Difference between revisions of "Engine:GoldSrc"
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{{ii}} Based on [[Engine:Quake engine|Quake engine]]. | {{ii}} Based on [[Engine:Quake engine|Quake engine]]. | ||
{{Infobox engine | {{Infobox engine | ||
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|developer=Valve Corporation | |developer=Valve Corporation | ||
|first release=1998 | |first release=1998 |
Revision as of 18:28, 25 March 2020
- Based on Quake engine.
Developers | |
---|---|
Valve Corporation | |
First release date | |
1998 | |
Latest release date | |
2004 (retail) 2014 (overall) |
|
Successor | |
Source | |
Other information
Console commands
Games running on the GoldSrc engine can utilize GoldSrc Engine Console Commands for various tasks.
Half-Life Dedicated Server
- Works with multiple GoldSrc-based games.
- See the SteamCMD article and the relevant Steam Support article.
Issues unresolved
High frame rate issues
- Client air acceleration can be affected by high FPS. The only noticeable difference using high FPS (+100) is when bunny hopping, long-jumping or surfing