Difference between revisions of "Engine:Unreal Engine 3"
From PCGamingWiki, the wiki about fixing PC games
m (framerate >> frame rate) |
m (→[[Glossary:Frame rate (FPS)|High frame rate]]: misc. fixes) |
||
Line 20: | Line 20: | ||
If a game uses this fix, please copy-paste following and change .ini file name and if file needs "read only": | If a game uses this fix, please copy-paste following and change .ini file name and if file needs "read only": | ||
− | ===[[Glossary: | + | ===[[Glossary:Frame rate (FPS)|High frame rate]]=== |
{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Change frame rate smoothing}} | {{Fixbox/fix|Change frame rate smoothing}} | ||
Line 41: | Line 41: | ||
{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Raise frame rate smoothing}} | {{Fixbox/fix|Raise frame rate smoothing}} | ||
− | # Navigate to configuration file(s) location, usually located in <code> | + | # Navigate to configuration file(s) location, usually located in <code>{{p|userprofile}}\Documents\...</code>. If you have trouble finding it, see the Game data section in the PCGamingWiki article for that specific game. |
# Open the <code>XEngine.ini</code> (where <code>X</code> is a game-specific variable) with a text editor. | # Open the <code>XEngine.ini</code> (where <code>X</code> is a game-specific variable) with a text editor. | ||
− | # Using {{Key|Ctrl | + | # Using {{Key|Ctrl|F}}, search for <code>MaxSmoothedFrameRate</code> in the text file. |
## The preferred value would be your monitor refresh rate plus 2. For example, when using a 144Hz monitor the value would preferably be set to <code>146</code>. | ## The preferred value would be your monitor refresh rate plus 2. For example, when using a 144Hz monitor the value would preferably be set to <code>146</code>. | ||
## Change the relevant config values to this. Be aware that there may be multiple values that need to be changed for a specific game. If you still experience issues, you may have missed some. | ## Change the relevant config values to this. Be aware that there may be multiple values that need to be changed for a specific game. If you still experience issues, you may have missed some. | ||
Line 52: | Line 52: | ||
{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Disable frame rate smoothing}} | {{Fixbox/fix|Disable frame rate smoothing}} | ||
− | # Navigate to configuration file(s) location, usually located in <code> | + | # Navigate to configuration file(s) location, usually located in <code>{{p|userprofile}}\Documents\...</code>. If you have trouble finding it, see the Game data section in the PCGamingWiki article for that specific game. |
# Open the <code>XEngine.ini</code> (where <code>X</code> is a game-specific variable) with a text editor. | # Open the <code>XEngine.ini</code> (where <code>X</code> is a game-specific variable) with a text editor. | ||
− | # Using {{Key|Ctrl | + | # Using {{Key|Ctrl|F}}, search and change <code>bSmoothFrameRate</code> to <code>FALSE</code>. Be aware that there may be multiple values that need to be changed for a specific game, be sure to get them all. |
# Once you've edited all relevant values, save the text file. | # Once you've edited all relevant values, save the text file. | ||
}} | }} |
Revision as of 10:02, 5 August 2014
300px | |
Developers | |
---|---|
Epic Games | |
Website | |
http://www.unrealengine.com | |
First release date | |
November 2006 | |
Issues fixed
Smoothed frame rate
- Many Unreal Engine 3 games use frame rate smoothing with a default value of 62. Especially users with monitors over 60Hz may want to change or disable this.
- Minimizes lag spikes and provides smoother gameplay overall.[1]
- Frame rate won't exceed specified value and has small impact on overall frame rate which may not be ideal on lower end gaming PC or when benchmarking.[2]
- If you'd like to raise frame rate smoothing:
Instructions |
---|
- If you'd like to disable frame rate smoothing:
Instructions |
---|
- If you experience screen tearing you may want to use regular V-sync or a frame rate cap rather than changing smoothing.
- Some games reset the values to default after game starting, setting file to "read-only" prevents this but some games may crash because of this. Please refer to the specific article for each game to see if setting its config files to "read-only" is needed.
Other information
Console commands
- Games running on Unreal Engine 3 can utilize some of the UE3 Console Commands for various tasks.