Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.

Difference between revisions of "Duke Nukem 3D: Megaton Edition"

From PCGamingWiki, the wiki about fixing PC games
Line 282: Line 282:
 
{{Fixbox|description=Use -noanim parameter|ref=<ref>[https://steamcommunity.com/app/225140/discussions/2/648811126566981097/#c540733523846174369 Crash on Nuclear Winter :: Duke Nukem 3D: Megaton Edition Bug reports/Support]</ref>|fix=
 
{{Fixbox|description=Use -noanim parameter|ref=<ref>[https://steamcommunity.com/app/225140/discussions/2/648811126566981097/#c540733523846174369 Crash on Nuclear Winter :: Duke Nukem 3D: Megaton Edition Bug reports/Support]</ref>|fix=
 
Add <code>-noanim</code> to the [[Glossary:Command line arguments|Steam launch options]] to disable cutscenes.
 
Add <code>-noanim</code> to the [[Glossary:Command line arguments|Steam launch options]] to disable cutscenes.
 +
}}
 +
 +
===Display incorrectly scaled/cut off when using Windows display scaling===
 +
{{ii}} If the display scaling in Windows is set to something other than 100%, this game will not properly compensate for that as most games do.
 +
 +
{{Fixbox|description=Enable scaling override for game executable|fix=
 +
# Go to {{code|{{p|game}}\bin}}.
 +
# Right-click on {{code|sw.exe}} and select "Properties".
 +
# Click "Change high DPI settings" button.
 +
# Check "Override high DPI scaling" checkbox. Ensure dropdown is set to "Application".
 +
# Hit "OK" to save changes.
 
}}
 
}}
  

Revision as of 02:14, 8 December 2021

For the original DOS version, see Duke Nukem 3D.

Duke Nukem 3D: Megaton Edition
Duke Nukem 3D: Megaton Edition cover
Developers
General Arcade
3D Realms
Publishers
Devolver Digital
Engines
Build
Release dates
Windows March 20, 2013
macOS (OS X) March 20, 2013
Linux September 4, 2013
Taxonomy
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, FPS, Shooter
Themes Adult, North America, Sci-fi
Series Duke Nukem
Duke Nukem 3D: Megaton Edition on HowLongToBeat
Duke Nukem 3D: Megaton Edition on IGDB
Duke Nukem 3D: Megaton Edition guide on StrategyWiki
Duke Nukem 3D: Megaton Edition on MobyGames
Duke Nukem 3D: Megaton Edition on Wikipedia
Duke Nukem
Duke Nukem 1991
Duke Nukem II 1993
Duke Nukem 3D 1996
Duke Nukem: Manhattan Project 2002
Duke Nukem Forever 2011
Duke Nukem 3D: Megaton Edition 2013
Duke Nukem 3D: 20th Anniversary World Tour 2016
Duke Nukem Forever (2001) 2022
Duke Nukem Forever: Restoration Project (unofficial) Early access

Key points

Supports Steam Workshop mods.

General information

Port Report: Duke Nukem 3D: Megaton Edition
Steam Community Discussions
Duke Nukem Fan Community

Availability

Source DRM Notes Keys OS
Steam (unavailable)
Icon overlay.png
Windows
macOS (OS X)
Linux
No longer available for purchase.[1]
All versions require Steam DRM.

Essential improvements

Skip intro videos

Delete/rename video folder[2]
  1. Go to <path-to-game>\gameroot\
  2. Delete or rename video.

Source ports

Name Description
xDuke Straight port from the original DOS release that only adds a console and the ability to load music packs.
Windows
hDuke Based off xDuke. Focused on multiplayer, it features extra parameters such as frag limit and an anti-cheat system.
Windows
nDuke Base off xDuke. Similar to hDuke, it also features a team deathmatch mode.
Windows
Icculus Duke3D Straight port from the original DOS release for all platforms.
Windows
macOS (OS X)
Linux
BuildGDX Source port based on Java's libGDX framework. Adds high resolutions support, OpenGL renderer, and improved mouse controls. Can run official addon and custom made campaings straight from the main menu without the need to use installers or replace any original files. Supports multiplayer.
Windows
Linux
macOS (OS X)
EDuke32 Adds many modern features to Build engine such as high and widescreen resolution, dynamic lighting and shadows and expands the modding capabilities.
It doesn't properly support multiplayer yet.
Windows
macOS (OS X)
Linux
EDuke32-OldMP A multiplayer branch of an old EDuke32 build.
Windows
All source ports (except later builds of EDuke32) will require to manually copy all *.GRP files and DUKE.RTS into their root folders. They are located in <path-to-game>\gameroot and its addons subfolder.

Game data

In-game general settings.
In-game general settings.

Configuration file(s) location

System Location
Windows <path-to-game>\gameroot\duke3d.cfg[Note 1]
<path-to-game>\gameroot\duke3d-local.cfg[Note 1]
macOS (OS X)
Linux <path-to-game>/gameroot/duke3d.cfg
<path-to-game>/gameroot/duke3d-local.cfg
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows <path-to-game>\gameroot\*.sav[Note 1]
macOS (OS X)
Linux <path-to-game>/gameroot/*.sav
Steam <Steam-folder>\userdata\<user-id>\225140\

Save game cloud syncing

System Native Notes
Steam Cloud

Video

In-game video settings.
In-game video settings.

Graphics feature State WSGF Notes
Widescreen resolution
A smaller vertical FOV than at 4:3.
Multi-monitor
Multi-monitor resolutions crash the game.
Ultra-widescreen
Vert- scaling.
4K Ultra HD
Supports resolutions up to 2560x1440.
Field of view (FOV)
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
[3]
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

In-game key map settings.
In-game key map settings.
In-game mouse settings.
In-game mouse settings.
In-game gamepad settings.
In-game gamepad settings.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Negative mouse acceleration is introduced when enabling VSync. Make sure to disable in-game VSync to avoid that.
Mouse sensitivity
Mouse has a dead zone when moving the mouse slowly
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Added in version 1.4.2.[4]
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
PlayStation controllers
Generic/other controllers
Additional information
Button prompts
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Added in 1.0.3
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
Local play
2 Versus, Co-op
See Local play.
LAN play
8 Versus, Co-op
See Multiplayer frontends for extended features.
Online play
8 Versus, Co-op
See Multiplayer frontends for extended features.

Connection types

Local play

Splitscreen mod[5]
  1. Download this script file.
  2. Download the EDuke32 build in this post and follow the instructions.
  3. Execute EDuke32 and set Input Devices to Keyboard Only, then exit. This will avoid mouse look to impede player 2 forward movement while keeping player 1 mouse look functional.
  4. Execute EDuke32 with the splitscreen parameters and remap player 2 keys in Control Settings.

Issues fixed

Nuclear Winter crashes during cutscenes

Use -noanim parameter[6]

Add -noanim to the Steam launch options to disable cutscenes.

Display incorrectly scaled/cut off when using Windows display scaling

If the display scaling in Windows is set to something other than 100%, this game will not properly compensate for that as most games do.
Enable scaling override for game executable
  1. Go to <path-to-game>\bin.
  2. Right-click on sw.exe and select "Properties".
  3. Click "Change high DPI settings" button.
  4. Check "Override high DPI scaling" checkbox. Ensure dropdown is set to "Application".
  5. Hit "OK" to save changes.

Other information

API

Technical specs Supported Notes
OpenGL
Executable 32-bit 64-bit Notes
Windows
See Source ports for 64-bit.
macOS (OS X)
Linux

Middleware

Middleware Notes
Interface libRocket
Multiplayer Steamworks

System requirements

Windows
Minimum Recommended
Operating system (OS) XP, Vista, 7
Processor (CPU) 1.5 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 400 MB
Video card (GPU) 256 MB of VRAM
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.7
Processor (CPU) 1.5 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 400 MB
Video card (GPU) 256 MB of VRAM
Linux
Minimum Recommended
Operating system (OS) Ubuntu 12.04
Processor (CPU) 1.5 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 400 MB
Video card (GPU) 256 MB of VRAM


Notes

  1. 1.0 1.1 1.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References