Difference between revisions of "DuckTales: Remastered"
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{{Infobox game | {{Infobox game | ||
− | |cover = DuckTales Remastered | + | |cover = DuckTales Remastered - Cover.png |
|developers = | |developers = | ||
{{Infobox game/row/developer|WayForward Technologies}} | {{Infobox game/row/developer|WayForward Technologies}} | ||
Line 9: | Line 9: | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|August 13, 2013}} | {{Infobox game/row/date|Windows|August 13, 2013}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|disney-ducktales-remastered|66}} | ||
+ | {{Infobox game/row/reception|OpenCritic|754/disney-ducktales-remastered|73}} | ||
+ | {{Infobox game/row/reception|IGDB|ducktales-remastered|75}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Scrolling, Side view }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Platform }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Cartoon }} | ||
+ | {{Infobox game/row/taxonomy/themes | Contemporary }} | ||
+ | {{Infobox game/row/taxonomy/series | DuckTales }} | ||
|steam appid = 237630 | |steam appid = 237630 | ||
− | |gogcom | + | |gogcom id = |
+ | |official site= https://www.capcom-unity.com/ducktales | ||
+ | |hltb = 12716 | ||
|strategywiki = DuckTales: Remastered | |strategywiki = DuckTales: Remastered | ||
+ | |mobygames = disney-ducktales-remastered | ||
|wikipedia = DuckTales: Remastered | |wikipedia = DuckTales: Remastered | ||
|winehq = 15417 | |winehq = 15417 | ||
+ | |license = commercial | ||
}} | }} | ||
− | |||
'''Key points''' | '''Key points''' | ||
+ | {{ii}} An HD remake of [[Wikipedia:DuckTales (video game)|DuckTales]] originally released for the NES in 1989. The original game however has been re-released as part of the [[The Disney Afternoon Collection]]. | ||
{{--}} Game breaking freeze can occur in the ending of the game for Nvidia users. See [[#Dracula Duck boss fight freeze|Dracula Duck boss fight freeze]] for workaround.<ref>{{Refurl|url=https://steamcommunity.com/app/237630/discussions/0/864976115482880816/|title=Fighting Dracula crashes the game - every time :: DuckTales Remastered General Discussions|date=2016-4-23}}</ref> | {{--}} Game breaking freeze can occur in the ending of the game for Nvidia users. See [[#Dracula Duck boss fight freeze|Dracula Duck boss fight freeze]] for workaround.<ref>{{Refurl|url=https://steamcommunity.com/app/237630/discussions/0/864976115482880816/|title=Fighting Dracula crashes the game - every time :: DuckTales Remastered General Discussions|date=2016-4-23}}</ref> | ||
'''General information''' | '''General information''' | ||
− | {{mm}} [ | + | {{mm}} [https://steamcommunity.com/app/237630/discussions/ Steam Community Discussions] |
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | + | {{Availability/row| Gamesplanet | 1255-1 | Steam | | | Windows }} | |
− | + | {{Availability/row| GMG | ducktales-remastered | Steam | | | Windows }} | |
− | {{Availability/row| Gamesplanet | 1255-1 | Steam | | | + | {{Availability/row| Steam | 237630 | DRM-free | Requires its {{file|steam_api.dll}}, but the game can be played without Steam.<ref>{{Refcheck|user=AmethystViper|date=2020-03-06|comment=Tested on a copy prior to its August 11, 2019 removal with the original installation files.}}</ref> | | Windows }} |
− | |||
− | {{Availability/row| GMG | ducktales-remastered | Steam | | | Windows }} | ||
− | {{Availability/row| | ||
− | {{ | ||
− | |||
}} | }} | ||
Line 38: | Line 54: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|{{P|game}}\data\}} | + | {{Game data/config|Windows|{{P|game}}\data\engine.ini}} |
{{Game data/config|Microsoft Store|}} | {{Game data/config|Microsoft Store|}} | ||
}} | }} | ||
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games store = |
− | |steam cloud notes | + | |epic games store notes = |
− | |uplay | + | |gog galaxy = |
− | |uplay notes | + | |gog galaxy notes = |
− | |xbox cloud | + | |origin = |
− | |xbox cloud notes | + | |origin notes = |
+ | |steam cloud = true | ||
+ | |steam cloud notes = | ||
+ | |uplay = | ||
+ | |uplay notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Image|DuckTales Remastered | + | {{Image|DuckTales Remastered - General.png|General settings.}} |
− | {{Video | + | {{Image|DuckTales Remastered - Comparison.png|Image quality comparison to show how in-game resolution and desktop resolution affects the image. ''Click the image for details.''}} |
+ | {{Video | ||
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 71: | Line 94: | ||
|widescreen resolution = true | |widescreen resolution = true | ||
|widescreen resolution notes= | |widescreen resolution notes= | ||
− | |multimonitor = | + | |multimonitor = false |
− | |multimonitor notes = | + | |multimonitor notes = {{term|Pillarboxed}}. |
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = {{Term|Anamorphic}} 16:9. Use the [https://community.pcgamingwiki.com/files/file/1870-ducktales-remasterd-ultrawide-superwide-mod/ community patcher] to remove the pillarboxing. |
− | |4k ultra hd = | + | |4k ultra hd = limited |
− | |4k ultra hd notes = | + | |4k ultra hd notes = Game is first scaled from 1920x1080 to the in-game resolution using [[Glossary:Scaling#Scaling_algorithm|bilinear filtering]] (resulting in softer image), then using [[Glossary:Scaling#Scaling_algorithm|nearest neighbor]] to fill the desktop resolution (resulting in scaling artifacts). See [[:File:DuckTales Remastered - Comparison.png|the comparison image info]] for more details. |
− | |fov = | + | |fov = hackable |
− | |fov notes = | + | |fov notes = Use the [https://community.pcgamingwiki.com/files/file/1871-ducktales-remastered-fov-changer/ PCGW community FOV changer]. |
|windowed = true | |windowed = true | ||
− | |windowed notes = Toggle with {{key|Alt|Enter}}. | + | |windowed notes = Toggle with {{key|Alt|Enter}}, freely resizeable.<br/>For precise resolution, from [[#Game data|configuration file]] change {{code|1=fakeFullScreen=0}} into {{code|1}}, then {{code|1=width=}} and {{code|1=height=}} to desired values. |
|borderless windowed = true | |borderless windowed = true | ||
− | |borderless windowed notes = | + | |borderless windowed notes = |
− | |anisotropic = | + | |anisotropic = false |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = limited |
− | |antialiasing notes = | + | |antialiasing notes = On/off toggle. |
− | |vsync = | + | |vsync = always on |
− | |vsync notes = | + | |vsync notes = |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = false | |120 fps = false | ||
− | |120 fps notes = | + | |120 fps notes = Capped at 60 FPS. |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
Line 99: | Line 122: | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Image|DuckTales Remastered | + | {{Image|DuckTales Remastered - Input.png|Input settings.}} |
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
− | |key remap notes = | + | |key remap notes = One key per action. |
|acceleration option = n/a | |acceleration option = n/a | ||
|acceleration option notes = | |acceleration option notes = | ||
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|invert mouse y-axis = n/a | |invert mouse y-axis = n/a | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
+ | |touchscreen = true | ||
+ | |touchscreen notes = Microsoft Store version only. | ||
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
Line 119: | Line 144: | ||
|controller remap notes = | |controller remap notes = | ||
|controller sensitivity = n/a | |controller sensitivity = n/a | ||
− | |controller sensitivity notes= | + | |controller sensitivity notes= Digital movement only. |
|invert controller y-axis = n/a | |invert controller y-axis = n/a | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = true |
− | | | + | |xinput controllers notes = |
− | |button prompts | + | |xbox prompts = true |
− | |button prompts notes | + | |xbox prompts notes = Xbox 360 variant. |
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = false | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= false | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = false | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = true | |haptic feedback = true | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | | | + | |simultaneous input = unknown |
− | | | + | |simultaneous input notes = |
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = false | |separate volume = false | ||
|separate volume notes = No volume sliders present. | |separate volume notes = No volume sliders present. | ||
|surround sound = false | |surround sound = false | ||
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = always on |
− | |subtitles notes = | + | |subtitles notes = Always on for cutscenes. |
|closed captions = false | |closed captions = false | ||
|closed captions notes = | |closed captions notes = | ||
Line 153: | Line 206: | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = French | |language = French | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = German | |language = German | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |fan | + | }} |
+ | {{L10n/switch | ||
+ | |language = Hungarian | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = [https://community.pcgamingwiki.com/files/file/1895-ducktales-remastered-hungarian-language-pack/ Fan translation] | ||
+ | |fan = true | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Italian | |language = Italian | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Brazilian Portuguese | |language = Brazilian Portuguese | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |fan | + | }} |
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = hackable | ||
+ | |audio = unknown | ||
+ | |subtitles = hackable | ||
+ | |notes = [https://enpy.net/forum/files/file/88-ducktales-remastered/ Fan translation by «ENPY Studio»] | ||
+ | |fan = true | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Spanish | |language = Spanish | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
}} | }} | ||
Line 216: | Line 279: | ||
==Issues fixed== | ==Issues fixed== | ||
===Game launches on secondary monitor=== | ===Game launches on secondary monitor=== | ||
− | {{Fixbox|description=Edit engine.ini|ref=<ref>[ | + | {{Fixbox|description=Edit engine.ini|ref=<ref>[https://steamcommunity.com/app/237630/discussions/0/864976115043652681/#c864976115214968118 Did we pay to beta test or something?!?! :: DuckTales Remastered General Discussions]</ref>|fix= |
# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
# Open {{file|engine.ini}}. | # Open {{file|engine.ini}}. | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = 9 | + | |direct3d versions = 9.0c |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 242: | Line 305: | ||
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
− | |shader model versions = | + | |shader model versions = 3.0 |
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows exe notes = | ||
+ | |macos 32-bit app = | ||
+ | |macos 64-bit app = | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux executable notes = | ||
}} | }} | ||
Revision as of 01:33, 29 July 2020
Developers | |
---|---|
WayForward Technologies | |
Publishers | |
Capcom | |
Engines | |
WF Engine | |
Release dates | |
Windows | August 13, 2013 |
Reception | |
Metacritic | 66 |
OpenCritic | 73 |
IGDB | 75 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Scrolling, Side view |
Controls | Direct control |
Genres | Platform |
Art styles | Cartoon |
Themes | Contemporary |
Series | DuckTales |
DuckTales | |
---|---|
Subseries of Donald Duck | |
Subseries of Disney Channel | |
DuckTales: The Quest for Gold | 1990 |
DuckTales: Remastered | 2013 |
The Disney Afternoon Collection | 2017 |
Key points
- An HD remake of DuckTales originally released for the NES in 1989. The original game however has been re-released as part of the The Disney Afternoon Collection.
- Game breaking freeze can occur in the ending of the game for Nvidia users. See Dracula Duck boss fight freeze for workaround.[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Green Man Gaming | ||||
Steam | Requires its steam_api.dll , but the game can be played without Steam.[2] |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\data\engine.ini[Note 1] |
Microsoft Store | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/237630/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\Wayforward Technologies\DuckTales\ |
Microsoft Store | |
Steam | <Steam-folder>\userdata\<user-id>\237630\remote\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/237630/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Image quality comparison to show how in-game resolution and desktop resolution affects the image. Click the image for details.
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Pillarboxed. | ||
Ultra-widescreen | Anamorphic 16:9. Use the community patcher to remove the pillarboxing. | ||
4K Ultra HD | Game is first scaled from 1920x1080 to the in-game resolution using bilinear filtering (resulting in softer image), then using nearest neighbor to fill the desktop resolution (resulting in scaling artifacts). See the comparison image info for more details. | ||
Field of view (FOV) | Use the PCGW community FOV changer. | ||
Windowed | Toggle with Alt+↵ Enter, freely resizeable. For precise resolution, from configuration file change fakeFullScreen=0 into 1 , then width= and height= to desired values. |
||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | On/off toggle. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | Capped at 60 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse, touch | State | Notes |
---|---|---|
Remapping | One key per action. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Touchscreen optimised | Microsoft Store version only. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | Digital movement only. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Xbox 360 variant. | |
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | No volume sliders present. | |
Surround sound | ||
Subtitles | Always on for cutscenes. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Hungarian | Fan translation | |||
Italian | ||||
Brazilian Portuguese | ||||
Russian | Fan translation by «ENPY Studio» | |||
Spanish |
Issues unresolved
Dracula Duck boss fight freeze
- The game can freeze after defeating this particular boss. Only known workaround is to quickly open game menu and skip the cinematic
No exclusive fullscreen option
- Exclusive fullscreen is unavailable for this game.
Issues fixed
Game launches on secondary monitor
Edit engine.ini[3] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c | |
Shader Model support | 3.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD Ex | |
Interface | Scaleform |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP2, Vista, 7 | |
Processor (CPU) | Intel Pentium 4 2.4 GHz | Intel Core 2 Duo AMD Athlon 64 X2 |
System memory (RAM) | 1 GB | 4 GB |
Hard disk drive (HDD) | 1 GB | 2 GB |
Video card (GPU) | Nvidia GeForce 9600 GT AMD Radeon HD 3870 Pixel Shader 3.0 512 MB of VRAM | Nvidia GeForce 200 Series AMD Radeon HD 5000 Series Pixel Shader 3.0 512 MB of VRAM |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/237630/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (237630) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Fighting Dracula crashes the game - every time :: DuckTales Remastered General Discussions - last accessed on 2016-4-23
- ↑ Verified by User:AmethystViper on 2020-03-06
- Tested on a copy prior to its August 11, 2019 removal with the original installation files.
- ↑ Did we pay to beta test or something?!?! :: DuckTales Remastered General Discussions