download here.
Czech
French
German
Hungarian
Fan translation.
Italian
Japanese
Unknown if taken from the PS3 version or retranslated from English into Japanese, download
Polish
Not in every version, patch here.
Brazilian Portuguese
Fan translation, Nexus Mods. Audio and voice: AI dubbed, Nexus Mods.
Russian
1) Not in every version, patch here.
2) Fan voice-over by «Cool-Games», download
Spanish
Spanish
There is a enhanced fan translation that corrects many errors:
Base game and DLC mods.
Turkish
A Turkish fan patch is available here.

Make multi-language versions compatible with mods

merge translation plugins with master files[21][22]
  1. Download FMV Plugin utility. Make sure to download version 1.7.
  2. Run FMVPlugin.jar.
  3. Set the path to your data folder.
  4. Open the file you want to translate (e.g. FalloutNV.esm). An error might show up, but you can ignore it.
  5. Merge it with the corresponding translation plugin (e.g. FalloutNV_lang.esp).
  6. Once you're done, open the launcher and make sure the *_lang.esp files are disabled.
This process requires more than 4 GB of RAM.[23]
Pre-made version is available for Russian.
Incompatible with the Polish version, the Lucky 38 Penthouse disappears.[24][25]

VR support

3D modes State GG3D Notes
Nvidia 3D Vision
Use Helix Mod: Fallout New Vegas.
TriDef 3D
iZ3D
vorpX
G3D, DirectVR
Officially supported game, see official vorpx game list.
Devices
3RD Space Gaming Vest
Novint Falcon

Issues fixed

Rotating Heads/Floating, non-animated NPCs

Set "Actor Fade" to the maximum value in the launcher settings.

Greyed out options in the launcher/Can't launch game from Launcher

This happens if the registry isn't correctly edited by the game's installer, or you moved the game to another directory or PC.
Use Beth Registry (Easiest Fix but windows only)[26]
  1. Download the beth_registry.zip archive.
  2. Copy the beth_registry.cmd file from inside the archive to the game's directory.
  3. Right-click the beth_registry.cmd, select "Run as administrator" and choose to update the registry.
Manually Add/Fix path in Registry (Alternative fix)[27]
  1. Open regedit.
  2. Navigate to HKEY_LOCAL_MACHINE\Software\Wow6432Node\Bethesda Softworks\FalloutNV.
    Create the key if it does not exist.
  3. Create a new string value named Installed Path, if it doesn't exist already.
  4. Set its contents to <path-to-game> with a trailing backslash (e.g. C:\GOG Games\Fallout New Vegas\).
Reinstall the game
If none of the above fixes work, just reinstall the game.

If your game is modified and you don't want to lose your files/modifications:

  1. Make a backup of the modified files (copy and paste them in a temporary place or make a rar file)
  2. Install the game from scratch [IMPORTANT: In the case of the GOG installer it's very important to choose the directory you will be running the game from as the install directory. Otherwise, the issue will not be fixed]
  3. overwrite the files that the installer installs with the backed up modded files.
Linux users will need to tinker with the registry of their compatibility layer of choice (proton, wine, lutris, etc.) if they want to regedit. You will have to follow the same steps as the manual fix but in your compatibility layer's registry instead but it's best to just reinstall the game using the 3rd fix since editing the registry may prove to be problematic on Linux.

Random unlit geometry when using Pip-Boy light

The "Improved Lighting Shaders" xNVSE plugin may help remedy this, without needing to sacrifice distant light quality.

Alternatively lowering the "Light Fade" option can help reduce instances of this happening, at the cost of distant lighting being reduced.[28]

Unable To Level

Caused by using the advlevel console command.
rewardxp console command[29]
Can be fixed by adding enough XP to level once again.
  1. Use the console command rewardxp (e.g. rewardxp 5000 to award 5000xp) and add enough XP to level once again.

Game Crashes on Startup (NVSE installed properly)

This happens when you start the game and have mods that utilize NVSE (New Vegas Script Extender)
Crashes on Startup (NVSE installed properly)[citation needed]
  1. Rightclick nvse_loader in the Fallout New Vegas installation folder and select properties.
  2. Select the tab "Compatibility" and click "Run this program as administrator" and apply.
This could also be the result of mods attempting to change the same object.

Data Files get auto loaded on Startup

Affected data files are enabled at all times, even if their boxes in the "Data Files" menu are unticked.
Disable data file autoloading[citation needed]
  1. Go to the <path-to-game>\Data\
  2. Search for a file you want disabled with a .nam extension.
  3. Delete or rename the selected file.
  4. Repeat for any file you want disabled.
If you chose to delete the .nam files, you can recover them by verifying the game data files integrity in Steam.

Unable to trade/loot in the German game Version

Use the .exe from the international version[30]

Exchange the game's .exe-files with ones from the international version, available HERE.

Notes

This method also reenables the gib/gore features of the game.

Other information

API

Technical specs Supported Notes
Direct3D 9.0c [31]
Shader Model support 3.0
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics Havok
Audio DirectSound
Cutscenes Bink Video

Modifications

Viva New Vegas is a comprehensive Fallout New Vegas modding guide website which gets updated constantly and provides links to essential, stable and lore-friendly mods and how to install them.

Mod managers

Mod managers simplify mod installation, among various additional features.

  • Mod Organizer - powerful mod manager with mod virtualization, keeping the game installation folder vanilla. Features a configuration editor.

Recommended mods

  • FNV 4GB Patcher - required for many mods so they can function correctly on the Steam and GOG versions of the game. It makes the game 4 GB aware to optimise RAM usage and automatically loads NVSE when using FalloutNV.exe.
  • Epic Games Patcher - required for many mods so they can function correctly on the Epic Games Store version of the game. It makes the game 4 GB aware to optimise RAM usage and automatically loads NVSE when using FalloutNV.exe, but playtime tracking and achievements are disabled.
  • New Vegas Script Extender (xNVSE) - community-maintained fork of the original New Vegas Script Extender (NVSE). It expands the scripting capabilities of the game. It is required by many mods for them to function correctly.
  • JIP LN NVSE Plugin - script extender plugin that expands on modding capabilities for mod makers, and includes numerous engine bug fixes/tweaks.
  • lStewieAl's Tweaks and Engine Fixes - script extender plugin that fixes further engine bugs, with some optional gameplay tweaks you can enable though an in-game menu.
  • The Mod Configuration Menu (MCM) - allows mods to be configured from an in-game menu.
  • FNV BSA Decompressor - decompressed BSA files and repacks them without zlib compression for improved performance, transcodes .ogg sounds effects to .wav to ensure they play as intended, extracts .mp3 files to loose files as they will not play when in a BSA, updates Ogg Vorbis libraries (fixing an audio memory leak), sound-related stuttering as well as boosting performance while reducing CPU strain.
  • Yukichigai Unofficial Patch - YUP - unofficial patch that fixes various bugs in the vanilla game and DLCs.

Overhauls

  • JSawyer - requires all official DLC to be installed in order to function. It is a general difficulty tweak and bug-fix mod by Fallout: New Vegas' Project Director and Lead Designer, Joshua Sawyer. However, it contains crude editing and bugs. JSawyer Ultimate is a reconstructed version with tweaks and fixes, but strays heavily from the original mod and introduces its own bugs.
  • Tale of Two Wastelands - total conversion of Fallout 3 and its DLC to the Fallout: New Vegas engine, allowing both games to be played on a single save file. along with the improvements New Vegas' engine brings in regards to stability and modding. Said to include "more than 40,000" bug fixes to both games. Requires Fallout 3: Game of the Year Edition and Fallout: New Vegas - Ultimate Edition. TTW Setup Guide.

User interface

Graphics

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) Intel Pentium 4 2.4 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) 256 MB of VRAM
DirectX 9.0c compatible

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/22380/ in addition to or instead of this directory. The app ID (22380) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. FNV 4GB Patch - Page 205 - File topics - The Nexus Forums - last accessed on 2020-05-30
    "The Bethesda.net versions of New Vegas (and Fallout 3) have been recompiled. This breaks most of the mods made in the last 10 years since NVSE will not work and no one will pick it up and make it work, let alone JIPLN, NVTF, NVAC, Johnny Guitar, Stewies Tweaks, etc."
  2. Fallout: New Vegas is buggy as hell; where’s the outrage? - last accessed on 2020-05-30
  3. Fallout: New Vegas patches - last accessed on 2020-05-30
  4. Get The Courier’s Stash And Gun Runners’ Arsenal In Fallout: New Vegas.
  5. Fallout: New Vegas Ultimate Edition Announced. Includes all DLC packs.
  6. Verified by User:Dribbleondo on 2023-05-25
    Game ran for ten minutes with no issues. Can be used on "FalloutNV.exe" or "FalloutNVLauncher.exe".
  7. Verified by User:Mmachinecodev on 2022-04-26
  8. Game File Sizes On Gamepass - Microsoft Community - last accessed on May 2023
  9. Reddit - Size of Fallout3/NV GOTY on PC Game Pass?:Fallout - last accessed on May 2023
  10. Verified by User:Hammerfist on 2023-10-05
  11. Verified by User:Hammerfist on 2023-10-05
  12. New Vegas - Skip starting logos? - Steam Users' Forums - last accessed on 2016-5-9
  13. The Elder Scrolls V - Skyrim - Settings, Part 2 - last accessed on May 2023
  14. images.akamai.steamusercontent.com - last accessed on May 2023
  15. Game reads the setting only from Fallout.ini, while launcher writes it into FalloutPrefs.ini
  16. [1]
  17. How to turn vibration for Xbox controller completely off ? :: Fallout: New Vegas General Discussions - last accessed on 2017-08-21
  18. New Vegas Mouse Acceleration fix at Fallout New Vegas - mods and community - last accessed on May 2023
  19. PC Gaming Surround Sound Round-up - last accessed on May 2023
  20. True 3D Headphone Sound for Fallout: New Vegas! (HRTF mod) - YouTube - last accessed on May 2023
  21. How to make a Russified FalloutNV.esm file and Russified DLC files - last accessed on 2023-01-08
  22. Verified by User:Averygoodperson on 2023-01-08
  23. Verified by User:Averygoodperson on 2023-01-08
  24. A reddit post with the issue. - last accessed on 2020-12-07
  25. Verified by User:Averygoodperson on 2023-02-04
    After using the normal, unmerged ESMs the issue was gone.
  26. Fallout: New Vegas - Greyed out options or missing Play button in the launcher. - last accessed on 2023-07-04
  27. Fallout: New Vegas - Greyed out options or missing Play button in the launcher. - last accessed on 2023-07-04
  28. nexusmods.com - last accessed on 9 June 2023
  29. Forum:Advlevel screwed up my leveling? - The Vault, the Fallout wiki
  30. Items not lootable :: Steam Community Discussions - last accessed on May 2023
  31. Verified by User:Aemony on 2022-11-30
    It is technically possible for the game to engage D3D9Ex in special circumstances as well, though this is most likely an oversight as it is not controlled by any specific config parameter and only occurs if a few factors align perfectly: fullscreen, has more than 1 display, and if surface width or height DON'T match the one in settings. In a regular use case this is never expected to be triggered.