Difference between revisions of "Endless Space"
From PCGamingWiki, the wiki about fixing PC games
(correction) |
Marioysikax (talk | contribs) (Seperate save file for local and cloud....really? Removing windowed as it's just explaining to change value on config file for setting which is natively in game. Larger screens, preset table and other cleaning.) |
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Line 11: | Line 11: | ||
|steam appid = 208140 | |steam appid = 208140 | ||
|gogcom page = | |gogcom page = | ||
+ | |winehq = 14169 | ||
|wikipedia = Endless Space | |wikipedia = Endless Space | ||
}} | }} | ||
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===Skip intro videos=== | ===Skip intro videos=== | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix| | + | {{Fixbox/fix|Use <code>-nologo</code> [[Glossary:Command line arguments|launch parameter]].}} |
− | |||
− | |||
− | |||
}} | }} | ||
Line 42: | Line 40: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|}} | + | {{Game data/row|Windows|{{p|hkcu}}\SOFTWARE\AMPLITUDE Studios\Endless Space\|{{p|userprofile}}\Documents\Endless Space\Registry.xml}} |
{{Game data/row|OS X|}} | {{Game data/row|OS X|}} | ||
}} | }} | ||
Line 48: | Line 46: | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|{{p|userprofile}}\Documents\Endless Space\Users {{p|userprofile}}\Documents\Endless Space\Disharmony\Save}} | + | {{Game data/row|Windows|{{p|userprofile}}\Documents\Endless Space\Users\|{{p|userprofile}}\Documents\Endless Space\Disharmony\Save\}} |
− | {{Game data/row|OS X|~/Library/Application Support/Endless Space/ | + | {{Game data/row|OS X|~/Library/Application Support/Endless Space/Users/|~/Library/Application Support/Endless Space/Disharmony/Save/}} |
+ | {{Game data/row|Steam|{{p|userprofile}}\Documents\Endless Space\Disharmony\Save\Cloud\}} | ||
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
+ | {{Image|Endless Space - Cloud.png|Steam cloud. Player must select either cloud or local storage by steam cloud checkbox.}} | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
|origin = | |origin = | ||
|origin notes = | |origin notes = | ||
|steam cloud = true | |steam cloud = true | ||
− | |steam cloud notes = | + | |steam cloud notes = Seperate save files for cloud and local. When saving or loading the game, user must check "steam cloud" option. |
|uplay = | |uplay = | ||
|uplay notes = | |uplay notes = | ||
Line 65: | Line 65: | ||
==Video settings== | ==Video settings== | ||
− | {{Image|Endless Space | + | {{Image|Endless Space - General.png|General settings.}} |
+ | {{Image|Endless Space - Graphics.png|Video settings.}} | ||
{{Video settings | {{Video settings | ||
|wsgf link = http://www.wsgf.org/dr/endless-space/en | |wsgf link = http://www.wsgf.org/dr/endless-space/en | ||
Line 80: | Line 81: | ||
|4k ultra hd = unknown | |4k ultra hd = unknown | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = n/a |
|fov notes = | |fov notes = | ||
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
|borderless windowed = hackable | |borderless windowed = hackable | ||
− | |borderless windowed notes = | + | |borderless windowed notes = Enable windowed mode and use the <code>-popupwindow</code> [[Glossary:Command line arguments|parameter]]. |
− | |anisotropic = | + | |anisotropic = false |
− | |anisotropic notes = | + | |anisotropic notes = Part of preset. |
− | |antialiasing = | + | |antialiasing = false |
− | |antialiasing notes = | + | |antialiasing notes = Part of preset. [[MSAA]]. |
|vsync = true | |vsync = true | ||
− | |vsync notes = | + | |vsync notes = Regular and half. |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = | + | |120 fps notes = In-game cap up to 200 FPS, only enabled if vsync is disabled. Can be set higher from [[#Game data|configuration file.]] |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | === | + | {{ii}} Game only offers unity graphics presets, however there's tooltip to show what settings are changed. Following table shows all the values for presets: |
− | + | {| class="mw-collapsible mw-collapsed wikitable" | |
− | + | |- | |
− | + | ! style="width: 200px;" | | |
− | + | ! style="width: 200px;" | Fantastic | |
− | + | ! style="width: 200px;" | Beautiful | |
− | + | ! style="width: 200px;" | Good | |
− | + | ! style="width: 200px;" | Simple | |
− | + | ! style="width: 200px;" | Fast | |
− | + | ! style="width: 200px;" | Fastest | |
− | + | |- | |
− | + | ! Pixel light count | |
− | + | || 4 || 3 || 2 || 1 || 0 || 0 | |
− | + | |- | |
− | + | ! Texture quality | |
− | + | || Full res || Full res || Full res || Full res || Full res || Half res | |
− | + | |- | |
− | + | ! Anisotropic textures | |
− | + | || Forced on || Forced on || Per texture || Per texture || Disabled || Disabled | |
− | + | |- | |
− | + | ! Anti aliasing | |
− | + | || 8x Multi Sampling || 2x Multi Sampling || Disabled || Disabled || Disabled || Disabled | |
+ | |- | ||
+ | ! Shadows | ||
+ | || Hard and soft shadows || Hard and soft shadows || Hard and soft shadows || Hard shadows only || Disable shadows || Disable shadows | ||
+ | |- | ||
+ | ! Shadow resolution | ||
+ | || High resolution || High resolution || Medium resolution || Low resolution || Low resolution || Low resolution | ||
+ | |- | ||
+ | ! Shadow projection | ||
+ | || Close fit || Close fit || Close fit || Close fit || Close fit || Close fit | ||
+ | |- | ||
+ | ! Shadow cascades | ||
+ | || Four cascades || Two cascades || Two cascades || No cascades || No cascades || No cascades | ||
+ | |- | ||
+ | ! Shadow distance | ||
+ | || 300 || 150 || 100 || 30 || 30 || 30 | ||
+ | |} | ||
==Input settings== | ==Input settings== | ||
{{Input settings | {{Input settings | ||
− | |key remap = | + | |key remap = false |
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = n/a |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|controller support = false | |controller support = false | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = false |
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = false |
|controller remap notes = | |controller remap notes = | ||
− | |invert controller y-axis = | + | |invert controller y-axis = false |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|touchscreen = unknown | |touchscreen = unknown | ||
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==Audio settings== | ==Audio settings== | ||
+ | {{Image|Endless Space - Audio.png|Audio settings.}} | ||
{{Audio settings | {{Audio settings | ||
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = Master, ambience, GUI, music and effects. |
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = true |
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
|mute on focus lost = false | |mute on focus lost = false | ||
Line 160: | Line 178: | ||
|eax support notes = | |eax support notes = | ||
}} | }} | ||
+ | |||
+ | {{L10n|content= | ||
+ | {{L10n/switch | ||
+ | |language = English | ||
+ | |interface = yes | ||
+ | |audio = yes | ||
+ | |subtitles = yes | ||
+ | |notes = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = yes | ||
+ | |audio = no | ||
+ | |subtitles = yes | ||
+ | |notes = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = yes | ||
+ | |audio = no | ||
+ | |subtitles = yes | ||
+ | |notes = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Polish | ||
+ | |interface = yes | ||
+ | |audio = no | ||
+ | |subtitles = yes | ||
+ | |notes = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Italian | ||
+ | |interface = yes | ||
+ | |audio = no | ||
+ | |subtitles = yes | ||
+ | |notes = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = yes | ||
+ | |audio = no | ||
+ | |subtitles = yes | ||
+ | |notes = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = yes | ||
+ | |audio = no | ||
+ | |subtitles = yes | ||
+ | |notes = | ||
+ | }} | ||
+ | }} | ||
+ | {{++}} Translations can be found as plain text from <code>{{p|game}}\Public\Localization\</code> for easy translation. | ||
==Network== | ==Network== | ||
Line 192: | Line 263: | ||
|udp = | |udp = | ||
|upnp = | |upnp = | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = 7, 9 | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = true | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |64-bit executable = false | ||
+ | |64-bit executable notes= Unknown for OS X. | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = FMOD | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = steamworks | ||
+ | |multiplayer notes= | ||
}} | }} | ||
Revision as of 20:09, 9 August 2015
Developers | |
---|---|
Amplitude Studios | |
Engines | |
Unity | |
Release dates | |
Windows | July 4, 2012 |
macOS (OS X) | August 31, 2012 |
Endless | |
---|---|
Endless Space | 2012 |
Dungeon of the Endless | 2014 |
Endless Legend | 2014 |
Endless Space 2 | 2017 |
Love Thyself - A Horatio Story | 2019 |
Endless Zone | 2020 |
Endless Dungeon | 2023 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
GamersGate | ||||
Green Man Gaming | ||||
Steam |
- All versions require Steam.
Essential improvements
Skip intro videos
Instructions |
---|
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/208140/pfx/[Note 1] |
Save game data location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/208140/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Seperate save files for cloud and local. When saving or loading the game, user must check "steam cloud" option. |
Video settings
- Game only offers unity graphics presets, however there's tooltip to show what settings are changed. Following table shows all the values for presets:
Fantastic | Beautiful | Good | Simple | Fast | Fastest | |
---|---|---|---|---|---|---|
Pixel light count | 4 | 3 | 2 | 1 | 0 | 0 |
Texture quality | Full res | Full res | Full res | Full res | Full res | Half res |
Anisotropic textures | Forced on | Forced on | Per texture | Per texture | Disabled | Disabled |
Anti aliasing | 8x Multi Sampling | 2x Multi Sampling | Disabled | Disabled | Disabled | Disabled |
Shadows | Hard and soft shadows | Hard and soft shadows | Hard and soft shadows | Hard shadows only | Disable shadows | Disable shadows |
Shadow resolution | High resolution | High resolution | Medium resolution | Low resolution | Low resolution | Low resolution |
Shadow projection | Close fit | Close fit | Close fit | Close fit | Close fit | Close fit |
Shadow cascades | Four cascades | Two cascades | Two cascades | No cascades | No cascades | No cascades |
Shadow distance | 300 | 150 | 100 | 30 | 30 | 30 |
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Polish | ||||
Italian | ||||
Russian | ||||
Spanish |
- Translations can be found as plain text from
<path-to-game>\Public\Localization\
for easy translation.
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7, 9 | |
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD | |
Multiplayer | Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3, Vista, 7 | Vista, 7 (64-bit) |
Processor (CPU) | Intel Core2 Duo or equivalent | Intel Core i5/i7 or equivalent |
System memory (RAM) | 2 GB | 2 GB |
Hard disk drive (HDD) | 2 GB | 2 GB |
Video card (GPU) | 256 MB of VRAM DirectX 9.0c compatible | 512 MB of VRAM Shader model 3.0 support |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.6.7 or higher | |
Processor (CPU) | Intel Core Duo Processor (2 GHz or better) | |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | ATI Radeon 2400 or higher NVIDIA 8600M or higher Intel HD Graphics 3000 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/208140/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (208140) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
Categories:
- Windows
- OS X
- Games
- Invalid template usage (Series)
- Invalid template usage (DRM)
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Invalid section order
- Invalid template usage (Save game cloud syncing)
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)