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Difference between revisions of "Engine:Telltale Tool"

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{{Infobox engine
 
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|developer=Telltale Games
 
|developer=Telltale Games
|website=http://www.telltalegames.com
 
 
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The Telltale Tool is the game-engine used by [[Company:Telltale Games|Telltale Games]]. Like [[Engine:GrimE|GrimE]], it uses the open source scripting language LUA.
 
The Telltale Tool is the game-engine used by [[Company:Telltale Games|Telltale Games]]. Like [[Engine:GrimE|GrimE]], it uses the open source scripting language LUA.

Revision as of 18:39, 19 November 2015

Telltale Tool
Developers

Game Developer Publisher First release
Back to the Future: The Game Telltale Games December 22, 2010
Batman: The Enemy Within - The Telltale Series Telltale Games Telltale Games, Athlon Games August 8, 2017
Batman: The Telltale Series Telltale Games Telltale Games, Athlon Games August 2, 2016
Bone: Out from Boneville Telltale Games Vanbrio Entertainment September 15, 2005
Bone: The Great Cow Race Telltale Games April 12, 2006
CSI: 3 Dimensions of Murder Telltale Games Ubisoft March 14, 2006
CSI: Deadly Intent Telltale Games Ubisoft October 20, 2009
CSI: Hard Evidence Telltale Games Ubisoft, Akella September 25, 2007
Game of Thrones: A Telltale Games Series Telltale Games December 2, 2014
Hector: Badge of Carnage! Straandlooper Telltale Games April 27, 2011
Jurassic Park: The Game Telltale Games November 15, 2011
Law & Order: Legacies Telltale Games January 30, 2012
Marvel's Guardians of the Galaxy: The Telltale Series Telltale Games April 18, 2017
Minecraft: Story Mode - A Telltale Games Series Telltale Games October 13, 2015
Minecraft: Story Mode - Season Two Telltale Games July 11, 2017
Nelson Tethers: Puzzle Agent Telltale Games June 30, 2010
Poker Night 2 Telltale Games April 26, 2013
Poker Night at the Inventory Telltale Games November 22, 2010
Puzzle Agent 2 Telltale Games June 30, 2011
Sam & Max Save the World Telltale Games The Adventure Company October 17, 2006
Sam & Max Save the World (2020) Telltale Games, Skunkape Games Skunkape Games December 2, 2020
Sam & Max: Beyond Time and Space Telltale Games November 8, 2007
Sam & Max: Beyond Time and Space (2021) Telltale Games, Skunkape Games December 8, 2021
Sam & Max: The Devil's Playhouse Telltale Games April 15, 2010
Strong Bad's Cool Game for Attractive People Telltale Games August 11, 2008
Tales from the Borderlands Telltale Games, Virtuos 2K Games November 25, 2014
Tales of Monkey Island Telltale Games LucasArts, Athlon Games July 7, 2009
Telltale Texas Hold 'Em Telltale Games February 11, 2005
The Walking Dead: A New Frontier Telltale Games December 20, 2016
The Walking Dead: Michonne Telltale Games February 23, 2016
The Walking Dead: Season One Telltale Games April 24, 2012
The Walking Dead: Season Two Telltale Games December 17, 2013
The Walking Dead: The Final Season Telltale Games, Skybound Games August 14, 2018
The Walking Dead: The Telltale Definitive Series Skybound Games September 10, 2019
The Wolf Among Us Telltale Games October 11, 2013
Wallace & Gromit's Grand Adventures Telltale Games February 8, 2010

The Telltale Tool is the game-engine used by Telltale Games. Like GrimE, it uses the open source scripting language LUA.

Unlike GrimE, which used 3D character models on top of pre-rendered backgrounds, the Telltale Tool utilizes completely 3D characters and environments.

Early Telltale releases used direct mouse control movement, akin to the SCUMM interface of the first three games in the Monkey Island series. Starting with Wallace & Gromit's Grand Adventures, games made with the Telltale Tool began using a direct control method of controlling the characters, either by a combination of direct control for the characters with a keyboard and mouse control for the objects, or by complete direct control with a joystick and keyboard similar to the GrimE interface used in Grim Fandango and Escape from Monkey Island.

In Tales of Monkey Island, another control option was added to the Telltale Tool. Guybrush can be controlled completely by the mouse by dragging him around the screen.[1]

Tools

Tell Tale Games Custom Resolution Tool

Custom resolution patch tool. Requires Visual C++ Runtime Components

Works with all Telltale titles from Sam & Max Save the World to Strong Bad's Cool Game for Attractive People

Telltale Explorer

A program that enables you to extract, view and convert resources from games released by Telltale Games. For most games this includes the text, speech, music and images. Only games that are AT LEAST a year old are supported.

Telltale Music Explorer

A program that enables you to rip the music from all games released by Telltale Games.

Telltale Speech Extractor

A program that enables you to play and rip the voices and sfx from all games released by Telltale Games.

Telltale LangDB Editor

A program that allows you to edit the LangDB (language database) file and modify the subtitle/dialog text. It works with the following games:

Telltale Ttarch Creator

A program that enables you to create .ttarch files for the following games:

Telltale TTARCH files extractor/rebuilder (ttarchext)

Another program that allows users to extract or build .ttarch files.


References