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Difference between revisions of "Ed, Edd n Eddy: The Mis-Edventures"

From PCGamingWiki, the wiki about fixing PC games
m (mobygames edit)
(15 intermediate revisions by 6 users not shown)
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|steam appid  =  
 
|steam appid  =  
 
|steam appid side  =  
 
|steam appid side  =  
|gogcom page  =  
+
|gogcom id    =  
 
|strategywiki = Ed, Edd n Eddy: The Mis-Edventures
 
|strategywiki = Ed, Edd n Eddy: The Mis-Edventures
 +
|mobygames    = ed-edd-n-eddy-the-mis-edventures
 
|wikipedia    = Ed, Edd n Eddy: The Mis-Edventures
 
|wikipedia    = Ed, Edd n Eddy: The Mis-Edventures
 
|winehq      =  
 
|winehq      =  
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{{mm}} [https://archive.is/20130103215641/http://www.midwaycartoon.com/EdEdd/index.html Official website] (archived)
 
{{mm}} [https://archive.is/20130103215641/http://www.midwaycartoon.com/EdEdd/index.html Official website] (archived)
 
{{mm}} [http://ed.wikia.com/wiki/Ed,_Edd_n_Eddy_-_The_Mis-Edventures Ed, Edd n Eddy Wikia]  
 
{{mm}} [http://ed.wikia.com/wiki/Ed,_Edd_n_Eddy_-_The_Mis-Edventures Ed, Edd n Eddy Wikia]  
{{mm}} [http://www.mobygames.com/game/windows/ed-edd-n-eddy-the-mis-edventures MobyGames entry]
 
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail | | cd | {{DRM|StarForce|3}} | | Windows }}
+
{{Availability/row| Retail | | disc check | {{DRM|StarForce|3}} | | Windows }}
 
}}
 
}}
  
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|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
 
|widescreen resolution      = false
 
|widescreen resolution      = false
|widescreen resolution notes= 4:3 aspect ratio.
+
|widescreen resolution notes= Renders only at 640x480.
 
|multimonitor              = false
 
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
 
|ultrawidescreen            = false
 
|ultrawidescreen            = false
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
|4k ultra hd                = hackable
+
|4k ultra hd                = false
 
|4k ultra hd notes          = See [[#Increase Rendering Resolution|Increase Rendering Resolution]].
 
|4k ultra hd notes          = See [[#Increase Rendering Resolution|Increase Rendering Resolution]].
 
|fov                        = false
 
|fov                        = false
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|anisotropic notes          = See [[#Increase Rendering Resolution|Increase Rendering Resolution]].
 
|anisotropic notes          = See [[#Increase Rendering Resolution|Increase Rendering Resolution]].
 
|antialiasing              = hackable
 
|antialiasing              = hackable
|antialiasing notes        = See [[#Increase Rendering Resolution|Increase Rendering Resolution]].  
+
|antialiasing notes        = See [[#Increase Rendering Resolution|Increase Rendering Resolution]].
 
|vsync                      = false
 
|vsync                      = false
 
|vsync notes                =  
 
|vsync notes                =  
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===Increase Rendering Resolution===
 
===Increase Rendering Resolution===
 
{{Fixbox|description=Play at 1080p or higher|fix=
 
{{Fixbox|description=Play at 1080p or higher|fix=
# Download ''[https://www.vogons.org/viewtopic.php?f=59&t=51790&start=620#p714926 dgVoodoo D3D9 Beta]''.
+
# Download [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html dgVoodoo WIP version].
 
# Extract <code>dgVoodooCpl.exe</code> and <code>dgVoodoo.conf</code> to {{p|game}}, where <code>EdEddEddy.exe</code> and <code>EEE.exe</code> reside.
 
# Extract <code>dgVoodooCpl.exe</code> and <code>dgVoodoo.conf</code> to {{p|game}}, where <code>EdEddEddy.exe</code> and <code>EEE.exe</code> reside.
 
# Open the <code>MS</code> folder in the dgVoodoo zip and extract <code>DDraw.dll</code>, <code>D3DImm.dll</code>, <code>D3D8.dll</code>, and <code>D3D9.dll</code> to {{p|game}}, again where <code>EdEddEddy.exe</code> and <code>EEE.exe</code> reside.
 
# Open the <code>MS</code> folder in the dgVoodoo zip and extract <code>DDraw.dll</code>, <code>D3DImm.dll</code>, <code>D3D8.dll</code>, and <code>D3D9.dll</code> to {{p|game}}, again where <code>EdEddEddy.exe</code> and <code>EEE.exe</code> reside.
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# Make sure the '''Config folder / Running instance''' is set to {{p|game}}, it may already be there by default.
 
# Make sure the '''Config folder / Running instance''' is set to {{p|game}}, it may already be there by default.
 
# In the '''General''' tab, set '''Adapter(s) to use / enable''' to your current graphics card, '''Appearance''' to '''Full Screen''', and '''Scaling mode''' to either '''Stretched, keep Aspect Ratio''' or '''Stretched, 4:3 Aspect Ratio'''.
 
# In the '''General''' tab, set '''Adapter(s) to use / enable''' to your current graphics card, '''Appearance''' to '''Full Screen''', and '''Scaling mode''' to either '''Stretched, keep Aspect Ratio''' or '''Stretched, 4:3 Aspect Ratio'''.
# In the '''DirectX''' tab, make sure '''Disable and passthru to real DirectX''' is unchecked, and set '''Resolution''' to '''Max'''. You can uncheck '''dgVoodoo Watermark''' if you wish.
+
# In the '''DirectX''' tab, make sure '''Disable and passthru to real DirectX''' is unchecked, and set '''Resolution''' to '''Max'''. You can uncheck '''dgVoodoo Watermark''' if you wish.
 
# Optional:  under '''Texturing''', set '''Filtering''' to '''Force anisotropic 16x''' and set '''Antialiasing (MSAA)''' to '''8x''' to enable anisotropic filtering and antialiasing respectively.
 
# Optional:  under '''Texturing''', set '''Filtering''' to '''Force anisotropic 16x''' and set '''Antialiasing (MSAA)''' to '''8x''' to enable anisotropic filtering and antialiasing respectively.
 
# Click '''Apply''' and exit the program.
 
# Click '''Apply''' and exit the program.
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'''Notes'''
 
'''Notes'''
{{ii}} Character outline squiggle speeds up above 30FPS.
+
{{ii}} Character outline squiggles speed up above 30 FPS.
 
{{++}} Loading times improve with higher FPS.
 
{{++}} Loading times improve with higher FPS.
{{--}} Camera rotation slows down at ~90 or higher FPS.
+
{{--}} Camera rotation slows down at 90 FPS or higher.
{{--}} The AI controlled Eds will travel closer together, and thus jump frequently, at FPS higher than 150.
+
{{--}} The AI controlled Eds will travel closer together, and thus jump more frequently, at FPS higher than 150.  Can mildly impact gameplay and obstruct the camera.
 
}}
 
}}
  
 
==Input settings==
 
==Input settings==
 +
<gallery>
 +
file:EEnE_Keyboard_Controls_1.png|Keyboard preset 1 (QWERTY).
 +
file:EEnE_Keyboard_Controls_2.png|Keyboard preset 2 (AZERTY).
 +
file:EEnE_Keyboard_Controls_3.png|Keyboard preset 3 (Arrows/Numpad).
 +
file:EEnE_Controller_Controls.png|Controller preset.
 +
</gallery>
 
{{Input settings
 
{{Input settings
 
|key remap                = false
 
|key remap                = false
|key remap notes          = Only three different keyboard configurations.
+
|key remap notes          = Only three different keyboard presets (QWERTY, AZERTY, Arrows/Numpad).
 
|acceleration option      = false
 
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
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|mouse menu                = false
 
|mouse menu                = false
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = true
+
|invert mouse y-axis      = false
|invert mouse y-axis notes =  
+
|invert mouse y-axis notes = Only applies to first person/slingshot view, which uses the movement keys.
 
|touchscreen              = unknown
 
|touchscreen              = unknown
 
|touchscreen notes        =  
 
|touchscreen notes        =  
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|full controller notes    = Must use keyboard to enter game and activate controller.
 
|full controller notes    = Must use keyboard to enter game and activate controller.
 
|controller remap          = false
 
|controller remap          = false
|controller remap notes    = Only one controller configuration.
+
|controller remap notes    = Only one controller preset.
 
|controller sensitivity    = false
 
|controller sensitivity    = false
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
 
|invert controller y-axis  = true
 
|invert controller y-axis  = true
|invert controller y-axis notes=  
+
|invert controller y-axis notes= Under '''Setup''', as '''Invert Camera'''.  Only applies to first person/slingshot view.
 
|xinput controllers        = true
 
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
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|dualshock 4 modes        = unknown
 
|dualshock 4 modes        = unknown
 
|dualshock 4 modes notes  =  
 
|dualshock 4 modes notes  =  
|tracked motion controllers= unknown
+
|tracked motion controllers= false
 
|tracked motion controllers notes =  
 
|tracked motion controllers notes =  
 
|tracked motion prompts    = unknown
 
|tracked motion prompts    = unknown
 
|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
|other controllers        = unknown
+
|other controllers        = true
 
|other controllers notes  =  
 
|other controllers notes  =  
|other button prompts      = true
+
|other button prompts      = generic
 
|other button prompts notes=  
 
|other button prompts notes=  
 
|controller hotplug        = true
 
|controller hotplug        = true
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==Audio settings==
 
==Audio settings==
 +
{{Image|EEnE_Setup.png|In-game audio settings.}}
 
{{Audio settings
 
{{Audio settings
 
|separate volume          = true
 
|separate volume          = true
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|closed captions notes    =  
 
|closed captions notes    =  
 
|mute on focus lost      = true
 
|mute on focus lost      = true
|mute on focus lost notes = Game will lose sound until restarted in windowed mode.
+
|mute on focus lost notes = In windowed mode; game will lose sound until restarted.
 
|eax support              =  
 
|eax support              =  
 
|eax support notes        =  
 
|eax support notes        =  
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}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Spanish
+
  |language  = French
 
  |interface = true
 
  |interface = true
 
  |audio    = unknown
 
  |audio    = unknown
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|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = false
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = false
 +
|windows exe notes      =
 +
|macos 32-bit app      =
 +
|macos 64-bit app      =
 +
|macos app notes        =
 +
|linux 32-bit executable=  
 +
|linux 64-bit executable=
 +
|linux executable notes =  
 
}}
 
}}
  
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|recVRAM  =  
 
|recVRAM  =  
 
|notes    = {{ii}} *Retail case specifies 3 GB for HDD space while the ReadMe specifies 1 GB, which is closer to the full installation size.
 
|notes    = {{ii}} *Retail case specifies 3 GB for HDD space while the ReadMe specifies 1 GB, which is closer to the full installation size.
{{ii}}According to the instruction manual and ReadMe file, the following GPUs are not supported:  nVidia GeForce 4 MX 440 64MB (ReadMe says 'All GeForce 4 MX series'), Intel Onboard Graphics 865G (and below), and ATI Radeon 7500 64MB (and below).
+
{{ii}} According to the instruction manual and ReadMe file, the following GPUs are not supported:  Nvidia GeForce4 MX 440 64 MB (ReadMe says 'All GeForce4 MX series'), Intel Onboard Graphics 865G (and below), and ATI Radeon 7500 64 MB (and below).
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Revision as of 06:18, 29 December 2019

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Ed, Edd n Eddy: The Mis-Edventures
Ed, Edd n Eddy: The Mis-Edventures cover
Developers
Artificial Mind & Movement
Publishers
Midway Games
Release dates
Windows October 1, 2005
Ed, Edd n Eddy: The Mis-Edventures guide on StrategyWiki
Ed, Edd n Eddy: The Mis-Edventures on MobyGames
Ed, Edd n Eddy: The Mis-Edventures on Wikipedia

Warnings

StarForce DRM for this game does not work on modern versions of Windows (see Availability for affected versions).
The Powerpuff Girls (series)
Dexter's Laboratory: Science Ain't Fair 2001
Ed, Edd n Eddy: The Mis-Edventures 2005
Toon Tastic 2008
Adventure Time (series)
Cartoon Network: Power Pack (series)
Cartoon Network: Candy Capers (series)
Cartoon Network: Fun Factory (series)
Ben 10 (series)
OK K.O.! Let's Play Heroes 2018
Steven Universe (series)
Cartoon Network Journeys VR 2019

General information

Official website (archived)
Ed, Edd n Eddy Wikia

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
StarForce 3 DRM[Note 1]
Windows
StarForce DRM for this game does not work on modern versions of Windows (see above for affected versions).

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\engine.ini[Note 2]

Save game data location

System Location
Windows <path-to-game>\eeegd[Note 2]

Video settings

Template:Video settings

Increase Rendering Resolution

Play at 1080p or higher
  1. Download dgVoodoo WIP version.
  2. Extract dgVoodooCpl.exe and dgVoodoo.conf to <path-to-game>, where EdEddEddy.exe and EEE.exe reside.
  3. Open the MS folder in the dgVoodoo zip and extract DDraw.dll, D3DImm.dll, D3D8.dll, and D3D9.dll to <path-to-game>, again where EdEddEddy.exe and EEE.exe reside.
  4. Open dgVoodooCpl.exe.
  5. Make sure the Config folder / Running instance is set to <path-to-game>, it may already be there by default.
  6. In the General tab, set Adapter(s) to use / enable to your current graphics card, Appearance to Full Screen, and Scaling mode to either Stretched, keep Aspect Ratio or Stretched, 4:3 Aspect Ratio.
  7. In the DirectX tab, make sure Disable and passthru to real DirectX is unchecked, and set Resolution to Max. You can uncheck dgVoodoo Watermark if you wish.
  8. Optional: under Texturing, set Filtering to Force anisotropic 16x and set Antialiasing (MSAA) to 8x to enable anisotropic filtering and antialiasing respectively.
  9. Click Apply and exit the program.

Notes

You must run EdEddEddy.exe for fullscreen, EEE.exe runs in windowed, 640x480 mode.

High frame rate

Uncap the frame rate from its default 30 FPS[5]
  1. Go to the installation folder.
  2. Open engine.ini
  3. Change MaxFPS = 30 to your desired value.
  4. Save the file.

Notes

Character outline squiggles speed up above 30 FPS.
Loading times improve with higher FPS.
Camera rotation slows down at 90 FPS or higher.
The AI controlled Eds will travel closer together, and thus jump more frequently, at FPS higher than 150. Can mildly impact gameplay and obstruct the camera.

Input settings

Template:Input settings

Audio settings

In-game audio settings.
In-game audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics Havok
Cutscenes Bink Video

System requirements

Windows
Minimum Recommended
Operating system (OS) 2000
Processor (CPU) Intel Pentium 3 1.0 GHz
AMD Thunderbird 1.0 GHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 3 GB*
Video card (GPU) Nvidia GeForce 3
ATI Radeon 8500
64 MB of VRAM
DirectX 9 compatible
Sound (audio device) DirectX 9.0c compatible
Other CD/DVD-ROM drive
*Retail case specifies 3 GB for HDD space while the ReadMe specifies 1 GB, which is closer to the full installation size.
According to the instruction manual and ReadMe file, the following GPUs are not supported: Nvidia GeForce4 MX 440 64 MB (ReadMe says 'All GeForce4 MX series'), Intel Onboard Graphics 865G (and below), and ATI Radeon 7500 64 MB (and below).

Notes

  1. This version of StarForce DRM does not work on Windows Vista or later.[1][2][3][4] For supported versions of Windows the StarForce driver may need to be updated manually using SFUPDATE.
  2. 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References