Difference between revisions of "Engine:Creation Engine"
From PCGamingWiki, the wiki about fixing PC games
(Adding its successor) |
|||
(2 intermediate revisions by 2 users not shown) | |||
Line 3: | Line 3: | ||
|developer=Bethesda Game Studios | |developer=Bethesda Game Studios | ||
|first release=November 11, 2011 | |first release=November 11, 2011 | ||
− | |predecessor=Gamebryo | + | |predecessor=Gamebryo (TES Engine) |
+ | |successor=Creation Engine 2 | ||
|wikipedia=Creation Engine | |wikipedia=Creation Engine | ||
+ | |listgames=false | ||
}} | }} | ||
+ | '''Key points''' | ||
+ | {{ii}} Initially forked from the [[Engine:Gamebryo (TES Engine)|Gamebryo (TES Engine)]] used in Fallout 3. | ||
+ | |||
+ | {{Infobox engine/query}} | ||
+ | |||
+ | {{References}} |
Latest revision as of 15:25, 17 December 2022
Developers | |
---|---|
Bethesda Game Studios | |
First release date | |
November 11, 2011 | |
Predecessor | |
Gamebryo (TES Engine) | |
Successor | |
Creation Engine 2 | |
Key points
- Initially forked from the Gamebryo (TES Engine) used in Fallout 3.
Game | Developer | Publisher | First release |
---|---|---|---|
Enderal: Forgotten Stories | SureAI | July 3, 2016 | |
Enderal: Forgotten Stories (Special Edition) | SureAI | March 18, 2021 | |
Fallout 4 | Bethesda Game Studios, id Software | Bethesda Softworks | November 10, 2015 |
Fallout 4 VR | Bethesda Game Studios, Escalation Studios | Bethesda Softworks | December 12, 2017 |
Fallout 76 | Bethesda Game Studios, Bethesda Game Studios Austin, Bethesda Game Studios Montreal, Arkane Studios, id Software, ZeniMax Online Studios, Iron Galaxy Studios, Double Eleven | Bethesda Softworks | November 14, 2018 |
The Elder Scrolls V: Skyrim | Bethesda Game Studios | Bethesda Softworks | November 11, 2011 |
The Elder Scrolls V: Skyrim Special Edition | Bethesda Game Studios | Bethesda Softworks | October 27, 2016 |
The Elder Scrolls V: Skyrim VR | Bethesda Game Studios, Escalation Studios | Bethesda Softworks | April 3, 2018 |