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Key points
- Enabling in-game Vsync causes performance and frame rate issues.[2]
General information
- Steam Community Discussions
Availability
- All versions require Steam DRM.
DLC and expansion packs
Name |
Notes |
|
Demolition Pack |
|
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Limited Pack |
|
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Multiplayer Map Pack |
|
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Resistance Pack |
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Saint Nazaire Map Pack |
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Sniper Pack |
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Storm Trooper Pack |
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Essential improvements
Skip intro videos
Disable company logos[citation needed]
|
- Go to
<path-to-game>\Game2\_FastLoad\ .
- Rename/move/delete
IntroMovies.pak .
|
Game data
Configuration file(s) location
Save game data location
Video
Advanced video settings continued.
- This game uses vertical FOV. See FOV Calculator for help.
Set FOV in system.cfg[4]
|
- Go to
<path-to-game> .
- Edit
system.cfg .
- Change
cl_fov= and r_DrawNearFov= to the desired value.
- Save the changes and close the file.
|
Set FPS cap in console.cfg[citation needed]
|
- Go to
<path-to-game>\Game2\_FastLoad\ .
- Open
startup.pak , look in Config and extract console.cfg .
- Open
console.cfg and make a new line: sys_maxfps 144 .
- Save
console.cfg , drag and drop it back in to startup.pak .
Notes
- Frame rate affects certain in-game mission timers; at high frame rates (above 100 fps or so) some side objectives may fail too quickly to be completed.
- In-game V-sync option locks frame rate to 60 regardless of modifications to console.cfg or monitor refresh rate.
|
Screen effects
Input
Audio
Audio feature |
State |
Notes |
Separate volume controls |
|
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Surround sound |
|
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Subtitles |
|
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Closed captions |
|
|
Mute on focus lost |
|
|
Royalty free audio |
|
|
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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Simplified Chinese |
|
|
|
Fan translation.password: 33ak [1] |
French |
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Hungarian |
|
|
|
Fan translation |
Italian |
|
|
|
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Polish |
|
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Brazilian Portuguese |
|
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Spanish |
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Network
Multiplayer types
Connection types
VR support
3D modes |
State |
Notes |
vorpX |
| G3D User created game profile, see vorpx forum profile introduction. |
Issues fixed
Game chooses wrong refresh rate
- CryEngine 3 may set the monitor's refresh rate to the lowest supported refresh rate if the game is in fullscreen mode; this results in stuttering and poor performance even if internal GPU render shows a high FPS.[3]
Override refresh rate set by game[7]
|
- Download 3Dmigoto.
- Copy the files in
x32 to <path-to-game> .
- Open
d3dx.ini .
- Change
;refresh_rate=60 to the desired value, and remove the semicolon (e.g. refresh_rate=144 ).
- Change
hunting=1 to ;hunting=1 .
- Save the changes and close the file.
|
Play the game in DirectX 9[7]
|
Disable fullscreen optimizations
|
- Navigate to
<path-to-game>/Bin/ and locate EnemyFront.exe .
- Right click
EnemyFront.exe and choose Properties .
- Select the
Compatibility tab, and check Disable fullscreen optimizations .
- Hit
Apply and the game will now run at the monitor's native refresh rate.
|
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
9, 11 |
|
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
|
System requirements
Windows |
|
Minimum |
Operating system (OS) |
XP, Vista, 7 |
Processor (CPU) |
Intel Core 2 Duo 2.0 GHz AMD Athlon 64 X2 2.0 GHz |
System memory (RAM) |
3 GB |
Hard disk drive (HDD) |
10 GB |
Video card (GPU) |
Nvidia GeForce 8800 GT 512 MB of VRAM DirectX 9.0c compatible |
Notes
References