Difference between revisions of "Electronic Super Joy"
From PCGamingWiki, the wiki about fixing PC games
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|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
|invert controller y-axis = | |invert controller y-axis = |
Revision as of 17:40, 29 November 2013
Developers | |
---|---|
Michael Todd | |
Engines | |
Unity | |
Release dates | |
Windows | August 23, 2013 |
macOS (OS X) | August 23, 2013 |
Linux | August 23, 2013 |
General information
Availability
Game data
Configuration file and save game data location
- This game does not follow the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | 7 |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 350 MB | |
Video card (GPU) | 512 MB of VRAM DirectX 9.0 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 350 MB | |
Video card (GPU) | Open GL 512 MB of VRAM |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 350 MB | |
Video card (GPU) | Open GL 512 MB of VRAM |