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Enclave

From PCGamingWiki, the wiki about fixing PC games
Revision as of 21:06, 14 September 2020 by Mr skeltal (talk | contribs) (Added mobygames link)
Enclave
Enclave cover
Developers
Starbreeze Studios
Publishers
Vivendi Universal
Atari
TopWare Interactive
Plug In Digital
Release dates
Windows March 10, 2003
macOS (OS X) November 15, 2013[1]
Linux (Wine) October 21, 2016[2]
Enclave on MobyGames
Enclave on Wikipedia

Key points

High frame rate breaks the underwater sections causing the character to drown too quickly.[3]

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SecuROM 4 DRM. German copies use SafeDisc v3 DRM[Note 1].
Windows
GamersGate
DRM-free after installation (requires an internet connection during installation)
Windows
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Green Man Gaming
Icon overlay.png
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).

Version differences

Languages vary between services but content is otherwise identical (Gold Edition, Gold Edition 2012, etc. are just branding).[6]

Essential improvements

Skip intro videos

Use replacement files

Apply the Enclave intro skip.

Increase shadow quality

Use replacement files
  1. Open <path-to-game>\environment.cfg with Notepad.
  2. Change parameters XR_PORTALTEXTURESIZE and XR_SHADOWDECALTEXTURESIZE to maximum value 2048.

Notes

Values higher than 2048 are decrease to 2048 after game start.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\environment.cfg[Note 2]
<path-to-game>\options.cfg[Note 2]
<path-to-game>\Config.mpp[Note 2]
macOS (OS X)
Linux
environment.cfg contains video settings.
options.cfg contains general and input settings.
Config.mpp contains other input settings.
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows <path-to-game>\Sbz1\Save[Note 2]
macOS (OS X)
Linux

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

General settings.
General settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Locked at 95°.
Windowed
800x600 only. Use dgVoodoo.
Borderless fullscreen windowed
Use dgVoodoo.
Anisotropic filtering (AF)
1x to 16x.
Anti-aliasing (AA)
Use dgVoodoo.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Has some side effects. Animations don't function properly, and the character can drown too quickly in underwater sections.[3]
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Controller support

Use preset Xpadder profile[7]

Use the Enclave Xpadder Profile.

Use custom controller binds[7]
  1. Go to the installation folder.
  2. Open Config.mpp with a text editor.
  3. Replace the controller binds at the top with the following:

    void main()
    {
       // -------------------------------------------------------------------
       // Xbox 360 Controller
       // -------------------------------------------------------------------

       // "bind"
       // "bind2"
       // "bindrep"

       // "joy0_axis00" (A Button)
       // "joy0_axis01" (B Button)
       // "joy0_axis02" (X Button)
       // "joy0_axis03" (Y Button)

       // "joy0_axis04" (Left Shoulder Button)
       // "joy0_axis05" (Right Shoulder Button)

       // "joy0_axis06" (Back Button)
       // "joy0_axis07" (Start Button)

       // "joy0_axis08" (Left Stick click)
       // "joy0_axis09" (Right Stick click)

       // "joy0_axis0c" (Left Stick)
       // "joy0_axis0d" (Right Stick)
       // "joy0_axis0e" (Triggers)
       // "joy0_axis0f" (DPad)

       bindrep "joy0_axis0c", "moveright arg1 / 128.0; moveforward (-arg0) / 128.0"; //Move with Left Stick
       bindrep "joy0_axis0d", "lookvelocity0 arg1*0.2, arg0*0.04"; //Look with Right Stick (modify arg1 and arg0 to change horizontal and vertical sensitivity)
       bind2 "joy0_axis08", "press crouch", "release crouch"; //Crouch by pressing Left Stick
       bind2 "joy0_axis09", "moveup 1; press jump", "moveup 0; release jump"; //Jump by pressing Right Stick
       bind2 "joy0_axis00", "moveup 1; press jump", "moveup 0; release jump"; //Jump by pressing A Button

       bindrep "joy0_axis0e", "int a0 = arg0/255.0; if(a0) { press attack } else { release attack }"; //Attack by pressing either Trigger
       bind2 "joy0_axis04", "press attack2", "release attack2"; //Second attack or use item by pressing Left Shoulder Button
       bind2 "joy0_axis01", "press attack2", "release attack2"; //Second attack or use item by pressing B Button

       bind "joy0_axis0f", "int a0 = arg0/255.0; if(a0) { cmd nextitem } int a1 = arg1/255.1; if(a1) { cmd nextweapon }"; //Horizontal DPad changes item, vertical DPad changes weapon
       //bind "joy0_axis04", "cmd prevweapon"; //Previous weapon by pressing Left Shoulder Button
       //bind "joy0_axis05", "cmd nextweapon"; //Next weapon by pressing Right Shoulder Button
       bind "joy0_axis02", "cyclecameramode 0, 1"; //Switch between third and first person by pressing X Button
       bind "joy0_axis03", "activateitem \"0x106\""; //Use potion by pressing Y Button

       bind "joy0_axis07", "releaseall; cl_opengamemenu"; //Open menu with Start Button
    }
  1. Open Options.cfg and modify or add the line CONFIG=Config.mpp.

Notes

There may be issues with certain controllers (e.g. Triggers and the DPad on an Xbox 360 Controller will not function as individual buttons, and the controller will not work for navigating the game menus).

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Sound and Music.
Surround sound
Up to 7.0 output with DirectSound3D restoration software.[8]
Subtitles
All speech and cutscenes including speech outside of conversations.
Closed captions
Mute on focus lost
EAX support
DirectSound3D. Turn on 3D Sound in options.

Localizations

Language UI Audio Sub Notes
English
French
Steam version: add BINK_SOUNDTRACK=2 to environment.cfg
German
Steam version: add BINK_SOUNDTRACK=3 to environment.cfg
Italian
Steam version: add BINK_SOUNDTRACK=4 to environment.cfg
Russian
GOG and Retail versions only.
Spanish
Steam version: add BINK_SOUNDTRACK=5 to environment.cfg

VR support

3D modes State Notes
vorpX
G3D
User created profile, requires DGVoodoo2 v 2.55.4, see profile introdution. Note: Profile may not work with the latest wrapper, in case of issues please report to the vorpx forum.

Issues fixed

Game always runs windowed (Windows 8)

On Windows 8 the game may ignore resolution choices, always running in windowed mode. Windows 7 compatibility mode fixes this.
Set Windows 7 compatibility mode[citation needed]
  1. Right-click the game's shortcut (or Enclave.exe) and choose Properties.
  2. On the Compatibility tab, choose Run this program in compatibility mode for.
  3. Choose Windows 7 from the list.
  4. Click OK to apply your changes. The game will now run in fullscreen mode correctly.
The desktop may be briefly shown when launching the game but it will go to fullscreen afterwards.

Issues with mouse movement, drinking potions, and movement stutter

Use 125hz mouse polling rate[citation needed]

Setting the mouse polling rate to 125hz may alleviate various issues with mouse movement affecting gameplay. If your mouse does not have adjustable polling rate and you still experience problems, using a different/older mouse may work.

Overexposed light effect when using torch

Use dgVoodoo[9]
  1. Download and extract dgVoodoo.
  2. Open the MS folder and copy the contents to the installation folder.
  3. Run dgVoodooCpl.exe.
  4. Click on "Add" and choose the installation folder.
  5. Go to the DirectX tab.
  6. Disable "dgVoodoo Watermark" and click OK.

Other information

API

Technical specs Supported Notes
Direct3D 8
OpenGL 3 Can be set in <path-to-game>\environment.cfg but is not recommended by the developer.
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Audio DirectSound3D

System requirements

Windows
Minimum Recommended
Operating system (OS) XP, Vista
Processor (CPU) 1 GHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 5 GB
Video card (GPU) DirectX 7 compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) Snow Leopard
Processor (CPU) Intel Mac 2.GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 3 GB
Video card (GPU) Per Pixel Shader 2.0
Linux
Minimum Recommended
Operating system (OS) Ubuntu 16.04 LTS or SteamOS
Processor (CPU) Intel Single Core CPU
AMD Single Core CPU
System memory (RAM) 512 MB
Hard disk drive (HDD) 3 GB
Video card (GPU) 128 MB of VRAM


Notes

  1. SafeDisc retail DRM does not work on Windows 10[4] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[5]
  2. 2.0 2.1 2.2 2.3 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References