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FBI: Hostage Rescue

From PCGamingWiki, the wiki about fixing PC games
Revision as of 06:13, 16 June 2019 by Garrbot (talk | contribs) (→‎API: updated template usage)
FBI: Hostage Rescue
FBI: Hostage Rescue cover
Developers
Idol
Publishers
Activision Value
Release dates
Windows February 5, 2004

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Windows

Game data

Configuration file(s) location

System Location
Windows HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Idol FX\Hostage Rescue[Note 1]

Save game data location

System Location
Windows

Video settings

Launcher settings.
Launcher settings.

Template:Video settings

Input settings

Input settings.
Input settings.

Template:Input settings

Audio settings

Audio settings.
Audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Other information

API

Technical specs Supported Notes
Direct3D 8
Executable 32-bit 64-bit Notes
Windows

Command line parameters

See command line arguments on how to use the following options. Hostage Rescue.exe supports the following commands:
Parameter Description
-w=X Sets game screen width to X, where X is either 800 / 1024 / 1280 or 1600 (e.g. -w=1280).
-h=X Sets game screen height to X, where X is either 600 / 768 / 960 or 1200 (e.g. -w=960).
-d=X Sets display color depth to X, where X should be either 16 or 32 (e.g. -d=32).
-win=X Enables or disables windowed mode according to X, where X set to 0 is disabled and 1 is enabled (e.g. -win=1)
-tf=X Sets texture filtering to X, where X should be 0 - bilinear / 1 - trilinear / 2 - Anisotropic (e.g. -tf=2).
-aa=X Sets anti-aliasing to X, where X should be a number of samples - 0, 2 or 4 (e.g. -aa=4).
-adapter=X Select adapter X to for displaying the game image (e.g. -adapter=0 selects 1st adapter / monitor).
-tq=X Sets texture color depth to X, where X should be either 16 or 32 bit (e.g. -tq=32).
-lg=X Sets level geometry detail to X, where X should be 0 - Low / 1 - Medium / 2 - Hight (e.g. -lg=2).
-lt=X Sets texture detail level to X, where X should be 0 - Low / 1 - Medium / 2 - Hight (e.g. -lt=2).
-pd=X Sets particle detail level to X, where X should be 0 - Low / 1 - Medium / 2 - Hight (e.g. -pd=2).
-s=X Enables or disables sound according to X, where X set to 0 is disabled and 1 is enabled (e.g. -s=1).
-ldump=X Enables or disables log dump, where X set to 0 is disabled and 1 is enabled (e.g. -ldump=1).
-nnjoin=X Unknown.

System requirements

Windows
Minimum
Operating system (OS) 98, ME, 2000, XP
Processor (CPU) Intel Pentium III @ 450 MHz
System memory (RAM) 64 MB
Hard disk drive (HDD) 550 MB
Video card (GPU) 16 MB of VRAM
DirectX 9.0a compatible

Notes

  1. Applications writing to HKEY_LOCAL_MACHINE\SOFTWARE will be redirected to other locations based on various criterias, see the glossary page for more details.

References