Difference between revisions of "EVE: Valkyrie"
From PCGamingWiki, the wiki about fixing PC games
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{{Series|EVE}} | {{Series|EVE}} | ||
+ | |||
+ | '''Key points''' | ||
+ | {{++}} Cross-platform multiplayer with PlayStation VR players.<ref name="PlayStation VR">[https://www.evevalkyrie.com/articles/devblogs/joint-strike-update-all-the-details EVE: Valkyrie - Joint Strike Update: all the details]</ref> | ||
==Availability== | ==Availability== | ||
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|subtitles = | |subtitles = | ||
}} | }} | ||
+ | }} | ||
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+ | ==Network== | ||
+ | {{Network/Multiplayer | ||
+ | |local play = | ||
+ | |local play players = | ||
+ | |local play modes = | ||
+ | |local play notes = | ||
+ | |lan play = unknown | ||
+ | |lan play players = | ||
+ | |lan play modes = | ||
+ | |lan play notes = | ||
+ | |online play = true | ||
+ | |online play players = | ||
+ | |online play modes = | ||
+ | |online play notes = Cross-platform multiplayer with PlayStation VR players.<ref name="PlayStation VR"/> | ||
+ | |asynchronous = | ||
+ | |asynchronous notes = | ||
+ | }}{{Network/Connections | ||
+ | |matchmaking = | ||
+ | |matchmaking notes = | ||
+ | |p2p = | ||
+ | |p2p notes = | ||
+ | |dedicated = | ||
+ | |dedicated notes = | ||
+ | |self-hosting = | ||
+ | |self-hosting notes = | ||
+ | |direct ip = | ||
+ | |direct ip notes = | ||
+ | }}{{Network/Ports | ||
+ | |tcp = | ||
+ | |udp = | ||
+ | |upnp = | ||
}} | }} | ||
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|iz3d = | |iz3d = | ||
|iz3d notes = | |iz3d notes = | ||
− | |htc vive = | + | |htc vive = false |
− | |htc vive notes = | + | |htc vive notes = HTC Vive support is due in late 2016.<ref>[https://www.evevalkyrie.com/faq EVE: Valkyrie - FAQ]</ref> |
|oculus rift = true | |oculus rift = true | ||
|oculus rift notes = Support is confirmed.<ref>[https://www.evevalkyrie.com/#game-features EVE: Valkyrie]</ref> | |oculus rift notes = Support is confirmed.<ref>[https://www.evevalkyrie.com/#game-features EVE: Valkyrie]</ref> |
Revision as of 06:35, 10 October 2016
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Developers | |
---|---|
CCP Games | |
Publishers | |
Oculus VR | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | March 28, 2016 |
Warnings
- This game requires a virtual reality headset (see VR support for details).
EVE | |
---|---|
EVE Online | 2003 |
EVE: Gunjack | 2016 |
EVE: Valkyrie | 2016 |
EVE: Valkyrie - Warzone | 2017 |
EVE Aether Wars - Tech Demo | 2019 |
Key points
- Cross-platform multiplayer with PlayStation VR players.[1]
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Oculus Store |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Save game cloud syncing
- No save game cloud syncing information; you can edit this page to add it.
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play | Cross-platform multiplayer with PlayStation VR players.[1] |
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | HTC Vive support is due in late 2016.[2] | ||
Oculus VR (LibOVR) | Support is confirmed.[3] | ||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer. |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | |||
Keyboard/Mouse |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |