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Difference between revisions of "Engine:CryEngine 2"

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==Issues fixed==
 
==Issues fixed==
 
===Games set monitor refresh rate to 24hz on launch===
 
===Games set monitor refresh rate to 24hz on launch===
{{ii}} Games using this engine may set your monitor's refresh rate to 24 hz on launch, resulting in stuttering and poor performance even if the internal GPU render shows a high fps. This can be resolved with a game-specific solution, or by manually selecting a higher refresh rate if your monitor has a manual refresh rate selection button.
+
{{ii}} Games using this engine may set your monitor's refresh rate to 24 hz on launch, resulting in stuttering and poor performance even if the internal GPU render shows a high fps. This can be resolved with a game-specific solution, by manually selecting a higher refresh rate if your monitor has a manual refresh rate selection button, or by disabling fullscreen optimization in the compatibility settings of the game's .exe file.

Revision as of 01:11, 2 June 2021

CryEngine 2
Engine - CryEngine - logo.png
Developers
First release date
Predecessor
Successor

Game Developer Publisher First release
Crysis Crytek Electronic Arts November 13, 2007
Crysis Warhead Crytek Budapest Electronic Arts September 17, 2008
Entropia Universe MindArk January 30, 2003
MechWarrior: Living Legends Wandering Samurai Studios December 26, 2009

Issues fixed

Games set monitor refresh rate to 24hz on launch

Games using this engine may set your monitor's refresh rate to 24 hz on launch, resulting in stuttering and poor performance even if the internal GPU render shows a high fps. This can be resolved with a game-specific solution, by manually selecting a higher refresh rate if your monitor has a manual refresh rate selection button, or by disabling fullscreen optimization in the compatibility settings of the game's .exe file.