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Earth Defense Force 5

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Earth Defense Force 5
Earth Defense Force 5 cover
Developers
Sandlot
Publishers
D3 Publisher
Release dates
Windows July 11, 2019
Taxonomy
Monetization One-time game purchase
Modes Multiplayer
Series Earth Defense Force
Earth Defense Force 5 guide on StrategyWiki
Earth Defense Force 5 on MobyGames
Earth Defense Force 5 on Wikipedia
Earth Defense Force
Earth Defense Force: Insect Armageddon 2011
Earth Defense Force 4.1: The Shadow of New Despair 2016
Earth Defense Force 4.1: Wingdiver the Shooter 2018
Earth Defense Force 5 2019
Earth Defense Force: Iron Rain 2019
Earth Defense Force: World Brothers 2021
Earth Defense Force 6 2024

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
All versions require Steam DRM.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\My Games\EDF5\SAVE_DATA
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1007040/pfx/[Note 1]

Save game data location

System Location
Windows %USERPROFILE%\Documents\My Games\EDF5\SAVE_DATA
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1007040/pfx/[Note 1]

Save game cloud syncing

System Native Notes
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video

General settings.
General settings.
Graphics options.
Graphics options.
Display options.
Display options.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
See this discussion.
4K Ultra HD
Field of view (FOV)
Use EDF 5 Mod Loader. There's a patch for changing FOV in the "ExtraPatches" folder.
Windowed
Borderless fullscreen windowed
Use EDF 5 Mod Loader. There's a patch for borderless window in the "ExtraPatches" folder.
Anisotropic filtering (AF)
2x-16x
Anti-aliasing (AA)
Vertical sync (Vsync)
Game dynamically switches v-sync on and off.[1]
60 FPS
Game is locked to 60 FPS[dubious – discuss]
120+ FPS
High dynamic range display (HDR)
Windows Auto-HDR compatible game.

Input

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Called Camera Lerp. Defaults to 0 (disabled).
Mouse sensitivity
Called Camera Speed
Mouse input in menus
Mouse Y-axis inversion
Can also invert X-axis.
Controller
Controller support
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Can also invert X-axis.
Controller types
XInput-compatible controllers
Xbox button prompts
in text form
Impulse Trigger vibration
PlayStation controllers
See the glossary page for potential workarounds.
Generic/other controllers
Additional information
Controller hotplugging
Does not switch control method.
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
Only in menus. Control method used at title screen determines both gameplay controls and available control bindings.

Audio

Language options.
Language options.

Audio feature State Notes
Separate volume controls
SE, BGM, Voice
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Traditional Chinese
Japanese
Korean

Network

Multiplayer types

Type Native Players Notes
Local play
2 Co-op
LAN play
Online play
4 Co-op

Issues unresolved

High mouse DPI causes erratic aiming

The game uses a grid system for aiming which, when using the keyboard and mouse, relies on the standard 72 DPI for mice. Higher DPI breaks this system, resulting in erratic aiming and camera movement.[2]
Use EDF 5 Mod Loader

Jitter isn't completely removed, but drastically reduced with one of the included patches, "MouseJitterFix".

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics Havok

System requirements

Windows
Minimum Recommended
Operating system (OS) 7, 8.1, 10
Processor (CPU) Intel Core i5-4440 3.1 GHz
AMD A10-7850K 3.7 GHz
System memory (RAM) 8 GB
Hard disk drive (HDD) 30 GB
Video card (GPU) Nvidia GeForce GTX 760
AMD Radeon HD 7970
2 GB (Nvidia), 3 GB (AMD) of VRAM
DirectX 11 compatible
Sound (audio device) DirectX 11 compatible
Controller XInput controller
A 64-bit system is required.


Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1007040/ in addition to or instead of this directory. The app ID (1007040) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Earth Defense Force 5: Stutter with Vsync enabled #2128 - last accessed on 2021-07-26
    "Game problem, it does indeed randomly toggle Vsync on and off between presents, which unfortunately is a high-overhead operation in DXVK because we have to recreate the Vulkan swap chain."
  2. Steam Community Discussion: EDF 5 on PCGamingWiki - reply #5 - last accessed on 2019-07-14
    "It's a bug where the mouse 'locks on' to 'grids'. There's a way to fix it by overriding the dpi, but while it fixes the locking, it now causes the mouse to randomly shoot all over the place at random times."