Difference between revisions of "F1 22"
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SargeCassidy (talk | contribs) (→Video: Set FOV to true with a note.) |
SargeCassidy (talk | contribs) (→Input: Set haptic feedback and simultaneous input, XInput and general controller and KBM.) |
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==Input== | ==Input== | ||
+ | {{ii}} [[Steam|Steam Workshop]] can be used to share custom control schemes. | ||
{{Input | {{Input | ||
− | |key remap = | + | |key remap = true |
− | |key remap notes = | + | |key remap notes = 2 editable control schemes by default. |
− | |acceleration option = | + | |acceleration option = n/a |
− | |acceleration option notes = | + | |acceleration option notes = Mouse is not used at all. |
− | |mouse sensitivity = | + | |mouse sensitivity = n/a |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = false |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = n/a |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = | + | |controller support notes = 2 editable control schemes by default. |
|full controller = false | |full controller = false | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
|controller sensitivity = unknown | |controller sensitivity = unknown | ||
Line 179: | Line 180: | ||
|invert controller y-axis = unknown | |invert controller y-axis = unknown | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = true |
|impulse triggers notes = | |impulse triggers notes = | ||
|dualshock 4 = unknown | |dualshock 4 = unknown | ||
Line 203: | Line 204: | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
|steam input api = unknown | |steam input api = unknown |
Revision as of 00:56, 28 June 2022
Developers | |
---|---|
Codemasters | |
Publishers | |
Electronic Arts | |
Engines | |
EGO 4.0 | |
Release dates | |
Windows | July 1, 2022 |
Taxonomy | |
Microtransactions | Currency |
Modes | Singleplayer, Multiplayer |
Controls | Direct control |
Genres | Racing, Simulation |
Vehicles | Track racing |
Art styles | Realistic |
Series | Formula 1 |
⤏ Go to series page | |
F1 2010 | 2010 |
F1 2011 | 2011 |
F1 2012 | 2012 |
F1 Race Stars | 2012 |
F1 2013 | 2013 |
F1 2014 | 2014 |
F1 2015 | 2015 |
F1 2016 | 2016 |
F1 2017 | 2017 |
F1 2018 | 2018 |
F1 2019 | 2019 |
F1 2020 | 2020 |
F1 2021 | 2021 |
F1 22 | 2022 |
F1 23 | 2023 |
F1 24 | 2024 |
F1 22 is a singleplayer and multiplayer racing and simulation game in the Formula 1 series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | Champions Edition also available. | |||
Origin | Included with EA Play Pro. Champions Edition also available. | |||
Steam | Champions Edition also available. |
Version differences
Champions Edition
Monetization
- No monetization information; you can edit this page to add it.
Microtransactions
- No microtransactions information; you can edit this page to add it.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1692250/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1692250/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Origin | ||
Steam Cloud | Approx. 350 MB available. |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Setting available only during a race, under "Camera Customization". Adjustment slider with values between -20° and +20°. |
||
Windowed | |||
Borderless fullscreen windowed | Labelled "Windowed (Fullscreen)" in-game. | ||
Anisotropic filtering (AF) | Up to 16x. | ||
Anti-aliasing (AA) | Choice of DLSS (on supported hardware), TAA, TAA + FidelityFX Sharpening or TAA + AMD FSR 1.0. Sharpness sliders and quality modes available for both DLSS and FSR. |
||
Vertical sync (Vsync) | Auto, 1 and 2 settings available, 1 being full refresh rate and 2 being half refresh rate. | ||
60 FPS and 120+ FPS | FPS cap between 30 and 250 is available. | ||
High dynamic range display (HDR) | Peak nit adjustment is available. | ||
Ray tracing (RT) | Shadows, Reflections, Ambient Occlusion and Transparent Reflections. |
- Supports FidelityFX Super Resolution.
Input
- Steam Workshop can be used to share custom control schemes.
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | 2 editable control schemes by default. | |
Mouse acceleration | Mouse is not used at all. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | 2 editable control schemes by default. | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Tracked motion controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Effects, Speech, Music, Other Cars and Voice Chat sliders. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Dutch | On-track radio lines use English subtitles. | |||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Brazilian Portuguese | ||||
Spanish | ||||
Polish | ||||
Russian |
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | |||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer, or Windows Mixed Reality for SteamVR. |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | See Input for details. | ||
Keyboard/Mouse | |||
Tobii Eye Tracking |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Versus |
||
LAN play | 22 | Versus |
||
Online play | 22 | Versus |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 | |
Shader Model support | 5.1 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise | |
Input | OpenVR | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 v1709 10 v2004 | |
Processor (CPU) | Intel Core i3-2130 AMD FX-4300 |
Intel Core i5-9600K AMD Ryzen 5 2600X |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 80 GB | |
Video card (GPU) | Nvidia GeForce GTX 950 AMD Radeon R9 280 Nvidia GeForce RTX 2060 AMD Radeon RX 6700 XT DirectX 12 compatible | Nvidia GeForce GTX 1660 Ti AMD Radeon RX 590 Nvidia GeForce RTX 3070 AMD Radeon RX 6800 |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1692250/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1692250) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.