Escape Goat
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Revision as of 10:34, 7 July 2016 by Garrbot (talk | contribs) (→Availability: updated template usage)
Template:Infobox game/row/osxporterTemplate:Infobox game/row/linporter
| Developers | |
|---|---|
| Magical Time Bean | |
| Engines | |
| Windows | XNA |
| OS X, Linux | FNA |
| Release dates | |
| Windows | June 14, 2012 |
| macOS (OS X) | July 27, 2013 |
| Linux | July 27, 2013 |
| Escape Goat | |
|---|---|
| Escape Goat | 2012 |
| Escape Goat 2 | 2014 |
General information
- Official forum
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Official website | ||||
| GOG.com | Soundtrack included. | |||
| Steam |
- Free HTML5 demo is available here.
- The soundtrack is available for purchase at composer's Bandcamp.
Game data
Configuration file and save game data location
- This game follows the XDG Base Directory Specification on Linux.
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| GOG Galaxy | ||
| Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| French | ||||
| German | ||||
| Italian | ||||
| Spanish |
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | ||||
| Operating system (OS) | XP SP3 | |||
| Processor (CPU) | Dual core | |||
| System memory (RAM) | 1 GB | |||
| Storage drive (HDD/SSD) | 100 MB | |||
| Video card (GPU) | DirectX 9.0c compatible | |||
| macOS (OS X) | ||||
|---|---|---|---|---|
| Minimum | ||||
| Operating system (OS) | 10.6.8 | |||
| Processor (CPU) | Dual core | |||
| System memory (RAM) | 1 GB | |||
| Storage drive (HDD/SSD) | 100 MB | |||
| Video card (GPU) | OpenGL 3.0 compatible (2.1 with ARB extensions acceptable) | |||
| Linux | ||||
|---|---|---|---|---|
| Minimum | ||||
| Operating system (OS) | ||||
| Processor (CPU) | Dual core | |||
| System memory (RAM) | 1 GB | |||
| Storage drive (HDD/SSD) | ||||
| Video card (GPU) | OpenGL 3.0 compatible (2.1 with ARB extensions acceptable) | |||