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Controller:DualSense Edge

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(Redirected from DualSense Edge)
DualSense Edge
DualSense Edge cover
XInput support
Connection method
USB-C, Bluetooth 5.1
Predecessor
DualSense

The DualSense Edge is a game controller developed by Sony Interactive Entertainment and manufactured by Sony, released on January 26, 2023. It is the pro-orientated version of the DualSense.

In addition to features carried over from the DualSense, it has pressure-fit swappable stick caps, two remappable back buttons, FN buttons for switching built-in profiles and 3-step trigger locks. Just like the Thrustmaster eSWAP Pro, the DualSense Edge features the user-replaceable stick modules. However, to accommodate back buttons and trigger stops, a smaller size battery is used, resulted in shorter battery life of 5 to 10 hours compare to the regular DualSense.

The DualSense Edge is a generic DirectInput controller, so it is not supported by games that use the XInput API unless XInput wrappers like Steam Input are used. Some wrappers can expose additional features such as gyroscope, touchpad control including the ability to change of lightbar color, built-in speaker as well as the ability to remap the rear buttons and FN buttons to existing inputs. Formerly, customizing the built-in profiles requires a PlayStation 5 itself, but with the release of DSX v3.0 Beta 011, it is possible to do such on PC.[1] The DualSense Edge is not supported natively on some games that natively support DualSense's additional features due to having different hardware ID, requiring the workaround or waiting game developers to issue the update patch to provide support for it.

General information

Official site

Inputs

  • Motion sensing: 6 axis motion sensing (3 axis accelerometer, 3 axis gyroscope)
  • 2 × microphones (dual-microphone array)
  • 1 × clickable 2 point capacitive touchpad: ᴛᴏᴜᴄʜᴘᴀᴅ
  • 2 × clickable analog sticks: L3, R3
  • 2 × analog triggers: L2, R2
  • 2 × digital shoulder buttons: L1, R1
  • 4 × digital face buttons: △ ᴛʀɪᴀɴɢʟᴇ, ○ ᴄɪʀᴄʟᴇ, × ᴄʀᴏss, □ sᴏ̨ᴜᴀʀᴇ
  • 4 × digital functional buttons: ᴄʀᴇᴀᴛᴇ, ᴏᴘᴛɪᴏɴs, PlayStation, ᴍɪᴄʀᴏᴘʜᴏɴᴇ
  • 4 × digital directional buttons (d-pad): , , ,
  • 2 × digital back buttons: LB, RB
  • 2 × digital functional buttons: FN L, FN R
  • 2 × Mono Body Mic with Back Mic sound canceling
  • 1 × Mono Microphone via TRRS jack

Use with PC platforms

Due to being used to switching between built-in profiles, the button combinations of FN button + any of the 4 right face buttons cannot be used even after being configurated.

Connection

USB Type-C

USB connection is required for Sony PlayStation services such as PS Remote Play.
Connect the controller
  1. Use either a USB Type-C to USB Type-A cable or a USB Type-C to USB Type-C cable (if the host device has USB Type-C port) to connect the controller to a USB port on the computer.
  2. The controller will automatically be recognized by the supported OS and install generic driver for it.

Bluetooth

While the controller has Bluetooth 5.1 connectivity, any Bluetooth 4.0 dongles will work.
Haptic feedback, audio passthrough to the 3.5mm audio jack and built-in speaker are not supported over Bluetooth connection. Furthermore, support of adaptive triggers over Bluetooth connection vary depending on the games.
Pair the controller
  1. Make sure the Bluetooth functionality is enabled in your OS.
  2. Begin by turning the controller to off by holding PlayStation for ten seconds.
  3. Put the controller in pairing mode by holding down PlayStation+ᴄʀᴇᴀᴛᴇ at the same time until the lightbar does two quick flashes of white, turns off, then repeats this pattern.
  4. Navigate to the Bluetooth settings of the host device's operating system, select "DualSense Edge Wireless Controller" and pair it.
  • If asked for a pair code, use 0000.

Windows

When connected, the controller shows up as "DualSense Edge Wireless Controller" on Windows.
Supported features reWASD DS4Windows Steam DSX
Virtual Xbox controller emulation [N 1]
Virtual DualShock emulation [N 2]
Haptic Feedback ~ [N 3] ~ [N 3] ~ [N 3]
Adaptive Triggers
External Speaker
Headphone Jack
Microphone
Motion Control ~
Touchpad
Light Bar
Dead-zone adjustment
Multiple controllers
Virtual Nintendo controller emulation [N 4]
Keyboard & Mouse input emulation
Retro DInput/WinMM compatibility
Flick Stick
Touchpad as mouse
Cemuhook's UDP protocol
Remapping back buttons and FN buttons [N 5] [N 5] [N 5] [N 5]
Customize built-in profiles [N 6]
  1. Allows using controller as Xbox 360 and Xbox One virtual controllers.
  2. Allows using controller as DualShock 3 and DualShock 4 virtual controllers.
  3. 3.0 3.1 3.2 Only basic vibrations.
  4. Allows using controller as virtual Switch Pro Controller.
  5. 5.0 5.1 5.2 5.3 Requires the controller to be set to the default built-in profile.
  6. As of v3.0. Requires USB connectivity.

XInput wrapping

As a native DirectInput controller, it's possible to use any of the generic wrappers under the Controller article.

DS4Windows

Bluetooth 2.1 + EDR or higher required for wireless connection.
The headphone jack and microphone can only be used when used via USB.
Most controller features are supported.
Adaptive triggers are supported but can only be used in limited forms.
Capable of remapping the back buttons and the FN buttons to any of the existing inputs.
Advanced rumble effects are not used. Rumble acts as common one.
Application is not emulating Xbox One controller, so is unable to emulate their Impulse Trigger Vibration.
Ryochan7's build not longer being maintained since January 1, 2024.

DSX

Formerly known as DualSenseX.
Use of Haptic Feedback disables vibration unless disabled within the app.
Developers are working on Razer Chroma RGB API support for Light bar.[2]
As of v3.0, it is possible to customize the built-in profiles.[1]
It has one native passthrough node and three emulation modes (consists of DualShock 4, Xbox 360 and DualSense.) as of v3.0. DualSense emulation requires an optional paid DLC.[3][4]
Supports the DualSense Edge in both wired and wireless modes.
Can use the controller's speaker and headset port as separate audio outputs (USB only).
All buttons can be set to emulate keyboard presses.
Adaptive Triggers are functional and can be switched to various modes. It is also possible to manually set the values.
The controller can be hidden while emulating a virtual controller through HidHide to avoid double-inputs.
Working Haptic Feedback (USB only).
Capable of remapping the back buttons and the FN buttons to any of the existing inputs.
Prior to v3, DSX only support for only one controller at a time.[5] This limitation was removed as support for more than one controller was added in v3.
Have to run the app and the controller connected before starting the game to avoid double input.
Gyro is unimplemented.
Application is not emulating Xbox Wireless Controller, so is unable to emulate their Impulse Trigger Vibration.[6]

reWASD

Supports the DualSense Edge in both wired and wireless modes, does not require installing drivers manually. Offers plug and play experience.
Can emulate the Xbox 360 and Xbox One controller to play XInput compatible games.
Can emulate the DualShock 4 for PS4 Remote Play, PS Now or other compatible games. Includes gyro and accelerometer control.
Can emulate the Nintendo Switch Pro Controller for playing on Nintendo Switch console, Stadia or use in Nintendo emulators. Includes gyro, accelerometer control and NFC reader for Amiibo cards emulation.
ᴍɪᴄʀᴏᴘʜᴏɴᴇ and PlayStation buttons can be remapped.
Adaptive triggers are partially implemented.
Lightbar shows when the battery is Critically low.
PC application can be used remotely from smartphone via reWASD Junior app.
Capable of remapping the back buttons and the FN buttons to any of the existing inputs, but requires additionally steps.[7]
Not free of charge. 7-days trial.
The site is closed for the countries of Russia and Belarus.
Haptic feedback unimplemented. Xbox One Controller emulation does not translate Impulse Trigger Vibration to DualSense Edge's Adaptive Triggers vibrations.
Not possible to map change of lightbar's color by pressing buttons.
Custom configs can be found in the Community Configs Library.

macOS

Requires macOS Big Sur 11.3 and later.
Currently, there is no 3rd-party application to provide full support for DualSense Edge on macOS devices.

Linux

Controller is natively supported since kernel 6.2.
Adaptive Triggers are supported over Proton in wired mode.
Limited Haptic Feedback. (Patches to Wine adding native support are underway)

Steam

Steam Input

Has rumble, trackpad and gyro support. Can also be used wirelessly.
Supports Adaptive Triggers (Native mode only).[8]
Support remapping of the back buttons and FN buttons on per-game basic.[9]
Due to being used to switching between built-in profiles, the button combinations of FN button + any of the 4 right face buttons cannot be used even after being configurated.

Steam Link compatibility

Wired or wireless works. Press PlayStation+ᴄʀᴇᴀᴛᴇ to power up and be detected by Steam Link. All buttons are mapped correctly.
Works without any drivers on any operating system that supports Steam.
Can be used just to send input from a controller to a PC. Go into Streaming options, hit and disable video and audio streaming.
Won't work great unless the streaming device is connected to LAN or a low latency Wi-Fi.
The DualSense Edge is treated as a standard DualSense when used for Steam Link, thus requiring the use of built-in profiles.
Touchpad and gyro will not be pass through to steam when using Steam Link on android.

Controller profile and remapping

To use the software-defined back button mappings from the supported wrappers, the controller must be set to the default, non-customizable built-in profile (which can be activated by pressing FN+△ ᴛʀɪᴀɴɢʟᴇ).
Customizing the built-in profiles requires DSX V3 and later.[1]

Switching the built-in profiles

Switching the controller profiles[10]
  1. Hold down one of the FN buttons
  2. Press one of the right face buttons (△ ᴛʀɪᴀɴɢʟᴇ, ○ ᴄɪʀᴄʟᴇ, × ᴄʀᴏss, □ sᴏ̨ᴜᴀʀᴇ) to select any of the four built-in profiles.
  3. The player slot LEDs will then flashed briefly, confirming that the selected profile had been switched.

Notes

The number of player slot LEDs lit up vary depending on which profile was selected.

Hardware

Replacement

Stick Module for DualSense Edge
Stick Module for DualSense Edge

Stick Module for DualSense Edge Wireless Controller

Replacement stick module that can replace the worn out stick module on the DualSense Edge.
No teardown or soldering needed to replace the module(s) on the DualSense Edge with the new one.
It comes with an extra concave stick cap...
...but is likely left unused depending on the condition of the existing concave stick cap.
As with the modules on DualSense Edge, it use potentiometer-based mechanisms.

Support in games

List of games that support DualSense
Games with generic DirectInput support are supported by the controller, however button placements may be out of place and need to be rebound. Refer to game-specific articles for rebinding support.
Back buttons and FN buttons doesn't have their own inputs, requiring to be remapped to any existing input(s) via either built-in profiles or 3rd-party wrappers.

Games with controller's speaker support

Every game which allows to select separate playback audio device for specific sounds is supporting controller's built-in speaker, eg. Death Stranding's BB voice audio can be assigned to controller's speaker when other sounds are played from other audio device.
DSX application unlocks controller's built-in speaker to be Windows output device.
Cemu emulator allows to assign Wii Remote speaker's audio to DualSense Edge's speaker. In general settings/audio in gamepad audio tab is an option for selecting secondary audio device.
Number of games which split audio channels and letting assign them to different audio devices is limited and controller's speaker support is still not a PC standard.
Requires a wired connection.

Games with microphone support

Microphone support is enabled by default after connecting controller to PC. Do not require any special configuration.
Games with implemented voice chat are able to use controller's microphone.
VoiceBot and VoiceAttack allows to control games and applications by voice commands.
ᴍɪᴄʀᴏᴘʜᴏɴᴇ button requires additional software like reWASD or DSX to be able to mute and unmute microphone. Button works as expected on Linux with no additional software.
Requires a wired connection.
List of Microphone-controlled computer games.

Games with motion control support

For a list of games, see List of games that support tracked motion controllers in non-VR gameplay.

Thanks to Steam Input, reWASD application, gyro control can be remapped to mouse or right stick in any game.
Number of games which natively support motion controls is limited and gyro support is still not a PC standard.

Games with touchpad support

For a list of games, see List of games that support touchpad.

Touchpad is placed on the front of the controller, the capacitive type touchpad is a clickable 2-point touchpad. The functionality of the touchpad can differ from between games. Recognized gestures: zoom, swipe, pinch and scroll.
Thanks to Steam Input, reWASD or DS4Windows application, touchpad can be remapped to mouse or right stick in any game.
Number of games which natively support touchpad controls is limited and touchpad support is still not a PC standard.

Games with adaptive trigger and haptic feedback support

DualSenseSupport and DualSenseX Game Demo demonstrates how the Adaptive Triggers can be used on PC. DualSenseX Game Demo additionaly requires DSX to work.
DualSenseAT is a third party, open source solution for handling adaptive trigger vibrations which is extending list of supported games. List can be found in project's Github page.
Adaptive trigger support over Bluetooth vary between games.
Since haptic feedback is audio-based (utilizing channel 3 and 4 of the quad-channel audio device on the controller), it is possible to create the faux-haptic feedback using application like Voicemeeter and Simhub, regardless of whatever the controller is in exclusive mode or not.[11]
Because haptic feedback is audio-based and requires the controller's audio device to be exposed to the connected PC, it is not supported over Bluetooth. Some games will fall back to regular rumble instead of having no rumble when the controller is connected via Bluetooth.
Due to having different hardware ID from the standard DualSense, some games doesn't provide support adaptive trigger and haptic feedback on the DualSense Edge, requiring the game developers to update their games.
There is no available application which translates Impulse Trigger Vibration signals into adaptive triggers vibration.
Unless noted, Steam games require turning off Steam Input emulation to enable additional features like adaptive triggers and haptic feedback. Some games cannot remap the back buttons natively and thus requiring the use of built-in profiles.
Game Haptic Feedback Adaptive Triggers Connection Release date Notes
Assetto Corsa
Wired December 19, 2014 Custom config. Requires DSX.

Adaptive Triggers for tires slipping or locking.

Apex Legends
Wired/Wireless February 4, 2019 Native support added in the Breakout update.[12] Adaptive triggers over Bluetooth is supported.
Call of the Wild: The Angler
Wired August 31, 2022
Cyberpunk 2077
Wired December 10, 2020 Despite support for DualSense being added in Update 2.1, the controller requires the DualSense Emulation on DSX v3 to workaround the controller detection issue.
Death Stranding
Wired July 14, 2020 Requires DSX. Custom config.
Death Stranding: Director's Cut
Wired/Wireless March 30, 2022 Support for the controller, along with adaptive trigger over Bluetooth, were added in v1.003 update.[13]
Duck Game
Wired June 4, 2015 Custom config. Requires DSX.

Adaptive Triggers for Guns

Euro Truck Simulator 2
Wired October 19, 2012 Custom config. Requires DSX and Steam.
F1 22
Wired July 1, 2022
F1 23
Wired June 16, 2023
Fallout 4
Wired/BT November 10, 2015 Custom config. Requires DSX. The author makes available a tutorial for change the behavior of triggers.
Forspoken
Wired January 24, 2023 Working Haptic feedback for every effects, and Adaptive Triggers for magic.
Forza Horizon 5
Wired/Wireless November 9, 2021 Custom config. Requires DSX.

Adaptive Triggers for Brakes, Gear Changes, and Ramping Up/Down RPM

Genshin Impact
Wired September 28, 2020 Supported since v2.2 update, but requires instruction for getting haptic feedback to work correctly.

Currently, there's no adaptive trigger function for DualSense Edge and requires DSX v3's DualSense emulation mode to workaround it, but the developer noted in a FAQ that full DualSense Edge support will be coming in an upcoming update.

God Of War
Wired/Wireless January 14, 2022 Custom config. Requires DSX and DualSense AT.
Grand Theft Auto 5
Wired April 14, 2015 Custom config. Requires DSX.

Adaptive Triggers for Weapons.

Helldivers 2
Wired/Wireless February 8, 2024 Adaptive triggers over Bluetooth is supported.
Hi-Fi Rush
Wired January 25, 2023 Added in Update 7 patch..
Ratchet & Clank: Rift Apart
Wired/Wireless July 26, 2023 Adaptive triggers over Bluetooth is supported, either natively or through the Steam Input API.[14]
Resident Evil 5
Wired September 17, 2009 Custom config. Requires DSX and Steam.
Resident Evil 4
Wired March 1, 2007 Custom config. Requires DSX.
Returnal
Wired February 15, 2023
Rocket League
Wired July 7, 2015 Custom config. Requires DSX.
Shadow of the Tomb Raider
Wired/Wireless September 14, 2018 Requires DSX, Dual Shock Emulation.

Haptic Feedback or a much more detailed vibration (for example for the survival cache, never been there with the XBox360-Controller).

Skyrim Special Edition
Wired October 27, 2016 Native support + Custom config. Requires DSX and Steam.

Adaptive Triggers for Weapons.

Marvel's Spider-Man: Miles Morales
Wired/Wireless November 18, 2022 Adaptive trigger support over Bluetooth requires Steam Input to be turn on since the v.2.516.00 update.[15]
Marvel's Spider-Man Remastered
Wired/Wireless August 12, 2022 Adaptive trigger support over Bluetooth requires Steam Input to be turn on since the v.2.512.00 update.[16]
No Man's Sky
Wired/Wireless August 12, 2016 Adaptive trigger support with Steam Input since Experimental Branch 01/08[17].
The Last of Us Part I
Wired March 28, 2023
Uncharted: Legacy of Thieves Collection
Wired October 19, 2022
Warframe
Wired/Wireless March 25, 2013 Native support added in Update 34.[18] Adaptive triggers over Bluetooth is supported.[19]

Games with Light Bar support

List of games that support PlayStation light bar

Games with DualSense button prompts

List of games with Sony button prompts

Accessory

The content of the DualSense Edge are as follows:

  • DualSense Edge (with stick modules attached)
  • Set of 6 thumbstick caps: Concave (2), Convex (2), Tall Convex (2)
  • Set of 4 back button plates: Lever (2), Half-Dome (2)
  • Lockable connector housing
  • Braided USB-A to USB-C cable
  • Carrying Case

Other information

Technical information

Device name: DualSense Edge Wireless controller, HWID: 054C:0DF2
Controller button Button label and axis
Square Button 1
Cross Button 2
Circle Button 3
Triangle Button 4
L1 Button 5
R1 Button 6
L2 Button 7, x-Rotation
R2 Button 8, y-Rotation
Create Button 9
Option Button 10
Left stick Button 11, x-axis, y-axis
Right stick Button 12, z-axis, y-rotation
PlayStation Button 13
Touchpad Button 14
Microphone Button 15

Firmware updates

Controller firmware can be updated from Windows devices using official app. Update process requires wired connection.


References

  1. 1.0 1.1 1.2 DSX v3 BETA 011 released. Check out what's new! - DSX announcement on Steam - last accessed on 2023-12-24
  2. Feature request: Razer Chroma RGB API Support - last accessed on June 2023
  3. DSX v3 Unleashed: A Year in the Making, Packed with Game-Changing Features! - Steam Community Event - last accessed on 2024-01-01
  4. DSX v3 and DualSense Emulation moving forward - Announcement on Steam - last accessed on June 2023
  5. Two controllers #80 - last accessed on 9 June 2023
  6. Feature Request: Impulse Trigger Vibration for games supporting Windows.Gaming.Input API - last accessed on June 2023
  7. Supported Devices on reWASD - last accessed on June 2023
  8. Steamworks SDK 1.55 Now Available - last accessed on November 8, 2022
  9. Steam Client March 16 Update - Steam - last accessed on June 2023
  10. Verified by User:Yuuyatails on 2023-04-05
  11. Verified by User:Yuuyatails on May 31, 2023
  12. Apex Legends: Breakout Patch Notes - Apex Legends official site - last accessed on February 14, 2024
  13. Death Stranding Director's Cut PC Update - XeSS 1.1 on Steam forum - last accessed on June 2023
  14. Verified by User:Yuuyatails on 2023-07-31
  15. Marvel's Spider-Man: Miles Morales v2.516.0.0 Patch Notes - last accessed on 2024-01-01
  16. Marvel's Spider-Man Remastered v.2.512.0.0 Patch Notes - last accessed on 2024-01-01
  17. Experimental Branch 01/08
  18. ABYSS OF DAGATH: UPDATE 34 - Warframe - last accessed on October 30, 2023
  19. Verified by User:Yuuyatails on October 30, 2023