Difference between revisions of "Emergency 3: Mission:Life"
From PCGamingWiki, the wiki about fixing PC games
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m (→Video settings) |
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|4k ultra hd = false | |4k ultra hd = false | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = hackable |
− | |fov notes = | + | |fov notes = Edit <code><var name="r_fov" value="550" /></code> in the config file, where value is your desired FOV (unknown unit - lower value equals higher FOV). '''May drasticly impact on performance.''' |
|windowed = hackable | |windowed = hackable | ||
|windowed notes = Requires hex editing. Replace sequence of bytes <code>7B0084E4780C6A01B9</code> to <code>7B0084E4EB0C6A01B9</code>. | |windowed notes = Requires hex editing. Replace sequence of bytes <code>7B0084E4780C6A01B9</code> to <code>7B0084E4EB0C6A01B9</code>. | ||
− | |borderless windowed = | + | |borderless windowed = false |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = hackable |
− | |anisotropic notes = | + | |anisotropic notes = Edit <code><var name="r_tex_anisotropic" value="1." /></code> line in config file, where value is your desired Anistropic filtering value (maximum of 16). |
− | |antialiasing = | + | |antialiasing = false |
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |vsync = false |
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} |
Revision as of 08:11, 1 May 2018
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Developers | |
---|---|
Sixteen Tons Entertainment | |
Engines | |
Vision | |
Release dates | |
Windows | January 21, 2005 |
⤏ Go to series page | |
Emergency: Fighters for Life | 1998 |
Emergency Police | 2001 |
Emergency 2: The Ultimate Fight for Life | 2002 |
Emergency 3: Mission:Life | 2005 |
Emergency 4: Global Fighters for Life | 2006 |
Emergency 2012 | 2010 |
Emergency 2013 | 2012 |
Emergency 2014 | 2013 |
Emergency 5 | 2014 |
Emergency 2016 | 2015 |
Emergency 2017 | 2016 |
Emergency 20 | 2017 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Essential improvements
Patches
- Only the original German version received any patches (with the newest being 1.03). There however exists an unofficial port of 1.03 cumulative patch to an English version, available here. This patch is not meant to be used with digital release of the game.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/757200/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/757200/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 | 2000, XP, ME |
Processor (CPU) | 1.2 GHz | 2.0 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 1 GB | 2 GB |
Video card (GPU) | AGP graphics card 32 MB of VRAM DirectX 9.0 compatible | AGP graphics card 64 MB of VRAM DirectX 9.0 compatible |
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/757200/
in addition to or instead of this directory. The app ID (757200) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.