From PCGamingWiki, the wiki about fixing PC games
Game |
Developer |
Publisher |
First release |
Babylon's Fall |
PlatinumGames |
Square Enix |
March 3, 2022 |
Bayonetta |
PlatinumGames |
Sega |
April 11, 2017 |
Granblue Fantasy: Relink |
Osaka Cygames, PlatinumGames |
Cygames |
February 1, 2024 |
Metal Gear Rising: Revengeance |
PlatinumGames |
Konami |
January 9, 2014 |
NieR: Automata |
PlatinumGames, Square Enix, QLOC |
Square Enix |
March 17, 2017 |
Teenage Mutant Ninja Turtles: Mutants in Manhattan |
PlatinumGames |
Activision |
May 24, 2016 |
The Legend of Korra |
PlatinumGames |
Activision |
October 21, 2014 |
The Wonderful 101: Remastered |
PlatinumGames, Sugarcut |
|
May 19, 2020 |
The Wonderful One: After School Hero |
PlatinumGames |
|
June 21, 2023 |
Transformers: Devastation |
PlatinumGames |
Activision |
October 6, 2015 |
Vanquish |
PlatinumGames |
Sega |
May 25, 2017 |
Issues fixed
Games default monitor refresh rate to 60 Hz on launch
- Games using this engine default your monitor's refresh rate to 60 Hz on launch.
- With the exception of Vanquish, all games using this engine are locked to a 60 fps GPU render. Even so, running at 60 Hz can result in screen-tearing on higher refresh rate monitors using G-Sync or Free-sync. Using Special K to force a custom refresh rate, or using the monitor's manual refresh rate select button to switch to a higher refresh rate, can help alleviate the screen-tearing, even if the internal GPU render is still running at 60 fps.