Difference between revisions of "Duke Nukem"
From PCGamingWiki, the wiki about fixing PC games
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+ | ===Source Ports=== | ||
+ | A reverse engineered source port is available. | ||
+ | {{ii}} [http://k1n9duk3.shikadi.net/reduke.html ReDuke] | ||
==Game data== | ==Game data== |
Revision as of 03:03, 9 August 2017
Developers | |
---|---|
Apogee Software | |
Release dates | |
DOS | July 1, 1991[1] |
Windows | December 6, 2012[2] |
macOS (OS X) | July 2, 2013[3] |
Linux | May 21, 2015[4] |
Duke Nukem | |
---|---|
Duke Nukem | 1991 |
Duke Nukem II | 1993 |
Duke Nukem 3D | 1996 |
Duke Nukem: Manhattan Project | 2002 |
Duke Nukem Forever | 2011 |
Duke Nukem 3D: Megaton Edition | 2013 |
Duke Nukem 3D: 20th Anniversary World Tour | 2016 |
Duke Nukem Forever (2001) | 2022 |
Duke Nukem Forever: Restoration Project (unofficial) | Early access |
Key points
- Episode 1 is available free as shareware.
- Version 2.0 is named Duke Nukum due to trademark concerns; this was resolved for the sequels.[5]
General information
- Official site
- Official 3D Realms forum for game series
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Sold separately or on the Duke Nukem 3D disc. Use DOSBox. |
- This game is no longer sold digitally.[6]
Essential improvements
Level editor
A Level Editor is available. According to the doccumantation, it also make a good cheating tool for familiarizing yourself with levels before entering them (just don't push the wrong button). Run using DOSBox.
Mods
Duke Nukem 1: The Returning
- Duke Nukem 1: The Returning is a fan-made episode containing 10 levels.
- A single fan-made level can be found here.
Run in DOSBox (retail)
Duke Nukem runs in DOSBox at default settings. Ensure cycles=
is still at its default setting of cycles=auto
.[7]
Episode Launcher
- Duke Nukem had each episode as it's own executable, making it annoying to configure if you have the retail version. Luckily you can save the following as a .bat file and run it in DOSBox to get around this annoyance.
- Supports the Map Editor and the custom episode "The Returning", though requires it to be placed in the
return
directory (DOS 8.3 compatible naming scheme). Also requires only one (not both) versions of the add-on to be installed.
- Episode Launcher
@echo off :start @echo off CLS echo ÕÕÕÕÕÕÕÕÕÕ echo Duke Nukem echo ÕÕÕÕÕÕÕÕÕÕ echo. echo ⁄ƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒø echo ≥ [1] Episode 1: Shrapnel City ≥ echo ≥ [2] Episode 2: Mission: Moonbase ≥ echo ≥ [3] Episode 3: Trapped in the Future ≥ echo ≥ [4] Episode 4: The Returning (custom) ≥ echo. √ƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒ¥ echo ≥ [5] Map Editor ≥ echo ≥ [I] Hints/Help ≥ echo ≥ [Q] Quit! ≥ echo ƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒƒ echo. :choice choice/c:12345iq/n Choose Number: if errorlevel 7 goto exit if errorlevel 6 goto help if errorlevel 5 goto edit if errorlevel 4 goto epi4 if errorlevel 3 goto epi3 if errorlevel 2 goto epi2 if errorlevel 1 goto epi1 if errorlevel 0 goto exit :epi1 CLS dn1 goto start :epi2 CLS dn2 goto start :epi3 CLS dn3 goto start :epi4 CLS cd return dn3 cd .. goto start :edit CLS dukeedit goto start :help CLS dnhint goto start :exit CLS
Source Ports
A reverse engineered source port is available.
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/240160/pfx/[Note 1] |
- All files have a number (1-3) corresponding to the episode.
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/240160/pfx/[Note 1] |
- Saves are
SAVED*.DN*
with a number for the save number and the episode number. - High scores are stored in
<path-to-game>\HIGHS.DN*
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes | EGA | Uses VGA only for menus |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
- These are the system requirements for the Steam version.
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP | |
Processor (CPU) | 1.8 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 7 MB | |
Video card (GPU) | DirectX-compatible graphics card |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6.8 | |
Processor (CPU) | Intel Core Duo 2 GHz+ | |
System memory (RAM) | 1 MB | |
Hard disk drive (HDD) | 7 MB | |
Video card (GPU) | 64 MB of VRAM |
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/240160/
in addition to or instead of this directory. The app ID (240160) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Duke Nukem 1 - 3D Realms - Firepower Matters
- ↑ Release: Duke Nukem 1+2 ● GOG.com
- ↑ News - Now Available - Duke Nukem, Duke Nukem 2 & Duke Nukem: Manhattan Project
- ↑ Changelog, page 1 - Forum - GOG.com
- ↑ 3D Realms Site: Duke Nukem I
- ↑ Farewell For Now, Duke + Last chance to get Dragonsphere free - GOG.com
- ↑ Settings recommended by Gemini in Ancient DOS Games --- Episode 51: Duke Nukem