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Difference between revisions of "Earthworm Jim: Special Edition"

From PCGamingWiki, the wiki about fixing PC games
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{{ii}} Port of the Sega CD/Mega-CD Special Edition of the game which contained an exclusive level, a few extended levels, alternate endings, and CD quality music.
 
{{ii}} Port of the Sega CD/Mega-CD Special Edition of the game which contained an exclusive level, a few extended levels, alternate endings, and CD quality music.
 
{{ii}} Running the game properly on modern Windows will require a few steps and workarounds, even if it does run mostly fine out of the box. See [[#Issues fixed|Issues fixed]].
 
{{ii}} Running the game properly on modern Windows will require a few steps and workarounds, even if it does run mostly fine out of the box. See [[#Issues fixed|Issues fixed]].
{{ii}} This release is notable for being the very first game to use the DirectX API.
 
 
{{++}} Runs on par with the Mega Drive/Genesis version; far faster and smoother than the DOS PC port.
 
{{++}} Runs on par with the Mega Drive/Genesis version; far faster and smoother than the DOS PC port.
 
{{++}} Improved visuals and sound effects over the Sega CD/Mega-CD version.
 
{{++}} Improved visuals and sound effects over the Sega CD/Mega-CD version.
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|antialiasing              = n/a
 
|antialiasing              = n/a
 
|antialiasing notes        =  
 
|antialiasing notes        =  
|vsync                      = true
+
|vsync                      = false
 
|vsync notes                =  
 
|vsync notes                =  
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = false
+
|120 fps                    = true
|120 fps notes              = Frame rate is capped at 60 FPS.
+
|120 fps notes              = no fps cap
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
|color blind                = unknown
+
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
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|controller support        = true
 
|controller support        = true
 
|controller support notes  = Uses DirectInput, XInput controllers may experience issues.
 
|controller support notes  = Uses DirectInput, XInput controllers may experience issues.
|full controller          = true
+
|full controller          = false
 
|full controller notes    =  
 
|full controller notes    =  
 
|controller remap          = true
 
|controller remap          = true

Revision as of 21:42, 1 February 2021

Earthworm Jim: Special Edition
Earthworm Jim: Special Edition cover
Developers
Shiny Entertainment
Windows Kinesoft
Publishers
Activision
Playmates Interactive Entertainment
Release dates
Windows November 30, 1995
Earthworm Jim: Special Edition on MobyGames
Earthworm Jim: Special Edition on Wikipedia
Earthworm Jim
Earthworm Jim: Special Edition 1995
Earthworm Jim 1996
Earthworm Jim 2 1996
Earthworm Jim 3D 2000

Key points

Port of the Sega CD/Mega-CD Special Edition of the game which contained an exclusive level, a few extended levels, alternate endings, and CD quality music.
Running the game properly on modern Windows will require a few steps and workarounds, even if it does run mostly fine out of the box. See Issues fixed.
Runs on par with the Mega Drive/Genesis version; far faster and smoother than the DOS PC port.
Improved visuals and sound effects over the Sega CD/Mega-CD version.
A couple of short audio cues were removed, replaced by lower quality versions, or are incomplete; e.g. the victory and failure music that plays at the end of Andy Asteroids, the voice at the title screen, and the bad ending speech.

General information

Earthworm Jim Wiki

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Runs directly off of the disc, uses Redbook audio for music. Can run off of your hard drive if you copy the files over, but the disc is still required for DRM and music.
Windows

Game data

Configuration file(s) location

System Location
Windows HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Activision\Earthworm[Note 1]

Save game data location

System Location
Windows HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Activision\Earthworm[Note 1]

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Language options are given in the options menu, but they only change the language of the options menus.

Issues fixed

Music Doesn't Play/"Earthworm Jim cannot detect audio tracks" error

Change drive letter/path for CD or .ISO image to "A:"[citation needed]
  1. Right click on "My Computer" and click "Manage."
  2. Click on "Disk Management" (Under "Storage").
  3. Right click the drive you have assigned for your CD or .ISO image and click "Change drive letter or path."
  4. Change it to a value lower than you currently have. For example, if your ISO is mounted on "F:" set it to "A:".

Music Doesn't Loop

Pause and Unpause the Game[citation needed]
  1. Click outside the window of the game to pause it.
  2. Click on the game window to focus the window.
  3. Press any button or key to unpause the game. The music should start playing again.

No Sound Effects Play/Game Crashes at the Title Screen

Set Compatibility Mode to Windows 95 and replace WAIL32.DLL[1]
  1. Copy the contents of the ASSETS folder on the CD to your computer.
  2. Right click on WORM.EXE and select "Properties" (you should be running the game using this EXE from now on).
  3. Go to the "Compatibility" tab and set the game to run in compatibility mode for Windows 98 / ME. Windows 95 will also work, but may cause problems with XInput controllers that 98 / ME does not.
  4. Download this fixed WAIL32.DLL.
  5. Go to the folder that you copied the game's assets to.
  6. Replace the old WAIL32.DLL with the one that was downloaded.

Graphics Aren't Displayed Properly

Run the Game in 256 Color Mode[citation needed]
  1. Right click on WORM.EXE and select "Properties".
  2. Go to the "Compatibility" tab and set the game to run in 256 color mode.

Notes

If you have rainbow colors when running the game in 256 color mode, then check this article.

Other information

API

Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum
Operating system (OS) 95
Processor (CPU) 486/66 MHz
System memory (RAM) 8 MB
Hard disk drive (HDD)
Video card (GPU) VESA Local Bus or PCI Video
256-Color SVGA Card
Sound (audio device) Sound Card
Other 2x CD-ROM

Notes

  1. 1.0 1.1 Applications writing to HKEY_LOCAL_MACHINE\SOFTWARE will be redirected to other locations based on various criterias, see the glossary page for more details.

References