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Difference between revisions of "Engine:GoldSrc"

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[[File:Hl engine logo.png|thumbnail|"Powered by the Half-Life engine" logo used on the boxart for [[Gunman Chronicles]].]]
 
==Other information==
 
==Other information==
 
===Console commands===
 
===Console commands===

Revision as of 18:30, 25 March 2020

Based on Quake engine.
GoldSrc
Developers
First release date
Latest release date
Successor

Game Developer Publisher First release
Base Defense PLut November 20, 2017
Counter-Strike Valve Corporation, Barking Dog Studios Sierra Studios, Valve Corporation November 9, 2000
Counter-Strike Nexon: Studio Nexon Nexon Europe October 7, 2014
Counter-Strike Online Valve Corporation, Nexon Valve Corporation, Nexon, TianCity, Beanfun, IAHGames, Megaxus, PlayFPS, GoPlay July 24, 2008
Counter-Strike: Condition Zero Valve Corporation, Gearbox Software, Ritual Entertainment, Turtle Rock Studios Sierra Entertainment, Valve Corporation, Capcom March 23, 2004
Cry of Fear Team Psykskallar April 23, 2013
Day of Defeat Valve Corporation Activision, Valve Corporation May 1, 2003
Deathmatch Classic Valve Corporation June 7, 2001
Digital Paintball Redux DPB Redux Dev Team April 7, 2020
Gunman Chronicles Rewolf Software, Valve Corporation Sierra On-Line November 21, 2000
Half-Life Valve Corporation Sierra On-Line, Valve Corporation, Buka Entertainment, Brasoft November 19, 1998
Half-Life Decay: Solo Mission Team Solo
Half-Life: Absolute Zero Cobalt-57 October 12, 2020
Half-Life: Before Creashock Studios December 4, 2013
Half-Life: Blue Shift Gearbox Software Sierra Entertainment, Valve Corporation, Buka Entertainment June 12, 2001
Half-Life: Caged Future Games Select, Cayle George September 21, 2017
Half-Life: Decay Gearbox Software, Valve Corporation September 22, 2008
Half-Life: MMod MMod Team Gunship_Mark_II March 14, 2023
Half-Life: Opposing Force Gearbox Software Sierra On-Line, Valve Corporation, Buka Entertainment November 19, 1999
Half-Life: Restored Vect0R June 20, 2020
Half-Rats: Parasomnia Heath Games October 31, 2017
Halfquake Trilogy Philipp Lehner October 5, 2018
Hard-Life Fury_161, JonnyQuattro, Half Way Lambda
Headcrab Frenzy! Crystice Softworks August 20, 2015
James Bond 007: Nightfire Gearbox Software Electronic Arts November 28, 2002
Natural Selection Unknown Worlds Entertainment October 31, 2002
Ricochet Valve Corporation November 14, 2000
Sven Co-op Sven Co-op Team
Team Fortress Classic Valve Corporation April 7, 1999
"Powered by the Half-Life engine" logo used on the boxart for Gunman Chronicles.

Other information

Console commands

Games running on the GoldSrc engine can utilize GoldSrc Engine Console Commands for various tasks.

Half-Life Dedicated Server

Works with multiple GoldSrc-based games.
See the SteamCMD article and the relevant Steam Support article.

Issues unresolved

High frame rate issues

Client air acceleration can be affected by high FPS. The only noticeable difference using high FPS (+100) is when bunny hopping, long-jumping or surfing