Difference between revisions of "Dwarf Fortress"
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Revision as of 06:53, 30 November 2022
Developers | |
---|---|
Tarn Adams | |
Publishers | |
Bay 12 Games | |
Release dates | |
Windows | August 8, 2006 |
macOS (OS X) | August 8, 2006 |
Linux | August 8, 2006 |
Key points
- Many bugs are fixed by third-party mods and hacks.
- Extensive modding support community.
- Many bugs and partially-implemented features.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | Freeware. | |||
itch.io (unavailable) | ||||
Steam (unavailable) |
Version differences
- The Steam and itch.io versions will have a custom premium tileset with graphics enabled by default, new music, and auto-updates. Additionally, the Steam version will have Steam Workshop integration.[1]
Essential improvements
Mods
Lazy Newb Pack
- Homepage
- Bundles the game itself and includes many important custom tools made to make playing Dwarf Fortress easier.
- Comes with some tilesets to improve readability of gameplay.
- Available for Windows, OS X, and Linux.
Utilities
DFHack
- Homepage
- Acts as a framework for plugins and scripts that extend what one can do with Dwarf Fortress.
- Its main uses are bugfixes and plugins that improve the interface.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\data\init[Note 1] |
macOS (OS X) | <path-to-game>/data/init |
Linux | <path-to-game>/data/init |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/975370/pfx/[Note 2] |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\data\save[Note 1] |
macOS (OS X) | <path-to-game>/data/save |
Linux | <path-to-game>/data/save |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/975370/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Freely re-sizable window. | ||
Multi-monitor | Requires spreading window across monitors. | ||
Ultra-widescreen | |||
4K Ultra HD | May need a third-party tileset or Lazy Newb Pack to see gameplay. | ||
Field of view (FOV) | |||
Windowed | The SDL version can be resized, 'legacy' is locked to 80 by 25 tiles. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Limited by simulation speed. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Color blind mode | Colors are defined in config files, and colorblind sets are available. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See "data/init/interface.txt" | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Some menus are mouse-enabled, and DFHack can provide additional mouse support | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | All speech is text-based. | |
Closed captions | Text announcements, all events written to "gamelog.txt". | |
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 2.1 |
Executable | PPC | 32-bit | 64-bit | Notes |
---|---|---|---|---|
Windows | 64-bit since version 0.43.05.[2] | |||
macOS (OS X) | 64-bit since version 0.43.05.[2] PowerPC support was removed after 0.31.12.[3] | |||
Linux | 64-bit since version 0.43.05.[2] |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD | |
Interface | FreeType 2 |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3 | |
Processor (CPU) | 2.0+ GHz | |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 100 MB | |
Video card (GPU) | 128 MB of VRAM OpenGL 2.1 compatible Shader model 3.0 support |
- Version 0.28.181.40d was the last version to support Windows NT 4.0, Windows 98 and PowerPC Macs.[4]
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.6.3 | |
Processor (CPU) | 2.0+ GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 100 MB | |
Video card (GPU) | 128 MB of VRAM OpenGL 2.1 compatible |
- Version 0.28.181.40d was the last version to support Windows NT 4.0, Windows 98 and PowerPC Macs.[4]
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | ||
Processor (CPU) | 2.0+ GHz | |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 100 MB | |
Video card (GPU) | 128 MB of VRAM OpenGL 2.1 compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/975370/
in addition to or instead of this directory. The app ID (975370) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Dwarf Fortress on Steam & itch.io FAQ - last accessed on 2019-03-13
- ↑ 2.0 2.1 2.2 Dwarf Fortress 0.43.05 Released
- ↑ How to get version 0.31.12 - last accessed on 2020-12-16
- ↑ 4.0 4.1 http://dwarffortresswiki.org/index.php/40d:System_requirements